COMPARE #<num.hostClass>, "1"
IF= @Class1
COMPARE #<num.hostClass>, "2"
IF= @Class2
COMPARE #<num.hostClass>, "3"
IF= @Class3
COMPARE #<num.hostClass>, "4"
IF= @Class4
COMPARE #<num.hostClass>, "5"
IF= @Class5
COMPARE #<num.hostClass>, "6"
IF= @Class6
COMPARE #<num.hostClass>, "7"
IF= @Class7
COMPARE #<num.hostClass>, "8"
IF= @Class8
COMPARE #<num.hostClass>, "9"
IF= @Class9
COMPARE #<num.hostClass>, "10"
IF= @Class10
COMPARE #<num.hostClass>, "11"
IF= @Class11
COMPARE #<num.hostClass>, "12"
IF= @Class12
COMPARE #<num.hostClass>, "13"
IF= @Class13
COMPARE #<num.hostClass>, "14"
IF= @Class14
COMPARE #<num.hostClass>, "15"
IF= @Class15
COMPARE #<num.hostClass>, "16"
IF= @Class16
COMPARE #<num.hostClass>, "17"
IF= @Class17
COMPARE #<num.hostClass>, "18"
IF= @Class18
COMPARE #<num.hostClass>, "19"
IF= @Class19
COMPARE #<num.hostClass>, "20"
IF= @Class20
COMPARE #<num.hostClass>, "21"
IF= @Class21
COMPARE #<num.hostClass>, "22"
IF= @Class22
COMPARE #<num.hostClass>, "23"
IF= @Class23
COMPARE #<num.hostClass>, "24"
IF= @Class24
COMPARE #<num.hostClass>, "25"
IF= @Class25
COMPARE #<num.hostClass>, "26"
IF= @Class26
COMPARE #<num.hostClass>, "27"
IF= @Class27
COMPARE #<num.hostClass>, "28"
IF= @Class28
COMPARE #<num.hostClass>, "29"
IF= @Class29
COMPARE #<num.hostClass>, "30"
IF= @Class30
COMPARE #<num.hostClass>, "31"
IF= @Class31
COMPARE #<num.hostClass>, "32"
IF= @Class32
COMPARE #<num.hostClass>, "33"
IF= @Class33
COMPARE #<num.hostClass>, "34"
IF= @Class34
GOTO @scenecontinue
END
@Class1
GOTO @scenecontinue
END
@Class2
GOTO @scenecontinue
END
@Class3
GOTO @scenecontinue
END
@Class4
GOTO @scenecontinue
END
@Class5
GOTO @scenecontinue
END
@Class6
GOTO @scenecontinue
END
@Class7
GOTO @scenecontinue
END
@Class8
GOTO @scenecontinue
END
;fighter 30-50  Hand:magic 50:10
@Class9
COMPARE #<num.hostlevel>, "50"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Mage 50-70 Hand:magic 10:70
@Class10
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Battle mage 50-70 Hand:magic 20:60
@Class11
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Outcast 50-70 Hand:magic 30:50
@Class12
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Summoner3 50-70 Hand:magic 40:40
@Class13
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Hunter 50-70 Hand:magic 50:30
@Class14
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;monk 50-70 Hand:magic 60:20
@Class15
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Mercinary 50-70 Hand:magic 70:10
@Class16
COMPARE #<num.hostlevel>, "70"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;apprentice sorcorer 70-90 Hand:magic 10:90
@Class17
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Phycic 70-90 Hand:magic 20:80
@Class18
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Book worm 70-90 Hand:magic 30:70
@Class19
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;wildman 70-90 Hand:magic 40:60
@Class20
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;summoner4 70-90 Hand:magic 50:50
@Class21
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;bowman 70-90 Hand:magic 60:40
@Class22
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;Holy Warrior 70-90 Hand:magic 70:30
@Class23
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;warrior 70-90 Hand:magic 80:20
@Class24
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;barbarian 70-90 Hand:magic 90:10
@Class25
COMPARE #<num.hostlevel>, "90"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;apprentice mage 10-30 Hand:magic 10:30
@Class26
COMPARE #<num.hostlevel>, "30"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;archer  30-50 Hand:magic 40:20
@Class27
COMPARE #<num.hostlevel>, "50"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;summoner2 30-50 Hand:magic 30:30
@Class28
COMPARE #<num.hostlevel>, "50"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;wild mage 30-50 Hand:magic 20:40
@Class29
COMPARE #<num.hostlevel>, "50"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;adventurer 10-30 Hand:magic 30:10
@Class30
COMPARE #<num.hostlevel>, "30"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;summoner1 10-30 Hand:magic 20:20
@Class31
COMPARE #<num.hostlevel>, "30"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
@Class32
GOTO @scenecontinue
END
;summoner  1-10 Hand:magic 10:10
@Class33
COMPARE #<num.hostlevel>, "10"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
;begginer mage 30-50 Hand:magic 10:50
@Class34
COMPARE #<num.hostlevel>, "50"
IF> @SCENE73
IF= @SCENE73
GOTO @scenecontinue
END
@SCENE73
GOTO SCENE 73
END
@scenecontinue