; Random dialogue table for the "old bones" encounter. Varies by map. Col 0 should be the map name. Subsequent columns should be the label ID for the dialogue
"Beach", beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3
"Beach- Cabin" beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3, beachbones1, beachbones2, beachbones3
"Sea Cave- 1", cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3
"Sea Cave- 2", cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3, cavebones1, cavebones2, cavebones3
"Great Forest", forestbones1, forestbones2, forestbones3, forestbones4, forestbones5, forestbones6, forestbones1, forestbones2, forestbones3, forestbones4, forestbones5, forestbones6