; a-row
ACTOR 0, "", orb2, 1,36,40 ;1
ACTOR 1, "", orb2, 1,46,40 ;2
ACTOR 2, "", orb2, 1,56,40 ;3
ACTOR 3, "", orb2, 1,66,40 ;4
; b-row
ACTOR 4, "", orb2, 1,36,50 ;1
ACTOR 5, "", orb2, 1,46,50 ;2
ACTOR 6, "", orb2, 1,56,50 ;3
ACTOR 7, "", orb2, 1,66,50 ;4
; c-row
ACTOR 8, "", orb2, 1,36,60 ;1
ACTOR 9, "", orb2, 1,46,60 ;2
ACTOR 10, "", orb2, 1,56,60 ;3
ACTOR 11, "", orb2, 1,66,60 ;4
; d-row
ACTOR 12, "", orb2, 1,36,70 ;1
ACTOR 13, "", orb2, 1,46,70 ;2
ACTOR 14, "", orb2, 1,56,70 ;3
ACTOR 15, "", orb2, 1,66,70 ;4
SET totalorb, 0
SET a1, 1
SET a2, 1
SET a3, 1
SET a4, 1
SET b1, 1
SET b2, 1
SET b3, 1
SET b4, 1
SET c1, 1
SET c2, 1
SET c3, 1
SET c4, 1
SET d1, 1
SET d2, 1
SET d3, 1
SET d4, 1
SET 2a1, 2
SET 2a2, 2 
SET 2a3, 2 
SET 2a4, 2
SET 2b1, 2 
SET 2b2, 2 
SET 2b3, 2 
SET 2b4, 2 
SET 2c1, 2 
SET 2c2, 2 
SET 2c3, 2 
SET 2c4, 2 
SET 2d1, 2 
SET 2d2, 2 
SET 2d3, 2
SET 2d4, 2
END

; o, o, o, o
; o, o, o, o
; o, o, o, o
; o, o, o, o

; a1,a2,a3,a4
; b1,b2,b3,b4
; c1,c2,c3,c4
; d1,d2,d3,d4


@eventactorclick0
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a1, #<2a1>
SET a2, #<2a2>
SET b1, #<2b1>
SEL 0
POSE #<a1>
SEL 1
POSE #<a2>
SEL 4
POSE #<b1>
COMPARE #<a1>, 1
IF= @0a1
SET 2a1, 1
COMPARE #<a2>, 1
IF= @0a2
SET 2a2, 1
COMPARE #<b1>, 1
IF= @0b1
SET 2b1, 1
END

@0a1
SET 2a1, 2
COMPARE #<a2>, 1
IF= @0a2
SET 2a2, 1
COMPARE #<b1>, 1
IF= @0b1
SET 2b1, 1
END


@0a2
SET 2a2, 2
COMPARE #<b1>, 1
IF= @0b1
SET 2b1, 1
END

@0b1
SET 2b1, 2
END


@eventactorclick1
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a1, #<2a1>
SET a2, #<2a2>
SET a3, #<2a3>
SET b2, #<2b2>
SEL 0
POSE #<a1>
SEL 1
POSE #<a2>
SEL 2
POSE #<a3>
SEL 5
POSE #<b2>
COMPARE #<a1>, 1
IF= @1a1
SET 2a1, 1
COMPARE #<a2>, 1
IF= @1a2
SET 2a2, 1
COMPARE #<a3>, 1
IF= @1a3
SET 2a3, 1
COMPARE #<b2>, 1
IF= @1b2
SET 2b2, 1
END

@1a1
SET 2a1, 2
COMPARE #<a2>, 1
IF= @1a2
SET 2a2, 1
COMPARE #<a3>, 1
IF= @1a3
SET 2a3, 1
COMPARE #<b2>, 1
IF= @1b2
SET 2b2, 1
END

@1a2
SET 2a2, 2
COMPARE #<a3>, 1
IF= @1a3
SET 2a3, 1
COMPARE #<b2>, 1
IF= @1b2
SET 2b2, 1
END

@1a3
SET 2a3, 2
COMPARE #<b2>, 1
IF= @1b2
SET 2b2, 1
END

@1b2
SET 2b2, 2
END



@eventactorclick2
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a2, #<2a2>
SET a3, #<2a3>
SET a4, #<2a4>
SET b3, #<2b3>
SEL 1
POSE #<a2>
SEL 2
POSE #<a3>
SEL 3
POSE #<a4>
SEL 6
POSE #<b3>
COMPARE #<a2>, 1
IF= @2a2
SET 2a2, 1
COMPARE #<a3>, 1
IF= @2a3
SET 2a3, 1
COMPARE #<a4>, 1
IF= @2a4
SET 2a4, 1
COMPARE #<b3>, 1
IF= @2b3
SET 2b3, 1
END

@2a2
SET 2a2, 2
COMPARE #<a3>, 1
IF= @2a3
SET 2a3, 1
COMPARE #<a4>, 1
IF= @2a4
SET 2a4, 1
COMPARE #<b3>, 1
IF= @2b3
SET 2b3, 1
END

@2a3
SET 2a3, 2
COMPARE #<a4>, 1
IF= @2a4
SET 2a4, 1
COMPARE #<b3>, 1
IF= @2b3
SET 2b3, 1
END

@2a4
SET 2a4, 2
COMPARE #<b3>, 1
IF= @2b3
SET 2b3, 1
END

@2b3
SET 2b3, 2
END

@eventactorclick3
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a3, #<2a3>
SET a4, #<2a4>
SET b4, #<2b4>
SEL 2
POSE #<a3>
SEL 3
POSE #<a4>
SEL 7
POSE #<b4>
COMPARE #<a3>, 1
IF= @3a3
SET 2a3, 1
COMPARE #<a4>, 1
IF= @3a4
SET 2a4, 1
COMPARE #<b4>, 1
IF= @3b4
SET 2b4, 1
END

@3a3
SET 2a3, 2
COMPARE #<a4>, 1
IF= @3a4
SET 2a4, 1
COMPARE #<b4>, 1
IF= @3b4
SET 2b4, 1
END

@3a4
SET 2a4, 2
COMPARE #<b4>, 1
IF= @3b4
SET 2b4, 1
END

@3b4
SET 2b4, 2
END

; 0, 1, 2, 3
; 4, 5, 6, 7
; 8, 9, 10,11
; 12,13,14,15

; a1,a2,a3,a4
; b1,b2,b3,b4
; c1,c2,c3,c4
; d1,d2,d3,d4

@eventactorclick4
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a1, #<2a1>
SET b1, #<2b1>
SET b2, #<2b2>
SET c1, #<2c1>
SEL 0
POSE #<a1>
SEL 4
POSE #<b1>
SEL 5
POSE #<b2>
SEL 8
POSE #<c1>
COMPARE #<a1>, 1
IF= @4a1
SET 2a1, 1
COMPARE #<b1>, 1
IF= @4b1
SET 2b1, 1
COMPARE #<b2>, 1
IF= @4b2
SET 2b2, 1
COMPARE #<c1>, 1
IF= @4c1
SET 2c1, 1
END

@4a1
SET 2a1, 2
COMPARE #<b1>, 1
IF= @4b1
SET 2b1, 1
COMPARE #<b2>, 1
IF= @4b2
SET 2b2, 1
COMPARE #<c1>, 1
IF= @4c1
SET 2c1, 1
END

@4b1
SET 2b1, 2
COMPARE #<b2>, 1
IF= @4b2
SET 2b2, 1
COMPARE #<c1>, 1
IF= @4c1
SET 2c1, 1
END

@4b2
SET 2b2, 2
COMPARE #<c1>, 1
IF= @4c1
SET 2c1, 1
END

@4c1
SET 2c1, 2
END

; 0, 1, 2, 3
; 4, 5, 6, 7
; 8, 9, 10,11
; 12,13,14,15

; a1,a2,a3,a4
; b1,b2,b3,b4
; c1,c2,c3,c4
; d1,d2,d3,d4

@eventactorclick5
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a2, #<2a2>
SET b1, #<2b1>
SET b2, #<2b2>
SET b3, #<2b3>
SET c2, #<2c2>
SEL 1
POSE #<a2>
SEL 4
POSE #<b1>
SEL 5
POSE #<b2>
SEL 6
POSE #<b3>
SEL 9
POSE #<c2>
COMPARE #<a2>, 1
IF= @5a2
SET 2a2, 1
COMPARE #<b1>, 1
IF= @5b1
SET 2b1, 1
COMPARE #<b2>, 1
IF= @5b2
SET 2b2, 1
COMPARE #<b3>, 1
IF= @5b3
SET 2b3, 1
COMPARE #<c2>, 1
IF= @5c2
SET 2c2, 1
END

@5a2
SET 2a2, 2
COMPARE #<b1>, 1
IF= @5b1
SET 2b1, 1
COMPARE #<b2>, 1
IF= @5b2
SET 2b2, 1
COMPARE #<b3>, 1
IF= @5b3
SET 2b3, 1
COMPARE #<c2>, 1
IF= @5c2
SET 2c2, 1
END

@5b1
SET 2b1, 2
COMPARE #<b2>, 1
IF= @5b2
SET 2b2, 1
COMPARE #<b3>, 1
IF= @5b3
SET 2b3, 1
COMPARE #<c2>, 1
IF= @5c2
SET 2c2, 1
END

@5b2
SET 2b2, 2
COMPARE #<b3>, 1
IF= @5b3
SET 2b3, 1
COMPARE #<c2>, 1
IF= @5c2
SET 2c2, 1
END

@5b3
SET 2b3, 2
COMPARE #<c2>, 1
IF= @5c2
SET 2c2, 1
END

@5c2
SET 2c2, 2
END


@eventactorclick6
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a3, #<2a3>
SET b2, #<2b2>
SET b3, #<2b3>
SET b4, #<2b4>
SET c3, #<2c3>
SEL 2
POSE #<a3>
SEL 5
POSE #<b2>
SEL 6
POSE #<b3>
SEL 7
POSE #<b4>
SEL 10
POSE #<c3>
COMPARE #<a3>, 1
IF= @6a3
SET 2a3, 1
COMPARE #<b2>, 1
IF= @6b2
SET 2b2, 1
COMPARE #<b3>, 1
IF= @6b3
SET 2b3, 1
COMPARE #<b4>, 1
IF= @6b4
SET 2b4, 1
COMPARE #<c3>, 1
IF= @6c3
SET 2c3, 1
END

@6a3
SET 2a3, 2
COMPARE #<b2>, 1
IF= @6b2
SET 2b2, 1
COMPARE #<b3>, 1
IF= @6b3
SET 2b3, 1
COMPARE #<b4>, 1
IF= @6b4
SET 2b4, 1
COMPARE #<c3>, 1
IF= @6c3
SET 2c3, 1
END

@6b2
SET 2b2, 2
COMPARE #<b3>, 1
IF= @6b3
SET 2b3, 1
COMPARE #<b4>, 1
IF= @6b4
SET 2b4, 1
COMPARE #<c3>, 1
IF= @6c3
SET 2c3, 1
END

@6b3
SET 2b3, 2
COMPARE #<b4>, 1
IF= @6b4
SET 2b4, 1
COMPARE #<c3>, 1
IF= @6c3
SET 2c3, 1
END

@6b4
SET 2b4, 2
COMPARE #<c3>, 1
IF= @6c3
SET 2c3, 1
END

@6c3
SET 2c3, 2
END

@eventactorclick7
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET a4, #<2a4>
SET b3, #<2b3>
SET b4, #<2b4>
SET c4, #<2c4>
SEL 3
POSE #<a4>
SEL 6
POSE #<b3>
SEL 7
POSE #<b4>
SEL 11
POSE #<c4>
COMPARE #<a4>, 1
IF= @7a4
SET 2a4, 1
COMPARE #<b3>, 1
IF= @7b3
SET 2b3, 1
COMPARE #<b4>, 1
IF= @7b4
SET 2b4, 1
COMPARE #<c4>, 1
IF= @7c4
SET 2c4, 1
END

@7a4
SET 2a4, 2
COMPARE #<b3>, 1
IF= @7b3
SET 2b3, 1
COMPARE #<b4>, 1
IF= @7b4
SET 2b4, 1
COMPARE #<c4>, 1
IF= @7c4
SET 2c4, 1
END

@7b3
SET 2b3, 2
COMPARE #<b4>, 1
IF= @7b4
SET 2b4, 1
COMPARE #<c4>, 1
IF= @7c4
SET 2c4, 1
END

@7b4
SET 2b4, 2
COMPARE #<c4>, 1
IF= @7c4
SET 2c4, 1
END

@7c4
SET 2c4, 2
END

@eventactorclick8
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET b1, #<2b1>
SET c1, #<2c1>
SET c2, #<2c2>
SET d1, #<2d1>
SEL 4
POSE #<b1>
SEL 8
POSE #<c1>
SEL 9
POSE #<c2>
SEL 12
POSE #<d1>
COMPARE #<b1>, 1
IF= @8b1
SET 2b1, 1
COMPARE #<c1>, 1
IF= @8c1
SET 2c1, 1
COMPARE #<c2>, 1
IF= @8c2
SET 2c2, 1
COMPARE #<d1>, 1
IF= @8d1
SET 2d1, 1
END

@8b1
SET 2b1, 2
COMPARE #<c1>, 1
IF= @8c1
SET 2c1, 1
COMPARE #<c2>, 1
IF= @8c2
SET 2c2, 1
COMPARE #<d1>, 1
IF= @8d1
SET 2d1, 1
END

@8c1
SET 2c1, 2
COMPARE #<c2>, 1
IF= @8c2
SET 2c2, 1
COMPARE #<d1>, 1
IF= @8d1
SET 2d1, 1
END

@8c2
SET 2c2, 2
COMPARE #<d1>, 1
IF= @8d1
SET 2d1, 1
END

@8d1
SET 2d1, 2
END


@eventactorclick9
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET b2, #<2b2>
SET c1, #<2c1>
SET c2, #<2c2>
SET c3, #<2c3>
SET d2, #<2d2>
SEL 5
POSE #<b2>
SEL 8
POSE #<c1>
SEL 9
POSE #<c2>
SEL 10
POSE #<c3>
SEL 13
POSE #<d2>
COMPARE #<b2>, 1
IF= @9b2
SET 2b2, 1
COMPARE #<c1>, 1
IF= @9c1
SET 2c1, 1
COMPARE #<c2>, 1
IF= @9c2
SET 2c2, 1
COMPARE #<c3>, 1
IF= @9c3
SET 2c3, 1
COMPARE #<d2>, 1
IF= @9d2
SET 2d2, 1
END

@9b2
SET 2b2, 2
COMPARE #<c1>, 1
IF= @9c1
SET 2c1, 1
COMPARE #<c2>, 1
IF= @9c2
SET 2c2, 1
COMPARE #<c3>, 1
IF= @9c3
SET 2c3, 1
COMPARE #<d2>, 1
IF= @9d2
SET 2d2, 1
END

@9c1
SET 2c1, 2
COMPARE #<c2>, 1
IF= @9c2
SET 2c2, 1
COMPARE #<c3>, 1
IF= @9c3
SET 2c3, 1
COMPARE #<d2>, 1
IF= @9d2
SET 2d2, 1
END

@9c2
SET 2c2, 2
COMPARE #<c3>, 1
IF= @9c3
SET 2c3, 1
COMPARE #<d2>, 1
IF= @9d2
SET 2d2, 1
END

@9c3
SET 2c3, 2
COMPARE #<d2>, 1
IF= @9d2
SET 2d2, 1
END

@9d2
SET 2d2, 2
END

@eventactorclick10
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET b3, #<2b3>
SET c2, #<2c2>
SET c3, #<2c3>
SET c4, #<2c4>
SET d3, #<2d3>
SEL 6
POSE #<b3>
SEL 9
POSE #<c2>
SEL 10
POSE #<c3>
SEL 11
POSE #<c4>
SEL 14
POSE #<d3>
COMPARE #<b3>, 1
IF= @10b3
SET 2b3, 1
COMPARE #<c2>, 1
IF= @10c2
SET 2c2, 1
COMPARE #<c3>, 1
IF= @10c3
SET 2c3, 1
COMPARE #<c4>, 1
IF= @10c4
SET 2c4, 1
COMPARE #<d3>, 1
IF= @10d3
SET 2d3, 1
END

@10b3
SET 2b3, 2
COMPARE #<c2>, 1
IF= @10c2
SET 2c2, 1
COMPARE #<c3>, 1
IF= @10c3
SET 2c3, 1
COMPARE #<c4>, 1
IF= @10c4
SET 2c4, 1
COMPARE #<d3>, 1
IF= @10d3
SET 2d3, 1
END

@10c2
SET 2c2, 2
COMPARE #<c3>, 1
IF= @10c3
SET 2c3, 1
COMPARE #<c4>, 1
IF= @10c4
SET 2c4, 1
COMPARE #<d3>, 1
IF= @10d3
SET 2d3, 1
END

@10c3
SET 2c3, 2
COMPARE #<c4>, 1
IF= @10c4
SET 2c4, 1
COMPARE #<d3>, 1
IF= @10d3
SET 2d3, 1
END

@10c4
SET 2c4, 2
COMPARE #<d3>, 1
IF= @10d3
SET 2d3, 1
END

@10d3
SET 2d3, 2
END


@eventactorclick11
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET b4, #<2b4>
SET c3, #<2c3>
SET c4, #<2c4>
SET d4, #<2d4>
SEL 7
POSE #<b4>
SEL 10
POSE #<c3>
SEL 11
POSE #<c4>
SEL 15
POSE #<d4>
COMPARE #<b4>, 1
IF= @11b4
SET 2b4, 1
COMPARE #<c3>, 1
IF= @11c3
SET 2c3, 1
COMPARE #<c4>, 1
IF= @11c4
SET 2c4, 1
COMPARE #<d4>, 1
IF= @11d4
SET 2d4, 1
END

@11b4
SET 2b4, 2
COMPARE #<c3>, 1
IF= @11c3
SET 2c3, 1
COMPARE #<c4>, 1
IF= @11c4
SET 2c4, 1
COMPARE #<d4>, 1
IF= @11d4
SET 2d4, 1
END

@11c3
SET 2c3, 2
COMPARE #<c4>, 1
IF= @11c4
SET 2c4, 1
COMPARE #<d4>, 1
IF= @11d4
SET 2d4, 1
END

@11c4
SET 2c4, 2
COMPARE #<d4>, 1
IF= @11d4
SET 2d4, 1
END

@11d4
SET 2d4, 2
END


@eventactorclick12
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET c1, #<2c1>
SET d1, #<2d1>
SET d2, #<2d2>
SEL 8
POSE #<c1>
SEL 12
POSE #<d1>
SEL 13
POSE #<d2>
COMPARE #<c1>, 1
IF= @12c1
SET 2c1, 1
COMPARE #<d1>, 1
IF= @12d1
SET 2d1, 1
COMPARE #<d2>, 1
IF= @12d2
SET 2d2, 1
END

@12c1
SET 2c1, 2
COMPARE #<d1>, 1
IF= @12d1
SET 2d1, 1
COMPARE #<d2>, 1
IF= @12d2
SET 2d2, 1
END

@12d1
SET 2d1, 2
COMPARE #<d2>, 1
IF= @12d2
SET 2d2, 1
END

@12d2
SET 2d2, 2
END 

@eventactorclick13
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET c2, #<2c2>
SET d1, #<2d1>
SET d2, #<2d2>
SET d3, #<2d3>
SEL 9
POSE #<c2>
SEL 12
POSE #<d1>
SEL 13
POSE #<d2>
SEL 14
POSE #<d3>
COMPARE #<c2>, 1
IF= @13c2
SET 2c2, 1
COMPARE #<d1>, 1
IF= @13d1
SET 2d1, 1
COMPARE #<d2>, 1
IF= @13d2
SET 2d2, 1
COMPARE #<d3>, 1
IF= @13d3
SET 2d3, 1
END

@13c2
SET 2c2, 2
COMPARE #<d1>, 1
IF= @13d1
SET 2d1, 1
COMPARE #<d2>, 1
IF= @13d2
SET 2d2, 1
COMPARE #<d3>, 1
IF= @13d3
SET 2d3, 1
END

@13d1
SET 2d1, 2
COMPARE #<d2>, 1
IF= @13d2
SET 2d2, 1
COMPARE #<d3>, 1
IF= @13d3
SET 2d3, 1
END

@13d2
SET 2d2, 2
COMPARE #<d3>, 1
IF= @13d3
SET 2d3, 1
END

@13d3
SET 2d3, 2
END

@eventactorclick14
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET c3, #<2c3>
SET d2, #<2d2>
SET d3, #<2d3>
SET d4, #<2d4>
SEL 10
POSE #<c3>
SEL 13
POSE #<d2>
SEL 14
POSE #<d3>
SEL 15
POSE #<d4>
COMPARE #<c3>, 1
IF= @14c3
SET 2c3, 1
COMPARE #<d2>, 1
IF= @14d2
SET 2d2, 1
COMPARE #<d3>, 1
IF= @14d3
SET 2d3, 1
COMPARE #<d4>, 1
IF= @14d4
SET 2d4, 1
END

@14c3
SET 2c3, 2
COMPARE #<d2>, 1
IF= @14d2
SET 2d2, 1
COMPARE #<d3>, 1
IF= @14d3
SET 2d3, 1
COMPARE #<d4>, 1
IF= @14d4
SET 2d4, 1
END

@14d2
SET 2d2, 2
COMPARE #<d3>, 1
IF= @14d3
SET 2d3, 1
COMPARE #<d4>, 1
IF= @14d4
SET 2d4, 1
END

@14d3
SET 2d3, 2
COMPARE #<d4>, 1
IF= @14d4
SET 2d4, 1
END

@14d4
SET 2d4, 2
END

@eventactorclick15
SET totalorb, 0
ADD totalorb, #<a1>
ADD totalorb, #<a2>
ADD totalorb, #<a3>
ADD totalorb, #<a4>
ADD totalorb, #<b1>
ADD totalorb, #<b2>
ADD totalorb, #<b3>
ADD totalorb, #<b4>
ADD totalorb, #<c1>
ADD totalorb, #<c2>
ADD totalorb, #<c3>
ADD totalorb, #<c4>
ADD totalorb, #<d1>
ADD totalorb, #<d2>
ADD totalorb, #<d3>
ADD totalorb, #<d4>
COMPARE #<totalorb>, 32
IF= @winner
SOUND lock.wav
SET c4, #<2c4>
SET d3, #<2d3>
SET d4, #<2d4>
SEL 11
POSE #<c4>
SEL 14
POSE #<d3>
SEL 15
POSE #<d4>
COMPARE #<c4>, 1
IF= @15c4
SET 2c4, 1
COMPARE #<d3>, 1
IF= @15d3
SET 2d3, 1
COMPARE #<d4>, 1
IF= @15d4
SET 2d4, 1
END

@15c4
SET 2c4, 2
COMPARE #<d3>, 1
IF= @15d3
SET 2d3, 1
COMPARE #<d4>, 1
IF= @15d4
SET 2d4, 1
END

@15d3
SET 2d3, 2
COMPARE #<d4>, 1
IF= @15d4
SET 2d4, 1
END

@15d4
SET 2d4, 2
END

@winner
N: You win!
WAIT 2
GOTO LINK 27,3,0
END