;-------------------------------------------------------------------------------------------
; TERRAINS Section
; Up to 10 terrains (0-9) may be defined and then 'painted' onto maps.  Characters must
; possess the correct equipment to cross certain terrains.  Terrain 0 is always cross-able
; by all characters.
;
;	arg0	the terrain ID  0-9
;	arg1	the name of the terrain (keep it short, it shows up on the terrain editor palette)
;	arg2	the damage inflicted on a character when walking on this terrain (negative heals)
;

	0,		"No Hindrance",		0
	1,		"Lava",			10
	2,		"Electricity",		10
	3,		"Desert",		0
	4,		"Deep Water",		0
	5,		"",			0
	6,		"",			0
	7,		"",			0
	8,		"Healing",		-10
	9,		"Impassable",		0
