;How about this, the suthainn monsters, mostly fairies and gryphons used to be friendly with players
;however not too long ago their leader was killed and his "magic artifact" stolen, so they have no protection from the other monsters
; so the quest would be to find said artifact and restore it to the faeries without being killed or killing any of them
;and then have three endings, finding the artifact w/out killing faeries
;killing a faerie and restore the artifact ( would result in lesser reward)
;and then failing which would result in faeries chasing you around the map for a while, attacking you in your camp


; Adelaida or Ciani/ willow/Gispie/Silfie
; Deathwound/farefound/nightwalker/Khayman/
;

SCENE 220 cedars, SCENE, ""

	ACTOR	1,	"Adelaida", Pic008b, 1, 25, 90
	ACTOR	2,	"Ciani",Pic008c, 1, 45, 70

	1: You must leave!
	2: Now!
END

SCENE 221
	HOST_GIVE I109
	HOST_GIVE I109
	HTML "Suthainn.htm"
	IF T222, @end
	HOST_GIVE T221
@end
	END

SCENE 222 cedars, SCENE, "Passage Store"

	ACTOR	1,	"Willow", Pic008b, 1, 25, 90
	1: Welcome, hero.
	OFFER 105
	END
SCENE 223
	HOST_GIVE I112
	HOST_GIVE I112
	HTML "Cathair.htm"
@end
	END

SCENE 224

	STRCMP  #<str.soul>, "Soul 2530"
	IF= @loric
	END
@loric
	GIVE I1121	
	END

SCENE 225
	STRCMP  #<str.soul>, "Soul 2530"
	IF= @loric
	END
@loric
	GIVE I1069
	END

;comment