;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; First the Warrior levels (100 + level #)
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1			2		3		4				5				6
;
; The class name (sword user, magic ratio of 0.. ergo hand ratio of 100.. preferred right-hand weapon is #1 (sword))
	100,	0,			20,		0,		"Fighter",   0,				0

; Next the special commands for the sword-user class.  These come between line nn00 and line nn01
	DESCRIPTION	"When it comes to kicking the shit out of things this is your guy."
	HAND_RATIO 100
	MAGIC_RATIO 0
	AUTO_MAX	120, 4800,  110, 500,		
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    99999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,9999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999	
; now the class level names.. note that since I used the AUTO_MAX command, the maxHP and maxMP values shown in this
; table are actually ignored.  If I weren't so lazy, I would change them all to 0.

	101,	0,			1,		0,		"Fighter"
	105,	0,			2,		0,		"Fighter"
	110,	0,			5,		0,		"Fighter"
	120,	0,			8,		10,		"Fighter"
	130,	0,			10,		0,		"Fighter"
	140,	0,			14,		10,		"Fighter"
	150,	0,			22,		0,		"Fighter"
	160,	0,			28,		20,		"Fighter"
	170,	0,			36,		0,		"Fighter"
	180,	0,			50,		20,		"Fighter"
	190,	0,			65,		0,		"Fighter"
;
;---

;---
; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1500,	0,			18,		2,		"Warrior",			20,				0

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 10
	AUTO_MAX	120, 5700,  110, 1400,	
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
       	MAX_HAND_PP    99999999,0,0,0,0,0,0,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	1501,	0,			2,		2,		"Warrior"			
	1505,	0,			4,		3,		"Warrior",		
	1510,	0,			6,		6,		"Warrior",			
	1520,	0,			9,		9,		"Warrior",			
	1530,	0,			12,		11,		"Warrior",				
	1540,	0,			15,		16,		"Warrior",			
	1550,	0,			20,		20,		"Warrior",			
	1560,	0,			25,		22,		"Warrior",		
	1570,	0,			32,		27,		"Warrior",		
	1580,	0,			48,		32,		"Warrior"
	1590,	0,			65,		40,		"Warrior",
;
;	
;---
; Now the MUSE levels (400 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	400,	0,			18,		2,		"Slayer",		90,				0

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 20
	AUTO_MAX	115, 6500,  120, 3200,	
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
    MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	401,	0,			1,		2,		"Slayer"			
	405,	0,			2,		5,		"Slayer",		
	410,	0,			5,		10,		"Slayer",			
	420,	0,			8,		15,		"Slayer",			
	430,	0,			10,		15,		"Slayer",				
	440,	0,			12,		20,		"Slayer",			
	450,	0,			15,		25,		"Slayer",			
	460,	0,			20,		30,		"Slayer",		
	470,	0,			30,		35,		"Slayer",		
	480,	0,			50,		40,		"Slayer"
	490,	0,			65,		55,		"Slayer",

;
;	
;---

;---
; Now the SPIRIT levels (800 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	800,	0,			8,		20,		"Warlord",		100,				0

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 30
	AUTO_MAX	115, 6900,  125, 3200,
     	START_HAND_PP  9999999,0,0,0,0,0,0,0
    MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1
; the class levels
	801,	0,			1,		5,		"Warlord"			
	805,	0,			2,		8,		"Warlord",		
	810,	0,			4,		15,		"Warlord",			
	820,	0,			6,		20,		"Warlord",			
	830,	0,			8,		25,		"Warlord",				
	840,	0,			10,		30,		"Warlord",			
	850,	0,			13,		35,		"Warlord",			
	860,	0,			16,		40,		"Warlord",		
	870,	0,			19,		45,		"Warlord",		
	880,	0,			24,		50,		"Warlord"
	890,	0,			65,		55,		"Warlord",

;	
;---

;---
; Now the SPARTAN levels (1100 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	7200,	0,			8,		20,		"Pick-pocket",		10,				0

	DESCRIPTION	"Watch your pockets with this one."
	AUTO_MAX	115, 3800,  115, 1800,	
	MAGIC_RATIO	30
	HAND_RATIO	60
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
   	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
;these are the class levels	
    7201,	0,			1,		5,		"Pick-pocket"			
	7205,	0,			2,		8,		"Pick-pocket",		
	7210,	0,			4,		15,		"Pick-pocket",			
	7220,	0,			6,		20,		"Pick-pocket",			
	7230,	0,			8,		25,		"Pick-pocket",				
	7240,	0,			10,		30,		"Pick-pocket",			
	7250,	0,			13,		35,		"Pick-pocket",			
	7260,	0,			16,		40,		"Pick-pocket",		
	7270,	0,			19,		45,		"Pick-pocket",		
	7280,	0,			24,		50,		"Pick-pocket"
	7290,	0,			65,		55,		"Pick-pocket",

;
;	
;---

;---
; Now the DART levels (2200 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	2200,	0,			18,		0,		"Thief",		65,				0

	DESCRIPTION	"."
	HAND_RATIO 70
	MAGIC_RATIO 20
	AUTO_MAX	120, 5500,  110, 1900,	
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1
; the class levels
	2201,	0,			1,		1,		"Thief"			
	2205,	0,			2,		2,		"Thief",		
	2210,	0,			5,		4,		"Thief",			
	2220,	0,			8,		6,		"Thief",			
	2230,	0,			10,		8,		"Thief",				
	2240,	0,			12,		11,		"Thief",			
	2250,	0,			15,		15,		"Thief",			
	2260,	0,			20,		20,		"Thief",		
	2270,	0,			30,		25,		"Thief",		
	2280,	0,			50,		30,		"Thief"
	2290,	0,			65,		35,		"Thief",

;
;	
;---

;
;	
;---
; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	2500,	0,			18,		0,		"Killer",		10,				0,

	DESCRIPTION	"."
	HAND_RATIO 80
	MAGIC_RATIO 30
	AUTO_MAX	120, 6550,  111, 2150,
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1
; the class levels
	2501,	0,			1,		1,		"Killer"			
	2505,	0,			2,		2,		"Killer",		
	2510,	0,			5,		4,		"Killer",			
	2520,	0,			8,		6,		"Killer",			
	2530,	0,			10,		8,		"Killer",				
	2540,	0,			12,		11,		"Killer",			
	2550,	0,			15,		15,		"Killer",			
	2560,	0,			20,		20,		"Killer",		
	2570,	0,			30,		25,		"Killer",		
	2580,	0,			50,		30,		"Killer"
	2590,	0,			65,		35,		"Killer",

;
;	
;---
;
;---
; Now the DART levels (3000 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3000,	0,			18,		0,		"Assassin",		100,				0

	DESCRIPTION	"."
	HAND_RATIO 90
	MAGIC_RATIO 40
	AUTO_MAX	113, 8000,  123, 3700,
	START_SPELLS		622	
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1
; the class levels
	3001,	0,			1,		1,		"Assassin"			
	3005,	0,			2,		2,		"Assassin",		
	3010,	0,			5,		4,		"Assassin",			
	3020,	0,			8,		6,		"Assassin",			
	3030,	0,			10,		8,		"Assassin",				
	3040,	0,			12,		11,		"Assassin",			
	3050,	0,			15,		15,		"Assassin",			
	3060,	0,			20,		20,		"Assassin",		
	3070,	0,			30,		25,		"Assassin",		
	3080,	0,			50,		30,		"Assassin"
	3090,	0,			65,		35,		"Assassin",


;
;	
;---

;---
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	5300,	0,			18,		0,		"Cleric",		70,				1

	DESCRIPTION	"Only class That can heal."
	HAND_RATIO 60
	MAGIC_RATIO 40
	AUTO_MAX	118, 5540,  150, 2180,
	START_SPELLS	224, 223
   	START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	START_ELEMENT_PP    99999999,9999999999,999999999,99999999,99999999,99999999,99999999,999999999
    	MAX_ELEMENT_PP	    99999999,9999999999,999999999,99999999,99999999,99999999,99999999,999999999
; the class levels
	5301,	0,			1,		1,		"Cleric"			
	5305,	0,			2,		2,		"Cleric",		
	5310,	0,			5,		4,		"Cleric",			
	5320,	0,			8,		6,		"Cleric",			
	5330,	0,			10,		8,		"Cleric",				
	5340,	0,			12,		11,		"Cleric",			
	5350,	0,			15,		15,		"Cleric",			
	5360,	0,			20,		20,		"Cleric",		
	5370,	0,			30,		25,		"Cleric",		
	5380,	0,			50,		30,		"Cleric"
	5390,	0,			65,		35,		"Cleric",

;
;	
;---

;	
;---
; Now the DART levels (6500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	6500,	0,			18,		0,		"Priest",		1,				1

	DESCRIPTION	"."
	HAND_RATIO 50
	MAGIC_RATIO 50
	AUTO_MAX	129,6480 ,  150,2690 ,
	START_SPELLS	203, 204	
    	START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	START_ELEMENT_PP    999999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		99999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1	
; the class levels
	6501,	0,			1,		1,		"Priest"			
	6505,	0,			2,		2,		"Priest",		
	6510,	0,			5,		4,		"Priest",			
	6520,	0,			8,		6,		"Priest",			
	6530,	0,			10,		8,		"Priest",				
	6540,	0,			12,		11,		"Priest",			
	6550,	0,			15,		15,		"Priest",			
	6560,	0,			20,		20,		"Priest",		
	6570,	0,			30,		25,		"Priest",		
	6580,	0,			50,		30,		"Priest"
	6590,	0,			65,		35,		"Priest",

;
;	
;---

;---
; Now the DART levels (8100 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	8100,	0,			18,		0,		"Paladin",		30,				1

	DESCRIPTION	"."
	HAND_RATIO 40
	MAGIC_RATIO 60
	AUTO_MAX	150, 7000,  9999, 9999,
	START_SPELLS	205, 208
    	START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    	START_ELEMENT_PP    999999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		99999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1	
; the class levels
	8101,	0,			1,		1,		"Paladin"			
	8105,	0,			2,		2,		"Paladin",		
	8110,	0,			5,		4,		"Paladin",			
	8120,	0,			8,		6,		"Paladin",			
	8130,	0,			10,		8,		"Paladin",				
	8140,	0,			12,		11,		"Paladin",			
	8150,	0,			15,		15,		"Paladin",			
	8160,	0,			20,		20,		"Paladin",		
	8170,	0,			30,		25,		"Paladin",		
	8180,	0,			50,		30,		"Paladin"
	8190,	0,			65,		35,		"Paladin",

;
;	
;---
; First the Warrior levels (8200 + level #)
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1			2		3		4				5				6
;
; The class name (sword user, magic ratio of 0.. ergo hand ratio of 100.. preferred right-hand weapon is #1 (sword))
	2000,	0,			20,		0,		"Chaos Lord",   0,				1

	HAND_RATIO	100
    MAGIC_RATIO	100
    AUTO_MAX	9999, 9999,  9999, 9999, 		
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    99999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		99999999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS

; now the class level names.. note that since I used the AUTO_MAX command, the maxHP and maxMP values shown in this
; table are actually ignored.  If I weren't so lazy, I would change them all to 0.

	2001,	0,			1,		0,		"CHAOS LORD"
	2005,	0,			2,		0,		"CHAOS LORD"
	2010,	0,			5,		0,		"CHAOS LORD"
	2020,	0,			8,		10,		"CHAOS LORD"
	2030,	0,			10,		0,		"CHAOS LORD"
	2040,	0,			14,		10,		"CHAOS LORD"
	2050	0,			22,		0,		"CHAOS LORD"
	2060	0,			28,		20,		"CHAOS LORD"
	2070	0,			36,		0,		"CHAOS LORD"
	2080	0,			50,		20,		"CHAOS LORD"
	2090	0,			65,		0,		"CHAOS LORD"

;
;	
;---
; First the Warrior levels (8300 + level #)
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1			2		3		4				5				6
;
; The class name (Xyrist, magic ratio of 80.. ergo hand ratio of 100.. preferred right-hand weapon is #1 (sword))
	8300,	0,			20,		0,		"Angel",   60,				1

    HAND_RATIO	30
    MAGIC_RATIO	90
    AUTO_MAX	175,8500,  9999, 9999,
    START_SPELLS   214, 217, 620	 		
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    999999999,999999999,999999999,99999999,9999999999,9999999999,9999999999,99999999
    MAX_ELEMENT_PP	999999999,999999999,999999999,9999999999,999999999,9999999999,9999999999,99999999
    HIDDEN_CLASS 1			
    DESCRIPTION  "This being, can take on any shape possible, and is a very strong indavidual."

	8301,	0,			1,		0,		"Angel"
	8305,	0,			2,		0,		"Angel"
	8310,	0,			5,		0,		"Angel"
	8320,	0,			8,		10,		"Angel"
	8330,	0,			10,		0,		"Angel"
	8340,	0,			14,		10,		"Angel"
	8350	0,			22,		0,		"Angel"
	8360	0,			28,		20,		"Angel"
	8370	0,			36,		0,		"Angel"
	8380	0,			50,		20,		"Angel"
	8390	0,			65,		0,		"Angel"




; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1000,	0,			18,		2,		"Ghoul",			20,				2

	DESCRIPTION	"Extremly Hard to Level But Worth it."
	HAND_RATIO 30
	MAGIC_RATIO 30
	AUTO_MAX	120, 3700,  112, 1400,
	START_ITEMS	650, 660, 670, 690
	START_SPELLS 	101  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999	
; the class levels
	1001,	0,			2,		2,		"Ghoul"			
	1005,	0,			4,		3,		"Ghoul",		
	1010,	0,			6,		6,		"Ghoul",			
	1020,	0,			9,		9,		"Ghoul",			
	1030,	0,			12,		11,		"Ghoul",				
	1040,	0,			15,		16,		"Ghoul",			
	1050,	0,			20,		20,		"Ghoul",			
	1060,	0,			25,		22,		"Ghoul",		
	1070,	0,			32,		27,		"Ghoul",		
	1080,	0,			48,		32,		"Ghoul"
	1090,	0,			65,		40,		"Ghoul",
;
;	


;---

; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1100,	0,			18,		2,		"Werewolf",			20,				2

	DESCRIPTION	"."
	HAND_RATIO 40
	MAGIC_RATIO 40
	AUTO_MAX	120, 4700, 112, 1500,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	1101,	0,			2,		2,		"Werewolf"			
	1105,	0,			4,		3,		"Werewolf",		
	1110,	0,			6,		6,		"Werewolf",			
	1120,	0,			9,		9,		"Werewolf",			
	1130,	0,			12,		11,		"Werewolf",				
	1140,	0,			15,		16,		"Werewolf",			
	1150,	0,			20,		20,		"Werewolf",			
	1160,	0,			25,		22,		"Werewolf",		
	1170,	0,			32,		27,		"Werewolf",		
	1180,	0,			48,		32,		"Werewolf"
	1190,	0,			65,		40,		"Werewolf",
;
;	
;---



; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1200,	0,			18,		2,		"Vampire",			20,				2

	DESCRIPTION	"."
	HAND_RATIO 50
	MAGIC_RATIO 50
	AUTO_MAX	120, 5700,  112, 1800,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	1201,	0,			2,		2,		"Vampire"			
	1205,	0,			4,		3,		"Vampire",		
	1210,	0,			6,		6,		"Vampire",			
	1220,	0,			9,		9,		"Vampire",			
	1230,	0,			12,		11,		"Vampire",				
	1240,	0,			15,		16,		"Vampire",			
	1250,	0,			20,		20,		"Vampire",			
	1260,	0,			25,		22,		"Vampire",		
	1270,	0,			32,		27,		"Vampire",		
	1280,	0,			48,		32,		"Vampire"
	1290,	0,			65,		40,		"Vampire",
;
;	
;---



; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1300,	0,			18,		2,		"Demon",			20,				2

	DESCRIPTION	"."
	HAND_RATIO 70
	MAGIC_RATIO 70
	AUTO_MAX	120, 6700,  112, 2400,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	1301,	0,			2,		2,		"Demon"			
	1305,	0,			4,		3,		"Demon",		
	1310,	0,			6,		6,		"Demon",			
	1320,	0,			9,		9,		"Demon",			
	1330,	0,			12,		11,		"Demon",				
	1340,	0,			15,		16,		"Demon",			
	1350,	0,			20,		20,		"Demon",			
	1360,	0,			25,		22,		"Demon",		
	1370,	0,			32,		27,		"Demon",		
	1380,	0,			48,		32,		"Demon"
	1390,	0,			65,		40,		"Demon",
;
;	
;---


; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	6000,	0,			18,		2,		"Mage",			20,				1

	DESCRIPTION	"Practices The mystical arts."
	HAND_RATIO 0
	MAGIC_RATIO 100
	AUTO_MAX	120, 3700,  110, 1400, 
	START_SPELLS 	101 	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
; the class levels
	6001,	0,			2,		2,		"Mage"			
	6005,	0,			4,		3,		"Mage",		
	6010,	0,			6,		6,		"Mage",			
	6020,	0,			9,		9,		"Mage",			
	6030,	0,			12,		11,		"Mage",				
	6040,	0,			15,		16,		"Mage",			
	6050,	0,			20,		20,		"Mage",			
	6060,	0,			25,		22,		"Mage",		
	6070,	0,			32,		27,		"Mage",		
	6080,	0,			48,		32,		"Mage"
	6090,	0,			65,		40,		"Mage",
;
;	
;---



; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	6100,	0,			18,		2,		"Sorcerer",			20,				1

	DESCRIPTION	"."
	HAND_RATIO 5
	MAGIC_RATIO 100
	AUTO_MAX	120, 4700,  110, 1800,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	6101,	0,			2,		2,		"Sorcerer"			
	6105,	0,			4,		3,		"Sorcerer",		
	6110,	0,			6,		6,		"Sorcerer",			
	6120,	0,			9,		9,		"Sorcerer",			
	6130,	0,			12,		11,		"Sorcerer",				
	6140,	0,			15,		16,		"Sorcerer",			
	6150,	0,			20,		20,		"Sorcerer",			
	6160,	0,			25,		22,		"Sorcerer",		
	6170,	0,			32,		27,		"Sorcerer",		
	6180,	0,			48,		32,		"Sorcerer"
	6190,	0,			65,		40,		"Sorcerer",
;
;	
;---



; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	6200,	0,			18,		2,		"Wizard",			20,				1

	DESCRIPTION	"."
	HAND_RATIO 20
	MAGIC_RATIO 100
	AUTO_MAX	120, 5700,  110, 7400,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	6201,	0,			2,		2,		"Wizard"			
	6205,	0,			4,		3,		"Wizard",		
	6210,	0,			6,		6,		"Wizard",			
	6220,	0,			9,		9,		"Wizard",			
	6230,	0,			12,		11,		"Wizard",				
	6240,	0,			15,		16,		"Wizard",			
	6250,	0,			20,		20,		"Wizard",			
	6260,	0,			25,		22,		"Wizard",		
	6270,	0,			32,		27,		"Wizard",		
	6280,	0,			48,		32,		"Wizard"
	6290,	0,			65,		40,		"Wizard",
;
;	
;---


; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	6300,	0,			18,		2,		"BattleMage",			20,				1

	DESCRIPTION	"."
	HAND_RATIO 50
	MAGIC_RATIO 100
	START_SPELLS		621
	AUTO_MAX	120, 7200,  110, 8400,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	6301,	0,			2,		2,		"BattleMage"			
	6305,	0,			4,		3,		"BattleMage",		
	6310,	0,			6,		6,		"BattleMage",			
	6320,	0,			9,		9,		"BattleMage",			
	6330,	0,			12,		11,		"BattleMage",				
	6340,	0,			15,		16,		"BattleMage",			
	6350,	0,			20,		20,		"BattleMage",			
	6360,	0,			25,		22,		"BattleMage",		
	6370,	0,			32,		27,		"BattleMage",		
	6380,	0,			48,		32,		"BattleMage"
	6390,	0,			65,		40,		"BattleMage",
;
;	
;---


;---
; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1700,	0,			18,		0,		"Summoner",		10,				1,

	DESCRIPTION	"This Class Can summon Monsters  (will be very helpful in parties)."
	HAND_RATIO 30
	MAGIC_RATIO 70
	AUTO_MAX	100, 6550,  100, 3150,	
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
; the class levels
	1701,	0,			1,		1,		"Summoner"			
	1705,	0,			2,		2,		"Summoner",		
	1710,	0,			5,		4,		"Summoner",			
	1720,	0,			8,		6,		"Summoner",			
	1730,	0,			10,		8,		"Summoner",				
	1740,	0,			12,		11,		"Summoner",			
	1750,	0,			15,		15,		"Summoner",			
	1760,	0,			20,		20,		"Summoner",		
	1770,	0,			30,		25,		"Summoner",		
	1780,	0,			50,		30,		"Summoner"
	1790,	0,			65,		35,		"Summoner",

;
;	
;---
;
;---


;---

;
;---

;---
; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1800,	0,			18,		0,		"Goddess",		10,				0,

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 100
	AUTO_MAX	9999, 9999,  9999, 9999,
	START_SPELLS		623	
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    9999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		9999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 
; the class levels
	1801,	0,			1,		1,		"Goddess"			
	1805,	0,			2,		2,		"Goddess",		
	1810,	0,			5,		4,		"Goddess",			
	1820,	0,			8,		6,		"Goddess",			
	1830,	0,			10,		8,		"Goddess",				
	1840,	0,			12,		11,		"Goddess",			
	1850,	0,			15,		15,		"Goddess",			
	1860,	0,			20,		20,		"Goddess",		
	1870,	0,			30,		25,		"Goddess",		
	1880,	0,			50,		30,		"Goddess"
	1890,	0,			65,		35,		"Goddess",

;
;	
;---
;
;---

;---
; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1900,	0,			18,		0,		"God of Deception",		10,				0,

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 100
	AUTO_MAX	9999, 9999,  9999, 9999,
	START_SPELLS		623  	
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    9999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		9999999,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 
; the class levels
	1901,	0,			1,		1,		"God of Deception"			
	1905,	0,			2,		2,		"God of Deception",		
	1910,	0,			5,		4,		"God of Deception",			
	1920,	0,			8,		6,		"God of Deception",			
	1930,	0,			10,		8,		"God of Deception",				
	1940,	0,			12,		11,		"God of Deception",			
	1950,	0,			15,		15,		"God of Deception",			
	1960,	0,			20,		20,		"God of Deception",		
	1970,	0,			30,		25,		"God of Deception",		
	1980,	0,			50,		30,		"God of Deception"
	1990,	0,			65,		35,		"God of Deception",

;
;	
;---
;
;---


; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	1600,	0,			18,		0,		"Hardcore",		10,				0,

	DESCRIPTION	"You only have one chance if you die this char wont be used again (This class can not flee)"
	HAND_RATIO 100
	MAGIC_RATIO 100
	AUTO_MAX	100, 6550,  100, 3150,	
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
; the class levels
	1601,	0,			1,		1,		"Hardcore"			
	1605,	0,			2,		2,		"Hardcore",		
	1610,	0,			5,		4,		"Hardcore",			
	1620,	0,			8,		6,		"Hardcore",			
	1630,	0,			10,		8,		"Hardcore",				
	1640,	0,			12,		11,		"Hardcore",			
	1650,	0,			15,		15,		"Hardcore",			
	1660,	0,			20,		20,		"Hardcore",		
	1670,	0,			30,		25,		"Hardcore",		
	1680,	0,			50,		30,		"Hardcore"
	1690,	0,			65,		35,		"Hardcore",




;
;	
;---
;
;---


;---
; Now the SPIRIT levels (800 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3100,	0,			8,		20,		"King",		100,				0

	DESCRIPTION	"."
	HAND_RATIO 100
	MAGIC_RATIO 40
	START_ABILITY	255, 255, 255, 255, 255
	AUTO_MAX	115, 7400,  125, 3200,
     	START_HAND_PP  9999999,0,0,0,0,0,0,0
    MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1
; the class levels
	3101,	0,			1,		5,		"King"			
	3105,	0,			2,		8,		"King",		
	3110,	0,			4,		15,		"King",			
	3120,	0,			6,		20,		"King",			
	3130,	0,			8,		25,		"King",				
	3140,	0,			10,		30,		"King",			
	3150,	0,			13,		35,		"King",			
	3160,	0,			16,		40,		"King",		
	3170,	0,			19,		45,		"King",		
	3180,	0,			24,		50,		"King"
	3190,	0,			65,		55,		"King",

;	

; Now the DART levels (3000 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3200,	0,			18,		0,		"Ninja",		100,				0

	DESCRIPTION	"."
	HAND_RATIO 80
	MAGIC_RATIO 60
	AUTO_MAX	113, 8300,  123, 3700,
	START_ABILITY	255, 255, 255, 255, 255
    	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS 1
; the class levels
	3201,	0,			1,		1,		"Ninja"			
	3205,	0,			2,		2,		"Ninja",		
	3210,	0,			5,		4,		"Ninja",			
	3220,	0,			8,		6,		"Ninja",			
	3230,	0,			10,		8,		"Ninja",				
	3240,	0,			12,		11,		"Ninja",			
	3250,	0,			15,		15,		"Ninja",			
	3260,	0,			20,		20,		"Ninja",		
	3270,	0,			30,		25,		"Ninja",		
	3280,	0,			50,		30,		"Ninja"
	3290,	0,			65,		35,		"Ninja",

;
;

; First the Warrior levels (8300 + level #)
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1			2		3		4				5				6
;
; The class name (Xyrist, magic ratio of 80.. ergo hand ratio of 100.. preferred right-hand weapon is #1 (sword))
	3300,	0,			20,		0,		"God",   60,				1

    HAND_RATIO	30
    MAGIC_RATIO	95
    AUTO_MAX	175,8200,  9999, 9999,
    START_ABILITY 	255, 255, 255, 255, 255	 		
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    999999999,999999999,999999999,99999999,9999999999,9999999999,9999999999,99999999
    MAX_ELEMENT_PP	999999999,999999999,999999999,9999999999,999999999,9999999999,9999999999,99999999
    HIDDEN_CLASS 1			
    DESCRIPTION  "This being, can take on any shape possible, and is a very strong indavidual."

	3301,	0,			1,		0,		"God"
	3305,	0,			2,		0,		"God"
	3310,	0,			5,		0,		"God"
	3320,	0,			8,		10,		"God"
	3330,	0,			10,		0,		"God"
	3340,	0,			14,		10,		"God"
	3350	0,			22,		0,		"God"
	3360	0,			28,		20,		"God"
	3370	0,			36,		0,		"God"
	3380	0,			50,		20,		"God"
	3390	0,			65,		0,		"God"



;
;





; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3400,	0,			18,		2,		"Devil",			20,				2

	DESCRIPTION	"."
	HAND_RATIO 75
	MAGIC_RATIO 75
	AUTO_MAX	120, 7100,  112, 2400,
	START_ABILITY	255, 255, 255, 255, 255  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 40	
; the class levels
	3401,	0,			2,		2,		"Devil"			
	3405,	0,			4,		3,		"Devil",		
	3410,	0,			6,		6,		"Devil",			
	3420,	0,			9,		9,		"Devil",			
	3430,	0,			12,		11,		"Devil",				
	3440,	0,			15,		16,		"Devil",			
	3450,	0,			20,		20,		"Devil",			
	3460,	0,			25,		22,		"Devil",		
	3470,	0,			32,		27,		"Devil",		
	3480,	0,			48,		32,		"Devil"
	3490,	0,			65,		40,		"Devil",
;
;	
;---





; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3500,	0,			18,		2,		"Grand Wizard",			20,				1

	DESCRIPTION	"."
	HAND_RATIO 50
	MAGIC_RATIO 100
	START_ABILITY	255,255,255,255,255
	AUTO_MAX	120, 8000,  110, 8400,  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,0
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 40	
; the class levels
	3501,	0,			2,		2,		"Grand Wizard"			
	3505,	0,			4,		3,		"Grand Wizard",		
	3510,	0,			6,		6,		"Grand Wizard",			
	3520,	0,			9,		9,		"Grand Wizard",			
	3530,	0,			12,		11,		"Grand Wizard",				
	3540,	0,			15,		16,		"Grand Wizard",			
	3550,	0,			20,		20,		"Grand Wizard",			
	3560,	0,			25,		22,		"Grand Wizard",		
	3570,	0,			32,		27,		"Grand Wizard",		
	3580,	0,			48,		32,		"Grand Wizard"
	3590,	0,			65,		40,		"Grand Wizard",







;---
; Now the DART levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3600,	0,			18,		0,		"Grand Summoner",		10,				1,

	DESCRIPTION	"This Class Can summon Monsters  (will be very helpful in parties)."
	HAND_RATIO 30
	MAGIC_RATIO 90
	AUTO_MAX	100, 7000,  100, 3150,	
      	START_HAND_PP  9999999,0,0,0,0,0,0,0
    	MAX_HAND_PP    9999999,0,0,0,0,0,0,0
    	START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    	MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
	HIDDEN_CLASS
; the class levels
	3601,	0,			1,		1,		"Grand Summoner"			
	3605,	0,			2,		2,		"Grand Summoner",		
	3610,	0,			5,		4,		"Grand Summoner",			
	3620,	0,			8,		6,		"Grand Summoner",			
	3630,	0,			10,		8,		"Grand Summoner",				
	3640,	0,			12,		11,		"Grand Summoner",			
	3650,	0,			15,		15,		"Grand Summoner",			
	3660,	0,			20,		20,		"Grand Summoner",		
	3670,	0,			30,		25,		"Grand Summoner",		
	3680,	0,			50,		30,		"Grand Summoner"
	3690,	0,			65,		35,		"Grand Summoner",

;
;	







; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	3700,	0,			18,		2,		"Lord Of Deception",			20,				0

	DESCRIPTION	"."
	HAND_RATIO 90
	MAGIC_RATIO 90
	AUTO_MAX	120, 9000,  112, 9400,
	START_ABILITY	255, 255, 255, 255, 255  	
    START_HAND_PP  9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    MAX_HAND_PP    9999999,9999999,9999999,9999999,9999999,9999999,9999999,9999999
    START_ELEMENT_PP    0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    MAX_ELEMENT_PP		0,99999999999,99999999999,9999999999,9999999999,9999999999,9999999999,99999999999
    HIDDEN_CLASS 1	
; the class levels
	3701,	0,			2,		2,		"Lord Of Deception"			
	3705,	0,			4,		3,		"Lord Of Deception",		
	3710,	0,			6,		6,		"Lord Of Deception",			
	3720,	0,			9,		9,		"Lord Of Deception",			
	3730,	0,			12,		11,		"Lord Of Deception",				
	3740,	0,			15,		16,		"Lord Of Deception",			
	3750,	0,			20,		20,		"Lord Of Deception",			
	3760,	0,			25,		22,		"Lord Of Deception",		
	3770,	0,			32,		27,		"Lord Of Deception",		
	3780,	0,			48,		32,		"Lord Of Deception"
	3790,	0,			65,		40,		"Lord Of Deception",
;
;	
;---





















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