SCENE 7100 rome1, SCENE, "Boss Arena", 0,0
ACTOR 0, "Attendant", ronnie, 1,50,70
COMPARE #<bossarena>, 1
IF= @setbosses
0: Welcome to the boss arena.
0: Here, you can fight any boss that you've already beaten!
0: Simply left click (attack him) to begin!
0: If you right click, a menu will pop up.
0: You can see the stats that you have with that boss, or you can fight him.
0: Have fun!
SET bossarena, 1
SET alphawin, 0
SET deltawin, 0
SET wompaswin, 0
SET dannerwin, 0
SET gnomewin, 0
SET rosewin, 0
SET axlrosewin, 0
SET elsonwin, 0
SET alphalose, 0
SET deltalose, 0
SET wompaslose, 0
SET dannerlose, 0
SET gnomelose, 0
SET roselose, 0
SET axlroselose, 0
SET elsonlose, 0
@setbosses
GIVE L9999
GIVE M9999
@checkalpha
IF T21, @setalpha
@checkdelta
IF T32, @setdelta
@checkwompas
IF T45, @setwompas
@checkdanner
IF T52, @setdanner
@checkgnome
IF T62, @setgnome
@checkrose
IF T84, @setrose
@checkelson
IF T103, @setelson1
GOTO @normal
END

@setalpha
ACTOR 1, "Alpha", alpha, 1,20,30
GOTO @checkdelta
END

@setdelta
ACTOR 2, "Delta", darkwanderer, 1,50,30
GOTO @checkwompas
END

@setwompas
ACTOR 3, "Wompas Cat", danMisc, 1,80,30
GOTO @checkdanner
END

@setdanner
ACTOR 4, "Mr. Danner", danner, 1,20,60
GOTO @checkgnome
END

@setgnome
ACTOR 5, "Garden Gnomes", gardengnome, 1,80,60
GOTO @checkrose
END

@setrose
ACTOR 6, "Axl Rose", rose, 1,20,90
GOTO @checkelson
END

@setelson
ACTOR 7, "Elson", demon, 1,80,90
GOTO @normal
END

@normal
0: Click any monster you'd like to fight.
END

@cantafford
0: Sorry, but you don't have enough money to fight that boss.
END

@eventactorclick0
MENU "Fight Mini Bosses=@eventactorattack0","General Player Stats=@playerstats","Cancel=@end"
END

@playerstats
N: Times battled: #<batotal>
N: Times won: #<wintotal>
N: Times lost: #<losetotal>
END

@eventactorattack0
IF T46, @set3wompas
@checkulc
IF T51, @setulc
@checkspirits
IF T82, @setspirits
@checkrobbers
IF T721, @setrobbers
@asklesser
0: Would you like to fight one of these?
WAIT 1.4
MENU "#<menuchoice1>=@3wompascats","#<menuchoice2>=@chicken","#<menuchoice3>=@spirits","#<menuchoice4>=@robbers"
END

@set3wompas
SET menuchoice1, "Three Wompas Cats"
GOTO @checkulc

@setulc
SET menuchoice2, "Unusually Large Chicken"
GOTO @checkspirits

@setspirits
SET menuchoice3, "The Spirits"
GOTO @checkrobbers

@setrobbers
SET menuchoice4, "The Robbers"
GOTO @asklesser

@eventactorattack1
COMPARE #<num.hostGP>, 500
IF< @cantafford
0: Fighting Alpha will cost 500G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G500
GOTO @alpha
END

@eventactorclick1
MENU "Fight=@eventactorattack1","Times Won/Lost=@alphastats"
END

@alphastats
N: Times won: #<alphawin>
N: Times lost: #<alphalose>
END

@eventactorattack2
COMPARE #<num.hostGP>, 1000
IF< @cantafford
0: Fighting Delta will cost 1000G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G1000
WAIT 2
GOTO @delta
END

@eventactorclick2
MENU "Fight=@eventactorattack2","Times Won/Lost=@deltastats"
END

@deltastats
N: Times won: #<deltawin>
N: Times lost: #<deltalose>
END

@eventactorattack3
COMPARE #<num.hostGP>, 2000
IF< @cantafford
0: Fighting a Wompas Cat will cost 2000G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G2000
WAIT 2
GOTO @wompas
END

@eventactorclick3
MENU "Fight=@eventactorattack3","Times Won/Lost=@wompasstats"
END

@deltastats
N: Times won: #<wompaswin>
N: Times lost: #<wompaslose>
END

@eventactorattack4
COMPARE #<num.hostGP>, 4000
IF< @cantafford
0: Fighting Mr. Danner will cost 4000G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G4000
WAIT 2
GOTO @danner
END

@eventactorclick4
MENU "Fight=@eventactorattack4","Times Won/Lost=@dannerstats"
END

@dannerstats
N: Times won: #<dannerwin>
N: Times lost: #<dannerlose>
END

@eventactorattack5
COMPARE #<num.hostGP>, 8000
IF< @cantafford
0: Fighting the Garden Gnome Boss will cost 8000G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G8000
WAIT 2
GOTO @gnome
END

@eventactorclick5
MENU "Fight=@eventactorattack5","Times Won/Lost=@gnomestats"
END
@gnomestats
N: Times won: #<gnomewin>
N: Times lost: #<gnomelose>
END

@eventactorattack6
COMPARE #<num.hostGP>, 16000
IF< @cantafford
0: Fighting Axl Rose will cost 16000G, is this ok?
ASK 9999
IF Qn, @normal
0: Which would you like to fight?
WAIT 1
@rosebeginmenu
MENU "First Form=@startrose1","Second Form=@startrose2"
WAIT 1
GOTO @rosebeginmenu
END
@startrose1
TAKE G16000
0: Thanks, I'll start the scene now.
WAIT 2
GOTO @rose
END
@startrose2
TAKE G16000
0: Thanks, I'll start the scene now.
WAIT 2
GOTO @axlrose
END

@eventactorclick6
MENU "Fight=@eventactorattack6","Times Won/Lost for First Form=@rosestats","Times Won/Lost for Second Form=@axlrosestats"
END
@rosestats
N: Times won: #<rosewin>
N: Times lost: #<roselose>
END
@axlrosestats
N: Times won: #<axlrosewin>
N: Times lost: #<axlroselose>
END

@eventactorattack7
COMPARE #<num.hostGP>, 32000
IF< @cantafford
0: Fighting Elson will cost 32000G, is this ok?
ASK 9999
IF Qn, @normal
0: Thanks. I'll start the scene now.
TAKE G32000
WAIT 2
GOTO @elson
END

@eventactorclick7
MENU "Fight=@eventactorattack7","Times Won/Lost=@elsonstats"
END
@elsonstats
N: Times won: #<elsonwin>
N: Times lost: #<elsonlose>
END

@lostbattle
ADD batotal, 1
ADD losetotal, 1
COLOR 0
BKGND fight.jpg
ACTOR 0, "Attendant", ronnie, 1,50,70
ADD #<currentbattle>lose, 1
SET temp, "#<currentbattle>lose"
0: Oh, it appears that the boss was too powerful for you.
0: So far, you've been killed *#<temp> times by this monster!
0: Well, feel free to try again anytime!
WAIT 1
goto SCENE 7100
END

@wonbattle
ADD batotal, 1
ADD wintotal, 1
COLOR 0
BKGND fight.jpg
ACTOR 0, "Attendant", ronnie, 1,50,70
ADD #<currentbattle>win, 1
0: Congradulations, you've won!
SET temp, "#<currentbattle>win"
0: That brings your amount of times you killed this boss to *#<temp>.
COMPARE *#<temp>, 15
IF= @give#<currentbattle>figurine
@wonbattlefinish
0: Please try again soon!
GOTO @setbosses
END

@give3wompasfigurine
GOTO @wonbattlefinish

@givespiritsfigurine
GOTO @wonbattlefinish

@giveulcfigurine
GOTO @wonbattlefinish

@givealphafigurine
0: Here, please have this figurine for your house!
GIVE I578
GOTO @wonbattlefinish

@givedeltafigurine
0: Here, please have this figurine for your house!
GIVE I579
GOTO @wonbattlefinish

@givewompascatfigurine
0: Here, please have this figurine for your house!
GIVE I580
GOTO @wonbattlefinish

@givedannerfigurine
0: Here, please have this figurine for your house!
GIVE I581
GOTO @wonbattlefinish

@givegnomefigurine
0: Here, please have this figurine for your house!
GIVE I582
GOTO @wonbattlefinish

@giverosefigurine
@giveaxlrosefigurine
0: Here, please have this figurine for your house!
GIVE I583
GOTO @wonbattlefinish

@giveelsonfigurine
0: Here, please have this figurine for your house!
GIVE I584
GOTO @wonbattlefinish


;-----------------------------------------------------------------
;
; THE THREE WOMPAS CATS
;
;-----------------------------------------------------------------


@3wompascats
	MUSIC sitae2.mid
	SET currentbattle, "3wompas"
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	ACTOR 1, "Mayor", ronnie, 1,95,75
	FACE 1,4
	BKGND manzemaze.jpg
	SOUND meow.wav
	WAIT 0.5
	SOUND meow.wav
	WAIT 0.5
	SOUND meow.wav
	WAIT 1.5
	1: Oh crap..
	1: This is NOT good..
	1: We can either run or finish them all off here.
	1: They'll be here any second, now..
	COUNTDOWN 6
	WAIT 6
	SOUND meow.wav
	WAIT 0.5
	SOUND meow.wav
	WAIT 0.5
	SOUND meow.wav
	WAIT 0.5
	1: HERE THEY COME! GET READY TO FIGHT!
	WAIT 0.5
	MOVE 1,-10,-10,1
	MUSIC wompas.mid
	FIGHT 208,208,208
	IF WIN, @3wompaswin
	1: I knew this would happen..
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

@3wompaswin
	MUSIC sitae2.mid
	1: We won!
	MOVE 1,95,75,1
	1: Well, I guess that's that!
	1: Thanks for the help!
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; UNUSUALLY LARGE CHICKEN
;
;-----------------------------------------------------------------

@chicken
	BKGND manzemaze.jpg
	MUSIC mountains.mid
	SET currentbattle, "ulc"
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	ACTOR 1, "Unusually Large Chicken", other_large, 3, 35, 75
	WAIT 1.5
	1: Bwaak!
	SOUND flee.wav
	SEL 1
	POSE 4
	WAIT 0.9
	MOVE 1,-100,-100,1
	MUSIC chicken.mid
	FIGHT 209
	IF WIN, @win
	MOVE 1,35,75,1
	1: Bwaak!
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

@win
	MUSIC mountains.mid
	1: Bwaaak....
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END


;-----------------------------------------------------------------
;
; THE SPIRITS
;
;-----------------------------------------------------------------

@spirits
	SET currentbattle, spirits
	MUSIC vendetta1.mid
	BKGND alter.jpg
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	WAIT 2
@spiritsmenu
	MENU "Alpha=@alphaspirit","Delta=@deltaspirit","Wompas Cat=@wcspirit","Mr. Danner=@mdspirit","Garden Gnome Boss=@gnomespirit","Gabonasian Guard","ggspirit"
	WAIT 1.5
	GOTO @spiritsmenu
END

@alphaspirit
MUSIC ucbattle.mid
ACTOR 1, "Alpha's Spirit", alpha, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 302
IF WIN, @alphaspiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@alphaspiritwin
MUSIC vendetta1.mid
N: Alpha's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

@deltaspirit
MUSIC ucbattle.mid
ACTOR 1, "Delta's Spirit", darkwanderer, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 303
IF WIN, @deltaspiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@deltaspiritwin
MUSIC vendetta1.mid
N: Delta's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

@wcspirit
MUSIC ucbattle.mid
ACTOR 1, "Wompas Cat's Spirit", other_large, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 304
IF WIN @wompasspiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@wompasspiritwin
MUSIC vendetta1.mid
N: The Wompas Cat's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

@mdspirit
MUSIC ucbattle.mid
ACTOR 1, "Mr. Danner's Spirit", danner, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 305
IF WIN @dannerspiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@dannerspiritwin
MUSIC vendetta1.mid
N: Mr. Danner's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

@gnomespirit
MUSIC ucbattle.mid
ACTOR 1, "Garden Gnome's Spirit", gardengnome, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 306
IF WIN @gnomespiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@gnomespiritwin
MUSIC vendetta1.mid
N: The Garden Gnome's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

@ggspirit
MUSIC ucbattle.mid
ACTOR 1, "Gabonasian's Spirit", guards, 1,30,70,23
WAIT 2
MOVE 1,-100,-100,1
FIGHT 307
IF WIN @gabonasianspiritwin
MOVE 1,30,70,1
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@gabonasianspiritwin
MUSIC vendetta1.mid
N: The Gabonasian's spirit has been freed.
WAIT 2
GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; ALPHA
;
;-----------------------------------------------------------------


@alpha
	SET currentbattle, "alpha"
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	BKGND alphafight.jpg
	ACTOR	1,	"Alpha", alpha, 1, 25, 90
	MUSIC alpha.mid
	LOCK 1
	H: You are Alpha, no doubt. What is your scheme all about?
	SOUND alpha1.wav
	1: I am here on orders from my master to bring destruction and certain disaster!
	WAIT 3
	MOVE	1,	-100,	-100,1
	MUSIC alphafight2.mid
	FIGHT 202
	IF WIN, @alphawon
	MUSIC alpha.mid
	1: I won the fight. Now you are indeed in a horrible plight.
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	GOTO @lostbattle
END

@alphawon
	MOVE 1,25,90,1
	MUSIC alpha.mid
	1: I have been defeated!
	1: This is impossible! You must have cheated!
	WAIT 1
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 13
	WAIT 0.3
	COLOR 0
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; DELTA
;
;-----------------------------------------------------------------


@delta
	SET currentbattle, "delta"
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	MUSIC delta1
	BKGND delta2
	ACTOR	1,	"Delta", Wandshop,	1,25,90
	' Well, it looks like you made it...
	' Welcome, %1, I know why you came here, and there can be no way for me to let you pass...
	' Just as I destroyed Erson, I'll destroy you!
	' It's too bad, really!
	' That's one hero less in the world!
	' I will NOT fail master Omega!
	MOVE 1,-20,90,1
	MUSIC Delta.mid
	FIGHT2 207
	IF WIN, @deltawin
	1: AHAHAHAHA!
	WAIT 1
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

@deltawin
	MUSIC delta1
	' How... could... this... be...
	' I can't fail master Omega!
	' NOOOOOOOOOOOO!!!!!!!
	WAIT 1
	MOVE 1,-100,-100,1
	WAIT 1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; WOMPAS CAT
;
;-----------------------------------------------------------------



@wompas
	SET currentbattle, "wompascat"
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	MUSIC	sitae2
	BKGND manzemaze
	ACTOR	1,	"Mayor", ronnie, 1, 95, 75
	ACTOR 	2,	"Ruffles", other, 5, -10, 75
	ACTOR	3,	"???", abcd,	1,-5,75
	ACTOR	4,	"Wompas Cat", other_large, 1,-15,65
	MOVE  1,85,75
	3: Bark! Bark!
	1: There it is! It's that noise!
	3: Grr..
	1: That's..! No, it couldn't be.
	1: Ruffles? Is that you, boy?
	MOVE 2,36,75
	WAIT 3
	2: Bark!
	1: Ruffles! What were you doing down here?
	MOVE 1, 40, 75
	WAIT 2.5
	SOUND meow.wav
	H: Uhh.. that doesn't sound too good..
	1: *pays no attention* Ruffly Tuffly..
	H: *sigh* GET UP HERE!
	1: Huh?
	WAIT 1.5
	SOUND meow.wav
	WAIT 0.7
	1: Bah! What was that?
	H: I don't know.. but it's coming this way!
	1: What the.. oh crap..
	MOVE 4,20,65
	WAIT 3
	SOUND meow.wav
	SEL 4
	POSE 2
	4: Meeeroow!
	1: Ahhh!!
	H: Ahhh!!
	2: *wimper* Eep! Eep!
	MOVE 2, 120, 50,2
	WAIT 4
	MOVE 1,-100,-100,1
	MOVE 4,-100,-100,1
	MUSIC wompas.mid
	FIGHT2 208
	IF WIN, @wcwon
	1: We lost..
	MOVE 1,95,75,1
	MOVE 2,90,60
	MOVE 4,20,65,1
	2: *wimper*
	H: Oww!
	4: Meeeroow!
	SOUND meow.wav
	1: Time to head back, I guess..
	2: Grr.. bark! Bark!
	1: Come on, Ruffles!
	2: Bark!
	1: Oh well, we'll just come back to get him later..
	WAIT 2.5
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 4,-100,-100,1
	GOTO @lostbattle
END

@wcwon
	GIVE L9999
	GIVE M9999
	1: We win!
	MOVE 2, 90, 60
	2: Arf!
	H: Hey look! A shard!
	H: Yoink!
	H: What's this? A note?
	WAIT 1
	N: So... you got another shard, eh?
	N: Don't get too confident yet! I 
	N: still possess three of the shards!
	N: There is no way for you to win!
	N:    - Omega
	WAIT 4
	H: Hmm.. I should go tell the guy in Manze about this..
	1: Let's get back to Sitae!
	WAIT 2.5
	MOVE 2,-100,-100,1
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; MR. DANNER
;
;-----------------------------------------------------------------

@danner
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	SET currentbattle, "danner"
	BKGND filler.jpg
	THEME	0
	MUSIC omega.mid
	ACTOR	1,	"O...mega?", danner, 6, 20, 85
	H: O..mega?
	WAIT 2
	BKGND white.jpg
	SOUND lightning.wav
	WAIT 0.1
	BKGND filler.jpg
	WAIT 1.4
	BKGND white.jpg
	SOUND lightning.wav
	WAIT 0.1
	BKGND filler.jpg
	WAIT 0.5
	BKGND white.jpg
	SOUND lightning.wav
	WAIT 1
	BKGND mountaintop.jpg
	ACTOR 1,	"Mr. Danner", danner, 5, 20, 85
	MUSIC danner1.mid
	1: *brbrbrbrbr* I'm Mr. Danner.
	SOUND danner1.wav
	H: Hey! You're not Omega!
	1: I want *brbrbrbrbr* I want chicken.
	SOUND danner2.wav
	1: You have chicken!
	1: Give it to me!
	WAIT 0.5
	N: Mr. Danner snags the chicken!
	SEL 1
	POSE 1
	1: Chicken!
	1: *brbrbrbrbr* This is *brbrbrbr* this is bad chicken.
	1: *brbrbrbrbr* Attack!
	SOUND danner3.wav
	MOVE 1,-100,-100,1
	MUSIC danner2.mid
	FIGHT 210
	IF WIN, @dannerwin
	MUSIC danner1.mid
	1: *brbrbrbrbr* I win!
	WAIT 2
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

@dannerwin
	MUSIC danner1.mid
	1: *brbrbrbrbr* I'm dead...
	WAIT 2
	N: In a layer of fat, you found a shard!
	WAIT 1
	H: Alright! Just a few more to go!
	H: Well, back to Ulamo, I guess...
	WAIT 3
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; GARDEN GNOMES
;
;-----------------------------------------------------------------

@gnome
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	SET currentbattle, "gnome"
	MUSIC gnome.mid
	BKGND farmhouse.jpg
	ACTOR 1, "Farmer", farmer, 3,50,80
	ACTOR 2, "Garden Gnome", gardengnome, 1,30,80
	ACTOR 3, "Garden Gnome", gardengnome, 2,70,40
	ACTOR 4, "Garden Gnome", gardengnome, 4,60,90
	1: HELP! GARDEN GNOMES!
	2: Mwehehehe!
	3: Mwahahaha!
	4: Blahahaha!
	1: You'd better stomp 'em before they stomp you!
	2: D-
	3: -I-
	4: -E!
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	1: Look out! Here they come!
	WAIT 1
	MOVE 1,-100,-100,1
	FIGHT2 211,211,211
	IF WIN @gnomefight2
	MUSIC gnome.mid
	GOTO @gnomelose
END

@gnomefight2
MOVE 1,50,80,1
1: Whoa! There's some big ones in there!
WAIT 1
MOVE 1,-100,-100,1
FIGHT2 211,212,211,212
IF WIN, @gnomefight3
MUSIC gnome.mid
GOTO @gnomelose
END

@gnomefight3
MOVE 1,50,80,1
1: Quick! Kill their leader!
WAIT 1
MOVE 1,-100,-100,1
FIGHT2 212,213,212
IF WIN, @over
MUSIC gnome.mid
GOTO @gnomelose
END

@over
MOVE 1,50,80,1
	MUSIC gnome.mid
	1: That was quite a show you put on back there.
	1: And look, there was a shard on the boss.
	1: Well, thank you for all your help.
	1: I will tell Axl that you have helped me. You may now go back to him.
	WAIT 5
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

@gnomelose
	ACTOR 2, "Garden Gnome", gardengnome, 1,30,80
	ACTOR 3, "Garden Gnome", gardengnome, 2,70,40
	ACTOR 4, "Garden Gnome", gardengnome, 4,60,90
	2: Mwehehehe!
	3: Mwahahaha!
	4: Blahahaha!
	2: We win!
	WAIT 1.5
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	GOTO @lostbattle
END

;-----------------------------------------------------------------
;
; ROSE
;
;-----------------------------------------------------------------

@rose
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	SET currentbattle, "rose"
	BKGND hiddenlake1
	MUSIC mountains4.mid
	ACTOR 1, "Rose", rose, 1,30,90
	1: Welcome. I see you've come.
	H: You.. I feel as if I have seen you before...
	1: I have the last shard. It's right across this lake.
	1: Beat me, and I shall surrender the boots of water walking.
	1: Lose, and you shall never see Axl again!
	H: Very well... I cannot lose.
	1: Before we begin, do you have any questions you would like to ask me?
	@rosemenu
	MENU "Who are you?=@ask1" "What is Omega's plan?=@ask2" "Where are the Gabonasian people?=@ask3" "Why is Omega not attacking in person?=@ask4" "What is Vendetta?=@ask5" "I'm done talking. Defend yourself.=@fight"
	GOTO @rosemenu
END

@ask1
	H: Who are you?
	1: I am Omega's right hand man.
	1: I am responsible for every hardship you've faced, along with the revival of Omega.
	1: I was called by him many a day ago, and made his servent.
	1: He promises me anything I desire when we have concquered all.
	1: Any more questions?
	WAIT 0.5
	GOTO @menu
END

@ask2
	H: What is Omega's plan?
	1: Omega seeks to destroy all that is good, and replace it with his own minions.
	1: There is nothing that can stop Omega, even the gods.
	1: First, though, he must recover. Even in the state he is in, though, he can destroy anything, as he has shown with Erson.
	1: Any more questions?
	WAIT 0.5
	GOTO @menu
END

@ask3
	H: Where are the Gabonasian people?
	1: They have been banished by Omega, never to return.
	1: The only way for them to come back is by Omega's soul being shattered, of which there is no chance of happening.
	1: They once thought themselves invincible, and lost their people because of it.
	1: Any more questions?
	WAIT 0.5
	GOTO @menu
END

@ask4
	H: Why is Omega not attacking in person?
	1: Omega is still weak, and he can't exert strengh into destruction until he has reginerated enough health.
	1: It will not be long, though, until he has become entirely revived, and then not even the gods will be able to stop him.
	1: Any more questions?
	WAIT 0.5
	GOTO @menu
END

@ask5
	H: What is Vendetta?
	1: Vendetta is where Omega was kept during his banishment from the mortal world and where he still slumbers to regain his strengh.
	1: Soon though, he will awaken and smite all.
	1: Any more questions?
	WAIT 0.5
	GOTO @menu
END

@fight
	H: I'm done talking. Defend yourself.
	1: So be it. Prepare to die, %2!!
	WAIT 2
	MOVE 1,-100,-100,1
	FIGHT 214
	IF WIN, @rosewin
	MOVE 1,30,90,1
	MUSIC mountains4.mid
	1: You are no match for me.
	1: Begone, now!
	WAIT 2
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

@rosewin
	MUSIC mountains4.mid
	MOVE 1,30,90,1
	1: Ugg.. you've won this round...
	1: I will see you at Vendetta!
	MOVE 1,-100,90,2
	H: Looks like he's left his boots...
	WAIT 2
	N: *Got Boots of Water Walking!*
	H: Okay, so now I just need to walk over the water and get the shard...
	H: Here we go...
	WAIT 1.5
	MOVE 1,-100,-100,1
	GOTO @wonbattle
END

;-----------------------------------------------------------------
;
; AXL ROSE
;
;-----------------------------------------------------------------

@axlrose
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
BKGND ic
SET currentbattle, "axlrose"
MUSIC omega.mid
ACTOR 1, "Rose", rose, 1,30,60
ACTOR 2, "Omega", mirror, 1,20,80
1: Welcome, %1. 
2: So, you have finally found me.
2: You have no chance to survive, make your time.
H: What you say?
2: I said that I am fully regenerated in health.
2: Now, not even the GODS can save you!
2: Prepare to DIE %1!!!
2: Axl, attack!
1: Yes, Omega.
H: Axl....?
1: I, as king of Manze, shall smite you!
WAIT 3
MOVE 1,-100,-100,1
MOVE 2,-100,-100,1
MUSIC rose.mid
FIGHT2 215
MOVE 2,20,80,1
IF WIN @axlrosewin
MOVE 1,30,60,1
2: Good, Axl.
2: %1! Do not dare return until you can win!
WAIT 4
GOTO @lostbattle
MOVE 1,-100,-100,1
MOVE 2,-100,-100,1
END

@axlrosewin
ACTOR 1, "Axl Rose", rose, 1,30,60
MUSIC omega.mid
1: Uhh... UGG!!!
H: So... you were the king...
1: Yes... and my intention was to follow Omega until he was regenerated.
1: Now, my purpose is over! Manze shall fall, as will Sitae! Just watch, %2!
2: Pathetic fool. You are useless to me now! Begone!
1: OMEGA!!!!!!!!!!!!!!........
WAIT 3
MOVE 1,-100,-100,1
2: Now, %1, you know who Rose was.
2: But still, you do not know me, do you?
2: Good luck on finding out.
2: So, you still wish to battle me? Very well then.
2: Die, fool.
WAIT 2
GOTO @wonbattle
MOVE 1,-100,-100,1
MOVE 2,-100,-100,1
END

;-----------------------------------------------------------------
;
; ELSON
;
;-----------------------------------------------------------------

@elson
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
	BKGND ozzyshrine
	MUSIC euphund
	SET currentbattle, "elson"
	ACTOR 1, "Osbornius", invis, 4,50,50
	1: Welcome, %1. I have heard that you were coming.
	1: You wish to have Omegian Equipment, correct?
	1: I have a piece, but you must fight Elson to prove you deserve it.
	1: Are you ready? Here it goes.
	MUSIC elson.mid
	FIGHT 217, 418, 418
	IF LOSE, @elsonlose
	MUSIC euphund
	1: Yes, you are truely worthy of being the hero.
	1: You rightfully deserve this, the Omegian Sword!
	1: It is out of power right now, and Ulrius is the only one who can charge it up.
	1: Why don't you go and see what he can do?
	1: Farewell, %1! Good luck!
	H: Thank you, Osbornius!
	H: I suppose I should visit Ulrius... he's still on the port, right?
	WAIT 3
	GOTO @wonbattle
	MOVE 1,-100,-100,1
END

@elsonlose
	1: You are pathetic.
	1: Leave. Do not come back until you are worthy of being the hero.
	WAIT 5
	MOVE 1,-100,-100,1
	GOTO @lostbattle
END

;----------------------------------------------------------------------
;THE ROBBERS
;----------------------------------------------------------------------

@robbers
	MOVE 0,-100,-100,1
	MOVE 1,-100,-100,1
	MOVE 2,-100,-100,1
	MOVE 3,-100,-100,1
	MOVE 4,-100,-100,1
	MOVE 5,-100,-100,1
	MOVE 6,-100,-100,1
	MOVE 7,-100,-100,1
BKGND fight.jpg
ACTOR 1, "Goldsmith", ronnie, 1,20,80
ACTOR 2, "Robber", robber, 1,50,90
ACTOR 3, "Robber", robber, 4,40,70
SET currentbattle, "robbers"
2: Yeah, thanks for the money!
3: We really appreciate it!
1: Wait! Wait! Don't leave!
2: Yeah, so long suckers!
3: See ya!
H: Hold it right there!
2: *gasp* It's %1!
3: %1? Who is that?!
H: Put down that lot -o- money!
3: Never! You'll have to fight us for it!
2: Hey, hey, you don't know who that guy is...
H: Very well then! Prepare to die!
WAIT 1
MOVE 1,-100,-100,1
MOVE 2,-100,-100,1
MOVE 3,-100,-100,1
FIGHT 511,511
MOVE 1,20,80,1
IF WIN, @robwin
MOVE 2,50,90,1
MOVE 3,40,70,1
3: Ehehe, we showed you!
2: Yea, and we'll be takin' this money here with us!
2: So long!
BKGND black.jpg
WAIT 0.5
MOVE 2,-100,-100,1
MOVE 3,-100,-100,1
WAIT 0.5
BKGND fight.jpg
1: Oh no! They took one fifth of the money in the bank!
1: I suppose it is back to business, just with less gold!
1: Hahahahaha...
WAIT 2
MOVE 1,-100,-100,1
GOTO @lostbattle
END

@robwin
MOVE 2,50,90,1
MOVE 3,40,70,1
SEL 2
POSE 3
SEL 3
POSE 3
3: Ugg...
2: Agg...
2: I tried to warn you...
3: ...
2: ...
1: Thank you, %1!
GOTO @wonbattle
END