;
; SPELL ZERO
;
; There is no real spell zero, this line just sets some percentage tweaks which can be used to adjust the 
; algorithmically derived values.
;
; You can adjust: PP Cost, Damage (painful spells only), and MP Cost
;
	0,	"Algorithm Scale %",100,0,	100,100,0
;
;
; Dark Side Spells

;   0	1					2	3	4	5	6		7	8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH	ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	1,	"Fear",				1500,	4,     -6,	200,	   1,		3,	87,	11,	80,	100,	0,		0,		"",			"",				""
	2,	"Horror",			1550,	4,     -7,	200,	 101,		0,	76,	11,	80,	100,	0,		0,		"",			"",				""
	3,	"Insanity",			1600,	4,     -4,	250,     102,	      203,	85,	11,	80,	100,	0,		0,		"",			"",				""
	4,	"Affliction",			2000,	4,     -8,	250,     103,            203,	86,	11,	80,	100,	0,		0,		"",			"",				""
	5,	"Wound",			2200,	4,    350,	300,       4,	      203,	23,	11,	80,	100,	0,		0,		"",			"",				""
	6,	"Plague",		        2850,	4,    380,	300,       5,	      203,	85,	11,	80,	100,	0,		0,		"",			"",				""
	7,	"Drain Life",			3300,	4,     -2,      400,	   6,		0,	7,	11,     80,     100,	0,		0,		"",			"",				""
	8,	"Death Field",			3750,	4,     -2,      400,     107,		0,	26,	11,     80,     100,	0,		0,		"",			"",				""
	9,	"Force Lightning",		4000,	4,    400,	450,	   8,	      203,	79,	11,	80,	100,	0,		0,		"",			"",				""
	10,	"Force Storm",		        -1,	4,    420,	450,     109,	        0,	74,	11,     80,     100,	5000,	        0,		"",			"",				""
        11,	"Retard",			1000,	4,    -21,	100,	 101,		0,	81,	11, 	80, 100,	5,		0,		"",			"",				""
	12,     "Shock",			1050,	4,    -20,	180,     107,		5000,	81,	11, 	80, 100,	1,		0,		"",			"",				""
	13,     "Choke",			1100,	4,    -22,	150,     105,		5000,	81,	11, 	80, 100,	1,		0,		"",			"",				""
	14,     "Slow",			        1150,	4,    -23,	150,     103,		5000,	1,	11, 	80, 100,	1,		0,		"",			"",				""
	15,     "Hinderance ",			1200,	4,    -24,	100,	 101,		5000,	81,	11, 	80, 100,	1,		0,		"",			"",				""
	

; Universal Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH	ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	175,	"Force Push",		        250,	2,	50,  	50,	1,		4000,	15,	11, 	80, 	100,	0,		0,		"",			"",				""
	176,	"Force Whirlwind",		250,	2,	55,	55,	101,		5000,	81,	11, 	80, 	100,	1,		0,		"",			"",				""
	177,	"Force Pull",		 	250,	2,	60,	60,	2,		5000,	88,	11, 	80, 	100,	1,		0,		"",			"",				""
	178,	"Force Wave",			300,	2,	65,	65,	102,		5000,	1,	11, 	80, 	100,	1,		0,		"",			"",				""
	179,	"Force Repulse",		300,	2,	70,  	70,	3,	        6000,	22,	11, 	80, 	100,	2,		0,		"",			"",				""
	180,	"Force Breach",			350,	2,	75,	75,	4,		5000,	81,	11, 	80, 	100,	1,		0,		"",			"",				""
	181,	"Force Reflection",		350,	2,	80, 	80,	5,	       10000,	60,	11, 	80, 	100,	4,		0,		"",			"",				""
	182,	"Force Suppression",		400,	2,	85,	85,	6,		5000,	81,	11, 	80, 	100,	1,		0,		"",			"",				""
	183,	"Throw Lightsaber",		400,	2,	90,	90,	6,	     1000610,  102,	11, 	80, 	100,	3,		0,		"",			"",				""
	184,	"Force Bellow",		        450,	2,	95,	95,	7,		5000,  100,	11, 	80,	100,	1,		0,		,			,			,			
	185,	"Force Crush",			450,	2,	95,	100,	107,		5000,  100,	11, 	60,	100,	1,		0,		,			,			,			
	186,	"Adv.Throw Lightsaber",		500,	2,	100,	105,	8,	     1000610,  102,	11, 	80,	100,	1,		0,		,			,			,			
	187,	"Force Combustion",		500,	2,	150,	110,	109,	       17000,	56,	16, 	200,	300,	3,		0,		,			,			,			
 
; Feats
;
;	0	1			2	3	4	5	6		7		8	9	10	11	12		13	14		15			16
;	ID	Name			PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms	GRV		LOOP	summon.wav	travel.wav		strike.wav
        20,	"Sneak Attack",		-1,	6,	200,  	1,	6,		1000610,	100,	11,     80, 	100,	0,		0,		"",			"",				""
	21,	"Rapid Shot",		-1,	6,	200,  	1,	2,		1000610,	101,	11,     80, 	100,	0,		0,		"",			"",				""
	22,	"Phantom Breath",	-1,	6,	200,  	1,	105,		1000610,	103,	11,     80, 	100,	0,		0,		"",			"",				""
	79,     "Affect Mind",		-1,	6,       -9, 	100,	4,		0,	83,	11, 	80, 	100,	5,		0,		"",			"",				""
	82,	"Dominate Mind",	-1,	6,      -10, 	100,	7,		0,	80,	11, 	80, 	100,	5,		0,		"",			"",				""
		

; Slaves Spells
;
;   0	1				2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name			PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
        91,	"Force Summon",		0,	8.2,	-203.1,   0,	1,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	92,	"Force Summon",		0,	8.2,	-203.3,   0,	2,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	93,	"Force Summon",		0,	8.2,	-203.5,   0,	3,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	94,	"Force Summon",		0,	8.2,	-203.7,   0,	4,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	95,	"Force Summon",		0,	8.2,	-203.79,  0,	8,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	96,	"Force Summon",		0,	8.2,	-203.25,  0,	9,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	97,	"Force Back Up",	0,	8.2,	-201,	  0,	5,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	98,	"Force Recruitment",	0,	8.2,	-202,	  0,	6,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	99,	"Force Replica",        0,	8.2,	-200,	  0,	7,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
					
; Light Side Spells
;
; Note: arg4 (DAMAGE) is VERY IMPORTANT HERE.  It is NOT set automatically. Do NOT use 0 (zero)
;
;   0	1				2	3	4	5	6		7		8	9	10	11		12		13		14			15				16
;	ID	Name			PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP		summon.wav	travel.wav		strike.wav
;
	201,"Force Cure",		300,	0,	 50,	30,	0,		4000000,16,	11, 80, 100,	0,		0,		"",			"",				""
	204,"Battle Meditation",	300,	0,	-124,	30,	101,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	205,"Burst of Speed",		300,	0,	-123,	35,	102,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	207,"Force Healing",		300,	0, 	100, 	35,	3,		0,		5,	11, 80, 100,	0,		0,		"",			"",				""
	208,"Force Immunity",		300,	0,	-122,	40,	103,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	211,"Master Healing",		350,	0,	 500,	40,	105,		0,		6,	11, 80, 100,	0,		0,		"",			"",				""
	214,"Master Valor",		350,	0,	-120,	45,	6,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	216,"Force Restoration",	350,	0,	1000,	45,	107,		0,		5,	11, 80, 100,	0,		0,		"",			"",				""
	217,"Force Armour",		350,	0,	-121,	50,	108,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	223,"Force Resurrection",	350,	0,	-1, 	50,	8,		3,		82,	11, 80, 100,	0,		0,		"",			"",				""
	224,"Master Restoration",	-1,	0,	2000, 	55,	109,		3,		5,	11, 80, 100,	0,		0,		"",			"",				""
;
;
; Be sure to leave a blank line at the end of this file
