SCENE 150
#include banthing.txt
ACTOR 1, "Dwarf Weaponsmith", dwarf, 1, 25, 90
OFFER 560, 561, 510, 511, 310, 311, 460, 461, 410, 411, 360, 361, 373, 374, 375,
1: Hello there and welcome to my shop of quality weapons!
1: Dwarven of course.
END

SCENE 151
#include banthing.txt
ACTOR 1, "Knight", knight, 4, 25, 90
1: What do you mean, too heavily armoured!?
1: Oh well, I offer well fitting and protecting armor..
OFFER 910, 911, 856, 811, 812, 262, 263, 661, 662, 612, 613, 212, 213,
END

SCENE 152
#include banthing.txt
ACTOR 1, "Old wizard", wolfwizboneddruid, 2, 25, 100
1: Hullo, take a look at me baubles oi adventurer!
OFFER 761, 762, 712, 713, 
END

SCENE 153
#include banthing.txt
ACTOR 1, "Vethram", bluemage, 1, 25, 90
ACTOR 2, "Guard", armedmerchant, 1, 37, 95
1: Welcome, adventurer, to the Adventurer's Mart!
1: I have gathered many magical and rare quality items in my travels.
1: And now I offer them to all travellers.
1: Don't freak out, they are costy.
1: But they are worth it.
2: Don't steal anything or you'll get to the dungeon straight away!
1: Shh, you'll scare away the customers.
1: I'm sure they are fair folk.
OFFER 950, 951, 952, 953, 954, 955, 980, 977, 978, 979, 159, 994,
END

SCENE 154
#include banthing.txt
ACTOR 1, "Cleric", cleric, 1, 50, 75
IF ALIVE, @healme
1: There are many perils out there.
1: Be more careful next time.
GIVE L1
GIVE H5000
GIVE M5000
OFFER 1, 2, 6, 7, 8, 9, 10, 16, 17, 18, 19,
END
@healme
1: I shall heal your wounds traveller.
WAIT 1
GIVE L1
GIVE H5000
GIVE M5000
OFFER 1, 2, 6, 7, 8, 9, 10, 16, 17, 18, 19, 24, 25,
1: Should you need any healing items..
1: You can always purchase some from me.
END

SCENE 155
#include banthing.txt
ACTOR 1, "Dek-Dik-Tchik", skavenwarrior, 3, 25, 100
ACTOR 2, "Bone Dragon", boneragon, 1, 50, 85
IF I1170+I1171+G150000, @executioner
IF I1175+I1174+G150000, @temperament
1: Oo, hello.
1: No kills me please!
1: Thee dares not anywayz.
1: Me gots a new guard.
2: Roaaarrrr!!!
SOUND roarpain1
WAIT 3
1: They all says me ish mad.
1: But they be all wrong!
1: Me is da greatest inventor on this side of.. Foroduin.
1: Brings me items, me puts together!
1: Or booms us all up trying..
1: Jus' kidding!
1: Them items me needs are all found in the Seeeecret Garden.
1: You needs stuffies like umm. Rusty Gauntlets,
1: Fine Blade, Shiny Jewel and Clear Crystal.
1: Seeecreet Gaarden.. Finds out where dat iz.
1: And fights da monsters.
1: Comes back when have itamz.
1: Stop wasting me time, perhaps?
END
@executioner
1: Oo, you gots parts for da Executioner!
1: Grim weapon indeed! Big, cuts off 'eads!
1: Spooky ehh? Anyways, if you wants it done..
1: Me requires Shining jewel and a Fine blade.
1: Notes it be usable by knights alone.
1: And me reward, 150 000 gold!
1: Want me ta make it?
ASK 30
IF Qyes, @exec
1: Ummkay.. Lemme see if you haz anything else..
WAIT 2
IF I1175+I1174+G150000, @temperament
WAIT 2
1: Nope.. Nope.. I sees nothing more me can make into
1: a usable item..
END
END
@exec
SOUND cespmake
WAIT 2
1: Goodie, stands back then..!
1: Never tried this before!
1: Could be messy(and fatal)!
WAIT 3
1: Here you go! Enjoy!
1: Now Dek-Dik-Tchik goes back to work!
HOST_TAKE G150000
HOST_TAKE I1170
HOST_TAKE I1171
HOST_GIVE I1172
N: received Executioner's sword!
END
@temperament
1: OO, parts for da Gauntlets of Temperament!
1: One might wonder how Rusty gauntlets be so darn good, ehh?
1: Them gauntlets be usable by all classes.
1: Wants me take make dem?
ASK 30
WAIT 2
IF Qyes, @temp
WAIT 2
1: Fine, no no then.. Me goes back to me duties..
END
@temp
1: Oohkays, yippee!
WAIT 2
SOUND cespmake
WAIT 3
1: Me needs da Rusty Gauntlets and a Clear Crystal.
1: Umm, it's valuable? So wha? Me needs it!
1: Do we has a deal or no!?
H: Hmm I suppose so.
1: Them all items will be used.
H: Fine fine.. What about your payment?
1: A mere 150000 gold.
1: Now, stands back..
1: No want you go boom. Only customer.. >.>
WAIT 3
1: Whee, here you goes!
HOST_TAKE I1174
HOST_TAKE I1175
HOST_TAKE G150000
HOST_GIVE I1173
N: received Gauntlets of Temperament!
END

SCENE 156
#include banthing.txt
ACTOR 1, "Samuel Thundersword", retired, 1, 25, 90
1: Welcome me good smilin' friends!
1: This be the tavern of Golden Grog!
1: I'll see to it that Queek will add some ale and such to the menu.
1: At the moment I can only offer you some ability enhancing items.
OFFER 912, 913, 914, 915, 916,
END

SCENE 157
#include banthing.txt
ACTOR 1, "Arena Master", giant, 1, 25, 90
MUSIC ff3colis.mid
IF G300000, @welcome
1: I'm sorry, you don't seem to have enough money to pay the entry fee.
1: It is 300 000 gold. Come back when you have that much.
END
@welcome
1: Welcome to the Arena!
1: Here you can acquire mighty artefacts!
1: But only if you beat their former owners in a fight!
1: And of course you have to pay a small entry fee.
1: At the moment I have mere 3 items for you to fight for.
1: You can fight for one item multiple times.
1: Entry fee will be collected when the fight starts.
1: Ice Dragon's Shield for Paladin.
1: Want to fight for it?
ASK 30
IF Qyes, @ice
1: Hmm allright, what about..
1: Snickh's slasher, for assassins?
ASK 30
IF Qyes, @snickh
1: Fine, last item:
1: Dragon's teeth necklace.
1: Good item for mages, if I may say.
1: Want to fight for it?
ASK 30
IF Qyes, @dragon
1: I have no more items to fight for.
END
@ice
1: Very well. Prepare for battle!
MOVE 1, -50, 100, 1
WAIT 4
HOST_TAKE G300000
THEME 53
FIGHT 340
IF WON, @ice2
THEME 70
END
@snickh
1: Very well. Prepare for battle!
MOVE 1, -50, 100, 1
WAIT 4
HOST_TAKE G300000
THEME 53
FIGHT 341
IF WON, @snickh2
THEME 70
END
@dragon
1: Very well. Prepare for battle!
MOVE 1, -50, 100, 1
WAIT 4
HOST_TAKE G300000
THEME 53
FIGHT 342
IF WON, @dragon2
THEME 70
END
@dragon2
THEME 71
MOVE 1, 25, 90, 1
WAIT 4
1: Well done.
1: Here is your reward.
HOST_GIVE I972
N: received Dragon's Teeth!
END
@ice2
THEME 71
MOVE 1, 25, 90, 1
WAIT 4
1: Well done.
1: Here is your reward.
HOST_GIVE I971
N: received Ice Dragon Shield!
END
@snickh2
THEME 71
MOVE 1, 25, 90, 1
WAIT 4
1: Well done.
1: Here is your reward.
HOST_GIVE I970
N: received Snickh's Slasher!
END

SCENE 158
#include banthing.txt
ACTOR 1, "Beastmaster", forestguard, 1, 25, 90, 13
1: Wanna buy some magical beasts to assist you? I've got some!
1: Including the White Drake!
OFFER 1120, 1121, 1122,
END

SCENE 180
#include banthing.txt
ACTOR 1, "Peasant", paladin, 4, 25, 100, 13
1: Hello, me #<g.lord>.
1: Whatcha be doin' in a simle man's home?
1: Ye want ta hear news, hmm?
ASK 100
IF Qyes, @news
1: Fine, me lord.
END
@news
1: Goodie, me tells you me #<g.lord>.
1: They folk be saying that there might be a possible war soon in Sturmwind, 
1: the city of Paladins.
HOST_GIVE T315
1: Them be sayin' some nobles have rallied an army
1: against the rightful rulers of town.. I do not know more.
1: Ye ought to ask others aswell.
END



SCENE 181
#include banthing.txt
ACTOR 1, "Peasant", paladin, 3, 25, 100, 13
1: Greetings, ye highness.
1: Oi, not a #<g.king>? What be ye here for?
1: Latest gossip, I reckon.
1: Thas' all I knows, me #<g.lord>.
1: Do ye want to hear the latest gossip, then?
ASK 100
IF Qyes, @gossip
END
@gossip
1: People be sayin' there be a war soon near Sturmwind.
1: City of the Paladin's be what I talkin' about.
HOST_GIVE T315
1: Yes, just past the mountains o Khulkist.
1: The mountains o Khulkist entrance be near jewelery store.. 
1: Ye should be able ta find it easily.
1: Ask others, maybe, to learn more.
1: Or just go to the city itself. Goodbye me #<g.lord>.
END


;Just a comment.