;**************************************************************************The Great Professer Emma**************************************************************
SCENE 137 bgLibrary
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T76, @noemma10
ACTOR 2, "Emma", joshTownsfolk3, 24, 25, 90
IF T66, @emma
MUSIC "waemma.mid"
1: Umm...excuse me.
2: Hello
2: Can I help you with something?
1: Well, we're looking for a golem.
2: A golem?!
2: Wow!
2: You're the first person that's ever even asked about those.
2: Anyways, my name is Professor Emma, but you can call me Emma for short.
2: I'm a scientist, if you didn't already know.
2: Now, I must ask, why are you looking for a golem?
H: Well, we need something to help us break the barrier around the Photosphere.
2: I see...
2: Well, I do know a place where a golem MIGHT be.
1: Really?!
2: I believe the place is called the *Withered Ruins to the south of Court Seim*.
2: I was going to go on my own, but monsters have started to rise and I couldn't make the treck alone.
2: I would be more than happy to go along with you if you decided to go.
H: Sure!
H: The more the merrier!
2: Great!
2: Now, don't forget, *south of Court Seim*.
2: Let's go!
GIVE T66
END
@emma
IF T76, @noemma10
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
IF T75, @secretlab
END
@secretlab
ACTOR 3, "Jack", Jack, 1, 76, 62
MOVE 2, 25, 90, 0
2: OK.
2: Now we need to work on the Golem to strengthen it.
1: Umm....where exactly can we do that?
2: In my secret lab of course!
1: Secret lab?!
2: Of course!
2: Every scientist has to have a laboratory!
2: Let's get a move on!
2: I know this switch is around here somewhere...
2: Hrmm...
WAIT 2.0sec
2: Here it is!
WAIT 1.0sec
SOUND "zSwitch2.wav"
ACTOR 4, "Secret Door", Doors, 1, 9, 67
2: Let's hurry!
MOVE 2, 0, 0, 1
N: Remember to right-click on doors and swtiches to activate or open them!!
END
@noemma10
ACTOR 3, "Jack", Jack, 1, 76, 62
ACTOR 4, "Secret Door", Doors, 1, 9, 67
END
@eventActorClick4
GOTO SCENE 145
END
;*************************************************************************Emma's Secret Lab**********************************************************************
SCENE 145 Altar
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
ACTOR 2, "Emma", joshTownsfolk4, 32, 37, 73
ACTOR 3, "Jack", Jack, 1, 76, 62
IF T85, @glp
ACTOR 4, "Large Golem", josh62, 1, 17, 79
IF I208+I209, @pugp
IF T78, @gv
IF T77, @fvalice
IF T76, @drive
1: Wow, this is cool!
3: Yeah, pretty nifty.
H: What are you going to do Emma?
2: Well, I just need to power him up a bit so he can dis-arm the shield around the Photosphere.
2: That shield will take off any body part if it touches it.
1: [gulp]
3: [laughs]
2: Anyways, let me get to work!
WAIT 2.0sec
SOUND "zWind9.wav"
WAIT 1.0sec
SOUND "zHoly5.wav"
WAIT 1.0sec
2: Now to add power.
WAIT 2.0sec
SOUND "zDark1.wav"
WAIT 1.0sec
SOUND "zThunder6.wav"
WAIT 1.0sec
2: Hmm...
H: What's wrong?
2: It needs something....
1: Like?
2: I need the *Rune Drives* to fully power it up.
H: What are *Rune Drives*?
2: They are used to power up the Golem's shield.
H: Ah..
1: Do you know where they can be found?
2: I think one is located in *Giant's Cradle*.
H: There are more than one?
2: Yes...
2: There are two to be exact.
2: One for each arm.
3: Where's the other one?
2: I'm sorry..I really have no idea..
3: This could get interesting.
H: Don't worry!
H: We can find it.
H: Besides, if we find one, it might give us a clue to the other one.
1: To Giant's Cradle!
2: Wait!
2: Giant's Cradle is *located South of the Withered Ruins*.
2: Be careful, and I hope you find the Rune Drives.
N: Emma leaves your party!
GIVE T76
END
@drive
2: Any luck?
END
@fvalice
2: You're back soon.
H: We have a problem.
2: Already?!
1: Ahem..
1: It's not OUR fault!
2: What is it?
3: In order to get into Giant's Cradle we need to find the Red Valice and the Blue Valice.
1: And we have no idea where to look.
2: Duh!
2: I forgot all about that!
1: You knew we needed those?
2: Yes
1: Then why didn't you tell us earlier?!
2: I forgot!
2: Sheesh!
1: .......
3: .......
H: ......
2: The Red Valice is in the Volcano and the Blue Valice is in the Underwater Cave.
3: It's that easy?
2: Yeah
1: Wow!
1: I'm impressed!
1: No searching!
2: Umm.....yeah
2: Come back when you get the Rune Drives.
H: Thanks Emma.
GIVE T78
END
@gv
2: Don't come back till you have the Rune Drives!
END
@pugp
ACTOR 5, "Jane", joshTownsfolk4, 25, 68, 32
2: You're back!
2: Did you bring the Rune Drives?
1: Yep!
H: Here you go.
2: Alright...
2: Let's get to work here.
WAIT 2.0sec
SOUND "zThunder9.wav"
WAIT 2.0sec
SOUND "zFlash1.wav"
WAIT 2.0sec
2: There!
2: All done.
5: What IS that thing?!
2: Umm..
2: I imagine you are going to the Photosphere now.
H: Yes, we have to stop the Metal Demons.
2: Good luck.
H: Thanks, we'll need it.
WAIT 1.0sec
N: Aquired Golem!
GIVE T85
END
@glp
ACTOR 4, "Jane", joshTownsfolk4, 25, 68, 32
2: Go beat'em up!
END
:**************************************************************************Entrance to the Withered Ruins**********************************************************
SCENE 138 canyon
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T78, @noemma8
ACTOR 2, "Emma", joshTownsfolk3, 24, 72, 46
@noemma8
IF -T75, @nojack5
ACTOR 3, "Jack", Jack, 1, 76, 62
@nojack5
IF T67, @blowup
MOVE 2, 11, 78, 0
2: Alright.
2: All I need to do is blast the door open with my bomb.
2: Then we will be able to get inside without any troubles.
2: I must warn you though.
2: The monsters in here are tougher than normal monsters because they have been locked up for quite a while in here.
1: We can handle it.
WAIT 2.0sec
2: Alright, let me set the bomb.
WAIT 2.0sec
SOUND "SABER.WAV"
2: That's done.
MOVE 2, 88, 32, 0
2: Now stand back all!
2: It's gonna blow!
WAIT 5.0sec
SOUND "zExplosion7.wav"
ACTOR 4, "Cave Entrance", Misc3, 1, 11, 78
1: Yikes!
2: Let's go!
WAIT 3.0sec
GIVE T67
GOTO LINK 62, 4, 0
END
@blowup
ACTOR 4, "Cave Entrance", Misc3, 1, 11, 78
END
@eventActorClick4
GOTO LINK 62, 4, 0
END
;************************************************************************The Puzzles of the Withered Ruins*******************************************************
SCENE 139 canyon
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T78, @noemma5
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
IF -T75, @nojack4
ACTOR 3, "Jack", Jack, 1, 76, 62
@nojack4
@noemma5
ACTOR 3, "Torch 1", josh31, 3, 31, 20
ACTOR 4, "Torch 2", josh31, 3, 39, 34
ACTOR 5, "Torch 3", josh31, 3, 47, 50
ACTOR 6, "Torch 4", josh31, 3, 39, 77
ACTOR 7, "Torch 5", josh31, 3, 19, 77
ACTOR 8, "Torch 6", josh31, 3, 7, 50
ACTOR 9, "Torch 7", josh31, 3, 19, 34
IF T100, @ast
IF T68, @solvepuzzle
1: Wow!
1: Look at that!
2: This is most interesting.
H: Do you know what we're suppossed to do?
2: Well, it looks like we're supposed to light these torches in a certain order to open the door.
H: Hmm..
1: That will take FOREVER to figure out!
2: It seems that way.
2: If only there were sombody that knew a lot about puzzles.
1: Hmm...
H: I remember somebody!
1: Really?!
H: If only I could remember where they live....
1: -_-'
2: Don't worry, I'm sure we can find them with no trouble.
1: I HOPE so!
1: All these puzzles are about to drive me insane!
H: ....
H: Let's go!
GIVE T68
END
@solvepuzzle
WAIT 2.0sec
H: I wonder which way these go....
END
@eventActorClick3
SOUND "fire4.wav"
SELECT 3
POSE 2
GIVE T69
END
@eventActorClick4
SOUND "fire4.wav"
SELECT 4
POSE 2
GIVE T70
END
@eventActorClick5
SOUND "fire4.wav"
SELECT 5
POSE 2
GIVE T71
END
@eventActorClick6
SOUND "fire4.wav"
SELECT 6
POSE 2
GIVE T75
END
@eventActorClick7
SOUND "fire4.wav"
SELECT 7
POSE 2
GIVE T73
END
@eventActorClick8
SOUND "fire4.wav"
SELECT 8
POSE 2
GIVE T72
END
@eventActorClick9
SOUND "fire4.wav"
SELECT 9
POSE 2
GIVE T76
END
@ast
1: We already solved this puzzle.
1: Let's go!
END
;**************************************************************************Entrance to the Withered Ruins*********************************************************
SCENE 140 canyon
THEME 0
IF T78, @nebe
ACTOR 1, "Lilka", Lilka, 1, 88, 32
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
ACTOR 3, "Locked Door", Doors, 1, 25, 90
IF T100, @1
IF -T75, @nojack3
ACTOR 4, "Jack", Jack, 1, 76, 62
@nojack3
2: This is the door to get in I believe.
2: Why don't you try to open it?
H: Alright.
END
@1
END
@nebe
ACTOR 1, "Lilka", Lilka, 1, 88, 32
ACTOR 2, "Jack", Jack, 1, 76, 62
ACTOR 3, "Locked Door", Doors, 1, 25, 90
END
@eventActorClick3
SOUND "zOpen2.wav"
IF T72+T71+T69-T70-T75-T74-T73-T76, @unlocked
IF T100, @unlocked
3: [The Door is Sealed]
TAKE T69
TAKE T70
TAKE T71
TAKE T72
TAKE T73
TAKE T74
TAKE T75
TAKE T76
H: It won't open.
2: That's strange.
1: Maybe those torches have something to do with it.
H: Let's try it out!
END
@unlocked
GIVE T100
H: The door opened!
WAIT 2.0sec
GOTO LINK 63, 1, 0
END
;**************************************************************************Puzzles!*********************************************************************************
SCENE 141 brickCave
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF IT78, @noemma9
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
@noemma9
IF -T75, @nojack6
ACTOR 6, "Jack", Jack, 1, 76, 62
@nojack6
ACTOR 3, "Door", Doors, 1, 12, 75
ACTOR 4, "Door", Doors, 1, 33, 75
ACTOR 5, "Door", Doors, 1, 52, 75
1: This is interesting..
H: Hmm..
2: I guess we just guess and try to make our way through.
H: It's worth a shot.
END
@eventActorClick3
SOUND "zOpen2.wav"
GOTO SCENE 143
END
@eventActorClick4
SOUND "zOpen2.wav"
GOTO SCENE 142
END
@eventActorClick5
SOUND "zOpen2.wav"
GOTO SCENE 141
END
;***************************************************************************Room 1*********************************************************************************
SCENE 142 brickCave
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T78, @noemma9
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
@noemma9
IF -T75, @nojack6
ACTOR 6, "Jack", Jack, 1, 76, 62
@nojack6
ACTOR 3, "Door", Doors, 1, 12, 75
ACTOR 4, "Door", Doors, 1, 33, 75
ACTOR 5, "Door", Doors, 1, 52, 75
END
@eventActorClick3
SOUND "zOpen2.wav"
GOTO SCENE 141
END
@eventActorClick4
SOUND "zOpen2.wav"
GOTO SCENE 143
END
@eventActorClick5
SOUND "zOpen2.wav"
GOTO SCENE 142
END
;**************************************************************************Room 2**********************************************************************************
SCENE 143 brickCave
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T78, @noemma9
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
@noemma9
IF -T75, @nojack6
ACTOR 6, "Jack", Jack, 1, 76, 62
@nojack6
ACTOR 3, "Door", Doors, 1, 12, 75
ACTOR 4, "Door", Doors, 1, 33, 75
ACTOR 5, "Door", Doors, 1, 52, 75
END
@eventActorClick3
SOUND "zOpen2.wav"
GOTO SCENE 142
END
@eventActorClick4
SOUND "zOpen2.wav"
GOTO LINK 65, 6, 0
END
@eventActorClick5
SOUND "zOpen2.wav"
GOTO SCENE 141
END
;***********************************************************************Golem**************************************************************************************
SCENE 144 brickCave
THEME 0
ACTOR 1, "Lilka", Lilka, 1, 88, 32
IF T78, @noemma20
ACTOR 2, "Emma", joshTownsfolk4, 32, 72, 46
@noemma20
IF T75, @golem2
ACTOR 3, "Jack", Jack2, 1, 48, 81
ACTOR 4, "Large Golem", josh62, 1, 17, 79
1: Wow!
1: Look at that!
3: *!!!!*
3: What do you want?!
2: What do you think  you are doing here?
3: That's what I'm wondering!
3: And besides, I asked first.
1: q:
H: Well, we're here to get the Golem.
3: I see...
3: I came here looking for treasure, and then I stumbled upon this and then you guys.
1: So you're not here for the Golem?
3: Heck no!
3: I didn't even know what this thing was till you guys came.
2: Well, you wouldn't mind letting us take this would you?
3: No
2: That's good.
1: Woo Hoo!
WAIT 3.0sec
SOUND "thunder1.wav"
ACTOR 5, "Zed", joshRoyalty, 12, 27, 28
5: Well, what do we have here?
H: Zed!
5: I see it's the little brat and your friends.
1: What do YOU want?
5: It's quite simple actually.
5: You see...
5: Master Zeik knows you have the items.
5: And he's not to happy.
5: So I've come to kill you.
H: I'll never hand over the items!
5: So that's how it is eh?
5: You'll be sorry!
WAIT 1.0sec
SOUND "zSword2.wav"
MOVE 1, 0, 0, 1
MOVE 3, 0, 0, 1
MOVE 5, 0, 0, 1
MUSIC "zed.mid"
FIGHT 2024, -2019
IF WON, @byezed
5: Good-bye!
5: Suckers!
END
@byezed
MOVE 5, 27, 28, 1
MOVE 3, 48, 81, 1
WAIT 2.0sec
5: GAAAAAAAH!!
5: It's not fair!!
5: Zeik will kill you all!
WAIT 2.0sec
SOUND "zThunder9.wav"
MOVE 5, 0, 0, 1
2: Let's hurry!
2: We don't have much time!
2: Let's take the Golem back to my house.
N: Aquired Golem!
3: Wait!
H: What is it?
3: Do you mind if I travel with you for awhile?
H: We are trying to stop the Metal Demons.
H: Are you sure you want to come?
3: Yeah!
3: I need an adventure.
H: OK then, I guess you can tag along.
3: I'm good with a sword.
H: That will be helpful.
2: Umm...%1!
H: What Emma?
2: LET'S GO!
H: Ack!
H: Alright...alright!
H: (Sheeze)
N: Jack joins your party!
GIVE T75
END
@golem2
ACTOR 3, "Jack", Jack, 1, 76, 62
END
;End of the Great Professer Emma quest! :)
;last scene=145
;last token=76