;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1	2		3		4				5				6
;
	100,	0,			20,		0,		"Sword Gladiator",   10,				1

; Next the special commands for the sword-user class.  These come between line nn00 and line nn01
	DESCRIPTION	"Sword Gladiators follow the true gladiator side, and are noble to battle only with the sword."
	AUTO_MAX	20, 3759,  10, 1186,  20		
	MAGIC_RATIO	10
	HAND_RATIO	90		
;   	START_ABILITY str, wis, sta, agi, dex  
	START_ABILITY   10,  0,   5,   0,   5
;    	START_ELEMENT_PP 0,0,0,0,0,0,0,0
;    	MAX_ELEMENT_PP 0,0,0,0,0,0,0,0


; now the class level names.. note that since I used the AUTO_MAX command, the maxHP and maxMP values shown in this
; table are actually ignored.  If I weren't so lazy, I would change them all to 0.

	101,	0,			1,		0,		"Trainee"
	150,	0,			22,		0,		"Noble Gladiator"
	190,	0,			65,		0,		"Grand Master"
;
;-------------------------------------------------------------------------------------------------------------------------
;  CCLL	    ???			MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	200,	0,			15,		5,		"Magic Gladiator",		90,				2

	DESCRIPTION	"Magic gladiators use magic inside the ring to feeble thier foes and obliterate them, the follow a new gladiator style."
	AUTO_MAX	15, 3321,  10, 2184,  0	
	MAGIC_RATIO	85
	HAND_RATIO	15		
;   	START_ABILITY str, wis, sta, agi, dex  
	START_ABILITY   5,  10,   5,   0,   0


; the class level names for the magic-user class
	201,	0,			1,		2,		"Shaman"			
	250,	0,			18,		25,		"Noble Sorcerer",			
	290,	0,			55,		55,		"Deity",
;			
;-------------------------------------------------------------------------------------------------------------------------
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	300,	0,			18,		2,		"Ranged Gladiator",			40,				3

	DESCRIPTION	"A gladiator that uses cheap bows to range its foes, although weak against a mage, a ranged gladiator rules the arena."
	AUTO_MAX	20, 3656,  10, 1435,  5	
; 	MAGIC_RATIO	30
	HAND_RATIO	70		
;   	START_ABILITY str, wis, sta, agi, dex  
	START_ABILITY   5,  0,   5,   0,   10
;    	START_ELEMENT_PP 0,0,0,0,0,0,0,0
;    	MAX_ELEMENT_PP 0,0,0,0,0,0,0,0


; the class levels
	301,	0,			2,		2,		"Stringer"					
	350,	0,			20,		20,		"Noble Archer",			
	390,	0,			65,		40,		"Sharpeye"


#include hiddenclasses.txt
#include hiddenclasses2.txt

; Be sure to leave this comment or a blank line at the very end
