;Fabarian
;Fabarian Equipment
SCENE 23 bwEuroStreet
#include steal.txt 
#Include prtychk.txt
MUSIC	waltz2.mid
	ACTOR	1,	"Craig", joshTownsFolk, 9, 25, 90
	POSE 9, 10
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
	SEL		1
	MOVE	1,	15, 80
	1: We have some great equipment for ya, the best in the south!
	1: Right click me for armour or weapons
END
@eventactorclick1
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
MENU "Armour=@armour", "Weapons=@weapons"
END
@armour
	OFFER2 20,40,10, 20,40,11, 20,40,21, 20,40,22, 20,40,23
END
@weapons
	OFFER2 20,40,12, 20,40,13, 20,40,14, 20,40,15, 20,40,16, 20,40,17, 20,40,18, 20,40,19,
END

@monster
1: Monsters arent welcome here
1: I know your kind, murderous beasts
END

;Fabarian House
SCENE 24 bazaar
#Include prtychk.txt
#include steal.txt 
ACTOR 1	"Joice", joshtownsfolk, 31, 25, 80
ACTOR 2 "Boy",	 joshtownsfolk, 9, 15, 90
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
SEL 1
POSE 31, 32
SEL 2
POSE 9, 10
2: Look mum!
1: Why hello there stranger.
H: Hi
1: Im Joice, this is my son garry, and you are?
H: Im %1
1: You look like an summoner, maybe you would like to know this.
H: What?
1: Theres a hidden passage in red dragon cave!
1: But it was sealed up long ago, maybe you can find it with a pick axe?
H: Ok thanks!
END

@monster
2: MOMMY! Its a monster
1: Run Garry!
MOVE 2, -20, 90
2: AHHHH!
1: Leave my boy alone you villin
END

;Fabarian Inn
SCENE 25 bazaar
#Include prtychk.txt
#include steal.txt 
MUSIC steel.mid
ACTOR 1 "Innkeeper", Joshtownsfolk, 17, 25, 90
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
If Alive @sleep
1: AHHHH you are DEAD, this is NOT the graveyard!
1: I cannot help you, go back to your home town to get resurected, or go find a grave to rot in!
END
@sleep
1: Hi there, welcome to my inn.
1: We have some comfy beds here guaranteed to recover 500HP and MP every time.
1: 350GP what do ya say?
ASK 30
IF Qyes @stay
1: No? Fine
END
@stay
TAKE G350
1: Great, good night!
WAIT 2
IF R1 @badsleep
GIVE H500
GIVE M500
1: I hope you slept well, goodbye.
END

@badsleep
1: I hope you slept well.
H: I had a terrible night.
1: Why?
H: The bed was too lumpy!
1: Oh Im so sorry, here take your monney back
H: Thanks
GIVE G350
END

@monster
1: These beds are for humans, I have no kennels for monsters
END

;Fabarian Herbs
SCENE 26 bwEuroStreet
#Include prtychk.txt
#include steal.txt 
ACTOR 1 "Herbert", joshtownsfolk 29, 25, 90
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
1: I have all these herbs, want any?
OFFER 1, 2, 3, 4, 7, 12, 13, 14, 15, 16, 18, 19, 24, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38
END

@monster
1: Y..y..y..y..you d..d..dont s..s..scare m..me m..m..m..monster
H: Boo
1: AHHHHHHHH!!!!
MOVE 1, -10, 90
END

SCENE 66 streambed
#include steal.txt
#Include prtychk.txt
IF I703 @ropegot
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
H: There is something hidden in the water here
H: Oh.... great
H: A soggy old long rope, still seams strong though
H: may be useful climbing particularly high places that the 'rope' cannot
GIVE I703
@ropegot
END

@monster
H: Nothing back here...
END