SCENE 1205 check,CUT, "Teleport",0,0

	LOCK 1
	FLAGS 16448

	ACTOR 1,	"Demonica Well",	tele,	6,10,25	
	ACTOR 2,	"Ring of Honor",	tele,	7,30,25	
	ACTOR 3,	"Pet Arena",		tele,	12,50,25	
	ACTOR 4,	"Monsterland",		tele,	6,30,45	
	ACTOR 5,	"Home",				tele,	9,10,45	
	ACTOR 6,	"Banment Area",		tele,	11,10,65	
	ACTOR 7,	"PK Monsterland",	tele,	7,50,45
	ACTOR 8,	"Pet Monsterland",	tele,	12,70,45
	ACTOR 9,	"Final Area",		tele,	13,90,45
	ACTOR 10,	"Elven Forest",		tele,	6,90,25
	ACTOR 11,	"Dwarven Mine",		tele,	10,70,25
	ACTOR 12,	"Green Village",	tele,	7,30,65
	ACTOR 13,	"Red City",			tele,	7,50,65
	ACTOR 14,	"Blue City",		tele,	9,70,65
	ACTOR 15,	"More",				tele,	4,10,85
	ACTOR 0,	"Abandoned City",	tele,	13,90,65
	END

;Abandoned City
@eventActorClick0
	MOVE 0,91,66,1
	WAIT 0.2
	GOTO LINK 127,0,0
;Main map well
@eventActorClick1
	MOVE 1, 11,26,1
	WAIT 0.2
	GOTO LINK 0,0,1
	END
;Main PK
@eventActorClick2
	MOVE 2, 31,26,1
	WAIT 0.2
	GOTO LINK 9,0,0
	END
;Main Pet
@eventActorClick3
	MOVE 3, 51,26,1
	WAIT 0.2
	GOTO LINK 10,0,0
	END
;Monsterland
@eventActorClick4
	MOVE 4, 31,46,1
	WAIT 0.2
	GOTO LINK 100,0,1
;home
@eventActorClick5
	MOVE 5, 11,46,1
	WAIT 0.2
	GOTO LINK 98,2,0
;banment
@eventActorClick6
	MOVE 6,11,66,1
	WAIT 0.2
	GOTO LINK 99,0,0
;PK Mons
@eventActorClick7
	MOVE 7,51,46,1
	WAIT 0.2
	GOTO LINK 109,1,0
;Pet Mons
@eventActorClick8
	MOVE 8,71,46,1
	WAIT 0.2
	GOTO LINK 125,0,0
;Final Mons
@eventActorClick9
	MOVE 9,91,46,1
	WAIT 0.2
	GOTO LINK 118,0,0
;Elven Forest
@eventActorClick10
	MOVE 10,91,26,1
	WAIT 0.2
	GOTO LINK 1,0,0
;Dwarven Mine
@eventActorClick11
	MOVE 11,71,26,1
	WAIT 0.2
	GOTO LINK 2,0,0
;Green Village
@eventActorClick12
	MOVE 12,31,66,1
	WAIT 0.2
	GOTO LINK 102,0,0
;Red City
@eventActorClick13
	MOVE 13,51,66,1
	WAIT O.2
	GOTO LINK 115,0,0
;Blue City
@eventActorClick14
	MOVE 14,71,66,1
	WAIT 0.2
	GOTO LINK 120,0,0
@eventActorClick15
	MOVE 15,11,86,1
	WAIT 0.2
	GOTO SCENE 1204

END
@exit
HOST_GIVE T172
PARTY T172
GOTO LINK 99,0,1
END

;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;----------------------------------------------------------------------------------------------------------------------------
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SCENE 1204 check,CUT, "Teleport",0,0

	LOCK 1
	FLAGS 16448

	ACTOR 1,	"Back",				tele,	5,	10,25	
	ACTOR 2,	"Gondae",			tele,	8,	30,25	
	ACTOR 3,	"Chaos",			tele,	10,	50,25	
	ACTOR 4,	"AEther",			tele,	6,	70,25	
	ACTOR 5,	"Kaelmir",			tele,	9,	90,25	
	ACTOR 6,	"CoLT",				tele,	11,	10,45	
	ACTOR 7,	"Squall",			tele,	7,	30,45
	ACTOR 8,	"Beta",				tele,	12,	50,45
	ACTOR 9,	"Top of Tower",			tele,	13,	70,45
	ACTOR 10,	"Terra",			tele,	8,	90,45
	ACTOR 11,	"Angelic Plains",		tele,	10,	10,65
	ACTOR 12,	"TiS",				tele,	7,	30,65
;	ACTOR 13,	"Red City",			tele,	7,	50,65
;	ACTOR 14,	"Blue City",			tele,	8,	70,65
;	ACTOR 0,	"Abandoned City",		tele,	13,	90,65
	END

;Abandoned City
@eventActorClick0
	MOVE 0,91,66,1
	WAIT 0.2
	GOTO LINK 127,0,0
;Back
@eventActorClick1
	MOVE 1, 11,26,1
	WAIT 0.2
	GOTO SCENE 1205
	END
;Gondae
@eventActorClick2
	MOVE 2, 31,26,1
	WAIT 0.2
	GOTO LINK 3,0,0
	END
;Chaos
@eventActorClick3
	MOVE 3, 51,26,1
	WAIT 0.2
	GOTO LINK 6,0,0
	END
;AEther
@eventActorClick4
	MOVE 4, 71,26,1
	WAIT 0.2
	GOTO LINK 8,0,0
;Kaelmir
@eventActorClick5
	MOVE 5, 91,26,1
	WAIT 0.2
	GOTO LINK 11,0,0
;CoLT
@eventActorClick6
	MOVE 6,11,46,1
	WAIT 0.2
	GOTO LINK 15,0,0
;Squall
@eventActorClick7
	MOVE 7,31,46,1
	WAIT 0.2
	GOTO LINK 14,1,0
;Beta
@eventActorClick8
	MOVE 8,51,46,1
	WAIT 0.2
	GOTO LINK 13,0,0
;Top of Tower
@eventActorClick9
	MOVE 9,71,46,1
	WAIT 0.2
	GOTO LINK 84,1,0
;Terra
@eventActorClick10
	MOVE 10,91,46,1
	WAIT 0.2
	GOTO LINK 20,0,0
;Angelic Plains
@eventActorClick11
	MOVE 11,11,66,1
	WAIT 0.2
	GOTO LINK 19,0,0
;TiS
@eventActorClick12
	MOVE 12,31,66,1
	WAIT 0.2
	GOTO LINK 102,0,0
;Red City
@eventActorClick13
	MOVE 13,51,66,1
	WAIT O.2
	GOTO LINK 115,0,0
;Blue City
@eventActorClick14
	MOVE 14,71,66,1
	WAIT 0.2
	GOTO LINK 120,0,0

END

@exit2
	GOTO EXIT

@exit
HOST_GIVE T172
PARTY T172
GOTO LINK 99,0,1
END

;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;----------------------------------------------------------------------------------------------------------------------------
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SCENE 1206 check,CUT, "Teleport",0,0

	LOCK 1
	FLAGS 16448

	ACTOR 1, "Demonica Well", tele, 6,10,45	
	ACTOR 2, "Ring of Honor", tele, 7,30,45	
	ACTOR 3, "Pet Arena", tele, 12,50,45	
	IF T304 @monsterland
	GOTO @forum
END
@monsterland
	ACTOR 4, "Monsterland", tele, 8, 70, 45
@forum
	ACTOR 5, "Forum", tele, 9,10,65	
END
;	ACTOR 6, "Banment Area", tele, 11,30,65	
;	ACTOR 7, "PK Monsterland", tele, 13,50,65
;	ACTOR 8, "Pet Monsterland", tele, 6,70,65
;	ACTOR 9, "Final Area",tele,11,90,65
END

@eventActorClick0
	MOVE 0,51,26,1
	WAIT 0.2
	GOTO LINK 22,0,0
;Main map well
@eventActorClick1
	MOVE 1, 11,46,1
	WAIT 0.2
	GOTO LINK 0,0,1
	END
;Main PK
@eventActorClick2
	MOVE 2, 31,46,1
	WAIT 0.2
	GOTO LINK 20,0,0
	END
;Main Pet
@eventActorClick3
	MOVE 3, 51,46,1
	WAIT 0.2
	GOTO LINK 21,0,0
	END
;Monsterland
@eventActorClick4
	MOVE 4, 71,46,1
	WAIT 0.2
	GOTO LINK 13,0,0
;home
@eventActorClick5
	MOVE 5, 11,66,1
	WAIT 0.2
	HTML "http://demonica.board.dk3.com/2/index.php"
END
;banment
;@eventActorClick6
;	MOVE 6,31,66,1
;	WAIT 0.2
;	GOTO LINK 99,0,0
;PK Mons
;@eventActorClick7
;	MOVE 7,51,66,1
;	WAIT 0.2
;	GOTO LINK 109,1,0
;Pet Mons
;@eventActorClick8
;	MOVE 8,70,65,1
;	WAIT 0.2
;	GOTO LINK 125,0,0
;Final Mons
;@eventActorClick9
;	MOVE 9,91,66,1
;	WAIT 0.2
;	GOTO LINK 118,0,0
;
;@eventActorClick10
;	MOVE 10,91,46,1
;	WAIT 0.2
;	GOTO LINK 28,0,0
;
;@eventActorClick11
;	MOVE 11,11,86,1
;	WAIT 0.2
;	GOTO LINK 1,0,0
;
;@eventActorClick12
;	MOVE 12,31,86,1
;	WAIT 0.2
;	GOTO LINK 10,0,0
;
;@eventActorClick13
;	MOVE 13,51,86,1
;	WAIT O.2
;	GOTO LINK 25,0,0
;
;@eventActorClick14
;	MOVE 14,71,86,1
;	WAIT 0.2
;	GOTO LINK 17,15,0
;
END
@exitx
	HOST_TAKE I737
	GOTO EXIT
@exit2
	GOTO EXIT

@exit
HOST_GIVE T172
PARTY T172
GOTO LINK 99,0,1
END
