					2	3	4	5	6		7		8	9	10	11		12		13		14			15				16
;	ID	Name				PP	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
; Earth Spells

	1,	"Gaea's Dust",		0,	3,	0,	0,	0,		3,		1,	11,	80,	100,	0,		0,		,			zEarth1.wav,boom2.wav,	
	2,	"Pebble Dash",		0,	3,	0,	0,	1,		0,		3,	11,	80,	100,	0,		0,		,			zEarth2.wav,BOOM3.WAV,	
	3,	"Hold Ground",		0,	3,	-11,0,	2,		0,		7,	11,	80,	100,	0,		0,		,			zEarth3.wav,dart1.wav,	
	4,	"Rock Crusher",		0,	3,	0,	0,	3,		3,		72,	11,	80,	100,	0,		0,		,			zEarth4.wav,,			
	5,	"Beachy Head",		0,	3,	0,	0,	4,		203,	31,	11,	80,	100,	0.0.1055,0,		,			zEarth6.wav,,			
	6,	"Salt of The Earth",0,	3,	0,	0,	105,	0,		61,	11,	80,	100,	0,		0,		,			zEarth7.wav,,			
	7,	"Devils Dandruff",	0,	3,	0,	0,	6,		203,	73,	11,	80,	100,	0.3.3055,0,		,			zEarth8.wav,,			
	8,	"Earths Hold",		-1,	3,	-4,	0,	7,		0,		12,	11,	80,	100,	0,		0,		,			zMonster2.wav,,			
	9,	"Gaea Assault",		0,	3,	0,	0,	8,		0,		74,	11,	80,	100,	0,		0,		,			zEarth9.wav,,			
	24,	"Pillar of Death",	0,	3,	0,	0,	109,	0,		75,	11,	80,	100,	5000,	0,		,			zEarthquake1.wav,,			
;						-4			DISEASE_STUN		(cannot move, or attack)
;						-11			DISEASE_PARALYZE	(cannot move)
;
; Death Spells

;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	25,	"Bones",			0,	4,	0,	0,	0,		3,		87,	11,	80,	100,	0,		0,		"",			"",				""
	26,	"Slow Death",		0,	4,	-2,	0,	1,		0,		52,	11,	80,	100,	0,		0,		,			zPoison.wav,,			
	27,	"To Be...",			0,	4,	0,	0,	2,		203,	85,	11,	80,	100,	0,		0,		,			,			,			
	28,	"Or Not To Be",		0,	4,	0,	0,	3,		203,	33,	11,	80,	100,	0,		0,		,			,			,			
	29,	"Magic Leak",		0,	4,	-3,	0,	4,		203,	14,	11,	80,	100,	0,		0,		,			,			,			
	30,	"Skull Cracker",	0,	4,	0,	0,	105,	203,	85,	11,	80,	100,	0,		0,		,			,			,			
	31,	"Pins And Needles",	0,	4,	-6,	0,	6,		0,		7,	11,	80,	100,	0,		0,		,			,			,			
	32,	Nightmares,			0,	4,	-7,	0,	7,		0,		19,	11,	80,	100,	0,		0,		,			,			,			
	33,	"Gravedigger",		0,	4,	0,	0,	8,		203,	79,	11,	80,	100,	0,		0,		"",			"",				""
	49,	"Hells Arrival",	0,	4,	0,	0,	109,	0,		74,	11,	80,	100,	5000,	0,		,			,			,			
;						-2			DISEASE_POISON		(saps a little HP every few seconds)		
;						-3			DISEASE_SAP			(saps a little MP every few seconds)		
;						-6			DISEASE_NUMB		(cannot use right-hand)(* wears off)
;						-7			DISEASE_SLEEP		(cannot move, or attack)(* wears off)	
;
; Wind Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	51,	Gasp,				0,	7,	0,	0,	0,		4,		4,	11,	80,	100,	0,		0,		,			,			,			
	52,	"Whispering Wind",	0,	7,	0,	0,	1,		0,		12,	11,	80,	100,	5,		0,		,			,			,			
	53,	Hurricane,			0,	7,	0,	0,	102,	0,		12,	11,	80,	100,	6,		0,		,			,			,			
	54,	"Eye of Tornado",	0,	7,	0,	0,	3,		0,		19,	11,	80,	100,	7,		0,		,			,			,			
	55,	"Clouds Revenge",	0,	7,	0,	0,	104,	0,		69,	11,	80,	100,	8,		0,		,			,			,			
	56,	"Static Wind",		0,	7,	0,	0,	5,		0,		78,	11,	80,	100,	7,		0,		,			,			,			
	57,	Whirlwind,			0,	7,	0,	0,	106,	0,		68,	11,	80,	100,	7,		0,		,			,			,			
	58,	"Force 10",			0,	7,	0,	0,	7,		0,		77,	11,	80,	100,	7,		0,		,			,			,			
	59,	"Hand of God",		0,	7,	0,	0,	8,		0,		75,	11,	80,	100,	7,		0,		,			,			,			
	74,	"Heavens Fart",		0,	7,	0,	0,	109,	0,		66,	11,	80,	100,	7,		0,		"fart 1.wav",,			,			
;
; Spirit Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	75,	"Hushed Words",		0,	6,	0,	0,	0,		4,		70,	11,	80,	100,	0,		0,		,			,			,			
	76,	"Dumb Arse",		0,	6,	-21,0,	1,		0,		81,	11,	80,	100,	5,		0,		,			,			,			
	77,	Wager,				0,	6,	0,	0,	2,		0,		71,	11,	80,	100,	5,		0,		,			,			,			
	78,	"Brain Dead",		0,	6,	-8,	0,	3.2,	0,		25,	11,	80,	100,	5,		0,		,			,			,			
	79,	"Kiss of a Goddess",0,	6,	-9,	0,	4.1,	0,		83,	11,	80,	100,	5,		0,		,			,			,			
	80,	Silencer,			0,	6,	-5,	0,	5,		0,		78,	11,	80,	100,	5,		0,		,			,			,			
	81,	Slimer,				0,	6,	0,	0,	6,		0,		17,	11,	80,	100,	7,		0,		,			,			,			
	82,	"Stolen Heart",		0,	6,	-10,0,	7.1,	0,		80,	11,	80,	100,	5,		0,		,			,			,			
	83,	"Snail Trail",		0,	6,	0,	0,	108,	0,		71,	11,	80,	100,	8,		0,		,			,			,			
	84,	"Satanic Snot",		0,	6,	0,	0,	1,		4,		77,	11,	80,	100,	0,		0,		boom1.wav,	,			,			
	85,	Voodoo,				0,	6,	0,	0,	103,	4,		73,	11,	80,	100,	0,		0,		,			,			,			
	86,	"Anger of the Spirits",0,	6,	0,	0,	4,		4,		72,	11,	80,	100,	0,		0,		,			,			,			
	87,	"Banshee Screech",	0,	6,	0,	0,	105,	4,		75,	11,	80,	100,	0,		0,		,			,			,			
;	93,	"Summon Home",		0,	6,	-300.99,0,7,	4,		76,	11,	80,	100,	0,		0,		,			,			,			
;	94,	"Summon Specific",	0,	6,	-203.44,0,7,	4,		76,	11,	80,	100,	0,		0,		,			,			,			
;	95,	"Summon Same",		0,	6,	-200,0,	7,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
;	96,	"Summon Element",	0,	6,	-201,0,	7,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
;	97,	"Summon Random",	0,	6,	-202,0,	7,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	98,	"Poltergeist",		0,	6,	0,	0,	7,		4,		76,	11,	80,	100,	0,		0,		,			,			,			
	99,	"Esscence of Ghosts",0,	6,	0,	0,	109,	0,		56,	11,	80,	100,	8,		0,		,			,			,			
;						-8			DISEASE_CONFUSE		(attacks may hit friends)(* wears off)	
;						-9			DISEASE_CHARM		(once charmed, monster fights for you)	
;						-10			DISEASE_TAME		(taming a charmed monster makes it a pet)	
;						-5			DISEASE_GAG			(cannot case spells)(* wears off)		
;						-21			DISEASE_WISDOM		(lowers wisdom til end of scene) (cure raises it)	
;						-200		SUMMON_SAME			Summon a monster of same type as caster
;						-201		SUMMON_SAME_ELEMENT	Summon a monster of the same element as caster
;						-202		SUMMON_RANDOM		Summon a random monster at or below level of caster (within 10 levels)
;						-300		SUMMON_ITEM			Summon an item to be used on the target (item id in dotteg arg)
;
; Fire Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	101,"Candlelight Fantasia",0,	5,	0,	0,	0,		4000,	0,	11,	80,	100,	0,		0,		,			,			,			
	102,"Firey Fear",		0,	5,	0,	0,	1,		5000,	9,	11,	80,	100,	1,		0,		,			,			,			
	103,Ignition,			0,	5,	0,	0,	2,		0,		18,	11,	80,	100,	0,		0,		,			,			,			
	104,"Pyro Rush",		0,	5,	0,	0,	103,	6000,	9,	11,	80,	100,	2,		0,		,			,			,			
	105,"Ifrits Tail",		0,	5,	0,	0,	4,		7000,	14,	11,	80,	100,	3,		0,		,			,			,			
	106,"Volcanic Stream",	0,	5,	0,	0,	5,		10000,	50,	11,	80,	100,	4,		0,		,			,			,			
	107,"Singed Eyebrows",	0,	5,	0,	0,	6,		0,		24,	11,	80,	100,	0,		0,		,			,			,			
	108,"Burn from Below",	0,	5,	0,	0,	107,	0,		55,	11,	80,	100,	0,		0,		,			,			,			
	109,"Crispy Duck",		0,	5,	0,	0,	8,		0,		58,	11,	80,	100,	0,		0,		,			,			,			
	124,"World of Hurt",	0,	5,	0,	0,	109,	0,		89,	11,	80,	100,	0,		0,		,			,			,			
;
; Water Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	151,"Tear Drop",		0,	1,	0,	0,	0,		8000,	52,	11,	80,	100,	0,		0,		,			,			,			
	152,Flood,				0,	1,	0,	0,	1,		9000,	11,	11,	80,	100,	1000,	0,		,			,			,			
	153,Tsunami,			0,	1,	0,	0,	102,	10000,	54,	11,	80,	100,	1000,	0,		,			,			,			
	154,"Letviathans Rush",	0,	1,	0,	0,	3,		11000,	21,	11,	80,	100,	2000,	0,		,			,			,			
	155,Waterfall,			0,	1,	0,	0,	104,	0,		57,	11,	80,	100,	2000,	0,		,			,			,			
	156,"Froze In Time",	0,	1,	0,	0,	5,		0,		67,	11,	80,	100,	0,		0,		,			,			,			
	157,Blizzard,			0,	1,	0,	0,	6,		0,		61,	11,	80,	100,	9003000,0,		,			,			,			
	158,"Freeze All",		0,	1,	0,	0,	107,	0,		67,	11, 80, 100,	0,		0,		"",			"",				""
	159,"Shivas Breath",	0,	1,	0,	0,	8,		0,		51,	11,	80,	100,	9003000,0,		,			,			,			
	160,"Ice Age",			0,	1,	0,	0,	109,	0,		13,	11, 80, 100,	9003000,0,		"",			"",				""
;
; Nature Spells
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	175,"Gel",				0,	2,	0,  0,	0,		4000,	15,	11, 80, 100,	0,		0,		"",			"",				""
	176,Blind,				0,	2,	-24,0,	1,		5000,	81,	11,	80,	100,	1,		0,		,			,			,			
	177,Fury,				0,	2,	0,	0,	2,		5000,	88,	11,	80,	100,	1,		0,		,			,			,			
	178,Stoned,				0,	2,	-23,0,	3,		5000,	1,	11,	80,	100,	1,		0,		,			,			,			
	179,"Quivering Ground",	0,	2,	0,	0,	104,	6000,	22,	11,	80,	100,	2,		0,		,			,			,			
	180,"Open Heart",		0,	2,	-22,0,	5,		5000,	81,	11,	80,	100,	1,		0,		,			,			,			
	181,"Throw Shit",		0,	2,	0,	0,	6,		10000,	76,	11,	80,	100,	4,		0,		,			,			,			
	182,"Strength Crippler",0,	2,	-20,0,	7,		5000,	81,	11,	80,	100,	1,		0,		,			,			,			
	183,"Solar Attack",		0,	2,	0,	0,	8,		7000,	8,	11,	80,	100,	3,		0,		,			,			,			
	184,"Grip of Evil",		0,	2,	0,	0,	1,		5000,	84,	11,	80,	100,	1,		0,		,			,			,			
	185,"Plague of Locusts",0,	2,	0,	0,	3,		5000,	86,	11,	60,	100,	1,		0,		,			,			,			
	186,"Crouching Tiger",	0,	2,	0,	0,	105,	5000,	89,	11,	80,	100,	1,		0,		,			,			,			
	187,"Ramhu's Bolt",		0,	2,	0,	0,	7,		17000,	14,	16,	200,300,	3,		0,		,			,			,			
	199,"Super Nova",		0,	2,	0,	0,	109,	0,		59,	11,	80,	100,	0,		0,		,			,			,			
;						-20			DISEASE_STRENGTH	(lowers strenth til end of scene) (cure raises it)
;						-22			DISEASE_STAMINA		(lowers stamina til end of scene) (cure raises it)	
;						-23			DISEASE_AGILITY		(lowers agility til end of scene) (cure raises it)
;						-24			DISEASE_DEXTERITY	(lowers dexterity til end of scene) (cure raises it)	
;
; Health Spells
;
; Note: arg4 (DAMAGE) is VERY IMPORTANT HERE.  It is NOT set automatically. Do NOT use 0 (zero)
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15				16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP		summon.wav	travel.wav		strike.wav
;
	201,Cure,				,	0,	250,5,	0,		45,		0,	10,	100,10,		0,		0,		,			zExplosion1.wav,31,			
	202,Movement,			0,	0,	-111,0,	0,		0,		68,	11,	80,	100,	0,		0,		,			,			,			
	203,"Antidote",			0,	0,-102, 0,	1,		0,		17,	11, 80, 100,	0,		0,		"",			"",				""
	204,"Vision",	0,	0,-124,	0,	1,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	205,"Quick Step",		0,	0,	-123,0,	2,		0,		84,	11,	80,	100,	0,		0,		,			"zRefer Book.wav",,			
	206,"Seal Magic",		0,	0,	-103,0,	2,		0,		73,	11,	80,	100,	0,		0,		,			zRecovery4.wav,,			
	207,Cura,				0,	0,	500,0,	3,		0,		5,	11,	80,	100,	0,		0,		,			zRecovery2.wav,,			
	208,Armour,				0,	0,	-122,0,	3,		0,		84,	11,	80,	100,	0,		0,		zShot2.wav,	zShot2.wav,	,			
	209,"Release Tongue",			0,	0,-105,	0,	4,		0,		73,	11, 80, 100,	0,		0,		"",			"",				""
	210,"Restore Feeling",		0,	0,-106,	0,	4,		0,		73,	11, 80, 100,	0,		0,		"",			"",				""
	211,"Cura All",			0,	0,	1000,0,	105,	0,		6,	11,	80,	100,	0,		0,		,			zRecovery3.wav,,			
	212,"Alarm Clock",			0,	0,-107,	0,	5,		0,		72,	11, 80, 100,	0,		0,		"",			"",				""
	213,"Get A Grip",		0,	0,-108,	0,	6,		0,		72,	11, 80, 100,	0,		0,		"",			"",				""
	214,"Adrenalin",	0,	0,-120,	0,	6,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	215,"Un Stun",			0,	0,-104,	0,	7,		0,		73,	11, 80, 100,	0,		0,		"",			"",				""
	216,Curaga,				0,	0,	3000,0,	7,		0,		5,	11,	80,	100,	0,		0,		,			zRecovery5.wav,zRebirth2.wav,
	217,"Mind Fart",		0,	0,-121,	0,	8,		0,		84,	11, 80, 100,	0,		0,		"",			"",				""
	223,"Phoenix Wind",		0,	0,	-1,	0,	8,		3,		60,	11,	1,	100,	0,		0,		,			zFlash3.wav,zRecovery6.wav,
	224,"Restore All",		0,	0,	3000,0,	109,	3,		2,	11,	80,	100,	0,		0,		,			zRebirth2.wav,,
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	 summon.wav	travel.wav	strike.wav
;
	600,"Wyrm Breath",		-1,	100,0,	0,	4,		3,		75,	11,	80,	100,	0,		0,		chant1.wav,	,			,			
	601,"More Eyes",		0,	254,-203.132,0,6,	4,		76,	11,	80,	100,	0,		0,		,			,			,			
	
; Book Spells
; These are generally spellbound to book-class things, and cannot be learned otherwise
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	 summon.wav	travel.wav	strike.wav
;
	700	"Book Ichi",		-1,	14,	0,	0,	0,		3,		27,	11,	80,	100,	0,		0,		"chant1.wav",	"",	""
	701	"Book Ni",			-1,	14,	0,	0,	1,		3,		28,	11,	80,	100,	0,		0,		"chant2.wav",	"",	""
	702	"Book San",			-1,	14,	0,	0,	2,		3,		29,	11,	80,	100,	0,		0,		"chant3.wav",	"",	""
	703	"Book Shi",			-1,	14,	0,	0,	3,		3,		30,	11,	80,	100,	0,		0,		"chant4.wav",	"",	""
	704	"Book Roku",		-1,	14,	0,	0,	4,		3,		27,	11,	80,	100,	0,		0,		"chant5.wav",	"",	""
	705	"Book Hachi",		-1,	14,	0,	0,	5,		3,		28,	11,	80,	100,	0,		0,		"chant6.wav",	"",	""
	706	"Book Mitsu",		-1,	14,	0,	0,	6,		3,		29,	11,	80,	100,	0,		0,		"chant7.wav",	"",	""
	707	"Book Chi",			-1,	14,	0,	0,	7,		3,		30,	11,	80,	100,	0,		0,		"chant1.wav",	"",	""
	708	"Book Ba",			-1,	14,	0,	0,	8,		3,		27,	11,	80,	100,	0,		0,		"chant2.wav",	"",	""
	709	"Book Cho",			-1,	14,	0,	0,	9,		3,		27,	11,	80,	100,	0,		0,		"chant3.wav",	"",	""

; Summoning Spells
; These are generally spellbound to spirit-class things, and cannot be learned otherwise
;
;   0	1					2	3	4	5	6		7		8	9	10	11		12		13		14			15			16
;	ID	Name				PP 	ELE	DAM	MP	LEV		PTH		ROW	COL	*s	ms		GRV		LOOP	summon.wav	travel.wav		strike.wav
;
	750	"Summon",			-1,	14,	0,	0,	0,		3,		27,	11,	80,	100,	0,		0,		"",			"",				""
	751,"Summon Ifrit",		-1,	14,	0,	0,	1,		3,		28,	11,	80,	100,	0,		0,		,			,			,			
	752,"Summon Valos",		-1,	14,	0,	0,	2,		3,		29,	11,	80,	100,	0,		0,		,			,			,			
	753,"Summon Shiva",		-1,	14,	0,	0,	3,		3,		30,	11,	80,	100,	0,		0,		,			,			,			
	754,"Summon Bahmut",	-1,	14,	0,	0,	4,		3,		27,	11,	80,	100,	0,		0,		,			,			,			
	755	"Summon Atmos",		-1,	14,	0,	0,	5,		3,		28,	11,	80,	100,	0,		0,		"",			"",				""
	756	"Summon Chronos",	-1,	14,	0,	0,	6,		3,		29,	11,	80,	100,	0,		0,		"",			"",				""
	757	"Summon Pragma",	-1,	14,	0,	0,	7,		3,		30,	11,	80,	100,	0,		0,		"",			"",				""
	758	"Summon Arcana",	-1,	14,	0,	0,	8,		3,		27,	11,	80,	100,	0,		0,		"",			"",				""
	759	"Summon Ethos",		-1,	14,	0,	0,	9,		3,		27,	11,	80,	100,	0,		0,		"",			"",				""
	762,"Kats Crew",		0,	6,	-203.205,1,	0.3.0.7500,4011003,15,	11,	80,	135,	41150005,0,		notoneofus.wav,,			,			
	761,Dildowned,			0,	6,	-203.310,1,	0.3.0.7500,1700,	80,	9,	50,	300,	21000,	,		laugh3.wav,	"rez 1.wav",actor.wav,	
    766,Paradise,			-1,	6,	-300.41,1,	0.3,	4,		78,	11,	80,	100,	0,		0,		"fart 1.wav",,			,			
	767,"Angel Delight",	-1,	6,	-300.40,2,	0.3,	4,		76,	11,	80,	100,	0,		0,		,			fpain2.wav,	,			
	760,"Knight of the Round",-1,	6,	10000,1,	0.3.0,	17000,	65,	31,	100,300,	3.4,	0,		cannon.wav,	horse1.wav,	BOOM3.WAV,	
;
; Be sure to leave a blank line at the end of this file
