;;QS 400
SCENE 400 q200,SCENE,"Cave",0,0
FIGHT 	33,33,33
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I39
@dead
	END
;----------------------------------------------------------
;;QS 400
SCENE 401 q200,SCENE,"Cave",0,0
FIGHT 	36,36,36
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I40
@dead
	END

;-----------------------------------------------------------------------
;;QS 400
SCENE 402 q200,SCENE,"Cave",0,0
FIGHT 	38,38,38
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I41
@dead
	END
;-------------------------------------------------------------------------------------------------------------------
;;QS 400
SCENE 403 q200,SCENE,"Cave",0,0
FIGHT 	41,41,41
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I42
@dead
	END
;----------------------------------------
;;QS 400
SCENE 404 q200,SCENE,"Cave",0,0
FIGHT 	43,43,43
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I43
@dead
	END
;---------------------------------------------
;;QS 400
SCENE 405 q200,SCENE,"Cave",0,0
FIGHT 	44,44,44
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I44
@dead
	END
;--------------------------------------------------
;;QS 400
SCENE 406 q200,SCENE,"Cave",0,0
FIGHT 	45,45,45
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I45
@dead
	END
;-------------------------------------------------------------
;;QS 400
SCENE 407 q200,SCENE,"Cave",0,0
FIGHT 	256,256,256
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I46
@dead
	END
;------------------------------------------------------------------
;;QS 400
SCENE 408 q200,SCENE,"Cave",0,0
FIGHT 	257,257,257
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I47
@dead
	END
;---------------------------------------------------------------------
;;QS 400
SCENE 409 q200,SCENE,"Cave",0,0
FIGHT 	258,258,258
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I48
@dead
	END
;---------------------------------------------------------------------
;;QS 400
SCENE 410 q200,SCENE,"Cave",0,0
FIGHT 	259,259,259
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I49
@dead
	END
;---------------------------------------------------------------------------
;;QS 400
SCENE 411 q200,SCENE,"Cave",0,0
FIGHT 	260,260,260
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I50
@dead
	END
;------------------------------------------------------------------------------
;;QS 400
SCENE 412 q200,SCENE,"Cave",0,0
FIGHT 	261,261,261
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I51
@dead
	END
;------------------------------------------------------------------------------------
;;QS 400
SCENE 413 q200,SCENE,"Cave",0,0
FIGHT 	262,262,262
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;-----------------------------------------------------------------------------------------
;;QS 400
SCENE 414 q200,SCENE,"Cave",0,0
FIGHT 	263,263,263
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;---------------------------------------------------------------------------------------
;;QS 400
SCENE 415 q200,SCENE,"Cave",0,0
FIGHT 	264,264,264
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;--------------------------------------------------------------------
;;QS 400
SCENE 416 q200,SCENE,"Cave",0,0
FIGHT 	265,265,265
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;------------------------------------------------------------------------
;;QS 400
SCENE 417 q200,SCENE,"Cave",0,0
FIGHT 	33,38,256
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;-----------------------------------------------------------------------
;;QS 400
SCENE 418 q200,SCENE,"Cave",0,0
FIGHT 	44,41,261
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;-------------------------------------------------------------------------
;;QS 400
SCENE 419 q200,SCENE,"Cave",0,0
FIGHT 	265,265,43
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;------------------------------------------------------------------
;;QS 400
SCENE 420 q200,SCENE,"Cave",0,0
FIGHT 	261,259,264
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;----------------------------------------------------------------------
;;QS 400
SCENE 421 q200,SCENE,"Cave",0,0
FIGHT 	258,260,36
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;---------------------------------------------------------------------------
;;QS 400
SCENE 422 q200,SCENE,"Cave",0,0
FIGHT 	41,41,260
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;---------------------------------------------------------------------------
;;QS 400
SCENE 423 q200,SCENE,"Cave",0,0
FIGHT 	259,259,257
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;----------------------------------------------------------------------------
;;QS 400
SCENE 423 q200,SCENE,"Cave",0,0
FIGHT 	265,258,262
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;---------------------------------------------------------------------
;;QS 400
SCENE 424 q200,SCENE,"Cave",0,0
FIGHT 	44,256,263
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;----------------------------------------------------------
;;QS 400
SCENE 425 q200,SCENE,"Cave",0,0
FIGHT 	262,258,265
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;---------------------------------------------------------------
;;QS 400
SCENE 426 q200,SCENE,"Cave",0,0
FIGHT 	265,257,261
IF DEAD, @dead
IF ALIVE, @alive
@alive 
	GIVE I38
@dead
	END
;----------------------------------------------------------------------

SCENE 427, Pregreek, SCENE,"Qhint"0,0

