; WATER STONE
;----------
; water stone
SCENE 100 Door
	IF T12, @throne 
	ACTOR 1, "pile of bones", joshMiscellaneous, 22, 45,80
 		IF T11, @foundkey
	H: *searches the area*
	H: *finds a key in the pile of bones*
		GIVE T11
	H: *tries it in the lock*
		WAIT 5
	H: It doesn't work in this lock...
@foundkey
	IF T10 @otherkey
		GOTO @nokey
@otherkey
	H: *tries The other key*
	H: It Works!
		WAIT 5
		MOVE 1, 0,0,1
@throne
		BKGND "throne.jpg"
		IF T12, @nokey
		FIGHT 210
		IF LOSE, @nokey
	ACTOR 2, "Water Stone", KaosStones, 1, 50,50
		WAIT 5
	H: *grabs the stone*
		MOVE 2, 0,0,1
		GIVE T12
@nokey
END

;
;