;Kamatari's Sword
;
;made by Silver (Atsu did the first part of the Kamatari quest) and made the kick ass scene backgrounds!)
;music played in these quests also by Silver
;skins by Devil and Silver (and anonymous wos ppl)
;Not that anybody cares since probably only Atsu will read this probably ~_^
;
;If you read this stuff than good luck finding a structure in the quests, cause only I know how everything is put togheter 
;and I got trouble keeping up with all stuff in here myself..
;Everything is therefore organized by my own very inlogical logic structure system.(ilss)
;If you ever try to make a quest like this than I only got 1 advice: Don't do it, it takes to much time and trouble and you'll never get it pefect =P
;(Grim is right...I talk to much...)
;
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
;info for Atsu:
;
;SCENE 11 (Kamatari's Hut)
;
;REQUIRED TOKEN TO ENTER - none yet (Need to be changed)
;
;PLACE - Kamatari's Maze (leave it where it is)
;oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
;SCENE 1150 (Surato's Home)
;
;REQUIRED TOKEN TO ENTER - 130
;
;PLACE - Elliar
;oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
;SCENE 1151 (Rescue Kitana)
;
;REQUIRED TOKEN TO ENTER - 137
;
;PLACE - Elliar
;oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
;SCENE 1152 (Kutusori's Place)
;
;REQUIRED TOKEN TO ENTER - 146
;
;PLACE - You decide Atsu (can't be in Elliar)
;oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
;SCENE 1153 - 1158 (Ancient riddle)
;
;REQUIRED TOKEN TO ENTER - none
;
;PLACE - none, don't put these scenes in. 
; I link to here from scene 1152, you'll mess up things big if you put these scenes in
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
; Token 130 - You promise Kamatari to find his sword.
; Token 131 - You haven't found Kamatari's sword yet and Kamatari is beginning to loose his patience. 
; Token 132 - Hurry up and find the friggin sword!
; Token 133 - You have found the sword of Kamatari.
; Token 134 - You have given the sword of Kamatari back to him.
;
;
SCENE 11 terrorz, SCENE, "Kamatari's Hut", 0, 0
MUSIC	 	"escape.mid"
ACTOR	1,	"Kamatari",	a22, 4, 30, 85
	
	IF DEAD, @getrezzed
@S10	
	IF T134, @S8
	IF T133, @S6
	IF T130+T131+T132, @S7
	IF T130+T131-T132, @S2	
	IF T130, @S1
	IF T126, @S3
	IF T127, @S4
	IF T128, @S5

; I'll make it here (@S6) that you found the sword and gave it to him.
; Still need to fill in the item ID though.
;note: don't mind my notes, I put them everywhere and I need them to remember me of things I had to do at that time, 
;they're irrelevant and can be deleted.

@S3
	1: Ah I see you are %2.
	1: Fastom told me you are his student.
	1: So, what do you want?
	H: I was sent with a request.
	GOTO @startSwordSearch
	
@S4
	1: What? Who are you?
	H: I am %1, I have been sent with a request.
	GOTO @startSwordSearch
	
@S5
	1: Ah I see you are %2.
	1: Fastom told me you are the worst student he ever had.
	1: The first student ever who died during a training.
	1: So.. what do you want?
	H: I was sent me with a request...
	GOTO @startSwordSearch
	
@startSwordSearch	
	1: No, I am not going to join in this war.
	1: Bah, where is my sword?
	H: I do not know, sir.
	1: Damn it! It's gone, did you steal it?
	H: No!
	1: This sword is an ancient sword!
	1: I need it back.
	1: Can you help me?
	H: For a small favor.
	HOST_GIVE T130
   	1: Ah, ok fine I'll fight in the war if you find my sword!
	H: Do you have any idea where I should start my search?
	1: Nope, no clue, you'll have to look for him yourself first.
	1: However, if you have trouble finding it, you can return later.
	1: Maybe I recall something then.
	END

@S1
	1: Ah %2, have you found my sword already?
	H: Not yet, Kamatari.
	1: Than what are you waiting for?
	1: Hurry up and find my sword!
	H: Well do you have any idea where I have to look?
	1: Hmmm, well you could try Surato.
	1: He lives in Elliair.
	HOST_GIVE T131	
	END
@S2
	1: ...
	1: You lazy bastard! 
	1: DON'T come back until you have my sword!
	H: I'm doing my best, sir!
	1: Well if you ask me you don't try hard enough.
	H: *mumbles* geez.. give me a break.
	HOST_GIVE T132
	END
@S6
	1: Good, I see you found my sword.
	1: Give it to me.
	N: You hand over the sword.
	WAIT 4.0
	HOST_TAKE I730
	HOST_GIVE T134
	1: Thank you so much.
	1: I finally have my beloved sword back!
	1: I will keep my promise, I'll fight for you in the war.
	H: It will be good to see you back into action, sir.
	1: Let's hurry!
	H: Yes, sir!
	WAIT 3.0
	GOTO EXIT
@S7
	1: ...
	WAIT 3.0
	N: Kamatari looks really pissed off.
	WAIT 3.0
	N: You'd better get back to finding that sword if you plan on living much longer.
	END
@S8
	ACTOR	1,	"Kamatari",	a22, 4,  -30, 85
	END
@S11
	GOTO LINK 99,0,1
	END
@S12
	IF H2,@S10
	HOST_GIVE T172
	EJECT T172
	GOTO LINK 99,0,1
	END
@S13
	IF H4,@S10
	HOST_GIVE T172
	EJECT T172
	GOTO LINK 99,0,1
	END
@S14
	IF H7,@S10
	HOST_GIVE T172
	EJECT T172
	GOTO LINK 99,0,1
	END
@getrezzed
	1: You need to get resurrected first.
	1: I don't like talking to dead people.
	END
; Subquests for Kamatari's sword.
;
;Data put below is just for me (Silver) to work out some idea's so I won't forget it.
; Nobody will ever see the shit I type here anyway probably, so I guess it's okay
;Geez this feels like talking to myself...Mammy I hear strange voices in my head again!
;
;Alright enough bulshitting around.
; You have to do 3 (or more) small quests in different scenes here.
; 1: Let's put something in you have to defend some folks...
; 2: Why not also putting in you have to "clear"out some folks...(in other words, more fighting)
; 3: You have to solve a small puzzle, I got absolutely no clue of what kind of puzzle yet, but I'll think of something
; Other ideas:
; 4: Clearing out a certain amount of a certain type of monsters, I'm sure the wos engine supports it, so why not making use of it...
; 5:?? well I guess we should give the sword now. We probably got some better stuff to do like winning a war...;-)
; 
; Aight, first some token numbers, I guess I'll take token 134 - 145 for this part.
;
; Token 135 - You get the groceries for Surato
; Token 136 - You smash the shit out of Surato, but unfortunately he kills you...
; Token 137 - Surato told you where you can find Kitana
; Token 138 - You smash Surato up, but loose again
; Token 139 - You smash Surato up
; Token 140 - You blackmail Surato and won't smash him up anymore
; Token 141 - You feel sorry for Surato and leave him alone.
; Token 142 - You have found Kitana.
;
;SUBQUEST #1 - Buy groceries for Surato or smash him up 
;
;REQUIRED TOKEN TO ENTER THE SCENE IS T130
;
SCENE 1150	battlefeildx,SCENE,"Surato's home",5,1

SET slavaon, #<rating>	
#include banscripts.txt

	ACTOR 1, "Surato",a41,4,7,77
	THEME 2

	IF T142, @pinarafound
	IF T141, @backagain3
	IF T140, @backagain4
	IF T135-T137, @shopcontinue
	IF T135+T137, @backagain1
	IF T136+T138-T139, @return2
	IF T136-T139, @return1
	IF T136+T139, @backagain2
	IF T139, @backagain2

	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr
	1: Hi %2.
	1: How are you today?
	H: Eh, fine I guess.
	H: Do you know where I could find Kamatari's sword?
	1: Hmmmm....
	1: Kamatari's sword.
	1: !!
	WAIT 3.0
	1: I got a pretty good idea who might have that sword.
	H: Well, who has it??
	1: I will tell if you get me some groceries.
	H: ... 
	H: Why shouldn't I just smash you up?
	H: I'm getting tired of doing all the dirty work for everybody.
	WAIT 4.0
	N: Will you smash up Surato or buy his groceries? (Smash!/Groceries)
	ASK 60.0
	IF QSmash!, @smash
	IF QGroceries, @shopping
@smash
	1: You are going to regret that!
 	MOVE 1, -10,77
	FIGHT2 502
	IF WON, @won
	IF LOST, @lost
@lost
	IF T136, @lost2
	HOST_GIVE T136
	H: You have beaten me now, but I shall return!
	END
@return1
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr3	
	H: I'm back...
	1: Come get some punk!
 	MOVE 1, -10,77	
	FIGHT2 502
	IF WON, @won
	IF LOST, @lost2
@lost2
	HOST_GIVE T138	
	H: You have beaten me again, but I won't give up!
	END
@return2
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr3	
	H: Here I am, again.
	1: Grrrrr.
 	MOVE 1,-10,77	
	FIGHT2 502
	IF WON, @won
	IF LOST, @lost3
@lost3
	H: Mm, you're better than I expected.
	H: But I won't give up!
	END
@won
	HOST_GIVE T139 
	WAIT 3.0
	MOVE 1,10,77	
	1: Argh, you have beaten me.
	1: Please no more!
	1: I surrender.
	WAIT 4.0
	N: You steal 2 %I8s from Surato!
	HOST_GIVE I8.2
	H: Thank you, I can use those well.
	H: Now tell me who you saw with Kamatari's sword!
	1: Okay, okay, take it easy.	
	GOTO, @answer2

@shopping
	HOST_GIVE T135
	1: Thank you. 
	1: Here is what I need:
	1: 10 %I29s, 5 %I27s, 22 %I38s, 17 %I31.
	WAIT 4.0
	1: Oh, and 14 %I32 please.
	H: Okay, I got it.
	H: 10 %I29s, 5 %I27s, 22 %I38s, 17 %I31, and 14 %I32.
	1: Yes, that is all I need.
	END

@shopcontinue
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr	
	1: Did you get my groceries? (Yes/No)
	ASK 30.0
	IF YES, @yes1
	IF NO,  @no1
@no1
	H: Not yet, what did I have to get again?
	1:  10 %I29s, 5 %I27s, 22 %I38s, 17 %I31 and 14 %I32 please.
	H: Okay, I got it.
	END
@noitemx
	1: You don't have all the groceries yet.
	1: please return when you have all my groceries.
	END
@yes1
	COMPARE #<num.item29>, "10"
	IF< @noitemx	
	COMPARE #<num.item27>, "5"
	IF< @noitemx
	COMPARE #<num.item38>, "22"
	IF< @noitemx
	COMPARE #<num.item31>, "17"
	IF< @noitemx
	COMPARE #<num.item32>, "14"
	IF< @noitemx	
	GOTO @requesteditems
@requesteditems
	H: Here they are.
	1: Thank you very much.
	N: Surato takes the groceries.
	WAIT 4.0
; I29.10
	HOST_TAKE I29.10
; I27.5
	HOST_TAKE I27.5
; I38.22
	HOST_TAKE I38.22
; I31.17
	HOST_TAKE I31.17
; I32.14
	HOST_TAKE I32.14

	1: Alright, you have earned your reward.
	H: Reward? What reward?
	1: Didn't I tell you? Ghehe, must have slipped my mind...
	1: I have developed a very special fighting technique through the years.
	1: Have you heard of summoning monsters already?
	ASK 30.0
	IF YES, @yes2
	IF NO, @no2
@yes2
	WAIT 2.0
	1: Good, I will teach you my special summon Saladin technique.
	GOTO, @learnspell
@no2
	WAIT 3.0
	1: Humans have obtained a special ability to summon monsters through the centuries.
	1: Most people don't know how to use their summon abilities properly though...
	1: It's a technique of the ancients who once lived here in Kagoshima.
	1: I don't have much other knowledge about the ancients I'm afraid...
	1: But there are researchers here in Kagoshima who study the ancients.
	1: You should try to find them.
	1: Let's learn you my special technique now.
	GOTO, @learnspell
@learnspell
	WAIT 8.0
	HOST_GIVE S66
	N: You have learned %S66.	
	1: You have learned well.
	H: Thank you, Surato.
	H: Could you tell me who you saw with Kamatari's sword?
	1: Yes, of course, that's what you came for in the first place.
	GOTO, @answer
;
;Surato will now finally tell where to find the mysterious stranger.
;
@answer
	HOST_GIVE T137
	1: I saw Kitana snooping around with an old sword a few days ago.
	1: You might try her.
	H: Thank you, Surato.
	END
@answer2
	1: I saw Kitana snooping around with an old sword a few days ago.
	1: You might try her.
	H: Thank you, Surato.
	END
;
;If you need more hints and did the shopping:
;
@backagain1
	1: Hi %2, how is your quest coming?
	H: Not so good, I can't find Kitana.
	1: Hmmm... 
	1: Kitana should be somewhere in Neither Lands.
	H: Alright, I'll search some more.
	END
;
;If you need more hints and did the smashing:
;
@backagain2
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr2	
	WAIT 2.0	
	H: I can't find Kitana!
	H: Tell me where she is or else...
	1: No please, I have had enough.
	1: Kitana should be somewhere in Neither Lands.
	H: She'd better be, else I will be back...
	1: Please, I have had enough pain.
	H: We'll see...
	WAIT 3.0
	N: Do you want to blackmail Surato?
	ASK 30.0
	IF YES, @blackmail
	IF NO,  @noblackmail
@noblackmail
	HOST_GIVE T141
	HOST_GIVE T137
	H: Never mind, I will leave you alone.
	END
@blackmail
	HOST_GIVE T140
	HOST_GIVE T137	
	H: Give me 50,000 GP and I will leave you alone.
	1: WHAT!?
	WAIT 3.0
	N: You prepare to draw your weapon.
	WAIT 3.0
	1: Okay fine, 50,000 GP...
	1: But I won't be able to send my daugther to college then.
	1: Do you have any idea what kids cost these days!?
	H: Do I look like I care?
	1: I guess not.
	1: Here is your money.
	WAIT 4.0
	HOST_GIVE G50000
	1: I hope you are happy now, you monster!
	WAIT 4.0
	N: Surato looks scared and pissed off.
	WAIT 3.0
	H: Don't worry...
	H: I'll have some good use for this money.
	H: I will leave you alone, for now.
	END
@backagain3
	WAIT 2.0
	H: Where did you say I could find Kitana again?
	1: Kitana is somewhere in Neither Lands.
	H: Alright, I'll search there.
	END
@backagain4
	1: You already have all the money I got!
	H: I'm not for your money here right now.
	H: Where can I find Kitana again?
	1: Kitana is somewhere in Neither Lands.
	WAIT 3.0
	N: Surato still has a scared look in his eyes. 
	WAIT 3.0
	H: I will search there, I suppose.
	END
@pinarafound
	1: I see you found Kitana.
	END
@grr
	1: I'm sorry, but only %1 can help me right now.
	1: Please return when you are less crowded.
	WAIT 3.0
	GOTO EXIT
@grr2
	1: I only help %1 right now.
	1: Please return when you are less crowded.
	WAIT 3.0
	GOTO EXIT
@grr3
	1: You can't beat me alone so you need the help of friends?
	1: I will only fight you one on one.
	1: Come back when you are alone.
	WAIT 3.0
	GOTO EXIT


;
;SUBQUEST #2 - Kitana (previous name Pinara, but that name sucked bad)
;
;You'll find out Kitana already sold the sword to somebody else, after you saved his ass from a bunch of monsters.
;
;REQUIRED TOKEN TO ENTER THE SCENE IS T137
;
; Token 142 - You have found Kitana.
; Token 143 - You defend Kitana against the thugs.
; Token 144 - You talk it with the thugs and pay for Kitana.
; Token 145 - You talk it out with the thugs without paying for Kitana.
; Token 146 - You protected Kitana.
; Token 147 - Kitana is your slave.
; Token 148 - Kitana will keep you company.
; Token 149 - You decided that you don't want Kitana as your slave.
; Token 150 - You decided you don't want Kitana's company.
;
;



SCENE 1151 pinarascene, SCENE, "Rescue Kitana", 0,0
	ACTOR	1,"Kitana",a75,4,45,85
	ACTOR 2,"Thug Leader",boss001,4,10,80

	IF T148+T146, @pinarajoined
	IF T147+T146, @pinarajoined
	IF T146-T147, @welcomeback
	IF T146-T148, @welcomeback
	IF T143-T146, @fight	
	IF T144-T146, @pay
	IF T145-T146, @saved

	POSE 1,4,1
	HOST_GIVE T142
;	COMPARE #<num.peopleInScene>, "1"
;	IF>, @grr	
	1: Leave me alone!
	2: Never!
	2: Give us all your money or we will kick your ass!
	1: Nooo!
	1: Please %2, help me!

	IF T126+T135, @storya
	IF T127+T135, @storyb
	IF T128+T135, @storyc
	IF T126+T140, @storyd
	IF T127+T140, @storye
	IF T128+T140, @storyf
	IF T126+T141, @storyg
	IF T127+T141, @storyh
	IF T128+T141, @storyi
@storya
	H: Can't we talk things out?
	2: Why would I do that?
	H: Well, the alternative is that I use my Samurai training against you, and kick your ass.
	2: Mm, you have a point there.
	GOTO @talk
@storyb
	H: Can't we talk things out?
	2: Why would I do that?
	H: Because I l-o-v-e working out the hard way. 
	H: If you don't talk with me, then I'll use your face as my punching bag.
	2: Mm, you have a point there.	
	GOTO @talk
@storyc
	H: Can't we talk things out?
	2: Mm, you have a point there.
	H: The alternative is that I use my Samurai training against you.
	2: So what!?
	2: You were Fastom's worst student ever!
	H: My god, not this again. 
	H: Alright, you punk, I'll show you what I'm made of!
	GOTO @fight
@storyd
	H: Fastom has trained me in the art of the Samurai.
	H: The last thing what you want is that I kick your ass so badly that your ass and crotch will be reversed.
	2: /a looks a little pale.
	2: We will be back!
	H: Sure, sure, feel free to try... 
	H: And then die!
	MOVE 2, -50,80
	HOST_GIVE T143
	GOTO @saved
@storye
	H: You better back off.
	H: I will not hesitate to slice off your testicles and feed them to the local wildlife.
	2: /a looks pale.
	2: We will be back!
	H: Sure, sure, feel free to try... 
	H: And then die!
	MOVE  2,-50,80	
	HOST_GIVE T143	
	GOTO @saved
@storyf
	H: Fastom has trained me in the art of the Samurai.
	H: The last thing what you want is that I use this knowledge.
	2: ...
	2: So what!?
	2: You are the worst student he ever had!
	H: My god, not this again. 
	H: Alright, you punk, I'll show you what I'm made of!	
	GOTO @fight
@storyg
	H: Fastom has trained me in the art of the Samurai.
	H: The last thing what you want is that I use my training.
	2: Why not?
	2: It's not like you feel no mercy at all.
	WAIT 3.0
@reask
	N: Do you want to talk you way out our fight your way out?(Talk/ Charge!)
	ASK 30.0
 	IF QTalk, @talk
	IF QCharge!, @fight
	GOTO @reask
@storyh
	H: Leave her alone!
	2: Or else what?
	WAIT 3.0
@reask2
	N: Do you want to talk you way out our fight your way out?(Talk/ Charge!)
	ASK 30.0
 	IF QTalk, @talk
	IF QCharge!, @fight
	GOTO @reask2
@storyi
	H: Leave her alone!
	2: Ohh, tough #<g.guy>.
	H: You really don't want to mess with me.
	H: Fastom has trained me in the art of the Samurai.
	2: So what!?
	2: You are the worst student he ever had!
	H: My god, not this again. 
	H: Alright, you punk, I'll show you what I'm made of!
	GOTO, @fight
@talk
	H: How much money does Kitana owe you?
	2: 50,000 GP.
	H: Mm...
	WAIT 5.0
	IF T127, @talk2
	IF T126, @talk2
@reask3
	N: Do you want to pay Kitana's debts or do you wish to fight the thugs?(Pay/Charge!)
	ASK 45.0
	IF QPay, @pay
	IF QCharge!, @fight
	GOTO @reask3
@talk2
	N: Do you want to pay Kitana's debts or do you want to fight the thugs?
@reask4
	N: or do you wish to keep talking?(Pay/Charge!/Talk more)
	ASK 45.0
	IF QPay, @pay
	IF QCharge!, @fight
	IF QTalk^more,@talk3
	GOTO @reask4
@talk2
	N: Do you want to pay Kitana's debts or do you want to fight the thugs? 
@reask5
	N: or do you wish to keep talking?(Pay/Charge!/Talk more)
	ASK 45.0
	IF QPay, @pay
	IF QCharge!, @fight
	IF QTalk^more,@talk33
	GOTO @reask5
@talk3
	HOST_GIVE T145
	H: Wouldn't you feel much better if you just let Kitana go?
	H: You would actually make the world a better place if you do.
	2: What's the profit of doing good?
	H: It will give you a warm fuzzy feeling.
	2: Is that all?
	H: I still have that alternative.
	2: Okay, okay!
	2: I am convinced now.
	2: I and my mates will leave you alone.
	MOVE 2,-15,80
	GOTO, @saved
@talk3
	HOST_GIVE T145
	H: Wouldn't you feel much better if you just let Kitana go?
	H: You would actually make the world a better place if you do.
	2: What's the profit of doing good?
	H: It will give you a warm fuzzy feeling.
	2: Is that all?
	H: I still have that alternative.
	2: Mm, well let's make a deal.
	2: Give me 25,000 GP and I'll leave Kinata alone.
@reask6
	N: Do you wish to fight it out or to talk it out?(/Charge!/Pay)
	ASK 45.0
	IF QCharge!, @fight
	IF QPay, @pay2
	GOTO @reask6
@pay
	IF G50000, @paying
	2: Fool, you don't even have enough gold!
	GOTO, @fight
@paying	
	HOST_GIVE T144
	2: Hmmpfff...
	2: Ow well, at least I got my money.
	HOST_TAKE G50000	
	MOVE 2,-15,80
	GOTO, @saved
@pay2
	IF G25000, @paying2
	2: Fool, you don't even have enough gold!
	GOTO, @fight
@paying2	
	HOST_GIVE T145
	2: Hmmpfff...
	2: Oh well, at least I got my money.
	HOST_TAKE G25000	
	MOVE 2,-15,80
	GOTO, @saved
@fight
	HOST_GIVE T143
;	COMPARE #<num.peopleInScene>, "1"
;	IF>, @grr
	2: Prepare to die!
	MOVE 2, -10,80	
	FIGHT2 504,505,505,505
	IF WON, @won
	IF LOST, @lost
@won
	GOTO, @saved
@lost 
	SOUND laugh.wav
	2: Muhahaha!
	2: I knew this you would be no match for me and my gang!
	END
@saved
	ACTOR	2,"Thug Leader",boss001,4,-45,85	
	ACTOR	1,"Kitana",a75,4,45,85
	POSE 1,4,1
	H: You are safe now.
	H: They won't come back anymore.
	1: Thank you!
	IF T143, @fought
	IF T144, @payed
	IF T145, @talked
@fought
	ACTOR	1,"Kitana",a75,4,45,85
	POSE 1,4,1	
	ACTOR	2,"Thug Leader",boss001,4,-45,85
	H: Surato told me he saw you with an old sword a few days ago.
	H: I need that sword.
	1: Well...
	1: I sold that sword.
	H: ...
	H: Okay, to who did you sell it?
	1: Some guy.
	H: What guy?
	1: He lives in Tajuin Rock but didn't tell me his name.
	1: He looked really strange and smelled kinda funny.
	H: I guess that this will have to do.
	HOST_GIVE T146
	END
@payed
	ACTOR	1,"Kitana",a75,4,45,85
	POSE 1,4,1	
	1: How can I ever repay you?
	WAIT 3.0
	N: You get a glazy look in your eyes.
	WAIT 3.0
	H: Well I have an idea, but first I need to know something else.
	1: What?
	H: Surato told me he saw you with an old sword a few days ago.
	H: I need that sword.
	1: Well...
	1: I sold that sword.
	H: ...
	H: Okay, to who did you sell it?
	1: Some guy.
	H: What guy?
	1: He lives in Tajuin Rock but he didn't tell me his name.
	1: He looked really strange and smelled kinda funny.
	H: I guess that'll have to do.
	H: Now about that repaying part.
	1: Mm?
	H: 50,000 GP was quite a sum of money.
	H: I have been lonely lately.
	H: So what if...
	WAIT 3.0

@askToBelSlaveAgain
	N: Do you want Kitana to be your slave?
	ASK 30.0
	IF YES, @slave
	IF NO, @noslave
	GOTO @askToBelSlaveAgain
	
@slave
	1: ?
	H: I want you to be my slave!
	WAIT 3.0
	N: Kitana looks shocked.
	WAIT 3.0
	1: *sob* as you wish.
	1: Let me pack my stuff first though.
	MOVE 1,-25,85
	WAIT 8.0
	HOST_GIVE T147
	HOST_GIVE T146
	HOST_GIVE I725
	1: I'm ready, let's go.
	END
@noslave
	1: ?
	H: Ah, forget about it.
	H: I hope to see you back soon.
	1: Okie.
	H: Oh and-, try to keep out of trouble, okay?
	HOST_GIVE T146
	HOST_GIVE T149
	1: I'll do my best!
	END	
@talked
	ACTOR	1,"Kitana",a75,4,45,85
	POSE 1,4,1
	1: How can I ever repay you?
	WAIT 3.0
	N: A nice idea comes to mind.
	WAIT 3.0
	H: Well I have an idea, but first I need to know something else.
	1: ?
	H: Surato told me he saw you with an old sword a few days ago.
	H: I need that sword.
	1: Well...
	1: I sold that sword.
	H: ...
	H: Okay, to who did you sell it?
	1: Some guy.
	H: What guy?
	1: He lives in Tajuin Rock but didn't tell me his name.
	1: He looked really strange and smelled kinda funny.
	H: I guess I'll have to do it with that.
	H: Now about that repaying part.
	1: Mm?
	H: About that repaying me, I have been lonely lately.
	H: So what if...
	WAIT 3.0
	N: Do you want Kitana to join your side?
	ASK 30.0
	IF YES, @join
	IF NO, @nojoin
@join
	H: Well, I could use your company and I want you to fight by my side.
	WAIT 3.0
	N: Kitana gets a smile on her face.
	WAIT 3.0
	1: Sure!
	1: I'd love to fight by your side!
	1: Let me grab some clothes, I'll be right back.
	MOVE 1,-25,85
	WAIT 8.0
	HOST_GIVE T148
	HOST_GIVE T146
	HOST_GIVE I725
	1: Okay, I'm ready.
	1: Let's go!
	END
@nojoin
	1: ?
	H: Ah forget about it.
	H: I hope to see you back soon.
	1: Okie.
	H: Ow and-, try to keep out of trouble please.
	1: Before you leave, you can have these 2 %I8s, %1.
	1: Thank you for taking such good care of me.
	HOST_GIVE I8.2
	HOST_GIVE T146
	HOST_GIVE T150
	END	

@welcomeback
	ACTOR	2,"Thug Leader",boss001,4,-45,85
	ACTOR	1,"Kitana",a75,4,45,85
	POSE 1,4,1
	IF T441, @welcomeback2
	1: Hi again!
	1: I hope everything is going fine.
	IF T412, @datekitana
	END
@welcomeback2
	1: Hi again cutie!
	1: I hope everything is going fine.
	1: Mm...
	1: Did you see my belt somewhere?
	H: Eh, no?
	H: I think you lost it!
	1: Mm, yeah	maybe I did.
	END
@pinarajoined
	ACTOR	2,"Thug Leader",boss001,4,-45,85
	ACTOR	1,"Kitana",a75,4,-45,85
	END
@grr
	1: Only you can help me, %1!
	1: Please come alone. 
	1: Hurry!
	WAIT 3.0
	PARTY T172
	GOTO EXIT
@femalt1
	1: But you're a woman...
	1: Well you do look kinda cute.
	GOTO @datecont
@datekitana
	H: Kitana I was wondering if you want to have a date with me?
	COMPARE #<g.num>, "2"
	IF= @femalt1
@datecont
	1: Sure why not!
	WAIT 4.0
	PARTY T172
	GOTO SCENE 2151

SCENE 2151, bar,CUT,"",0,0

	FLAGS 16512
	MUSIC "AndILoveHer.mid"
	THEME 0
	LOCK 1

	ACTOR	1,"Kitana",a75,4,105,90
	ACTOR 2,"#<str.name>",mirror,4,105,95
	SEL 1
	POSE 1,4

	MOVE 1,83,80
	MOVE 2,83,85
	N: You take Kitana on a date.
	WAIT 5.0
	MOVE 1,59,48
	MOVE 2,53,50
	WAIT 5.0
	MOVE 1,105,85,1
	MOVE 2,105,80,1
	WAIT 10.0
	BKGND newscenes019
	MOVE 1,58,81
	MOVE 2,63,91
	WAIT 5.0
	N: After a pleasant evening you two decide to have a little drink at Kitana's place.
	MOVE 1,53,65
	MOVE 2,43,63
	WAIT 5.0
	MOVE 1,-5,85,1
	MOVE 2,-5,95,1
	WAIT 5.0
	BKGND bedroom1
	N: You decide to stay for a nightcap and one drink turns into two.
	N: Eventually you 'forget' the time altogether and stay the night.
	MOVE 1,25,85
	MOVE 2,45,90
	WAIT 5.0
	SEL 1
	POSE 4
	WAIT 3.0
	MOVE 2,35,85
	WAIT 2.0
	MOVE 1,30,85
	WAIT 5.0
	N: A long hot night follows in which your primary instincts take over.
	WAIT 4.0
	MOVE 1,-50,100,1
	MOVE 2,105,99,1
	N: Tough luck if you were hoping to see more action, but the next bit is cencored to protect the innocent.
	WAIT 10.0
	BKGND scenes0541
	N: In the early morning you sneak away and take %I962 with you as a 'memory' of this evening.
	MOVE 2,-10,85,2
	HOST_GIVE I962
	HOST_GIVE T441
	WAIT 15.0
	GOTO EXIT




;
; SUBQUEST 3	
;Let's solve a riddle or a puzzle, something like that...
;after that you finally will get the sword ^_^
;(no 4th friggin subquest, I want to work on new quests)
;
;Actor name: Kutusori
;
;REQUIRED TOKEN TO ENTER IS 146
;
; Token 151 - You died and were not able yet to solve the riddle of the Ancients.
; Token 152 - You solved the Ancient writing.

;
;
SCENE 1152 kutusori, SCENE, "Kutusori's place", 1, 0
MUSIC	 	"xfilestrancemix.mid"
ACTOR	1,	"Kutusori",	a23, 1, 15, 85


	IF T582, @vampslayerquest

	IF DEAD, @dead
	IF T152, @solvedalready
	IF T151, @backoncemore

	WAIT 3.0
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr	
	H: Are you the one who has Kamatari's sword?
	1: I don't know if this sword once belonged to Kamatari.
	1: But I do have an ancient sword here.
	1: So who are you?
	H: I am %1.
	H: I have come for Kamatari's sword. 
	H: Kitana told me I could find you here.
	1: I am willing to give you the sword if you help me with something else first.
	H: Alright, what do you need help with?
	1: I found a piece of the solution to translate the language of the Ancients on the sword.
	1: The sword contains certain symbols.
	1: I came a long way with translating most of this Ancient language.
	1: However, my brain is getting old and slow.
	1: Things don't go as smooth anymore as they used to.
	1: If you are able to translate the riddle for me then I give you the sword.
	H: Alright, sounds good to me.
	1: Good, all you have to do is guess the letters.
	1: If you guess the word correct, then I'll give you the sword.
	H: That sounds easy enough...
	1: There is a catch though. 
	1: If you guess more than 3 letters, then wrong a boobytrap will activate and you'll die.
	H: Ehm, dying?
	H: Are you sure there isn't another way I can convince you to give me that sword?
	1: Nope...
	1: The ancients loved to play a game called Hangman.
	1: The fun part used to be that if you guessed wrong *YOU* would be the one that would hang!
	H: Alright, I'll give it a try.
	1: Good, here is the riddle.
	WAIT 4.0
	GOTO SCENE 1300

	1: Would you like me to explain a bit more about the ancients first?
	ASK 30.0
	IF YES, @ancients
	IF NO,  @riddle
@ancients
	1: Centuries ago there lived a civilization on Kagoshima called the Ancients.
	1: They were a highly civilized society with a very complex language.
	1: Much is still unknown about the Ancients.
	1: Scientists all over the world are trying to translate the last remaining pieces of the written language from the Ancients.
	1: Until now none succeeded.
	1: We all hope that once we translated their language we will learn more about the Ancients.
	1: Luckily we already came very far.
	1: The symbols used in the language are very complex.
	1: but with math we believe we can solve it.
	1: We gave each symbol a number.
	1: than we separated each letter with a point.
	1: the end of a word does not contain a point.
	1: For example the word 5.16.9 could mean "the" 
	1: Of course this is just a wild guess and we really don't know if that symbol combination really means "the"
	1: We also figured out how many letters in a sentence are.
	1: M=2x,S=3x means there the M is 2 times and the S is 3 times in that sentence.
	1: The rest of the riddle we are trying to solve with mathematic calculations.
	1: For example T-R=19, T could be 22, R could be 3, 22-3=19.
	1: Unfortunately we don't know if T really is 22 or R really is 3.
	1: That is what you have to solve for us.
	1: Luckily we were able to translate one letter till now.
	1: This should make your job a lot easier.
	1: My last advice is that you use a piece of paper to write down all the letters you already translated.
	1: There is a time limit to solve the quest.
;I had some trouble first but this can be kept out of the quest now
;	1: One last thing and this is really important:
;	1: Type a _ between each word,
;	1: For example I_like_blades
;	1: I know it sounds stupid, but the Ancients were strange people.
;we still need this last line though ^_^
	1: I wish you good luck.
	GOTO, @riddle
@backoncemore
	COMPARE #<num.peopleInScene>, "1"
	IF>, @grr	
	1: I see you returned.
	H: Yes, I would like to give the riddle another try.
	1: Alright, here you go.
	WAIT 4.0
	GOTO SCENE 1300
	
	1: Would you like me to explain more about the ancients first?
	ASK 30.0
	IF YES, @ancients
	IF NO,  @riddle
@riddle
	TAKE T163
	TAKE T164
	TAKE T165
	TAKE T166
	SET kagorid, %R5
	COMPARE #<kagorid>,"1"
	IF= @questa
	COMPARE #<kagorid>,"2"
	IF= @queste	  
	COMPARE #<kagorid>,"3"
	IF= @questd	  
	COMPARE #<kagorid>,"4"
	IF= @questc	  
	COMPARE #<kagorid>,"5"
	IF= @questf  
@questa
	GOTO SCENE 1155 
	END
@questc
	GOTO SCENE 1156 
	END
@questd
	GOTO SCENE 1157 
	END
@queste
	GOTO SCENE 1158 
	END
@questf
	GOTO SCENE 1159 
	END
@solvedalready
	1: Many thanks for solving the riddle %1.
	END
@dead
	1: Please return when there is a bit more life in you.
	END
@grr
	1: I'm sorry but you have to solve the riddle alone.
	1: Please return later.
	WAIT 3.0
	GOTO EXIT

@vampslayerquest

	IF T584, @vampslayerreturn
	IF T583, @vampslayerquest2

	1: I see you returned...
	1: Is there anything I can help you with?
	H: Actually, yes there is.
	H: I have this %I2154 with me, but the Priest can't translate it.
	H: Since you're an expert on ancient languages we figured it would be best to let you see it.
	1: I'll take a look at it.
	WAIT 5.0
	1: Hmmm...
	WAIT 5.0
	SET expontime, "10"
	ADD expontime, "%R10"
	1: I think I can translate this %I2154, it will require #<expontime> minutes to do so though. 
	H: That's okay, I can keep myself busy.
	1: Very well then.
	HOST_TAKE I2154
	HOST_GIVE T583
	SET trctongtime, #<expontime>
	SET difnock, "#<num.hostAge>"
	ADD difnock, "#<trctongtime>"
	SET difnock2, "#<num.hostAge>"
	N: Kutusori takes the %I2154 from you.
	WAIT 3.0
	1: I will see you back in about #<expontime> minutes.
	WAIT 5.0
	GOTO EXIT
@vampslayerquest2 
	COMPARE #<difnock>, #<num.hostAge>
	IF> @slayernotdoneyet
	1: I finished translating this %I2154.
	1: I must say, the information I found in it was quite shocking...
	1: I rather want you to get a second oppinion from Doctor Koghi in Neither Lands.
	1: He can probably also translate a few parts that were unclear to me.
	HOST_GIVE I2155
	HOST_GIVE T584
	WAIT 3.0
	N: You received a %I2155.
	1: The best of luck %1, if what's written is true then you guys in Demon Circle are in very big trouble...
	H: Eh... thanks... I think...
	WAIT 5.0
	GOTO EXIT
@vampslayerreturn
	1: Welcome back %1.
	1: I hope everything is going alright for you.
	END
@slayernotdoneyet
	1: Have some patience please, translating an old manuscript like this takes time...
	SET timeslime, "#<difnock>"
	SUB timeslime, "#<num.hostAge>"
	1: You have to wait #<timeslime> more minutes.
	WAIT 5.0
	GOTO EXIT
 
; a+b , c
; > 

END

;
;Aight, I have to make 5 different scenes here who look a lot like each other but are different on their own way...
;Just forget all the bullshit I write down, I know what I mean and I'll just make the scenes, nice....<edit> babes on tv
;scenes have to wait.... O.O
;err..this is the next day...head feeling...empty,stomach feeling...painfull...eyes...dun even know what happened to my 
;eyes... can somebody please hold my screen it's moving the whole <edit> time
;anybody know what I did last summer?orrr last night?
;oeff...feels like I gotta puke...
;hopefully those scenes now...
;i just hope nobody ever reads this ....why the <edit> am I typing everything i'am doing... iewww..some other shocking thing again...
;
;first attempt for a scene comes down here
;
;
;ow btw, it isn't an accident there isn't a pic called silver2.jpg, I deleted that one, there was no use of it.
;
; C H E A T O R ! ! !
;
; C H E A T O R ! ! !
;
; C H E A T O R ! ! !
;
; Really it's not *that* hard that you have to cheat to look up the answer. I suggest you close the file now and do it
; the normal way like everybody else.
; If you really have to read the answer then at least don't go brag about it in the server about how good you are at 
; finding stuff in a text file... ::roll eyes::
;
;
; C H E A T O R ! ! !
;
; C H E A T O R ! ! !
;
; C H E A T O R ! ! !
;
;
SCENE 1155 silver1, CUT, "Ancient writings", 0, 0
MUSIC	 	"xfilestrancemix.mid"

	N: You have 30 minutes to translate the Ancient writing.
	COUNTDOWN 1800
	ASK 1800.0
	IF QThe^pen^is^mightier^than^the^sword, @mispoes
	HOST_TAKE H6000
	HOST_GIVE T151
	N: Better luck next time.
	COUNTDOWN 0
	WAIT 6.0
	GOTO EXIT
@mispoes
	COUNTDOWN 0
	N: You solved the writing of the Ancients!
	HOST_GIVE I730
	HOST_GIVE T152
	HOST_GIVE T133	
	HOST_GIVE S9
	N: You received Kamatari's sword.
	N: You learned %S9!
	WAIT 6.0
	GOTO EXIT
;
;Gotta make Kamatari's sword first, the rest is just copy past + some addepting
;made the blade
;just gotta test the scene now...
;

SCENE 1156 silver3, CUT, "Ancient writings", 0, 0
MUSIC	 	"xfilestrancemix.mid"

	N: You have 30 minutes to translate the Ancient writing.
	COUNTDOWN 1800
	ASK 1800.0
	IF QOrder^comes^through^chaos, @mispoes
	HOST_TAKE H6000
	HOST_GIVE T151
	N: Better luck next time.
	COUNTDOWN 0
	WAIT 6.0
	GOTO EXIT
@mispoes
	COUNTDOWN 0
	N: You solved the writing of the Ancients!
	HOST_GIVE I730
	HOST_GIVE T152
	HOST_GIVE T133	
	HOST_GIVE S9
	N: You received Kamatari's sword.
	N: You learned %S9!
	WAIT 6.0
	GOTO EXIT

SCENE 1157 silver4, CUT, "Ancient writings", 0, 0
MUSIC	 	"xfilestrancemix.mid"

	N: You have 30 minutes to translate the Ancient writing.
	COUNTDOWN 1800
	ASK 1800.0
	IF QIt^is^better^to^rule^in^hell^than^to^serve^in^heaven, @mispoes
	HOST_TAKE H6000
	HOST_GIVE T151
	N: Better luck next time.
	COUNTDOWN 0
	WAIT 6.0
	GOTO EXIT
@mispoes
	COUNTDOWN 0
	N: You solved the writing of the Ancients!
	HOST_GIVE I730
	HOST_GIVE T152
	HOST_GIVE T133	
	HOST_GIVE S9
	N: You received Kamatari's sword.
	N: You learned %S9!
	WAIT 6.0
	GOTO EXIT

;
SCENE 1158 silver5, CUT, "Ancient writings", 0, 0
MUSIC	 	"xfilestrancemix.mid"

	N: You have 30 minutes to translate the Ancient writing.
	COUNTDOWN 1800
	ASK 1800.0
	IF QIt^does^not^matter^what^you^are^what^matters^is^who^you^are, @mispoes
	HOST_TAKE H6000
	HOST_GIVE T151
	N: Better luck next time.
	COUNTDOWN 0
	WAIT 6.0
	GOTO EXIT
@mispoes
	COUNTDOWN 0
	N: You solved the writing of the Ancients!
	HOST_GIVE I730
	HOST_GIVE T152
	HOST_GIVE T133	
	HOST_GIVE S9
	N: You received Kamatari's sword.
	N: You learned %S9!
	WAIT 6.0
	GOTO EXIT

SCENE 1159 silver6, CUT, "Ancient writings", 0, 0
MUSIC	 	"xfilestrancemix.mid"

	N: You have 30 minutes to translate the Ancient writing.
	COUNTDOWN 1800
	ASK 1800.0
	IF QWith^great^power^comes^great^responsibility, @mispoes
	HOST_TAKE H6000
	HOST_GIVE T151
	N: Better luck next time.
	COUNTDOWN 0
	WAIT 6.0
	GOTO EXIT
@mispoes
	COUNTDOWN 0
	N: You solved the writing of the Ancients!
	HOST_GIVE I730
	HOST_GIVE T152
	HOST_GIVE T133	
	HOST_GIVE S9
	N: You received Kamatari's sword.
	N: You learned %S9!
	WAIT 6.0
	GOTO EXIT
;
;<edited>
;ow yeah, I also didn't see the neighboorman abusing his dog and doing whatever while everybody else could see it and deny I <edit>
;
;
;	
;Might as well put it here: PATCH INTEL
;Add scenes in a zip and mail the shit to atsu
;Need the newest items.txt and newest monsters.txt, I'll update them myself and than send them back
;Need newest spells.txt to get some errors out.
;Need to give all the scene music and scene back grounds
;
;
;

; Comment: By history a man becomes a soldier, through history a soldier becomes a hero. (quote from a bard's song 14th century I believe..)

; Comment2: please don't use any of this against me... never ...ever...okay? =P