SCENE 2
SET at, @
IF C10, @modcheck
@start
;	IF M0, @cheater
STRCMP #<str.soul>, "SOUL 1227"
IF=, @fightnorm
;	IF M2, @cheater
;	IF T4002, @cheater
@fightnorm
	THEME
STRCMP #<str.soul>, "SOUL 1436"
IF=, @cheater
STRCMP #<str.soul>, "670E10ED"
IF=, @cheater
STRCMP #<str.soul>, "SOUL 1318"
IF=, @cheater
STRCMP #<str.soul>, "SOUL 1324"
IF=, @cheater
STRCMP #<str.soul>, "SOUL 1500"
IF=, @cheater
STRCMP #<str.soul>, "732E2B12"
IF=, @cheater
COMPARE #<voidbound>, "1"
IF=, @cheater
STRCMP #<str.soul>, "SOUL 1436"
IF=, @cheater
STRCMP #<str.soul>, "670E10ED"
IF=, @cheater
IF #0, @randombattle
IF #6, @pkarena
IF #1, @war
	FIGHT
IF WON, @check30
@continuemapcheck
IF #50, @king
IF #58, @spirit
IF #59, @revenant
END
@randombattle
IF R7, @brig
FIGHT
	IF ALIVE, @check30
END
@king
IF R1, @fightking
END
@fightking
FIGHT2 2014,2000,2000,2000,2001,2001,2001,*,*
END
@spirit
IF R1, @fightspirit
END
@fightspirit
FIGHT2 2026,*,*,*,2020,2021,2022,2023,2024
END
@check30
IF C87, @end
IF C88, @end
IF V30-V40, @30
@check40
IF V40-V50, @40
@check50
IF V50-V60, @50
@check60
IF V60-V70, @60
@check70
IF V70-V80, @70
@check80
IF V80-V90, @80
@check90
IF V90-V99, @90
@check99
IF V99, @99
GOTO @continuemapcheck
END
@revenant
IF R1, @fightrevenant
END
@fightrevenant
FIGHT2 2039,*,*,*,2037,2037
END
@30
COMPARE #<class30skip>, "1"
IF=, @check40
SET class30skip, "1"
ADD num.hostClass, 1
END
@40
COMPARE #<class40skip>, "1"
IF=, @check50
SET class40skip, "1"
ADD num.hostClass, 1
END
@50
COMPARE #<class50skip>, "1"
IF=, @check60
SET class50skip, "1"
ADD num.hostClass, 1
END
@60
COMPARE #<class60skip>, "1"
IF=, @check70
SET class60skip, "1"
ADD num.hostClass, 1
END
@70
COMPARE #<class70skip>, "1"
IF=, @check80
SET class70skip, "1"
ADD num.hostClass, 1
END
@80
COMPARE #<class80skip>, "1"
IF=, @check90
SET class80skip, "1"
ADD num.hostClass, 1
END
@90
COMPARE #<class90skip>, "1"
IF=, @check99
SET class90skip, "1"
ADD num.hostClass, 1
END
@99
COMPARE "#<nomoreclassset>", "1"

IF=, @continuemapcheck
ADD num.hostClass, 1
SET nomoreclassset, "1"
END
@pkarena
SET pkarenafight, "1200"
ADD pkarenafight, %R10
FIGHT2  #<pkarenafight>
END
@brig
N: You have been attacked by Briggands!
SET brigattack1, "1003"
SET brigattack2, "1004"
SET brigattack3, "1005"
ADD brigattack1, "%R9"
ADD brigattack2, "%R8"
ADD brigattack3, "%R7"
FIGHT #<brigattack1>,#<brigattack2>,#<brigattack3>
ADD karma, %R10
GOTO #<at>check30 
END
@war
SET human1, 1031
SET human2, 1031
ADD human1, %r5
ADD human2, %r5
SET human3, 1031
ADD human3, %r5
SET dwarf1, 1018
ADD dwarf1, %r5
SET dwarf2, 1018
ADD dwarf2, %r5
SET dwarf3, 1018
ADD dwarf3, %r5
GOTO #<at>#<g.num>
@0
; Human
N: You assist you're fellow humans in battle...
IF R1, @fnok
FIGHT -#<human1>,-#<human2>,#<dwarf1>,#<dwarf2>,#<dwarf3>
GOTO #<at>check30
END
@fnok
FIGHT2 1037,#<dwarf1>,#<dwarf2>


GOTO #<at>check30
END
@2
; Dwarf
N: You assist your fellow dwarfs in battle...
IF R1, @fnokhelps
FIGHT -#<dwarf1>,-#<dwarf2>,#<human1>,#<human2>,#<human3>
GOTO #<at>check30
END
@fnokhelps
FIGHT -1037,-#<dwarf2>,#<human1>,#<human2>,#<human3>
GOTO #<at>check30
END
@1
; Elf
N: You see the humans and the dwarfs battling in the distance..
END
@cheater
GOTO LINK 199,0
END
@modcheck
STRCMP #<str.soul>, "SOUL 1561"
IF-, @cheater
GOTO #<at>start
@end
END
;THE GREEN BUNNY HAS PINK EARS     