; made by Silver for RoT
;
; smuggler quest

SCENE 830, bkroon,SCENE,"",0,0

	ACTOR 1, "Haspeltro", a61, 4,-15,80
	THEME 0
	POSE 1,4

	IF  T294, @notkama
	IF  T130, @notkama

	MOVE 1, 35,90
	WAIT 2.0
	1: Who are you young #<g.warrior>?
	H: I'm %1.
	H: So are you the one called Kamatari?
	1: This cave is named after his grandfather, but I am not him.
	1: Where do you require him for?
	H: I need to get his support in the coming RoT war.
	1: War, it's always about war.
	1: Have you never questioned why war is so vital to the survival of the Empire or the rebels?
	H: Not really.
	H: They only go on war to take out the other side so they'll be sure to survive.
	1: War only brings death, chaos and destruction, what if you win the war but loose the people you love?
	1: Isn't life more valuable then all of that?
	H: Maybe, but if we don't fight the others will and they will take us out if we don't watch our back.
	1: Maybe they would, but if both stopped fighting you wouldn't have anything to worry about anymore.
	1: I have fought in several wars in the past, I gained nothing except a few medals, 
	1: instead I lost everything I loved.
	H: If I don't fight I would loose what I love anyway.
	1: Not always, often there is another way, you just have to find it.
	GIVE T294
	1: Think about it.
	MOVE 1,-15,95
	WAIT 6.0
	H: Bleh, I still don't know where to find Kamatari.
	H: Who was that guy anyway?
	H: I might as well get going.
	WAIT 4.0
	GOTO EXIT
@notkama
	N: You only hear the wind...
	SOUND "WIND2.wav"
	END

SCENE 831, bkroon,SCENE,"Healing Zone",0,2

	THEME 2
	ACTOR 1, "Leprodah",a70,4,20,80

	1: You should rest...

	IF ALIVE,@start
	HOST_GIVE L1

@start
	IF -V20, @stop1
	SET hpnew, "#<num.hostMaxHP>"
	SET mpnew, "#<num.hostMaxMP>"

	SUB hpnew, "#<num.hostHP>"
	SUB mpnew, "#<num.hostMP>"

	SET hpnews, #<hpnew>
	SET mpnews, #<mpnew>

	SET hptime, "#<num.hostHP>"
	MUL hptime, 100
	DIV hptime,"#<num.hostMaxHP>"

	SET hptimes,"100"
	SUB hptimes,"#<hptime>"  

	DIV hpnew, "#<hptimes>"
	DIV mpnew, "#<hptimes>"

	COMPARE #<hpnew>, 1
	IF< @stop1
	COMPARE #<mpnew>, 1
	IF< @stop1

@heal
	WAIT 0.5
	HOST_GIVE H#<hpnew>
	HOST_GIVE M#<mpnew>
	COMPARE #<num.hostMaxHP> ,#<num.hostHP>  
	IF= @mp
@mp
	COMPARE #<num.hostMaxMP> ,#<num.hostMP>
	IF= @hp
	GOTO @heal
@hp
	COMPARE #<num.hostMaxHP> ,#<num.hostHP>  
	IF= @end
	GOTO @heal
@end
	DIV hptimes, "2"
;	N: You healed #<hpnew> HP and #<mpnew> MP every second for #<hptimes> seconds.
	END
@stop1
	HOST_GIVE H#<num.hostMaxHP>
	HOST_GIVE M#<num.hostMaxMP>
;	N: You healed #<hpnews> HP and #<mpnews> MP.
	END

SCENE 832, bkroon,SCENE,"",0,0

	THEME 4

	COMPARE #<batatir>, "0"
	IF> @end
	ACTOR 1, "Batati",pet025,4,30,90

	POSE 1,4
	WAIT 60.0
	1: I'm bored...
	MOVE 1,20,90
	SET batatir, "1"
@end
	END
; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
; THE FINAL BATTLE #1
; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

SCENE 840, aaafuji,SCENE,"????",0,0

	MUSIC "Armageddon.mid"
	LOCK 1
	ACTOR	1,	"Silver",Silver, 4, -10, 80

	IF DEAD, @gback2
	IF T433, @goodend 
	IF T430, @evil
	IF T431, @good
	N: There seems to be nothing here right now.
	END
@goodend
	N: There seems to be nothing here.
	END
@good
	IF T438,@gback
	MOVE 1,20,85
	WAIT 4.0
	1: Ah, it's %1.	
	1: We have been expecting you for quite some time now. 
	IF T118, @gunslinger
	H: Do I know you?
	IF T170, @metbefore
	1: No.
	1: We have never met before yet.
	1: But we knew you were coming.
	GOTO @cont

@metbefore
	1: Yes, you do.
	1: Remember the fight in which a mysterious stranger showed up and helped you fighting 3 monsters?
	ASK 30
	IF YES, @myes
	H: Not really.
	1: Mm, too bad that you forgot.
	1: Anyway that mysterious ally was me.
	GOTO @cont
	
@gunslinger
	H: Ah, Silver, it's good to see you again.
	H: How have you been?
	1: I've been doing okay, I suppose.
	1: Daemonium is giving me headaches.
	H: Yeah, I can imagine.
	1: Anyway, I take it that you didn't come here for a social call.
	GOTO @cont
	
@myes
	H: You mean that mysterious stranger was you?
	1: Yes, I help out in very rare occasions.
@cont
	HOST_GIVE T438
	IF -V99, @notstrongenough
@cont2
	1: Come, let me bring you to Atsumori, %1.
	WAIT 4.0
	PARTY T172
	GOTO SCENE 841

@gback
	IF -V99, @gback2 
	MOVE 1,20,90
	WAIT 4.0
	GOTO @cont2
@gback2
	N: There seems to be nothing here right now.
	END

@notstrongenough
	1: I'm afraid that you're not strong enough yet.
	1: Return to this place once you reached level 99.
	1: I shall bring you to Atsumori then.
	WAIT 3.0
	MOVE 1,-20,80
	END
@evil
	IF ALIVE, @starte
@evilend
	N: There seems to be nothing here right now.
	END
@starte
	IF -T432, @evilend
	WAIT 2.0
	H: ! ATSUMORI!?
	H: Where are you!?
	MOVE 1, 20,90
	WAIT 4.0
	IF T118, @gunslingerEvil
	1: So, you are Devil's new puppet.
	1: If you're looking for Atsumori you'll first have to beat Atsumori's soldiers and me!
	1: DIE EVIL PUPPETS!
	WAIT 5.0
	PARTY T432
	GOTO SCENE 842
	
@gunslingerEvil
	1: Hello again, %1.
	1: I'm disappointed that you choose Devil's side in this conflict, despite knowing all that he has done to the world.
	H: I'm doing it all for the greater good.
	1: That's what all villains say.
	1: You realize it must end here, don't you?
	H: Bring it on!
	WAIT 5.0
	PARTY T432
	GOTO SCENE 842

SCENE 841 bathtemp, CUT, "Atsumori's Temple",0,0

	LOCK 1
	FLAGS 16384
	MUSIC "ThingsWeSaidToday.mid"
	
	IF T118-T1206, @gunslingerWarning

	ACTOR	1,	"Atsumori",Atsumori, 3, 35,79
	ACTOR	2,	"Silver",Silver, 4, 110, 94
	ACTOR 3,	"Jennifer",stealth,1,48,75
	ACTOR 4,	"Carmen",pet014,4,-10,95
	ACTOR 5,	"Emma",pet010,4,69,80
	ACTOR 6,	"Kitty", kitty3, 4,20,95
	ACTOR 7,	"#<str.name>",mirror,1,110,95

	FACE 5,4
	SEL 4
	POSE 4,1
	SEL 1
	POSE 3,1

	6: Prrr.
	3: Atsu, darling could you give me the soap?
	1: Sure, sugar.
	5: Are you still not done, Jennifer?
	5: You're sitting in there for three hours already!
	3: You have a problem, honey?
	1: Girls, no fighting.
	6: Meow!
	SEL 6
	POSE 2
	SOUND meow.wav
	WAIT 1.0
	POSE 4
	WAIT 1.0
	1: Emma go feed the cat, she's hungry.
	5: Yes, Atsu.
	MOVE 5,50,91
	SEL 5
	POSE 4,1
	WAIT 3.0
	5: Come kitty, let's get you some food.
	SEL 6
	POSE 3
	MOVE 6,-20,97
	MOVE 5,-20,99
	WAIT 10.0
	1: Where were we?
	WAIT 2.0
	MOVE 2, 74,94
	WAIT 3.0
	2: Wherever you were going, you won't be going there right now.
	2: The time has come.
	1: Right now?
	2: Yes, the chosen one is here.
	2: %1, show yourself.
	WAIT 2.0
	MOVE 7,90,95
	WAIT 3.0
	MOVE 2,58,77
	WAIT 3.0
	2: Hi Jennifer, still bathing I see?
	3: Hi Silver.
	1: So, you are the one they call %1?
	SEL 7
	POSE 4
	7: Yeah, that is me.
	1: Mm, I thought you would be taller.
	1: I guess you'll have to do.
	1: We have chosen you and several other people to fight Devil and Daemonium.
	7: Why won't you just fight him yourself?
	7: You won the last time, didn't you?
	1: Yes I won, but Silver and I decided that it would be better to let the humans save themselves for a change.
	1: Silver and I have been working on a plan to rebuild Kagoshima to what it used to be before the nukes hit the island.
	1: Silver has also been scouting for recruits, people who could be strong enough to take Devil out.
	FACE 2,4	
	IF T118, @gunslingerEquipment
	2: We believe that you are one of the people that has what it takes to take Devil out.
		
	1: To make it easier I have blessed special equipment to help you in the fight.
	WAIT 5.0
	HOST_GIVE I180
	HOST_GIVE I181	
	HOST_GIVE I190
	HOST_GIVE I191
	HOST_GIVE I192
	HOST_GIVE I193
	N: You received the blessed equipment.

@continue	
	1: We used to have specially blessed weapons too, unfortunately that little rat Daemonium stole them and gave it to Devil.
	2: If you want that special equipment you'll have to beat Devil first.
	MOVE 4,18,98
	WAIT 4.0
	4: Hi, %1.
	7: Eh, hi.
	7: Who are you?
	4: I'm Silver's wife.
	7: Eh, Silver weren't you married with Carina?
	2: Yes, how do you know?
	7: Flashbacks...
	2: Huh?
	7: It's a long story.
	2: After chasing down Daemonium for over 250 years I decided to settle down and learn to live with Carina's death.
	2: A few months later a girl was in need and I saved her.
	2: Turned out we shared many interests and Atsumori didn't mind giving one more mortal immortality, especially not after all I did for him.
	4: Yup, that's pretty much what happened.
	2: Good luck with your fight, %1.
	1: May I suggest having a team of at least five soul mates?
	1: Devil is going to throw everything he has at you.
	2: I have some other business to take care off. 
	2: Maybe some day we'll meet again, %1.
	7: Thanks for the help.
	MOVE 2,20,99
	MOVE 4, -10,99
	1: It's your holy duty as a %C to end the nightmare and to assassinate Devil.
	WAIT 2.0
	MOVE 2,-10,99
	1: To help you on your quest I have a special summon spell for you.
	WAIT 3.0
	HOST_GIVE S36
	N: You received %S36.
	1: This should be all that you need to take Devil out and change the future for the better.
	HOST_GIVE T433
	WAIT 7.0
	GOTO EXIT

@gunslingerEquipment
	2: %C are experts when it comes to dealing with threats like Daemonium and Devil.
	1: Mm, I see that Samuel has already given you better equipment?
	7: I suppose we can skip that part then.
	GOTO @continue
	
@gunslingerWarning
	N: Visit Samuel Raven in the Command Center of Bunker 3 first.
	END


SCENE 842 aaadirty, SCENE, "The Final Battle",0,0
	LOCK 1
	FLAGS 16384
	MUSIC "FF8.mid"	 		
	WAIT 3.0
	ACTOR 8, "", explosion,1, -150,100
	ACTOR 9, "", explosion,1, -150,100

;
; explosion script, this baby will rock you all!
;
	MOVE 8,50,50,1
	SOUND explosion

	SEL 8
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 8,-150,100,1

	MOVE 8,30,80,1
	SOUND explosion

	SEL 8
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 8,-150,100,1

	MOVE 9,80,70,1
	SOUND explosion

	SEL 9
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 9,-150,100,1
	
	FIGHT2 1300,1302,1304,1306,1308,1310,1312,1314
	IF LOSE, @lost
	GOTO SCENE 850
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END

SCENE 850,aaadirty, SCENE,"The Final Battle",0,0
	LOCK 1
	FLAGS 16384
	EJECT T430

	MUSIC "metallica-master_of_puppets.mid"
	FIGHT2 1301,1303,1305,1307,1309,1311,1313,1315
	IF LOSE, @lost
	GOTO SCENE 851
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END

SCENE 851,aaadirty,SCENE, "The Final Battle",0,0
	LOCK 1
	FLAGS 16384
	EJECT T430

	MUSIC "maser.mid"
	FIGHT2 610,611,613,614,615,616,618,619
	IF LOSE, @lost
	GOTO SCENE 852
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END

SCENE 852,aaadirty,SCENE, "The Final Battle",0,0
	LOCK 1
	FLAGS 16384
	EJECT T430

	MUSIC "xfilestrancemix.mid"
	FIGHT2 630,631,632,633,634,635,636,637,638,639
	IF LOSE, @lost
	GOTO SCENE 853
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END

SCENE 853,battlefeildx,SCENE, "The Final Battle",5,0
	LOCK 1
	FLAGS 16384
	EJECT T430

	STRCMP #<str.soul>, "SOUL 1791"
	IF= @jforever

	MUSIC "black_sabbath.mid"
	FIGHT2 702,704
	IF LOSE, @lost
	GOTO SCENE 854
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END
@jforever
	MUSIC enclosure.mid
	ACTOR	1, "Silver",Silver, 4, -10, 80
	MOVE 1, 20, 80
	WAIT 6.0
	1: I-...
	WAIT 5.0
	1: I can't fight you, %1.
	WAIT 5.0
	1: You may pass.
	WAIT 5.0
	1: Here, take this.
	WAIT 3.0
	SET jaieX, #<num.hostX>
	SET jaieY, #<num.hostY>
	SUB jaieY, 10
	ACTOR 2,	"",rotm2,14,-20,-20
	FX 9
	WEATHER 3
	SOUND "travel1.wav"
	MOVE 2,#<jaieX>,#<jaieY>,1
	SUB juliaX, 15
	ADD juliaY, 20
	MOVE 2,#<jaieX>,#<jaieY>
	WAIT 1.0
	SOUND "travel9.wav"
	WAIT 1.0
	SOUND "travel8.wav"
	WAIT 1.0
	SOUND "travel9.wav"
	WAIT 1.0
	ADD jaieX, 15
	ADD jaieY, 5
	MOVE 2,#<jaieX>,#<jaieY>
	SOUND "travel8.wav"
	WAIT 1.0
	SOUND "summon1.wav"
	WAIT 2.0
	SUB jaieX, 30
	SUB jaieY, 35
	MOVE 2,#<jaieX>,#<jaieY>
	WAIT 2.0
	MOVE 2,-100,80,1
	FX 0
	WEATHER 0
 	GIVE L1
	GIVE H25000
	GIVE M25000
	1: I restored everybodies HP and MP.
	1: Now, go fight your battle with Atsumori.
	WAIT 3.0
	MOVE 1,-20,80
	WAIT 5.0
	GOTO SCENE 854


SCENE 854 ,nightmare,"The Final Battle",1,9998
	BKGND nightmare
	FX 1
	WEATHER 4
	EJECT T430

	MUSIC "doom3.mid"
	FIGHT 700
	IF LOSE, @lost

	MUSIC "Ecuador.mid"

	ACTOR	1,	"Atsumori",Atsumori, 3, -10,90
	
	SEL 1
	POSE 3,1
	IF -R20, @skipkey
	GIVE I205%R5
@skipkey
	IF T434,@defeated2

	MOVE 1,20,95	
	WAIT 3.0
	1: Ughh...
	SOUND pain1.wav
	WAIT 2.0
	1: You have beaten me.
	1: Take your stupid equipment, I don't have any use for it.
	GIVE I162
	GIVE I163
	GIVE I164
	GIVE I165
	GIVE I166
	GIVE I167
	GIVE I168
	GIVE T434
	MOVE 1,-30,99
	END
@defeated2
	IF T436, @defeated3
	MOVE 1,20,95
	WAIT 3.0	
	1: Ughh...
	SOUND pain1.wav
	WAIT 2.0
	1: You have beaten me.
	1: You already have all dark equipment, what more could you want?
	H: Teach us your %S36.
	1: Very well.
	WAIT 5.0
	GIVE S36
	GIVE T436
	N: You learned %S36.
	WAIT 2.0
	MOVE 1,-30,99
	END
@defeated3		
	MOVE 1,40,95
	WAIT 3.0	
	1: Ughh...
	SOUND pain1.wav
	WAIT 2.0
	1: You have beaten me.
	WAIT 3.0
	1: BUT I SHALL NEVER DIE!
	ACTOR 8, "", explosion,1, -150,100
	ACTOR 9, "", explosion,1, -150,100

;
; explosion script, this baby will rock you all!
;
	MOVE 8,50,95,1
	SOUND explosion

	SEL 8
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 8,-150,100,1

	MOVE 8,30,70,1
	SOUND explosion

	SEL 8
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 8,-150,100,1

	MOVE 1,-30,80,1

	MOVE 9,#<num.hostX>,#<num.hostY>,1
	SOUND explosion

	SEL 9
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 9,-150,100,1

	MOVE 9,#<num.hostY>,#<num.hostX>,1
	SOUND explosion

	SEL 9
	POSE 1
	WAIT 0.2
	POSE 2
	WAIT 0.2
	POSE 3
	WAIT 0.2
	POSE 4
	WAIT 0.2
	MOVE 9,-150,100,1

	TAKE H25000
	TAKE M25000
	END
@lost
	ACTOR	1,	"Atsumori",Atsumori, 4, -10,95
	WAIT 5.0
	MOVE 1,20,95
	WAIT 5.0
	1: Nice try, but it looks like you don't have what it takes to take me down.
	1: Better luck next time.
	MOVE 1,-30,95
	END

; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
; THE FINAL BATTLE #2
; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

SCENE 845,	aaabright,SCENE,"????",4,2

	LOCK 1
	MUSIC "enclavesong(old).mid"

	ACTOR	1,	"Daemonium",Daemonium, 4, -10, 90

	IF DEAD, @empty
	IF T432, @empty2
	IF T439, @backe
	IF T430, @evil
	IF T431, @good
@empty
	N: There seems to be nothing here right now.
	END
@empty2
	N: there seems to be nothing here.
	END
@evil
	MOVE 1,20,90
	WAIT 3.0
	1: It's about time you got here.
	IF T118, @gunslinger
	H: Have we met...?
	IF T168, @killeddae
	IF T169, @gotkilled
	1: No we haven't met yet, but I have been paying close attention to your actions.
	GOTO @cont
@killeddae
	1: We met alright...
	1: Remember that stealth monster that attacked you?
	H: Yeah I kicked it's ass.
	IF T169, @kicked
	1: Yeah, I can still feel the bruises of that fight...
	H: You mean that was you?
	1: Yup, you sure put up one hell of a fight.
	GOTO @cont

@kicked
	1: Yeah you did, but I threw a couple of good punches myself!
	H: You mean that creep was you?
	1: Ey, being a bit more respectful doesn't hurt.
	1: But I was that stealth monster yeah.
	GOTO @cont
	
@gunslinger
	H: So, we meet again. 
	IF T914+T962, @gunslingerDefeatedDae
	IF T915+T961, @gunslingerWasDefeated
	1: We seem equally matched, you and I.
	1: We both won a battle when we faced off against each other.
	GOTO @cont
	
@gunslingerDefeatedDae
	H: Have I whooped your ass enough already?
	1: ...
	1: Let's not get into that.
	1: Let's just say that you passed our test.
	H: So, it was a 'test', eh?
	1: Yeah, well...
	GOTO @cont	

@gunslingerWasDefeated	
	H: Ugh, it's you again.
	1: Yeah, you should call me God if that element was so offensive.
	1: I royally whooped your ass, yet here you still are to join our side.
	1: You somehow still managed to impress Devil, though.
	H: I suppose that's good to hear.
	GOTO @cont
	
@cont
	IF -V99, @notgood
	1: You seem to be what Devil is looking for.
	1: Let me bring you to him.
	WAIT 4.0
	PARTY T172
	GOTO SCENE 846

@backe
	IF -V99, @empty
	MOVE 1,20,90
	WAIT 3.0
	1: Ah you're back and level #<num.hostLevel>.
	GOTO @cont
	END

@notgood
	1: Anyways, return here when you're level 99.
	1: You seem to be exactly what Devil and I are looking for, but right now you're still too weak.
	HOST_GIVE T439
	H: Sounds good to me.
	MOVE 1,-10,90
	END

@goodend
	N: There seems to be nothing here right now...
	END
@good
	IF -T433, @goodend
	ACTOR	2,	"Daemonium",Daemonium, 4, -10, 90
	WAIT 2.0
	H: DEVIL!
	H: Where are you hiding!?
	MOVE 1,20,95
	1: You really think you'll ever beat Devil?
	1: I bet you won't even be able to get past me or my soldiers.
	1: But heck...
	1: Let's try it anyway.
	1: PREPARE TO DIE!
	WAIT 5.0
	PARTY T433
	GOTO SCENE 847	


SCENE 846,	silverplace, CUT,"Devil's Temple",0,0

	LOCK 1
	FLAGS 16384
	MUSIC "escape.mid"

	IF T118-T1206, @gunslingerWarning

	ACTOR	1,	"Devil",Devil, 1, 60, 83
	ACTOR	2,	"Daemonium",Daemonium, 4, 110, 80
	ACTOR 3,	"Euzinha",pet019, 1,74,77
	ACTOR 4,	"Beatrice",pet029,4,85,92
	ACTOR 5,	"Carolle",pet021,4,45,87
	ACTOR 6,	"Kitty",kitty4, 4,18,90
	ACTOR 7,	"#<str.name>",mirror,1,110,95

	FACE 3,4
	SEL 4
	POSE 4,1
	FACE 4,4
	SEL 5
	POSE 4,1

	1: Alright, Beatrice gets tonight, Euzinha tomorrow, and Carolle the day after.
	1: Now will you girls finally stop argueing about me!
	4: Devil, you know I would do everything for you.
	4: It's just that Carolle had to start it all again.
	5: That's not true!
	5: Euzinha started again!
	1: Argh...
	1: WILL YOU THREE FINALLY STOP IT!?
	6: Meow!
	SOUND "meow.wav"
	SEL 6
	POSE 2
	WAIT 1.0
	POSE 4
	WAIT 1.0
	1: See?
	1: Even Kitty agrees with me.
	6: Meow!
	SOUND "meow.wav"
	SEL 6
	POSE 2
	WAIT 1.0
	POSE 4
	WAIT 1.0
	1: Now what!?
	4: I think Kitty is hungry...
	1: Well then give that cat something to eat!
	1: Do I have to do everything around here myself?
	1: I'm already busy enough terrorizing the world.
	SEL 4
	POSE 4,1
	4: Come Kitty, let's get you something to eat.
	6: Meow!
	SOUND "meow.wav"
	SEL 6
	POSE 2
	WAIT 1.0
	POSE 4
	WAIT 2.0
	POSE 3
	MOVE 4,-10,90
	MOVE 6,-10,90	
	WAIT 8.0
	MOVE 2,72,93
	2: Devil I have somebody here who you probably want to meet.
	MOVE 2,25,98
	WAIT 3.0
	1: Who is it?
	WAIT 3.0
	FACE 2,4
	2: %1, you're allowed to enter now.
	MOVE 7,90,98
	1: %1 huh?
	1: Hmmm... isn't that the #<g.guy> who helped us creating all the chaos in Kagoshima?
	FACE 2,4
	2: Sure is.
	SEL 7
	POSE 4
	7: So you're the big boss, huh?
	7: Just how many girls do you have?
	1: Only four at the moment, one is shopping right now.
	2: Can we get to the point...
	2: I don't have all day either you know.
	1: Alright, %1, the reason Daemonium brought you here is because we need somebody to kill Atsumori for us.
	7: Why don't you do it yourself?
	1: Cause I already have my hands full on these girls here.
	1: Not to mention I'm working on a master plan to turn Kagoshima in the darkest place you have ever seen.
	7: You're sure it's not because you lost the last time..?
	1: No, of course not!
	7: '*cough* chicken.	
	1: ...
	1: I'll pretend I didn't hear that.
	2: Really though, we have been working on a new master plan, only Silver keeps interfering each time.
	2: He may not have been actively hunting me the last few years but he still causes us a lot of trouble.
	2: And who knows what Atsumori is working on.
	2: Besides don't think you're *that* special, we have recruited several other people already.
	2: If you want to stand a chance you'll need to team up with at least five other people, else you don't even stand a chance of defeating Atsumori and Silver.
	1: I have been preparing a special dark equipment. 
	1: We used to have weapons too, but Silver found out about those and stole them when Daemonium was chasing girls again.
	2: Hey I can't help I like to chase girls, so far it got me three nice women.
	1: We'll talk about that later, Daemonium.
	IF T118, @skipGunslingerEquipment
	
	1: Anyways, here is your special equipment, you will probably need it.
	WAIT 3.0
	HOST_GIVE I160
	HOST_GIVE I161
	HOST_GIVE I170
	HOST_GIVE I171
	HOST_GIVE I172
	HOST_GIVE I173
	N: You received your dark equipment.

@continue	
	1: To make it all even easier I will also teach you my %S136 technique.
	WAIT 3.0
	HOST_GIVE S136
	N: You learned %S136.
	2: It's probably best if you team up with several soul mates, it's the only way to take out Silver and Atsumori.
	1: In the meanwhile we'll be completing our scheme.
	1: If you're lucky you'll live long enough to see it in action.
	HOST_GIVE T432
	2: Perhaps we'll meet again %1.
	2: Now if you two excuse me, I have other matters to attend to.
	MOVE 2,-10,90
	1: Yes... I better get back to work too...
	WAIT 5.0
	GOTO EXIT

@skipGunslingerEquipment
	1: Mm, I don't know where you got it all from, but it appears that you already have great equipment.
	1: I guess I won't have to give you what I had in mind.
	GOTO @continue
	
@gunslingerWarning
	N: Visit Samuel Raven in the Command Center of Bunker 3 first.
	END	

SCENE 847	gateoftime&space,SCENE,"The Final Battle",2,0
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "FF8.mid"	 		
	WAIT 3.0
	FIGHT2 1300,1302,1304,1306,1308,1310,1312,1314
	IF LOSE, @lost
	GOTO SCENE 855
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END

SCENE 855	gateoftime&space,SCENE,"The Final Battle",2,0
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "Vood.mid"	 		
	WAIT 3.0
	FIGHT2 1301,1303,1305,1307,1309,1311,1313,1315
	IF LOSE, @lost
	GOTO SCENE 856
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END	

SCENE 856	gateoftime&space,SCENE,"The Final Battle",2,0
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "doom6.mid"	 		
	WAIT 3.0
	FIGHT2 610,611,613,614,615,616,618,619
	IF LOSE, @lost
	GOTO SCENE 857
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END	

SCENE 857	gateoftime&space,SCENE,"The Final Battle",2,0
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "mother.mid"	 		
	WAIT 3.0
	FIGHT2 630,631,632,633,634,635,636,637,638,639
	IF LOSE, @lost
	GOTO SCENE 858
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END

SCENE 858	glasfire&water,SCENE,"The Final Battle",5,0
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "freak.mid"	 		
	WAIT 3.0
	FIGHT2 703,705
	IF LOSE, @lost
	GOTO SCENE 859
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END

SCENE 859	Iceskull,SCENE,"The Final Battle",2,9799
	LOCK 1
	FLAGS 16384
	EJECT T431

	MUSIC "enclavesong(old).mid"
	WAIT 3.0
	FIGHT2 701
	IF LOSE, @lost
	
	MUSIC "Ecuador.mid"

	ACTOR	1,	"Devil",Devil, 4, -10, 80

	IF -R20, @skipkey
	GIVE I205%R5
@skipkey

	IF T435, @beaten2
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0
	1: Ugggh..
	SOUND pain1.wav
	WAIT 2.0
	1: How could this be?
	1: Beaten by mortals?
	1: Argh!
	1: Here take these useless weapons.
	1: I won't be needing them anyway.
	WAIT 5.0
	GIVE I182
	GIVE I183
	GIVE I184
	GIVE I185
	GIVE I186
	GIVE I187
	GIVE I188
	GIVE T435
	N: You received all holy weapons.
	MOVE 1,-30,99
	END
@beaten2
	IF T437, @beaten3
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0
	1: Ugggh..
	SOUND pain1.wav
	WAIT 2.0	
	1: You foolish mortals.
	1: What do you want this time?
	H: Teach us your %S136!
	1: If that's the only way to get rid of you.
	WAIT 5.0
	HOST_GIVE S136
	HOST_GIVE T437
	N: You learned %S136.
	MOVE 1,-30,99
	END
@beaten3
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0
	1: Ugggh..
	SOUND pain1.wav
	WAIT 2.0	
	1: YOU AGAIN!?
	1: You know you're beginning to become a real pain in my royal ass.
	1: ...
	1: Remember this sound...?

	FX 0
	WEATHER 0
	MOVE 1,-50,80,1
	SOUND "nuke.wav"
	WAIT 5.0
	BKGND nucfireball
	WAIT 3.0
	BKGND nucbomb
	WAIT 3.0
	BKGND Icehellskull
	FX 2
	WEATHER 4
	WAIT 4.0 
	SOUND "evillaugh.wav"
	1: Muhahaha
	1: I SHALL NEVER DIE!
	TAKE H25000
	TAKE M25000
	END	
@lost
	ACTOR	1,	"Devil",Devil, 4, -10, 80
	WAIT 3.0
	MOVE 1,20,90
	WAIT 3.0	
	1: I can't believe that Atsumori send *you* to beat me.
	SOUND "evillaugh.wav"
	1: Muhahahaha
	WAIT 2.0
	MOVE 1,-30,99
	END




; Comment: pfff... alsof de bedrijfsleiding er ooit achter zou komen dat je die appel meenam.