SCENE 770
#include banthing.txt
ACTOR	1,	"Aurilite", aurilite, 1, 25, 90
IF T352, @ticket
OFFER 920, 921, 922, 923, 924,
1: Welcome to Eversnow, town full of Aurilites,
1: worshippers of the Goddess of Winter, Auril.
1: I've been instructed to sell adventurers the blessed equipment of Auril.
1: Feel free to purchase everything if you find them useful.
1: May Auril guide your steps..
1: Hmm, perhaps you wish to serve Auril?
1: If so, find our temple. Just say yes when asked to serve.
END
@ticket
OFFER 920, 921, 922, 923, 924, 53,
1: Jerendash has instructed me to sell you portal scrolls.
END

SCENE 771
ACTOR	1,	"Aurilite", aurilite, 1, 25, 90
IF T342, @greet
IF T320, @check
IF T313, @check
1: I'm sorry. You must finish your class training
1: before picking up a deity.
END


@check
IF T341, @nope
IF T340, @nope
1: What are you doing in Auril's holy temple?
1: Are you here to follow Auril, goddess of Winter?
IF -V80, @tooyoung
1: If you are, be warned. You might change class.
1: And that might affect your spell elements.
WAIT 2
N: Note that after changing classes there's no way back.
WAIT 2
N: You might not be able to use some of the spells you have now.
WAIT 2
N: You might not be able to use those spells you got from class training!
WAIT 2
1: So, here to serve?
ASK 300
IF Qyes, @aurilite
1: I must ask you to leave, then.
END
@nope
1: You already have a god to follow. Begone.
END
@aurilite
1: Let's see if you can serve her..
WAIT 4
IF -V80, @tooyoung
IF C1, @barb
IF C2, @frostseer
IF C3, @knight
IF C4, @nightrunner
IF C5, @frostguardian
IF C6, @nou
IF C7, @elvenmage
IF C8, @mage
IF C9, @wg
IF C10, @frostavenger
IF C15, @nou2
IF C32, @plague
IF C30, @alc
1: Seems not. Just get out. 
END
@plague
1: No, Plague bearers cannot serve Auril.
1: Get out.
END

@alc
1: Alchemists such as yourself are too chaotic.
1: You cannot serve Auril. Or Paladine.
1: Go find Talos' temple.
END

@nou
1: You are a mindless construct, a Rat Ogre.
H: No I'm not! Go to hell!
1: Go find Talos' temple and serve him.
1: Now, begone.
H: Urgh.
END


@nou2
1: Black Elf. You are either doomed to serve Darkness and be bind to it.
1: Or take a step towards light in the service of Paladine.
1: I cannot help you.
END


@barb
1: Warlord, it is?
1: Do you truly wish to serve Auril?
ASK 300
IF Qyes, @barb2
1: Then get out. No place for you here.
END


@frostseer
1: So a Skaven Gray seer..
1: In the service of Auril you will learn the power of the Cold.
1: Do you wish to serve her?
ASK 300
IF Qyes, @frostseer2
1: Then get out. No place for you here.
END


@knight
1: A knight..
1: Do you wish to indeed serve Auril?
ASK 300
IF Qyes, @knight2
1: Then get out. No place for you here.
END


@nightrunner
1: Skaven Nightrunner..
1: Do you truly wish to serve Auril and Auril only?
ASK 300
IF Qyes, @nightrunner2
1: Then get out. No place for you here.
END


@frostguardian
1: A Planar guardian?
1: Do you wish to serve Auril and become a Frost Guardian?
ASK 300
IF Qyes, @frostguardian2
1: Then get out. No place for you here.
END


@elvenmage
1: Elven mage.. Have you come to learn more about the frozen beauty of the north?
1: Do you wish to serve Auril the winter goddess?
ASK 300
IF Qyes, @elvenmage2
1: Then get out. No place for you here.
END


@mage
1: A human mage.. Do you wish to gain the power of numbing cold of the north?
1: Do you wish to serve Auril the winter goddess?
ASK 300
IF Qyes, @mage2
1: Then get out. No place for you here.
END


@wg
1: A ranger.. Do you wish to protect these lands from the enemies of Auril?
1: Do you wish to serve Auril and become a Northern Guard?
ASK 300
IF Qyes, @wg2
1: Then get out. No place for you here.
END


@frostavenger
1: Welcome, Paladin. Do you wish to serve Auril as Frost Avenger,
1: taking out evil men?
ASK 300
IF Qyes, @frostavenger2
END


@barb2
1: Wise choice. Your formidable fighting skills
1: will be of great use to Auril.
1: You will become a Barbarian of the North.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S261, %S262, %I1240 and %I1241.
WAIT 4
SET num.hostClass, 18
HOST_GIVE S261
HOST_GIVE S262
HOST_GIVE I1240
HOST_GIVE I1241
HOST_GIVE T342
GOTO EXIT
END

@frostseer2
1: Wise choice. 
1: Your formidable magical skills will be of great use to Auril.
1: You will become a Frost Seer,
1: expert in calling the chilling winds of north to freeze your opponents.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S263, %S264, %I1242 and %I1243.
WAIT 4
SET num.hostClass, 19
HOST_GIVE S263
HOST_GIVE S264
HOST_GIVE I1242
HOST_GIVE I1243
HOST_GIVE T342
GOTO EXIT
END

@knight2
1: Wise choice. Auril will find your power with arms useful.
1: You will stay as knight as Auril thinks you'll be most useful as you are.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %I1241, %I1243 and %I1244.
WAIT 4
HOST_GIVE I1241
HOST_GIVE I1243
HOST_GIVE I1244
HOST_GIVE T342
GOTO EXIT
END

@nightrunner2
1: Wise choice. Auril will find your sneakyness useful.
H: I'm sssneaky!
1: You will stay as assassin as Auril thinks you'll be most useful as you are.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %I1241, %I1243 and %I1245.
WAIT 4
HOST_GIVE I1241
HOST_GIVE I1243
HOST_GIVE I1245
HOST_GIVE T342
GOTO EXIT
END

@frostguardian2
1: Wise choice. You will become a Frost Guardian.
1: Bane of all evil trying to harm Auril.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S265, %I1243 and %I1244.
WAIT 4
SET num.hostClass, 24
HOST_GIVE S265
HOST_GIVE I1243
HOST_GIVE I1244
HOST_GIVE T342
GOTO EXIT
END

@elvenmage2
1: Wise choice. You will stay as an Elven Mage.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S266, %S265, %I1243 and %I1242.
WAIT 4
HOST_GIVE S266
HOST_GIVE S265
HOST_GIVE I1243
HOST_GIVE I1242
HOST_GIVE T342
GOTO EXIT
END

@mage2
1: Wise choice. You will stay as Mage.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S263, %S264, %I1243 and %I1242.
WAIT 4
HOST_GIVE S263
HOST_GIVE S264
HOST_GIVE I1243
HOST_GIVE I1242
HOST_GIVE T342
GOTO EXIT
END

@wg2
1: Wise choice. You will become a Norhern Guard.
1: Protecting our lands is your primary mission.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S265, %I1244 and %I1246.
WAIT 4
SET num.hostClass, 29
HOST_GIVE S265
HOST_GIVE I1244
HOST_GIVE I1246
HOST_GIVE T342
GOTO EXIT
END

@frostavenger2
1: Wise choice. As you're a Paladin..
1: You'll become a Frost Avenger.
1: You will hunt down evil men that try to invade Our lands.
1: Select MAP or STATS to prevent freezing.
1: The game will kick you out of the scene as soon as
1: you've received all spells etc to prevent freezing.
1: You will receive %S267, %S268, %I1244 and %I1247.
WAIT 4
SET num.hostClass, 17
HOST_GIVE S267
HOST_GIVE S268
HOST_GIVE I1244
HOST_GIVE I1247
HOST_GIVE T342
GOTO EXIT
END
@greet
1: Welcome back, %1.
1: You're welcome to stay, for now.
1: Auril has no use for you right now.
END

@tooyoung
1: You are not experienced enough to serve.
1: Come back once you're level 80 or higher.
END

SCENE 772
#include banthing.txt
ACTOR	1,	"Aurilite", aurilite, 1, 25, 90
IF T342, @heal
1: The services of Auril's temple are reserved
1: only for those who already serve Auril.
1: Go rest to a tavern or something..
END
@heal
1: I will heal your wounds.
1: May you go with Auril's blessings.
GIVE L1
GIVE H5000
GIVE M5000
OFFER 1, 2, 6, 7, 8, 9, 10, 16, 17, 18, 19, 53,
END

SCENE 773
#include banthing.txt
ACTOR	1,	"Vierna the tavernkeeper", drowpriestess, 1, 25, 90
ACTOR	2,	"Knight of Auril", aurilite, 3, 10, 90
ACTOR	3,	"Adventurer", humanhero2, 1, 45, 85
STRCMP #<str.soul>, "SOUL 1893"
IF= @queeks
1: Welcome to my tavern, adventurer!
1: Do you want a drink?
1: Some say my ale is the best there is.
2: Yup yup!
3: Aye, har har!
WAIT 2
@eventActorClick1
MENU 	"I'd like to purchase some ale=@alee","I'd like to rent a room please.=@room","Do you have any news?=@newz","A dark elf amongst Aurilites?=@stoori"
END
@alee
1: Certainly..
OFFER 54, 55, 56,
END

@room
1: A room for the night costs 500 gold.
1: Want to rent one?
WAIT 2
MENU 	"Sure=@room2","Not right now.=@noups"
END
@room2
1: Alright. Money, thanks.
WAIT 2
HOST_TAKE G500
N: Lost 500 gold.
WAIT 3
COLOR 15
WAIT 2
GIVE L1
GIVE H5000
GIVE M5000
WAIT 3
COLOR 0
COMPARE #<g.num>, 2
IF= @morning
1: Did you sleep well?
H: Yeah, thanks.
1: Hope to see you again!
END
@morning
1: Didya sleep well, hun?
H: Umm.. Yup.
1: Hope to see you again!
END
@noups
1: Alright, If you change your mind you know where the tavern is.
END

@newz
1: Nothing much as Aurilite's live in the middle of nowhere.
1: I heard of a man in Eversnow that needs help with something.
IF T352, @heard
1: Apparently he has lost his family banner or something.
1: Maybe a possible quest?
END
@heard
H: I already completed that quest.
1: Oh, well I don't have any other rumours of possible quests at the moment.
H: Alright.
END
@stoori
1: Yup, I decided to move to the surface.
1: Humans kicked me out of their towns though.
H: What about Skaven?
1: Skaven are smelly.
H: Mmkay..
1: But Aurilite's. They accept almost everyone.
1: Well, almost everyone. I was lucky enough, I suppose.
1: They needed a place for their soldiers to rest in
1: so I decided to build this tavern.
1: It worked as you can see.
END
@queeks
1: Hey %1!
H: Hey Vierna. How's it going?
1: Quite well.
1: Do you want a drink?
2: Come on %1, drink with us!
3: Aye, har har!
WAIT 2
@eventActorClick1
MENU 	"I'll just purchase some ale.=@alee3","Just a room please.=@room3","Do you have any news Vierna?=@newz3"
END
@alee3
1: Certainly, %1.
OFFER 54, 55, 56,
END
@newz3
1: Still after adventures?
H: Yup. Never got enough of them.
1: Shouldn't you just settle down?
1: And come to take care of the tavern with me. :)
1: *wink*
H: Urrm.. Ehh.. Maybe later. >.>
END
@room3
1: A room for you costs only 250 gold, %1.
1: You're a friend after all.
1: *wink*
H: Ummkay.
1: Do you want a room?
WAIT 2
MENU 	"Sure=@room4","Not right now.=@noups4"
END
@noups4
H: Perhaps some other time.
1: Alright, I'll be waiting for your return, hun.
H: Err.. Aye.
END
@room4
1: Alright. Money thanks :)
WAIT 2
HOST_TAKE G250
N: Lost 250 gold.
WAIT 3
COLOR 15
WAIT 2
GIVE L1
GIVE H5000
GIVE M5000
WAIT 3
COLOR 0
WAIT 2
1: Good morning %1.
H: Morning Vierna.
1: Did you sleep well?
H: Umm, yup yup.
1: Hope to see you again soon good friend!
H: Aye. 
END

SCENE 774
#include banthing.txt
ACTOR	1,	"Aurilite", aurilite, 1, 45, 90
1: Could you please get out of my house?
1: Or do I have to call the guards?
H: Umm, nope! I'm going already!
END

;teeheehee

