;
; Copyright 1999 (c) Synthetic Reality Co.
; http://www.synthetic-reality.com
; All Rights Reserved
;
; This is an example Well of Souls Script File
;
; The format is not very forgiving, and the documentation is what you see here, so my
; very best of luck to you getting it to work!
;
; Comment lines must BEGIN with a semi-colon
; Most non-comment lines start with a KEYWORD, which might have some ARGUMENTS
; Some keywords announce the beginning of a new section.  A plus sign marks
; the beginning of a section, a minus sign marks the end, as in:
;
; +SECTIONNAME
; <obj#1>
; <obj#2>
; -SECTIONNAME
;
; Sections can appear in any order, but here are the current section names:
;
;  CREDITS			// documentation of the world's authors
;  STORY			// Background story which scrolls by at start
;  TERRAINS			// your names for the terrain possibilities (water, lava, etc)
;  MAPS				// descriptions (file names) of the available maps
;  TOKENS			// tokens which keep track of player achievements
;  ELEMENTS			// your definitions of the 8 elements
;  HANDS			// your definition of the 'right-hand-weapons' classes
;  ITEMS			// stuff (equipment, potions, bonus items, etc.)
;  SPELLS			// spells that can be cast, and their effects and appearance
;  MONSTERS			// Monsters you can encounter, their skills and appearance
;  GROUPS			// monster groupings (which are found together in which combo)
;  LEVELS			// Hero experience level switch points and names
;  SCENES			// scripted dialog to advance plot
;
; Note to players:  Don't read this until you have finished playing the world, as this
; cannot possibly enhance your experience and will no doubt rob you of small pleasures.
;
;
;
;
;----------------------------------------------------------------------------------------------------
; CREDITS section
; This is the script file for the world 'Evergreen'
; Here is where you should make an effort to compliment anyone who
; contributed to your world.  These credits are not yet automatically
; shown, but will be someday...

+CREDITS
Skaven's plague

Story by Queek and Drizzt
Music from various sources
Art by Queek
	
Programming by Synthetic Reality
Contact us on the web at:
http://www.synthetic-reality.com
-CREDITS


;
;-----------------------------------------------------------------------------------------------------------
; STORY Section
; This has the 'back story' which scrolls by at the very beginning.  Most people will
; skip over this.  
; a line of text beginning with | will be centered, otherwise text is left-justified.
; Each line of text will be its own paragraph, which will word-wrap nicely (we hope)
; within paragraphs.
; don't be TOO long-winded here or people will get irritated.
; note that leading spaces in a paragraph are significant and would cause the first line
; to be indented.
;
; Special commands, one per line, control text which follows
;
; :C red,green,blue		set text color (as in ":C 255,0,0" for bright red)
; :S size			set text size  (200 is 'normal')
; :F fontName			set text font name  (use ":F  " to restore default font

+STORY
:S 65
:C 0,255,0
|Skaven's plague
:S 100
:C 0,200,0

:S 65
:C 0,255,255
|Story by Queek
|Art by Queek, thanks much-much to Pomi for most of the scene backgrounds.
|Much spell effects by Alex. Thanks for the permission to use them.
|Midis from various games, mostly Seiken3 :P
|Thanks to Silver for permission to use a skin which is used as skaven first boss skin ;P
|Thanks to Loric, Tweeka, ZZ, Madge and Joodog for help with scripting.. Urrm, there might be more. I can't remember. Thanks to Hanzo (aka Kristof, atleast to me), for many wonderful ideas.
|Thanks to Lammy, Rune and Rogue ( and others whose names I can't remember right now ) for informing bugs and such. :)
|Thanks to Kat for helping with the new theme! Well, she did almost all work. :P
:S 60
:C 0,255,200
|Once Foroduin was a relatively peaceful land. Long time ago, before the Skaven came.. Skaven, the evil race created by the Chaos Gods. Ratlike creatures that stand on two legs and carry sharp spears and wicked, curved swords. The Alliance of elves and humans was formed to fight this new threat. After some time, the Skaven allied themselves with goblins, another evil race. And so, the war rages on.. The current leaders, Warlord Queek of clan Mors and Commander Valorfist of Alliance are trying to end the war with any cost. But what will happen? Will the war end? Or go on forever?
:S 40
:C 0,204,51

:S 50
:C 0,250,180

:S 40
:C 50,255,255

:S 30
:C 0,215,215

:S 40
:C 0,255,255

:S 50
:C 255,0,0

-STORY

+TERRAINS
#include terrains.txt
-TERRAINS

+MAPS
#include maps.txt
-MAPS

+TOKENS
; Race chosen
25, "You have chosen the Skaven & Gobbos to be your side, you may enter the Lair of Mors."
2, "You have trained in the Lair of Mors."
26, "You have chosen Alliance as your side, you may enter the Alliance capital."
3, "You have trained in Alliance's capital."
10, "You have chosen your skill."
11, "You have learned to cut down trees for wood."
;^lumberjack
12, "You have learned to cook delicious dishes."
;^cooking
13, "You have learned to camp properly."
;^camping
14,
;axe
15, "You can mine valuable minerals." 
16, "I chose the alchemist. I can mix potions in the-the lab!"
17,
;pickaxe
33,
;^able to use mastery as shield.
29,
;^able to use shields
30,
;^able to use parrying blades
31,
;^able to use double swords
32,
;^able to use holy shields
33,
;^able to use two-handed swords
35, "You have learned Mana Burn."
50, 
51, "I musts slay an evil monstar in a barn outside Skavenrock."
52, "I has ssslayed the monstar. I shoulds return to Skavenrock for meh reward."
53, "I has been rewarded for-for slaying the monster."
54, 
55, "My quest is to defeat a monster which is living in the Weapon storage house."
56, "I have defeated the monster, I'll return for my reward."
57, "I have recieved my reward for defeating the beast."
58, 
59, "I visited Snikkit, he tolds me to go to da Warp-Warpstone mines and find out what be causing ~the shakey thingies~."
60, "I won the-the ghost of Snarrgat and recovered some pieces of his armor."
61, "A human exx.. ecp.. Expedition! was trying to collapse the mines."
62, 
63, "I must retrieve the honey ale stolen by Skaven. Their lair is near, probably inside the town!"
64, "I has got mine reward for saving the warp-warp-stone mines."
65, "I encountered the ale thieves and quickly dispatched them. No ale left, tavernkeeper won't be happy."
66, "I have been rewarded for solving the honey ale problem.. My next quest awaits."
68, "I is to go to a besieged human town and steal some reagents from a lab of some sort."
69, "With hard work I managed to get the reagents. Return for me reward I should."
70, "I has been rewarded for returning with the-the reagents."
71, "I am to go to the frozen pass and dispatch the frost giant leader."
72, "That done, I can now return for my reward."
73, "I have recieved my reward."
75, "I have been asked to get rid of the mummies in North Swamp Crypt and retrieve a chest."
76, "I have destroyed the mummies and gotten the chest. Back to Frost Hills."
77, "I have gotten my reward for slaying the mummies."
80, "You are to find 3 statuettes, red dragon, holy knight and rat. Once you have them, return to the Noble in Skavens_plague."
81, "You decided it was better not to give him the statuettes and killed him. Go you."
82, "The noble is happy as he got his statuettes. And you are rich."
83, 
85, "A Paladin of Sturmwind living near Alliance Capital has asked you to retrieve 5 items randomly dropped by monsters."
86, "You returned with the items and got your reward."
87, "I must go slay some animals south of Black knight fortress in the North swamp."
88, "I has slain the beasts, I should return for my-my reward."
89, "I has gotten my reward for slaying the animals."
124,
125,
126,
201,
205,
127, "You must go to North Swamp, enter the Black Knight Fortress and slay their leader."
128, "You have slain the Black Knight who babbled something about some sort of "lord". Return for your reward."
129, "You must try to find the old witch hag. She has a home in the North swamp, past the Black Knight fortress."
130, 
131, "You visited the witch hag. She can tell you more but only after you have defeated a hydra that's been bothering her.."
132, "The hydra is dead. Return to the witch."
133, "Go to the Underdark and close all four elemental gates, then defeat Kandrax."
140, "You have closed the elemental gate of Earth."
141, "You have closed the elemental gate of Fire."
142, "You have closed the elemental gate of Water."
143, "You have closed the elemental gate of Air."
150, "You have defeated Kandrax! Your quest is over! Or is it..?"
300, "You must travel south and defeat the Wannabe chaos gods."
301, "You have defeated Ethor the warrior king."
302, "You have defeated Deirrax the lich."
303, "You have defeated Rathelg the drow champion."
304, "You have defeated Drothlot the Red Dragon."
305, "You have defeated the betrayer. All problems solved.. For now."
306,
307,
308, "You are to take care of Rathelg's allies. You will be rewarded." 
309, "The Drow rebels are dead now."
310, "You recieved your reward for killing the rebels."
311, "Paladin training level 1 completed. Go back later for more advanced training."
312, "Paladin training level 2 completed. Go back later for more advanced training."
313, "Paladin training level 3 completed."
315, "People in Drakarth are talking something about a war in Sturmwind. Maybe you should travel there and find out if this is true."
316, "War is in Sturmwind.. You are to go to the city gate that leads to Khulkist, and clear all enemy forces from the area."
317, "The war has ended. The Nobles have been defeated."
318, "You have been rewarded."
330, "1st enemy tide has been turned." 
331, "2nd enemy tide has been turned." 
332, "3rd enemy tide has been turned." 
333, "Enemy commander has fallen, the war is won. Return for your reward."
320, "You have finished your class training."
340, "You have decided to serve Paladine, god of Order."
341, "You have decided to serve Talos, god of Chaos."
342, "You have decided to serve Auril, goddess of Winter."
345,
346,
347,
350, "You must search the crypts in Mourning Dead Valleys and return a family banner."
351, "You found the family banner.. AND what was left of the brother."
352, "You have gotten your reward, you can buy Portal scrolls to Eversnow now."
353, "You must destroy three brigand camps. Return for your reward once that is done."
354, "You found one brigand camp and destroyed it.
355, "You found one brigand camp and destroyed it.
356, "You found one brigand camp and destroyed it.
357, "You got your reward for destroying the bandit camps."
405, "A drow has taught you a couple of spells."
500,
555, "Ha, got ya bastard. Rot in there.."
570,
580,
;gobboweap1
581,
;gobboweap10
582,
;gobboweap20
583,
;gobboweap30
584,
;gobboweap40
585,
;gobboweap50
586,
;gobboweap60
587,
;gobboweap70
588,
;gobboweap80
589,
;gobboweap90
590,
;gobboweap95
600, "A strange call came from the Worldspine mountains. Your destiny lies there."
601, "You have defeated the Lich king's gate guard."
602, "The Lich King is dead."
610,
611, "Malystrax the chaos god is dead."
700,
701,
702,
703,
704,
705,
;700---> random events
710,
715,
;plague monk equipz
800,
801,
802,
803,
804,
805,
806,
807,
808,
809,
810,
;plague monk new spells
811,
;houses!
850,
851,
852,
853,
854,
;hell quest
900, "You seem to be dead."
901,
902, "You must visit all crypts in the Plains of the Dead and collect their inhabitants' souls to a jar."
903, "You are alive."
905, "You have collected a soul."
906, "You have collected some souls."
907, "You have collected some souls."
908, "You have collected a soul."
909, "You have collected a soul."
910, "You have completed the Grim Reaper's quest."
911, "You got a reward."
912,
;dungeon tokens
913,
914,
915,
916,
917,
918,
919, "You have taken down Queek, report to commander Valorfist."
920, "You have taken down Commander Valorfist, report to Queek."
921, 
922,
950,
;alliance ranks
1000, "You are now a Private."
1001, "You are now a Corporal."
1002, "You are now a Sergeant."
1003, "You are now a Master Sergeant."
1004, "You are now a Sergeant Major."
1005, "You are now a Knight-Lieutenant."
1006, "You are now a Knight-Champion."
1007, "You are now a Lieutenant Commander."
1008, "You are now a Commander."
1009, "You are now a Field Marshal."
;skaven ranks
1010, "You are now a Scout."
1011, "You are now a Warrior."
1012, "You are now a Sergeant."
1013, "You are now a Master Sergeant."
1014, "You are now a Sergeant Major."
1015, "You are now a Stormvermin Lieutenant."
1016, "You are now a Stormvermin Champion."
1017, "You are now a Stormvermin Commander."
1018, "You are now a Battle Commander."
1019, "You are now a Warlord."
1020,
1021,
1022,
1023,
1024,
1025,
1026,
1027,
1028,
1029,
1030,
1031,
1032,
1033,
1034,
1035,
1036,
1037,
1038,
1039,
1050,
;frost hydra 12, frost spirit 10, skeleton elite 7
1051,
1052,
1053,
1054,
1055,
1056,
1057,
1058,
1059,
1060,

-TOKENS

+EQUIP
;	arg0	arg1
;	ID		Name

  	0,		"Helmet"
 	1,		"Armor"
 	10,		"Boots"
 	11,		"Shield"
 	12,		"Gauntlets"
 	13,		"Belt
-EQUIP
+ELEMENTS
#include elements.txt
-ELEMENTS

+HANDS
#include hands.txt
-HANDS

+ITEMS
#include items.txt
-ITEMS

+SPELLS
#include spells.txt
-SPELLS

+MONSTERS
#include monsters.txt
-MONSTERS

+GROUPS
#include groups.txt
-GROUPS

+LEVELS
#include levels.txt
-LEVELS

+SCENES
#include scenes.txt
#include skavenquest1.txt
#include skavenquest2.txt
#include humanquest1.txt
#include humanquest2.txt
#include skavenquest3.txt
#include humanquest3.txt
#include frosthill.txt
#include stonyhill.txt
#include quest4.txt
#include drakarth.txt
#include drow.txt
#include dragonnest.txt
#include cityofdead.txt
#include barbfort.txt
#include reddragontavern.txt
#include sturmwind.txt
#include secretgarden.txt
#include mourningdeadvalley.txt
#include newquests.txt
#include food.txt
#include lumber.txt
#include alchemy.txt
#include mining.txt
#include lichking.txt
#include smithing.txt
#include helpthingy.txt
#include cleft.txt
#include newlowquest.txt
#include halloween.txt
#include missions.txt
#include arena.txt
-SCENES

+TROPHIES
#include trophies.txt
-TROPHIES

+TERRAINS
;	arg0	arg1				arg2
;
	0,		"No Hindrance",		0
	1,		"Lava",				10
	2,		"Electricity",		10
	3,		"",					0
	4,		"Deep Water",		0
	5,		"Clouds",			0
	6,		"",					0
	7,		"",					0
	8,		"Healing",			-10
	9,		"Impassable",		0
-TERRAINS

+THEMES
	50,	drunk,	bg2arniz,
	51,     moonie, bg2arniz,
	52,	vika,	lich,
	53,	spawni,	kuldahar,
	54, aavikko, bg2arniz,
	55, lohkari, kuldahar,
	56, abazi, haunted,
	57, bg1metta, haunted,
	58, kulbattle, hauntedforest,
	59, spooky, haunted,
	60, undead, kuldahar,
	61, mourning, kuldahar,
	62, fight, spawnofevil,
	63, fight2, kuldahar,
	64, fight3, kuldahar,
	65, lichking, lich,
	66, haunted, haunted,
	67, hauntedfight, kuldahar,
	68, pwnage, pwnage
	69, fight!, fight!
	70, loss, loss
	71, victory, victory
	72, amkethran, amkethran
-THEMES

; Nonsense
; Thas what it really is..