;XXXXXXXXXXXXXXXXXXXXXXXXXXXXX    PLINKO MINI GAME BY GAMETWEEKA   VERSION 1.0    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
SCENE 3005 GamePlinko CUT
THEME 0
MUSIC blues1
THEME 50
ACTOR 8,"      Throw 500 GP",RouletteButtons,0,10,20
END
@eventActorClick8
N: Toss 500 gold in the slot to play !
END
@eventActorGive8
COMPARE #<item.id>,0
IF=,@gavemoney
END
@gavemoney
COMPARE #<item.goldGiven>,500
IF=,@good2go
HOST_GIVE G#<item.goldGiven>
N: You must pay exactly 500 GP!!!
END
@good2go
SET plinkoodds,35
COMPARE #<plinkoodds>,35
IF=,@nocheat
N: Don't try to hack me fool!
END
@nocheat
SOUND "kaching.wav"
MENU "Slot 1=@p1","Slot 2=@p2","Slot 3=@p3","Slot 4=@p4","Slot 5=@p5","Slot 6=@p6","Slot 7=@p7","Slot 8=@p8","Slot 9=@p9","Slot 10=@p10","Slot 11=@p11"
END
;ROW 1 
@p1
ACTOR 1,"",PlinkoPuck,1,25,8
WAIT 0.1
GOTO @p12
END
@p2
ACTOR 1,"",PlinkoPuck,1,30,8
WAIT 0.1
GOTO @p13
END
@p3
ACTOR 1,"",PlinkoPuck,1,35,8
WAIT 0.1
GOTO @p14
END
@p4
ACTOR 1,"",PlinkoPuck,1,40,8
WAIT 0.1
GOTO @p15
END
@p5
ACTOR 1,"",PlinkoPuck,1,44,8
WAIT 0.1
GOTO @p16
END
@p6
ACTOR 1,"",PlinkoPuck,1,49,8
WAIT 0.1
GOTO @p17
END
@p7
ACTOR 1,"",PlinkoPuck,1,54,8
WAIT 0.1
GOTO @p18
END
@p8
ACTOR 1,"",PlinkoPuck,1,59,8
WAIT 0.1
GOTO @p19
END
@p9
ACTOR 1,"",PlinkoPuck,1,64,8
WAIT 0.1
GOTO @p20
END
@p10
ACTOR 1,"",PlinkoPuck,1,68,8
WAIT 0.1
GOTO @p21
END
@p11
ACTOR 1,"",PlinkoPuck,1,73,8
WAIT 0.1
GOTO @p22
END
;ROW 2 
@p12
ACTOR 1,"",PlinkoPuck,1,27,14
WAIT 0.1
GOTO @p23
END
@p13
ACTOR 1,"",PlinkoPuck,1,30,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,p@23
GOTO @p24
END
@p14
ACTOR 1,"",PlinkoPuck,1,35,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p24
GOTO @p25
END
@p15
ACTOR 1,"",PlinkoPuck,1,40,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p25
GOTO @p26
END
@p16
ACTOR 1,"",PlinkoPuck,1,44,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p26
GOTO @p27
END
@p17
ACTOR 1,"",PlinkoPuck,1,49,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p27
GOTO @p28
END
@p18
ACTOR 1,"",PlinkoPuck,1,54,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p28
GOTO @p29
END
@p19
ACTOR 1,"",PlinkoPuck,1,59,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p29
GOTO @p30
END
@p20
ACTOR 1,"",PlinkoPuck,1,64,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p30
GOTO @p31
END
@p21
ACTOR 1,"",PlinkoPuck,1,68,14
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p31
GOTO @p32
END
@p22
ACTOR 1,"",PlinkoPuck,1,71,14
WAIT 0.1
SET plinkoodds,%R2
COMPARE #<plinkoodds>,1
GOTO @p32
END
;ROW 3
@p23
ACTOR 1,"",PlinkoPuck,1,28,17
WAIT 0.1
GOTO @p33
END
@p24
ACTOR 1,"",PlinkoPuck,1,32,17
WAIT 0.1
GOTO @p34
END
@p25
ACTOR 1,"",PlinkoPuck,1,37,17
WAIT 0.1
GOTO @p35
END
@p26
ACTOR 1,"",PlinkoPuck,1,42,17
WAIT 0.1
GOTO @p36
END
@p27
ACTOR 1,"",PlinkoPuck,1,46,17
WAIT 0.1
GOTO @p37
END
@p28
ACTOR 1,"",PlinkoPuck,1,51,17
WAIT 0.1
GOTO @p38
END
@p29
ACTOR 1,"",PlinkoPuck,1,56,17
WAIT 0.1
GOTO @p39
END
@p30
ACTOR 1,"",PlinkoPuck,1,61,17
WAIT 0.1
GOTO @p40
END
@p31
ACTOR 1,"",PlinkoPuck,1,66,17
WAIT 0.1
GOTO @p41
END
@p32
ACTOR 1,"",PlinkoPuck,1,70,17
WAIT 0.1
GOTO @p42
END
;ROW 4
@p33
ACTOR 1,"",PlinkoPuck,1,28,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p43
GOTO @p44
END
@p34
ACTOR 1,"",PlinkoPuck,1,32,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p44
GOTO @p45
END
@p35
ACTOR 1,"",PlinkoPuck,1,37,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p45
GOTO @p46
END
@p36
ACTOR 1,"",PlinkoPuck,1,42,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p46
GOTO @p47
END
@p37
ACTOR 1,"",PlinkoPuck,1,46,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p47
GOTO @p48
END
@p38
ACTOR 1,"",PlinkoPuck,1,51,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p48
GOTO @p49
END
@p39
ACTOR 1,"",PlinkoPuck,1,56,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p49
GOTO @p50
END
@p40
ACTOR 1,"",PlinkoPuck,1,61,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p50
GOTO @p51
END
@p41
ACTOR 1,"",PlinkoPuck,1,66,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p51
GOTO @p52
END
@p42
ACTOR 1,"",PlinkoPuck,1,70,22
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p52
GOTO @p53
END
;ROW 5
@p43
ACTOR 1,"",PlinkoPuck,1,25,26
WAIT 0.1
GOTO @p54
END
@p44
ACTOR 1,"",PlinkoPuck,1,30,26
WAIT 0.1
GOTO @p55
END
@p45
ACTOR 1,"",PlinkoPuck,1,35,26
WAIT 0.1
GOTO @p56
END
@p46
ACTOR 1,"",PlinkoPuck,1,40,26
WAIT 0.1
GOTO @p57
END
@p47
ACTOR 1,"",PlinkoPuck,1,44,26
WAIT 0.1
GOTO @p58
END
@p48
ACTOR 1,"",PlinkoPuck,1,49,26
WAIT 0.1
GOTO @p59
END
@p49
ACTOR 1,"",PlinkoPuck,1,54,26
WAIT 0.1
GOTO @p60
END
@p50
ACTOR 1,"",PlinkoPuck,1,59,26
WAIT 0.1
GOTO @p61
END
@p51
ACTOR 1,"",PlinkoPuck,1,64,26
WAIT 0.1
GOTO @p62
END
@p52
ACTOR 1,"",PlinkoPuck,1,68,26
WAIT 0.1
GOTO @p63
END
@p53
ACTOR 1,"",PlinkoPuck,1,73,26
WAIT 0.1
GOTO @p64
END
;ROW 6
@p54
ACTOR 1,"",PlinkoPuck,1,27,32
WAIT 0.1
GOTO @p65
END
@p55
ACTOR 1,"",PlinkoPuck,1,30,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,p@65
GOTO @p66
END
@p56
ACTOR 1,"",PlinkoPuck,1,35,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p66
GOTO @p67
END
@p57
ACTOR 1,"",PlinkoPuck,1,40,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p67
GOTO @p68
END
@p58
ACTOR 1,"",PlinkoPuck,1,44,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p68
GOTO @p69
END
@p59
ACTOR 1,"",PlinkoPuck,1,49,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p69
GOTO @p70
END
@p60
ACTOR 1,"",PlinkoPuck,1,54,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p70
GOTO @p71
END
@p61
ACTOR 1,"",PlinkoPuck,1,59,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p71
GOTO @p72
END
@p62
ACTOR 1,"",PlinkoPuck,1,64,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p72
GOTO @p73
END
@p63
ACTOR 1,"",PlinkoPuck,1,68,32
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p73
GOTO @p74
END
@p64
ACTOR 1,"",PlinkoPuck,1,71,32
WAIT 0.1
SET plinkoodds,%R2
COMPARE #<plinkoodds>,1
GOTO @p74
END
;ROW 7 
@p65
ACTOR 1,"",PlinkoPuck,1,28,35
WAIT 0.1
GOTO @p75
END
@p66
ACTOR 1,"",PlinkoPuck,1,32,35
WAIT 0.1
GOTO @p76
END
@p67
ACTOR 1,"",PlinkoPuck,1,37,35
WAIT 0.1
GOTO @p77
END
@p68
ACTOR 1,"",PlinkoPuck,1,42,35
WAIT 0.1
GOTO @p78
END
@p69
ACTOR 1,"",PlinkoPuck,1,46,35
WAIT 0.1
GOTO @p79
END
@p70
ACTOR 1,"",PlinkoPuck,1,51,35
WAIT 0.1
GOTO @p80
END
@p71
ACTOR 1,"",PlinkoPuck,1,56,35
WAIT 0.1
GOTO @p81
END
@p72
ACTOR 1,"",PlinkoPuck,1,61,35
WAIT 0.1
GOTO @p82
END
@p73
ACTOR 1,"",PlinkoPuck,1,66,35
WAIT 0.1
GOTO @p83
END
@p74
ACTOR 1,"",PlinkoPuck,1,70,35
WAIT 0.1
GOTO @p84
END
;ROW 8
@p75
ACTOR 1,"",PlinkoPuck,1,28,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p85
GOTO @p86
END
@p76
ACTOR 1,"",PlinkoPuck,1,32,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p86
GOTO @p87
END
@p77
ACTOR 1,"",PlinkoPuck,1,37,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p87
GOTO @p88
END
@p78
ACTOR 1,"",PlinkoPuck,1,42,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p88
GOTO @p89
END
@p79
ACTOR 1,"",PlinkoPuck,1,46,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p89
GOTO @p90
END
@p80
ACTOR 1,"",PlinkoPuck,1,51,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p90
GOTO @p91
END
@p81
ACTOR 1,"",PlinkoPuck,1,56,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p91
GOTO @p92
END
@p82
ACTOR 1,"",PlinkoPuck,1,61,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p92
GOTO @p93
END
@p83
ACTOR 1,"",PlinkoPuck,1,66,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p93
GOTO @p94
END
@p84
ACTOR 1,"",PlinkoPuck,1,70,40
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p94
GOTO @p95
END
;ROW 9
@p85
ACTOR 1,"",PlinkoPuck,1,25,44
WAIT 0.1
GOTO @p96
END
@p86
ACTOR 1,"",PlinkoPuck,1,30,44
WAIT 0.1
GOTO @p97
END
@p87
ACTOR 1,"",PlinkoPuck,1,35,44
WAIT 0.1
GOTO @p98
END
@p88
ACTOR 1,"",PlinkoPuck,1,40,44
WAIT 0.1
GOTO @p99
END
@p89
ACTOR 1,"",PlinkoPuck,1,44,44
WAIT 0.1
GOTO @p100
END
@p90
ACTOR 1,"",PlinkoPuck,1,49,44
WAIT 0.1
GOTO @p101
END
@p91
ACTOR 1,"",PlinkoPuck,1,54,44
WAIT 0.1
GOTO @p102
END
@p92
ACTOR 1,"",PlinkoPuck,1,59,44
WAIT 0.1
GOTO @p103
END
@p93
ACTOR 1,"",PlinkoPuck,1,64,44
WAIT 0.1
GOTO @p104
END
@p94
ACTOR 1,"",PlinkoPuck,1,68,44
WAIT 0.1
GOTO @p105
END
@p95
ACTOR 1,"",PlinkoPuck,1,73,44
WAIT 0.1
GOTO @p106
END
;ROW 10
@p96
ACTOR 1,"",PlinkoPuck,1,27,48
WAIT 0.1
GOTO @p107
END
@p97
ACTOR 1,"",PlinkoPuck,1,30,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,p@107
GOTO @p108
END
@p98
ACTOR 1,"",PlinkoPuck,1,35,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p108
GOTO @p109
END
@p99
ACTOR 1,"",PlinkoPuck,1,40,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p109
GOTO @p110
END
@p100
ACTOR 1,"",PlinkoPuck,1,44,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p110
GOTO @p111
END
@p101
ACTOR 1,"",PlinkoPuck,1,49,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p111
GOTO @p112
END
@p102
ACTOR 1,"",PlinkoPuck,1,54,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p112
GOTO @p113
END
@p103
ACTOR 1,"",PlinkoPuck,1,59,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p113
GOTO @p114
END
@p104
ACTOR 1,"",PlinkoPuck,1,64,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p114
GOTO @p115
END
@p105
ACTOR 1,"",PlinkoPuck,1,68,48
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p115
GOTO @p116
END
@p106
ACTOR 1,"",PlinkoPuck,1,71,48
WAIT 0.1
SET plinkoodds,%R2
COMPARE #<plinkoodds>,1
GOTO @p116
END
;ROW 11 
@p107
ACTOR 1,"",PlinkoPuck,1,28,50
WAIT 0.1
GOTO @p117
END
@p108
ACTOR 1,"",PlinkoPuck,1,32,50
WAIT 0.1
GOTO @p118
END
@p109
ACTOR 1,"",PlinkoPuck,1,37,50
WAIT 0.1
GOTO @p119
END
@p110
ACTOR 1,"",PlinkoPuck,1,42,50
WAIT 0.1
GOTO @p120
END
@p111
ACTOR 1,"",PlinkoPuck,1,46,50
WAIT 0.1
GOTO @p121
END
@p112
ACTOR 1,"",PlinkoPuck,1,51,50
WAIT 0.1
GOTO @p122
END
@p113
ACTOR 1,"",PlinkoPuck,1,56,50
WAIT 0.1
GOTO @p123
END
@p114
ACTOR 1,"",PlinkoPuck,1,61,50
WAIT 0.1
GOTO @p124
END
@p115
ACTOR 1,"",PlinkoPuck,1,66,50
WAIT 0.1
GOTO @p125
END
@p116
ACTOR 1,"",PlinkoPuck,1,70,50
WAIT 0.1
GOTO @p126
END
;ROW 12
@p117
ACTOR 1,"",PlinkoPuck,1,28,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p127
GOTO @p128
END
@p118
ACTOR 1,"",PlinkoPuck,1,32,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p128
GOTO @p129
END
@p119
ACTOR 1,"",PlinkoPuck,1,37,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p129
GOTO @p130
END
@p120
ACTOR 1,"",PlinkoPuck,1,42,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p130
GOTO @p131
END
@p121
ACTOR 1,"",PlinkoPuck,1,46,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p131
GOTO @p132
END
@p122
ACTOR 1,"",PlinkoPuck,1,51,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p132
GOTO @p133
END
@p123
ACTOR 1,"",PlinkoPuck,1,56,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p133
GOTO @p134
END
@p124
ACTOR 1,"",PlinkoPuck,1,61,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p134
GOTO @p135
END
@p125
ACTOR 1,"",PlinkoPuck,1,66,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p135
GOTO @p136
END
@p126
ACTOR 1,"",PlinkoPuck,1,70,56
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p136
GOTO @p137
END
;ROW 13
@p127
ACTOR 1,"",PlinkoPuck,1,25,61
WAIT 0.1
GOTO @p138
END
@p128
ACTOR 1,"",PlinkoPuck,1,30,61
WAIT 0.1
GOTO @p139
END
@p129
ACTOR 1,"",PlinkoPuck,1,35,61
WAIT 0.1
GOTO @p140
END
@p130
ACTOR 1,"",PlinkoPuck,1,40,61
WAIT 0.1
GOTO @p141
END
@p131
ACTOR 1,"",PlinkoPuck,1,44,61
WAIT 0.1
GOTO @p142
END
@p132
ACTOR 1,"",PlinkoPuck,1,49,61
WAIT 0.1
GOTO @p143
END
@p133
ACTOR 1,"",PlinkoPuck,1,54,61
WAIT 0.1
GOTO @p144
END
@p134
ACTOR 1,"",PlinkoPuck,1,59,61
WAIT 0.1
GOTO @p145
END
@p135
ACTOR 1,"",PlinkoPuck,1,64,61
WAIT 0.1
GOTO @p146
END
@p136
ACTOR 1,"",PlinkoPuck,1,68,61
WAIT 0.1
GOTO @p147
END
@p137
ACTOR 1,"",PlinkoPuck,1,73,61
WAIT 0.1
GOTO @p148
END
;ROW 14
@p138
ACTOR 1,"",PlinkoPuck,1,27,64
WAIT 0.1
GOTO @p149
END
@p139
ACTOR 1,"",PlinkoPuck,1,30,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p149
GOTO @p150
END
@p140
ACTOR 1,"",PlinkoPuck,1,35,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p150
GOTO @p151
END
@p141
ACTOR 1,"",PlinkoPuck,1,40,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p151
GOTO @p152
END
@p142
ACTOR 1,"",PlinkoPuck,1,44,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p152
GOTO @p153
END
@p143
ACTOR 1,"",PlinkoPuck,1,49,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p153
GOTO @p154
END
@p144
ACTOR 1,"",PlinkoPuck,1,54,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p154
GOTO @p155
END
@p145
ACTOR 1,"",PlinkoPuck,1,59,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p155
GOTO @p156
END
@p146
ACTOR 1,"",PlinkoPuck,1,64,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p156
GOTO @p157
END
@p147
ACTOR 1,"",PlinkoPuck,1,68,64
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p157
GOTO @p158
END
@p148
ACTOR 1,"",PlinkoPuck,1,71,64
WAIT 0.1
SET plinkoodds,%R2
COMPARE #<plinkoodds>,1
GOTO @p158
END
;ROW 15 
@p149
ACTOR 1,"",PlinkoPuck,1,28,68
WAIT 0.1
GOTO @p159
END
@p150
ACTOR 1,"",PlinkoPuck,1,32,68
WAIT 0.1
GOTO @p160
END
@p151
ACTOR 1,"",PlinkoPuck,1,37,68
WAIT 0.1
GOTO @p161
END
@p152
ACTOR 1,"",PlinkoPuck,1,42,68
WAIT 0.1
GOTO @p162
END
@p153
ACTOR 1,"",PlinkoPuck,1,46,68
WAIT 0.1
GOTO @p163
END
@p154
ACTOR 1,"",PlinkoPuck,1,51,68
WAIT 0.1
GOTO @p164
END
@p155
ACTOR 1,"",PlinkoPuck,1,56,68
WAIT 0.1
GOTO @p165
END
@p156
ACTOR 1,"",PlinkoPuck,1,61,68
WAIT 0.1
GOTO @p166
END
@p157
ACTOR 1,"",PlinkoPuck,1,66,68
WAIT 0.1
GOTO @p167
END
@p158
ACTOR 1,"",PlinkoPuck,1,70,68
WAIT 0.1
GOTO @p168
END
;ROW 16 
@p159
ACTOR 1,"",PlinkoPuck,1,28,72
WAIT 0.1
SET plinkoodds,%R2
GOTO @p169
END
@p160
ACTOR 1,"",PlinkoPuck,1,32,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p169
GOTO @p170
END
@p161
ACTOR 1,"",PlinkoPuck,1,37,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p170
GOTO @p171
END
@p162
ACTOR 1,"",PlinkoPuck,1,42,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p171
GOTO @p172
END
@p163
ACTOR 1,"",PlinkoPuck,1,46,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p172
GOTO @p173
END
@p164
ACTOR 1,"",PlinkoPuck,1,51,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p173
GOTO @p174
END
@p165
ACTOR 1,"",PlinkoPuck,1,56,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
COMPARE #<plinkoodds>,1
IF=,@p174
GOTO @p175
END
@p166
ACTOR 1,"",PlinkoPuck,1,61,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p175
GOTO @p176
END
@p167
ACTOR 1,"",PlinkoPuck,1,66,72
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
COMPARE #<plinkoodds>,1
IF=,@p176
GOTO @p177
END
@p168
ACTOR 1,"",PlinkoPuck,1,69,72
WAIT 0.1
GOTO @p177
END
;ROW 17
@p169
ACTOR 1,"",PlinkoPuck,1,30,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
GOTO @pay100
END
@p170
ACTOR 1,"",PlinkoPuck,1,35,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
GOTO @pay500
END
@p171
ACTOR 1,"",PlinkoPuck,1,40,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
GOTO @pay1000
END
@p172
ACTOR 1,"",PlinkoPuck,1,44,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
GOTO @pay0
END
@p173
ACTOR 1,"",PlinkoPuck,1,49,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
GOTO @pay1500
END
@p174
ACTOR 1,"",PlinkoPuck,1,54,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
GOTO @pay0
END
@p175
ACTOR 1,"",PlinkoPuck,1,59,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
GOTO @pay1000
END
@p176
ACTOR 1,"",PlinkoPuck,1,64,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink2
GOTO @pay500
END
@p177
ACTOR 1,"",PlinkoPuck,1,68,81
WAIT 0.1
SET plinkoodds,%R2
SOUND plink1
GOTO @pay100
END
@pay100
HOST_GIVE G100
N: You've won 100 GP!!!
SOUND kaching
END
@pay500
HOST_GIVE G500
N: You've won 500 GP!!!
SOUND kaching
END
@pay1000
HOST_GIVE G1000
N: You've won 1000 GP!!!
SOUND kaching
END
@pay0
N: Sorry, you've lost..
END
@pay1500
HOST_GIVE G1500
N: You've won the jackpot of 1500 GP!!!
SOUND plinkowin.wav
END
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX