;NAME         	 CLASS NUMBER  		HP	 MP 	          WEAPON	       HAND/MAGIC
;Arm Cannon User		100		3800	200		1		60/40	DONE
;Light Blade User		200		3600	150		2		70/30	DONE
;Cyborg Pet		300		3400	400		3		20/80	DONE
;Chimera Armor		400		3000	50		1/2		100/0	DONE
;Virals			500		3200	450		1/2		10/90	DONE
;Frog Armor		600		3800	300		1/2		40/60	DONE
;Hawk Armor		700		3400	100		1/2		80/20	DONE
;Kangaroo Armor		800		3200	50		1/2		90/10	DONE
;Professor		900		3000	500		1/2		0/100	DONE
;Antique			1000		4000	250		1/2		50/50	
;Prototype		1100		3600	350		1/2		30/70
;
100,0,15,10,"Arm Cannon User",40,1
DESCRIPTION "A Maverick Hunter that prefers to use an arm cannon to a light blade.  Has advantage of range, speed, special attacks and stamina."
AUTO_MAX 15,3400,10,200,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,500 
START_ELEMENT_PP 3000,3000,3000,3000,3000,3000,3000,3000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   0,  5,   5,   5,  0
MAX_HAND_PP 1000000,0,0,0,0,0,0,0
101,	0,		0,		0,		"Ballista",
105,	0,		0,		0,		"Trebuchet",
110,	0,		0,		0,		"Plinker",
120,	0,		0,		0,		"Shooter",
130,	0,		0,		0,		"Blaster",
140,	0,		0,		0,		"Banger",
150,	0,		0,		0,		"Gunner",
160,	0,		0,		0,		"Assassin",
170,	0,		0,		0,		"Sharpshooter",
180,	0,		0,		0,		"Sniper",
190,	0,		0,		0,		"Master Blaster",
;
;
;
200,0,20,10,"Light Blade User",30,2
DESCRIPTION "A Maverick Hunter that prefers to use a light blade to an arm cannon.  Has advantage of strength, agility, accuracy and health."
AUTO_MAX 20,4150,10,150,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550
START_ELEMENT_PP 3000,3000,3000,3000,3000,3000,3000,3000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   5,  0,   5,  0,  5
MAX_HAND_PP 0,1000000,0,0,0,0,0,0
201,	0,		0,		0,		"Chopper",
205,	0,		0,		0,		"Chiver",
210,	0,		0,		0,		"Slitter",	
220,	0,		0,		0,		"Carver",
230,	0,		0,		0,		"Hacker",			
240,	0,		0,		0,		"Gasher",	
250,	0,		0,		0,		"Cutter",		
260,	0,		0,		0,		"Ripper",		
270,	0,		0,		0,		"Slicer",	
280,	0,		0,		0,		"Slasher",
290,	0,		0,		0,		"Shredder",
;
;
;
300,0,20,10,"Cyborg Pet",80,3
DESCRIPTION "Dr Light designed these to aid his cyborgs in combat.  Pets are the only class that may use repair techniques  in combat.  They are totally dependent upon their masters to learn new skills."
AUTO_MAX 20,2800,10,400,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,600 
START_ELEMENT_PP 20000,20000,20000,20000,20000,20000,20000,20000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   0,  10,   0,   5,  0
START_TOKENS 198,
MAX_HAND_PP 0,0,1000000,0,0,0,0,0
301,	0,		0,		0,		"Pal",
305,	0,		0,		0,		"Escort",
310,	0,		0,		0,		"Chaperone",
320,	0,		0,		0,		"Ally",
330,	0,		0,		0,		"Mate",
340,	0,		0,		0,		"Familiar",
350,	0,		0,		0,		"Buddy",
360,	0,		0,		0,		"Friend",
370,	0,		0,		0,		"Confidant",
380,	0,		0,		0,		"Companion",
390,	0,		0,		0,		"Partner",
;
;
;
400,0,20,10,"Chimera Armor",0,2
DESCRIPTION "Mechanical walkers that cyborgs ride into battle.  Having superior attack strength and defense comes at the cost of weak range and speed."
AUTO_MAX 30,3075,0,50,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550 
START_ELEMENT_PP 2000,2000,2000,2000,2000,2000,2000,2000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_HAND_PP 5000,5000,0,0,0,0,0,0
MAX_HAND_PP 1000000,1000000,0,0,0,0,0,0	
START_ABILITY   5,  10,  0,   0,  0
401,	0,		0,		0,		"Squisher",
405,	0,		0,		0,		"Squasher",
410,	0,		0,		0,		"Jammer",
420,	0,		0,		0,		"Romper",
430,	0,		0,		0,		"Masher",
440,	0,		0,		0,		"Pulverizer",
450,	0,		0,		0,		"Cruncher",
460,	0,		0,		0,		"Breaker",
470,	0,		0,		0,		"Pounder",
480,	0,		0,		0,		"Crusher",
490,	0,		0,		0,		"Smasher",
;
;
;
500,0,20,10,"Virals",90,1
DESCRIPTION "Robots constructed with one purpose in mind...  crippling their enemies with the worst computer viruses imaginable.  Able to make the strongest enemies powerless, but FRAGILE themselves."
AUTO_MAX 20,3100,10,450,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,500 
START_ELEMENT_PP 20000,20000,20000,20000,20000,20000,20000,20000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   0,  5,   5,   5,  0
START_HAND_PP 5000,5000,0,0,0,0,0,0
MAX_HAND_PP 1000000,1000000,0,0,0,0,0,0	
START_TOKENS 199,
501,	0,		0,		0,		"Affecter",
505,	0,		0,		0,		"Blighter",
510,	0,		0,		0,		"Tainter",
520,	0,		0,		0,		"Spoiler",
530,	0,		0,		0,		"Contaminator",
540,	0,		0,		0,		"Polluter",
550,	0,		0,		0,		"Infecter",
560,	0,		0,		0,		"Influencer",
570,	0,		0,		0,		"Defiler",
580,	0,		0,		0,		"Diseaser",
590,	0,		0,		0,		"Corrupter",
;
;
;
600,0,20,10,"Frog Armor",60,2
DESCRIPTION "Strongest Armor class with enemy weapons.  Weak mobility and range make the extra strong enemy weapon abilities that much more important."
AUTO_MAX 30,2800,0,300,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550 
START_ELEMENT_PP 2000,2000,2000,2000,2000,2000,2000,2000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_HAND_PP 5000,5000,0,0,0,0,0,0
MAX_HAND_PP 1000000,1000000,0,0,0,0,0,0	
START_ABILITY   5,  10,  0,   0,  0
601,	0,		0,		0,		"Polliwog",
605,	0,		0,		0,		"Tadpole",
610,	0,		0,		0,		"Leaper",
620,	0,		0,		0,		"Surger",
630,	0,		0,		0,		"Skipper",
640,	0,		0,		0,		"Bounder",
650,	0,		0,		0,		"Bobber",
660,	0,		0,		0,		"Barger",
670,	0,		0,		0,		"Bouncer",
680,	0,		0,		0,		"Vaulter",
690,	0,		0,		0,		"Hopper",
;
;
;
700,0,20,10,"Hawk Armor",20,2
DESCRIPTION "If you want the Armor class with the good all around ability, then this is the one."
AUTO_MAX 30,3800,0,100,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550 
START_ELEMENT_PP 2000,2000,2000,2000,2000,2000,2000,2000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_HAND_PP 5000,5000,0,0,0,0,0,0
MAX_HAND_PP 1000000,1000000,0,0,0,0,0,0	
START_ABILITY   5,  10,  0,   0,  0
701,	0,		0,		0,		"Chicken Hawk",
705,	0,		0,		0,		"Buzzard",
710,	0,		0,		0,		"Sparrow",
720,	0,		0,		0,		"Robin",
730,	0,		0,		0,		"Finch",
740,	0,		0,		0,		"Hawk",
750,	0,		0,		0,		"Falcon",
760,	0,		0,		0,		"Eagle",
770,	0,		0,		0,		"Gryphon",
780,	0,		0,		0,		"Aviator",
790,	0,		0,		0,		"Ace",
;
;
;
800,0,20,10,"Kangaroo Armor",10,2
DESCRIPTION "Younger brother of the Chimera Armor, main change was a slight upgrade in ability to use captured enemy weapons."
AUTO_MAX 30,3400,0,50,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550 
START_ELEMENT_PP 2000,2000,2000,2000,2000,2000,2000,2000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_HAND_PP 5000,5000,0,0,0,0,0,0
MAX_HAND_PP 1000000,1000000,0,0,0,0,0,0	
START_ABILITY   5,  10,  0,   0,  0
801,	0,		0,		0,		"Tripper",
805,	0,		0,		0,		"Stepper",
810,	0,		0,		0,		"Loper",
820,	0,		0,		0,		"Skipper",
830,	0,		0,		0,		"Jumper",
840,	0,		0,		0,		"Leaper",
850,	0,		0,		0,		"Hurdler",
860,	0,		0,		0,		"Hopper",
870,	0,		0,		0,		"Bouncer",
880,	0,		0,		0,		"Bounder",
890,	0,		0,		0,		"Vaulter",
;
;
;
900,0,20,10,"Professor",100,1
DESCRIPTION "These are what remains of the greatest minds that humanity has to offer...  While not the best warriors themselves, they can use enemy weapons with lethal force!"
AUTO_MAX 20,3800,10,500,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,500 
START_ELEMENT_PP 20000,20000,20000,20000,20000,20000,20000,20000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   0,  10,   0,   5,  0
START_TOKENS 198,
MAX_HAND_PP 1000000,0,0,0,0,0,0,0
901,	0,		0,		0,		"Apprentice",
905,	0,		0,		0,		"Savant",
910,	0,		0,		0,		"Egghead",
920,	0,		0,		0,		"Lecturer",
930,	0,		0,		0,		"Teacher",
940,	0,		0,		0,		"Schoolmaster",
950,	0,		0,		0,		"Scientist",
960,	0,		0,		0,		"Maven",
970,	0,		0,		0,		"Pedagogue",
980,	0,		0,		0,		"Guru",
990,	0,		0,		0,		"Genius",
;
;
;
1000,0,15,10,"Antique",50,1
DESCRIPTION "A relic of the past, refitted, upgraded, and enhanced for modern times.  This class may not receive items from newer robots due to potential system errors cause by older equipment."
AUTO_MAX 15,3000,10,250,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,500 
START_ELEMENT_PP 3000,3000,3000,3000,3000,3000,3000,3000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   0,  5,   5,   5,  0
MAX_HAND_PP 1000000,0,0,0,0,0,0,0
NO_GIFTS
1001,	0,		0,		0,		"Grey Hair",
1005,	0,		0,		0,		"Feeble Cyborg",
1010,	0,		0,		0,		"Elderly Cyborg",
1020,	0,		0,		0,		"Geriatric Cyborg",
1030,	0,		0,		0,		"Gizzled Cyborg",
1040,	0,		0,		0,		"Infirmed Cyborg",
1050,	0,		0,		0,		"Patriarch",
1060,	0,		0,		0,		"Seasoned Cyborg",
1070,	0,		0,		0,		"Veteran Cyborg",
1080,	0,		0,		0,		"Senior Cyborg",
1090,	0,		0,		0,		"Mature Cyborg",
;
;
;
1100,0,20,10,"Prototype",70,2
DESCRIPTION "Experimental cyborg with enemy skill use enhanced.  While they may not pack enough punch with their own weapons they make good use of their enemies weapons."
AUTO_MAX 20,2700,10,350,1
START_LOCATION  0,0,0
START_ITEMS 200,250,300,350,550
START_ELEMENT_PP 3000,3000,3000,3000,3000,3000,3000,3000
MAX_ELEMENT_PP 99999,99999,99999,99999,99999,99999,99999,99999
START_ABILITY   5,  0,   5,  0,  5
MAX_HAND_PP 0,1000000,0,0,0,0,0,0
1101,	0,		0,		0,		"Progressive Cyborg",
1105,	0,		0,		0,		"Excellent Cyborg",		
1110,	0,		0,		0,		"Cutting Edge Cyborg",			
1120,	0,		0,		0,		"Unconventional Cyborg",			
1130,	0,		0,		0,		"Precocious Cyborg",				
1140,	0,		0,		0,		"Leading Cyborg",			
1150,	0,		0,		0,		"Higher Cyborg",			
1160,	0,		0,		0,		"Foremost Cyborg",		
1170,	0,		0,		0,		"Breakthrough Cyborg",		
1180,	0,		0,		0,		"Avant-garde Cyborg",
1190,	0,		0,		0,		"Radical Cyborg",
;
;
;
