;Summon bazaar
SCENE 58 bazaar
#Include prtychk.txt
#include steal.txt
ACTOR 1 "Simon the summoner", joshtownsfolk, 9, 25, 90
POSE 9, 10
COMPARE #<num.hostClass> "35"
IF> @monster
IF= @monster
1: Hello
1: Welcome to summoner training!
1: What do you want to know?
1: A. How to summon B. Dragons C. Tips
@summoningASKER
ASK 30
IF QA @summoning
IF QB @dragons
IF QC @Tips
IF Qsummon @summoning
IF Qhow @summoning
IF Qhelp @summoning
IF QDragons @dragons
IF QTips @Tips
1: Well come back when you need some of my knowlege
GOTO @summoningASKER
END
@dragons
1: Ahhh so it is dragons you seek?
1: Dragons are ammong the most powerful creatures on this island.
1: They are difficult to summon, requiring a lot of MP and PP to do so.
1: However they are also strong for thier level.
1: Dragons are rare, in fact it is said thet only 4 more dragons exist!
1: Dragons therefore are the most saught after of summons.
GOTO @summoningASKER
END
@Tips
1: Being a summoning vetran I know a lot about the matter
1: So much I have a series of tips for you
1: 1. In the early stages save your PP for non summon spells, summons are not of much use in a normal battle.
1: 2. Stay alive! Death means you lose one HALF of your PP, and when saving for more powerful summons, this can prove costly!
1: 3. Try to learn only the summons you need the most
1: 4. When you have a particularly large ammount of PP saved it is wise to spend this on your most expensive summons, rather than the cheepest.
1: 5. If you think you will soon die, spend you PP! This reduces costly losses.
1: 6. Casting spells trains elements slightly, this reduces the PP cost to train the element, use this knowlege to use PP more wisly.
1: 7. Always remember you can summon many creatures into one battle, or even many of the same, when one wont cut it try two or more!
1: 8. Remember summons are a massive drain on MP, make sure you are carrying plenty of MP restoring items.
1: 9. Before a fight with a dragon, or other tough battles, make sure you have learned a strong summon to help you in the fight.
1: That is all I have to say.
1: For now...
GOTO @summoningASKER
END
@summoning
1: Do you just want the summory?
ASK 30
IF Qyes @summory
1: Ahhh new to the world of the summoner are we?
1: Summoning is simple, and any monster you meet is summonable.
1: To summon a monster you must first find it!
1: If you have seen it before, simply goto the location you saw it, otherwise you could have quite a search on your hands!
1: If you have faught a monster before, chances are you have killed one, if not you must kill the monster.
1: Once killed check your 'quest diary' (located by clicking 'books' on the manu at the top of the screen)
1: If you have killed a monster, next you must click 'spells' at the bottom of the screen.
1: Now click 'new spells'
1: The monsters name should be somewhere on the list of new spells, if not, simple fight some more of the monster untill it appears.
1: Finally you must save the required PP points, this can vary from 100 PP for lower level monsters, to 1 Million!
1: Once you have learned the spell to summon a monster you can summon it at any time during a battle or camp scene.
1: To do this click spells, and click nature on the spell wheel
1: Click the monsters name you want to summon.
1: And click on a monster or yourself in the battle!
1: The monster will then fight alongside you untill it dies, or you leave the scene.
@summory
1: To summerise
1: 1. Fight a monster
1: 2. Kill a monster
1: 3. Save up the required PP (100 upto 1 million)
1: 4. Learn the spell to summon the monster
1: 5. Cast the spell to summon it!
1: I hope this has been useful
1: Thanks for listening
GOTO @summoningASKER
END

@monster
1: Monsters cannot summon, so I have nothing to teach
1: Goodbye then!
END

;PP
SCENE 59 bazaar
#Include prtychk.txt
#include steal.txt
#include class1.txt
ACTOR 1 "Terry the PP trainer", joshtownsfolk, 9, 25, 90
POSE 9, 10
1: Welcome to PP training
1: Here I can give you PP without the risk of death!
1: Well I can MINIMISE the risk anyhow....
1: Shall I explain?
ASK 10
IF Qno @startPP
1: I can provide you with 'dummies' of varying strength.
1: These dummies can be HIT many times before they need repairing.
1: Each hit will earn you PP
1: However these dummies dont come cheep!
1: I will charge you to hit the dummies, the stronger your choice of dummy, the more expensive!
1: The dummies are as follows:-
1: 1. Wooden, 10 hits, 3000 GP
1: 2. Leather, 20 Hits,5000 GP
1: 3. Reinforced wood, 50 Hits 10000 GP
1: 4. Stone, 150 hits, 20000 GP
1: 5. Steal, 500 hits, 50000 GP
@startPP
1: So what level of dummy do you wish to face (1 to 5)?
ASK 60
IF Q1 @wood
IF Q2 @leath
IF Q3 @rein
IF Q4 @stone
IF Q5 @steal
1: Well come some other time then. 
END
@wood
1: A Wooden dummy eh?
IF -G3000 @PPpoor
TAKE G3000
FIGHT 161
END
@leath
1: A Leather dummy eh?
IF -G5000 @PPpoor
TAKE G5000
FIGHT 162
GOTO @startPP
END
@rein
1: A Reinforced dummy eh?
IF -G10000 @PPpoor
TAKE G10000
FIGHT 163
GOTO @startPP
END
@stone
1: A Stone dummy eh?
IF -G20000 @PPpoor
TAKE G20000
FIGHT 164
GOTO @startPP
END
@steal
1: A Steal dummy eh?
IF -G50000 @PPpoor
TAKE G50000
FIGHT 165
GOTO @startPP
END
@PPpoor
1: HA you cant afford that, get out of here you cheepskate!
GOTO @startPP
END

;Fighting
SCENE 60 bazaar
#Include prtychk.txt
#include steal.txt
#include class1.txt
ACTOR 1 "William the Warrior", josh90, 1, 25, 90
POSE 1, 2
1: Ha another wimpish %3 I see?
1: Here you can battle any monster you have faught and killed before!
1: And by the size of you %1 I would say you haven't even defeated a goblin!
1: Well, enouth talk you %3, what monster do you want to battle?
@battletrainask
1: Say the ID of the monster, puny %3.
ASK 30
COMPARE #<lastAsk>, 147
IF> @Cant1
IF -KM#<lastAsk> @HA!
FIGHT #<lastAsk>
1: Well done you %3, unless you just gave me a word instead of amonster ID you have just won.
1: I cant believe a %3 could beat a %M#<lastAsk>...
GOTO @battletrainask
END
@HA!
1: You cannot fight a %M#<lastAsk> you havent even beaten one yet!
1: Ive killed MANY %M#<lastAsk>'s, get out there and kill one you foolish %3!
GOTO @battletrainask
END
@Cant1
1: You cant fight THAT monster here, there rare or non existant!
GOTO @battletrainask
END

;Seeds
SCENE 61 bazaar
#Include prtychk.txt
#include steal.txt
ACTOR 1 "Murry the seed merchant", joshtownsfolk, 9, 25, 90
POSE 9, 10
1: Hey you ever heared of seeds?
1: They are magical stones used to make you stronger!
1: Want any?
OFFER 8, 20, 21, 22, 23, 25 
END

;------------------------------------------------------------------------------------------------------------------------
;Castle
;------------------------------------------------------------------------------------------------------------------------
;Towers Quest
SCENE 62 CastleMain
#Include prtychk.txt
#include steal.txt
ACTOR 1 "Thomas of the towers", joshtownsfolk, 9, 25, 90
POSE 9, 10
1: Well hello there %1
1: Welcome to the castle.
@castlemainmenu
BKGND CastleMain
1: You currently have #<TowerP> Tower points
1: Here you will find a range of services, please select which of the above you require
ASK 30
IF QA @CastleAbout
IF QB @Castleshop
IF QC @CastleExchange
GOTO @castlemainmenu
END
@CastleAbout
1: The castle here is surrounded by three towers
1: Each of these towers contain a variety of beasts
1: Adventurers pay for tickets and passes in the castle, to fight the monsters in the towers.
1: A ticket is for one-off entry, a pass is free entry for life
1: The further up the tower the player progresses the more 'tower points' the player earns.
1: If the player loses they lose all of thier 'tower points'
1: However a player will have the option to 'quit' at the end of any 'round'
1: When enouth tower points have been earned they may be exchanges here for a variety of items
1: The towers are as folows, and must be compleated in order, before the next can be attempted.
1: 1. The bronze tower, level one to twenty eight monsters, recomended for players level ten to thirty.
1: 2. The silver tower, level twenty six to fifty monsters although some monsters of a lower level are present, recomended for players level thirty to fifty.
1: 3. The gold tower, level fifty plus monsters, recomended for players level fifty plus.
GOTO @castlemainmenu
END
@Castleshop
1: We sell tickets and passes for the towers.
OFFER 62, 63, 64, 65, 66, 67
GOTO @castlemainmenu
END
;--------------------------------
;EXCHANGE
;--------------------------------
@CastleExchange
1: There are many items up for exchange.
@CastleAskexchange
BKGND CastleExchange
1: Please choose from the menu
ASK 30
IF QA @Castlebronze
IF QB @CastleSilver
IF QC @CastleGold
IF QD @CastleUltimate
IF QE @CastleMisc
IF QF @castlemainmenu
GOTO @CastleAskexchange
END
@Castlebronze
BKGND CastleBronze
1: This is the bronze equipment list, the equipment is all level 30
1: Please make your choice from the list
ASK 30
IF QA @Bhelm
IF QB @Barm
IF QC @Bshi
IF QD @Brin
IF QE @Bamu
IF QF @Bswo
IF QG @Bharp
IF QH @Bdart
IF QI @Bbow
IF QJ @Bbook
IF QK @Btome
IF QL @Bfist
IF QM @Bstaff
IF QN @BDef
IF QO @Boff 
GOTO @Castlebronze
END
@CastleSilver
BKGND CastleSilver
1: This is the Silver equipment list, the equipment is all level 50
1: Please make your choice from the list
ASK 30
IF QA @Shelm
IF QB @Sarm
IF QC @Sshi
IF QD @Srin
IF QE @Samu
IF QF @Sswo
IF QG @Sharp
IF QH @Sdart
IF QI @Sbow
IF QJ @Sbook
IF QK @Stome
IF QL @Sfist
IF QM @Sstaff
IF QN @SDef
IF QO @Soff
GOTO @CastleSilver
END
@CastleGold
BKGND CastleGold
1: This is the Gold equipment list, the equipment is all level 80
1: Please make your choice from the list
ASK 30
IF QA @Ghelm
IF QB @Garm
IF QC @Gshi
IF QD @Grin
IF QE @Gamu
IF QF @Gswo
IF QG @Gharp
IF QH @Gdart
IF QI @Gbow
IF QJ @Gbook
IF QK @Gtome
IF QL @Gfist
IF QM @Gstaff
IF QN @GDef
IF QO @Goff
GOTO @CastleGold
END
@CastleUltimate
BKGND CastleUltimate
1: This is the ULTIMATE equipment list, the equipment is all level 99
1: This set of equipment does something special, and in many cases increaces defence
1: Please make your choice from the list
ASK 30
IF QA @Uhelm
IF QB @Ublade
IF QC @Ustaff
IF QD @Ubow
IF QE @Uhorn
IF QF @Ufist
IF QG @Udart
IF QH @Utome
IF QI @Ufetich
GOTO @CastleUltimate
END
@CastleMisc
BKGND CastleMisc
1: This is the other non equipment items we offer
1: Please make your choice from the list
ASK 30
IF QA @Lseed
IF QB @Gseed
IF QC @Cseed
IF QD @Geseed
IF QE @Wseed
IF QF @Sseed
IF QG @Tamber
IF QH @1MGP
GOTO @CastleMisc
END
;-----------
;GIVE bronze
;-----------
@Bhelm
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze helmet?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I124
GOTO @CastleBronze
END
@Barm
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze armour?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I125
GOTO @CastleBronze
END
@Bshi
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze shield?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I134
GOTO @CastleBronze
END
@Brin
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze ring?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I135
GOTO @CastleBronze
END
@Bamu
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze Amulet?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I136
GOTO @CastleBronze
END
@Bswo
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze sword?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I126
GOTO @CastleBronze
END
@Bharp
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze harp?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I129
GOTO @CastleBronze
END
@Bdart
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze dart?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I131
GOTO @CastleBronze
END
@Bbow
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze bow?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I128
GOTO @CastleBronze
END
@Bbook
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze book?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I132
GOTO @CastleBronze
END
@Btome
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze tome?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I133
GOTO @CastleBronze
END
@Bfist
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze fist?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I130
GOTO @CastleBronze
END
@Bstaff
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze staff?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I127
GOTO @CastleBronze
END
@BDef
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze defence?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I137
GOTO @CastleBronze
END
@Boff
COMPARE #<TowerP>, 5000
IF< @BNotenouthTP
1: Are you sure you want this Bronze offence?
ASK 30
IF Qno @CastleBronze
1: Here you go
SUB TowerP, 5000
GIVE I138
GOTO @CastleBronze
END 
@BNotenouthTP
1: Im sorry you cannot afford that, you currently have #<TowerP> Tower Points
GOTO @Castlebronze
END
;-----------
;GIVE silver
;-----------
@Shelm
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver helmet?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I139
GOTO @CastleSilver
END
@Sarm
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver armour?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I140
GOTO @CastleSilver
END
@Sshi
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver shield?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I149
GOTO @CastleSilver
END
@Srin
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver ring?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I150
GOTO @CastleSilver
END
@Samu
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver amulet?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I151
GOTO @CastleSilver
END
@Sswo
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver sword?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I141
GOTO @CastleSilver
END
@Sharp
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver harp?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I144
GOTO @CastleSilver
END
@Sdart
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver dart?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I146
GOTO @CastleSilver
END
@Sbow
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver bow?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I143
GOTO @CastleSilver
END
@Sbook
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver book?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I147
GOTO @CastleSilver
END
@Stome
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver fetich?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I148
GOTO @CastleSilver
END
@Sfist
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver fist?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I145
GOTO @CastleSilver
END
@Sstaff
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver staff?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I142
GOTO @CastleSilver
END
@SDef
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver defence?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I152
GOTO @CastleSilver
END
@Soff
COMPARE #<TowerP>, 50000
IF< @SNotenouthTP
1: Are you sure you want this Silver offence?
ASK 30
IF Qno @CastleSilver
1: Here you go
SUB TowerP, 50000
GIVE I153
GOTO @CastleSilver
END
@SNotenouthTP
1: U dont have 500000 tower points, you currently have #<TowerP> Tower Points
1: Come back when you do
GOTO @CastleSilver
END
;---------
;GIVE gold
;---------
@Ghelm
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold helmet?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I154
GOTO @CastleGold
END
@Garm
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold armour?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I155
GOTO @CastleGold
END
@Gshi
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold shield?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I164
GOTO @CastleGold
END
@Grin
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold ring?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I165
GOTO @CastleGold
END
@Gamu
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold amulet?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I166
GOTO @CastleGold
END
@Gswo
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold sword?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I156
GOTO @CastleGold
END
@Gharp
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold harp?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I159
GOTO @CastleGold
END
@Gdart
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold dart?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I161
GOTO @CastleGold
END
@Gbow
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold bow?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I158
GOTO @CastleGold
END
@Gbook
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold book?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I162
GOTO @CastleGold
END
@Gtome
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold fetich?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I163
GOTO @CastleGold
END
@Gfist
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold fist?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I160
GOTO @CastleGold
END
@Gstaff
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold staff?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I157
GOTO @CastleGold
END
@GDef
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold defence?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I167
GOTO @CastleGold
END
@Goff
COMPARE #<TowerP>, 500000
IF< @GNotenouthTP
1: Are you sure you want this Gold offence?
ASK 30
IF Qno @CastleGold
1: Here you go
SUB TowerP, 500000
GIVE I168
GOTO @CastleGold
END
@GNotenouthTP
1: Im afraid you need 500,000 Tower points to buy that, you currently have #<TowerP> Tower Points
GOTO @CastleGold
END
;-------------
;GIVE ultimate
;-------------
@Uhelm
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Hyper helmet?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I169
GOTO @CastleUltimate
END
@Ublade
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this defending blade?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I171
GOTO @CastleUltimate
END
@Ustaff
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Summoner staff?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I173
GOTO @CastleUltimate
END
@Ubow
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Heal bow?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I175
GOTO @CastleUltimate
END
@Uhorn
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want these Undead horn?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I177
GOTO @CastleUltimate
END
@Ufist
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want these Defender Knuckles?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I179
GOTO @CastleUltimate
END
@Udart
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Hyper Sphere?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I181
GOTO @CastleUltimate
END
@Utome
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Dragon Tome?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I183
GOTO @CastleUltimate
END
@Ufetich
COMPARE #<TowerP>, 1000000
IF< @UNotenouthTP
1: Are you sure you want this Duplicate fetich?
ASK 30
IF Qno @CastleUltimate
1: Here you go
SUB TowerP, 1000000
GIVE I185
GOTO @CastleUltimate
END
@UNotenouthTP
1: U dont have the 1000,000 tower points for this item, you have only #<TowerP> tower points.
GOTO @CastleUltimate
END
;---------
;GIVE Misc
;---------
@Lseed
COMPARE #<TowerP>, 150000
IF< @MiscNot
1: Are you sure you want this Lizard seed?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 150000
GIVE I8
GOTO @CastleMisc
END
@Gseed
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I20?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I20
GOTO @CastleMisc
END
@Cseed
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I21?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I21
GOTO @CastleMisc
END
@Geseed
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I22?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I22
GOTO @CastleMisc
END
@Wseed
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I23?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I23
GOTO @CastleMisc
END
@Sseed
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I25?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I25
GOTO @CastleMisc
END
@Tamber
COMPARE #<TowerP>, 100000
IF< @MiscNot
1: Are you sure you want this %I27?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 100000
GIVE I27
GOTO @CastleMisc
END
@1MGP
COMPARE #<TowerP>, 1000000
IF< @MiscNot
1: Are you sure you want this %I52?
ASK 30
IF Qno @CastleMisc
1: Here you go
SUB TowerP, 1000000
GIVE I52
GOTO @CastleMisc

END
@MiscNot
1: You have only #<TowerP> tower points and cannot afford that item.
GOTO @CastleMisc
;-----------------------------------------------------------------------------------------------------------------------
;BRONZE tower
;-----------------------------------------------------------------------------------------------------------------------
SCENE 63 bazaar
#Include prtychk.txt
#include steal.txt
#include class1.txt
ACTOR 1 "Billy the Bronze", josh90B, 1, 25, 90
POSE 1, 4, 2
1: Well I see you want to try the BRONZE tower %1
1: But do you have a ticket?
IF I65 @Bpass
IF I62 @Btick
H: No
1: HA you cant even afford a ticket! Come back when you can you %3.
END
@Bpass
H: No
1: No?
H: But I do have a Bronze pass!
1: Well well well, you may proceed
GOTO @Bronze1
END
@Btick
H: Yes
1: Ok thats good.
1: Ill take that ticket, you may proceed.
WAIT 1
TAKE I62
GOTO @Bronze1
END

@bronze1
1: Round one, fight one!
FIGHT 1, 1, 1
IF dead @Blost
1: Round one, fight two!
FIGHT 1, 2, 3
IF dead @Blost
1: Round one, fight three!
FIGHT 2, 2, 3, 3
IF dead @Blost
1: Round one, final!
FIGHT 4, 4, 4, 4
IF dead @Blost
1: Well done, you have beaten the first round!
@BR2ask
1: Do you want to proceed to round two?
ASK 30
IF Qyes @Bronze2
IF Qno @BR2no
GOTO @BR2ask
END
@BR2no
1: Giving up?
1: Well you have earned one Tower point.
ADD TowerP, 1
1: Come again %1
END

@Bronze2
1: Well, time for round two.
1: Round two, fight one!
FIGHT 5, 5, 4
IF dead @Blost
1: Round two, fight two!
FIGHT 5, 6, 7
IF dead @Blost
1: Round two, fight three!
FIGHT 4, 4, 7, 7
IF dead @Blost
1: Round two, final!
FIGHT 4, 7, 7, 7
IF dead @Blost
1: Well done, you have beaten the seccond round!
@BR3ask
1: Do you want to proceed to round three?
ASK 30
IF Qyes @Bronze3
IF Qno @BR3no
GOTO @BR3ask
END
@BR3no
1: Giving up?
1: Well you have earned ten Tower points.
ADD TowerP, 10
1: Come again %1
END

@Bronze3
1: Well, time for round three.
1: Round three, fight one!
FIGHT 8, 8, 8
IF dead @Blost
1: Round three, fight two!
FIGHT 9, 9, 9
IF dead @Blost
1: Round three, fight three!
FIGHT 10, 10, 10
IF dead @Blost
1: Round three, final!
FIGHT 11, 11, 12
IF dead @Blost
1: Well done, you have beaten the third round!
@BR4ask
1: Do you want to proceed to round four?
ASK 30
IF Qyes @Bronze4
IF Qno @BR4no
GOTO @BR4ask
END
@BR4no
1: Giving up?
1: Well you have earned twenty Tower points.
ADD TowerP, 20
1: Come again %1
END

@Bronze4
1: Well, time for round four.
1: Round four, fight one!
FIGHT 13, 13
IF dead @Blost
1: Round four, fight two!
FIGHT 14, 14
IF dead @Blost
1: Round four, fight three!
FIGHT 15, 15
IF dead @Blost
1: Round four, final!
FIGHT 16, 16
IF dead @Blost
1: Well done, you have beaten the fourth round!
@BR5ask
1: Do you want to proceed to round five?
ASK 30
IF Qyes @Bronze5
IF Qno @BR5no
GOTO @BR5ask
END
@BR5no
1: Giving up?
1: Well you have earned Fifty Tower points.
ADD TowerP, 50
1: Come again %1
END

@Bronze5
1: Well, time for round five.
1: Round five, fight one!
FIGHT 13, 15
IF dead @Blost
1: Round five, fight two!
FIGHT 14, 14, 17
IF dead @Blost
1: Round five, fight three!
FIGHT 15, 15, 18
IF dead @Blost
1: Round five, final!
FIGHT 16, 16, 19
IF dead @Blost
1: Well done, you have beaten the fifth round!
@BR6ask
1: Do you want to proceed to round six?
ASK 30
IF Qyes @Bronze6
IF Qno @BR6no
GOTO @BR6ask
END
@BR6no
1: Giving up?
1: Well you have earned one hundred Tower points.
ADD TowerP, 100
1: Come again %1
END

@Bronze6
1: Well, time for round six.
1: Round six, fight one!
FIGHT 17, 17, 17
IF dead @Blost
1: Round six, fight two!
FIGHT 18, 18, 19
IF dead @Blost
1: Round six, fight three!
FIGHT 19, 20, 20
IF dead @Blost
1: Round six, final!
FIGHT 21, 21, 21
IF dead @Blost
1: Well done, you have beaten the sixth round!
@BR7ask
1: Do you want to proceed to round seven?
ASK 30
IF Qyes @Bronze7
IF Qno @BR7no
GOTO @BR7ask
END
@BR7no
1: Giving up?
1: Well you have earned two hundred Tower points.
ADD TowerP, 200
1: Come again %1
END

@Bronze7
1: Well, time for round seven.
1: Round seven, fight one!
FIGHT 22, 22
IF dead @Blost
1: Round seven, fight two!
FIGHT 22, 23
IF dead @Blost
1: Round seven, fight three!
FIGHT 23, 23
IF dead @Blost
1: Round seven, final!
FIGHT 24, 24, 24
IF dead @Blost
1: Well done, you have beaten the seventh round!
@BR8ask
1: Do you want to proceed to round eight?
ASK 30
IF Qyes @Bronze8
IF Qno @BR8no
GOTO @BR8ask
END
@BR8no
1: Giving up?
1: Well you have earned five hundred Tower points.
ADD TowerP, 500
1: Come again %1
END

@Bronze8
1: Well, time for round eight.
1: Round eight, fight one!
FIGHT 22, 25
IF dead @Blost
1: Round eight, fight two!
FIGHT 23, 24, 25
IF dead @Blost
1: Round eight, fight three!
FIGHT 22, 22, 25
IF dead @Blost
1: Round eight, final!
FIGHT 23, 23, 26
IF dead @Blost
1: Well done, you have beaten the eighth round!
@BR9ask
1: Do you want to proceed to round nine?
ASK 30
IF Qyes @Bronze9
IF Qno @BR9no
GOTO @BR9ask
END
@BR9no
1: Giving up?
1: Well you have earned one thousand Tower points.
ADD TowerP, 1000
1: Come again %1
END

@Bronze9
1: Well, time for round nine.
1: Round nine, fight one!
FIGHT 25, 25, 25
IF dead @Blost
1: Round nine, fight two!
FIGHT 26, 26, 27
IF dead @Blost
1: Round nine, fight three!
FIGHT 27, 27, 27
IF dead @Blost
1: Round nine, final!
FIGHT 27, 28, 28
IF dead @Blost
1: Well done, you have beaten the nineth round!
@BRFask
1: Do you want to proceed to round ten, the final round?
ASK 30
IF Qyes @BronzeF
IF Qno @BRFno
GOTO @BRFask
END
@BRFno
1: Giving up?
1: Well you have earned two thousand Tower points.
ADD TowerP, 2000
1: Come again %1
END

@BronzeF
1: Well, time for the final round.
1: Round ten, fight one!
FIGHT 29, 29, 29
IF dead @Blost
1: Round ten, fight two!
FIGHT 30, 31, 32
IF dead @Blost
1: Round ten, fight three!
FIGHT 32, 32
IF dead @Blost
1: Round ten, final!
FIGHT 29, 30, 31, 32, 33
IF dead @Blost
1: Well done, you have beaten the final round!
1: You have earned five thousand Tower points!
GIVE T204
IF I54 @BTrophy
IF I53 @BMedal
GIVE I53
1: You have won a bronze coin!
ADD TowerP, 5000
1: Come again %1
END
@BTrophy
1: You have won a bronze trophy!
GIVE I55
ADD TowerP, 5000
1: Come again %1
END
@BMedal
1: You have won a bronze medal!
GIVE I54
ADD TowerP, 5000
1: Come again %1
END

@Blost
1: HA you missirble %3
1: You have lost, and you get NOTHING!
1: Come again when you get stronger you %3 wimp!
END

;-----------------------------------------------------------------------------------------------------------------------
;SILVER tower
;-----------------------------------------------------------------------------------------------------------------------
SCENE 64 bazaar
#Include prtychk.txt
#include steal.txt
#include class1.txt
ACTOR 1 "Stuart the Silver", josh90, 1, 25, 90
POSE 1, 4, 2
IF -T204 @Sno
1: Well I see you want to try the SILVER tower %1
1: But do you have a ticket?
IF I66 @Spass
IF I63 @Stick
H: No
1: HA you cant even afford a ticket! Come back when you can you %3.
END
@Sno
1: You cannot proceed untill you have beaten the BRONZE tower
END
@Spass
H: No
1: No?
H: But I do have a Silver pass!
1: Well well well, you may proceed
GOTO @Silver1
END
@Stick
H: Yes
1: Ok thats good.
1: Ill take that ticket, you may proceed.
WAIT 1
TAKE I63
GOTO @Silver1
END

@Silver1
1: Round one, fight one!
FIGHT 64, 64
IF dead @Slost
1: Round one, fight two!
FIGHT 65, 65
IF dead @Slost
1: Round one, fight three!
FIGHT 66, 67
IF dead @Slost
1: Round one, final!
FIGHT 68, 69
IF dead @Slost
1: Well done, you have beaten the first round!
@SR2ask
1: Do you want to proceed to round two?
ASK 30
IF Qyes @Silver2
IF Qno @SR2no
GOTO @SR2ask
END
@SR2no
1: Giving up?
1: Well you have earned one hundred Tower point.
ADD TowerP, 100
1: Come again %1
END

@Silver2
1: Well, time for round two.
1: Round two, fight one!
FIGHT 70, 71
IF dead @Slost
1: Round two, fight two!
FIGHT 71, 72
IF dead @Slost
1: Round two, fight three!
FIGHT 73, 73, 74
IF dead @Slost
1: Round two, final!
FIGHT 75, 75, 75
IF dead @Slost
1: Well done, you have beaten the seccond round!
@SR3ask
1: Do you want to proceed to round three?
ASK 30
IF Qyes @Silver3
IF Qno @SR3no
GOTO @SR3ask
END
@SR3no
1: Giving up?
1: Well you have earned two hundred Tower points.
ADD TowerP, 200
1: Come again %1
END

@Silver3
1: Well, time for round three.
1: Round three, fight one!
FIGHT 86, 87
IF dead @Slost
1: Round three, fight two!
FIGHT 88, 88
IF dead @Slost
1: Round three, fight three!
FIGHT 89, 89
IF dead @Slost
1: Round three, final!
FIGHT 89, 90
IF dead @Slost
1: Well done, you have beaten the third round!
@SR4ask
1: Do you want to proceed to round four?
ASK 30
IF Qyes @Silver4
IF Qno @SR4no
GOTO @SR4ask
END
@SR4no
1: Giving up?
1: Well you have earned five hundred Tower points.
ADD TowerP, 500
1: Come again %1
END

@Silver4
1: Well, time for round four.
1: Round four, fight one!
FIGHT 91, 96
IF dead @Slost
1: Round four, fight two!
FIGHT 92, 97
IF dead @Slost
1: Round four, fight three!
FIGHT 93, 98
IF dead @Slost
1: Round four, final!
FIGHT 94, 95, 99
IF dead @Slost
1: Well done, you have beaten the fourth round!
@SR5ask
1: Do you want to proceed to round five?
ASK 30
IF Qyes @Silver5
IF Qno @SR5no
GOTO @SR5ask
END
@SR5no
1: Giving up?
1: Well you have earned one thousand Tower points.
ADD TowerP, 1000
1: Come again %1
END

@Silver5
1: Well, time for round five.
1: Round five, fight one!
FIGHT 80, 91
IF dead @Slost
1: Round five, fight two!
FIGHT 81, 92
IF dead @Slost
1: Round five, fight three!
FIGHT 82, 82
IF dead @Slost
1: Round five, final!
FIGHT 83, 83
IF dead @Slost
1: Well done, you have beaten the fifth round!
@SR6ask
1: Do you want to proceed to round six?
ASK 30
IF Qyes @Silver6
IF Qno @SR6no
GOTO @SR6ask
END
@SR6no
1: Giving up?
1: Well you have earned two thousand Tower points.
ADD TowerP, 2000
1: Come again %1
END

@Silver6
1: Well, time for round six.
1: Round six, fight one!
FIGHT 90
IF dead @Slost
1: Round six, fight two!
FIGHT 93
IF dead @Slost
1: Round six, fight three!
FIGHT 95
IF dead @Slost
1: Round six, final!
FIGHT 84, 84
IF dead @Slost
1: Well done, you have beaten the sixth round!
@SR7ask
1: Do you want to proceed to round seven?
ASK 30
IF Qyes @Silver7
IF Qno @SR7no
GOTO @SR7ask
END
@SR7no
1: Giving up?
1: Well you have earned three thousand Tower points.
ADD TowerP, 3000
1: Come again %1
END

@Silver7
1: Well, time for round seven.
1: Round seven, fight one!
FIGHT 106, 101, 101
IF dead @Slost
1: Round seven, fight two!
FIGHT 106, 106, 106, 107
IF dead @Slost
1: Round seven, fight three!
FIGHT 101, 102, 103, 104, 105, 106, 107
IF dead @Slost
1: Round seven, final!
FIGHT 110
IF dead @Slost
1: Well done, you have beaten the seventh round!
@SR8ask
1: Do you want to proceed to round eight?
ASK 30
IF Qyes @Silver8
IF Qno @SR8no
GOTO @SR8ask
END
@SR8no
1: Giving up?
1: Well you have earned five thousand Tower points.
ADD TowerP, 5000
1: Come again %1
END

@Silver8
1: Well, time for round eight.
1: Round eight, fight one!
FIGHT 80, 80, 80
IF dead @Slost
1: Round eight, fight two!
FIGHT 80, 80, 81, 81
IF dead @Slost
1: Round eight, fight three!
FIGHT 76, 76, 76, 76, 77, 77, 77, 77, 80, 81
IF dead @Slost
1: Round eight, final!
FIGHT 84, 85
IF dead @Slost
1: Well done, you have beaten the eighth round!
@SR9ask
1: Do you want to proceed to round nine?
ASK 30
IF Qyes @Silver9
IF Qno @SR9no
GOTO @SR9ask
END
@SR9no
1: Giving up?
1: Well you have earned ten thousand Tower points.
ADD TowerP, 10000
1: Come again %1
END

@Silver9
1: Well, time for round nine.
1: Round nine, fight one!
FIGHT 106, 106, 106, 106
IF dead @Slost
1: Round nine, fight two!
FIGHT 107, 107, 107, 107
IF dead @Slost
1: Round nine, fight three!
FIGHT 108, 109
IF dead @Slost
1: Round nine, final!
FIGHT 110, 110
IF dead @Slost
1: Well done, you have beaten the nineth round!
@SRFask
1: Do you want to proceed to round ten, the final round?
ASK 30
IF Qyes @SilverF
IF Qno @SRFno
GOTO @SRFask
END
@SRFno
1: Giving up?
1: Well you have earned twenty thousand Tower points.
ADD TowerP, 20000
1: Come again %1
END

@SilverF
1: Well, time for the final round.
1: Round ten, fight one!
FIGHT 109
IF dead @Slost
1: Round ten, fight two!
FIGHT 100, 100
IF dead @Slost
1: Round ten, fight three!
FIGHT 110, 110
IF dead @Slost
1: Round ten, final!
FIGHT 111, 111, 111
IF dead @Slost
1: Well done, you have beaten the final round!
1: You have earned fifty thousand Tower points!
GIVE T205
IF I57 @STrophy
IF I56 @SMedal
GIVE I56
1: You have won a silver coin!
ADD TowerP, 50000
1: Come again %1
END
@STrophy
1: You have won a silver trophy!
GIVE I58
ADD TowerP, 50000
1: Come again %1
END
@SMedal
1: You have won a silver medal!
GIVE I57
ADD TowerP, 50000
1: Come again %1
END

@Slost
1: HA you missirble %3
1: You have lost, and you get NOTHING!
1: Come again when you get stronger you %3 wimp!
END

;-----------------------------------------------------------------------------------------------------------------------
;GOLD tower
;-----------------------------------------------------------------------------------------------------------------------
SCENE 65 bazaar
#Include prtychk.txt
#include steal.txt
#include class1.txt
ACTOR 1 "Gerald the Gold", josh90G, 1, 25, 90
POSE 1, 4, 2
IF -T205 @Gno
1: Well I see you want to try the GOLD tower %1
1: But do you have a ticket?
IF I67 @Gpass
IF I64 @Gtick
H: No
1: HA you cant even afford a ticket! Come back when you can you %3.
END
@Gno
1: Im afraid u cannot fight here
1: U need to beat the SILVER tower first
END
@Gpass
H: No
1: No?
H: But I do have a Gold pass!
1: Well well well, you may proceed
GOTO @Gold1
END
@Gtick
H: Yes
1: Ok thats good.
1: Ill take that ticket, you may proceed.
WAIT 1
TAKE I64
GOTO @Gold1
END

@Gold1
1: Round one!
FIGHT 111, 116, 124, 132, 140
IF dead @Glost
1: Well done, you have beaten the first round!
@GR2ask
1: Do you want to proceed to round two?
ASK 30
IF Qyes @Gold2
IF Qno @GR2no
GOTO @GR2ask
END
@GR2no
1: Giving up?
1: Well you have earned one thousand Tower point.
ADD TowerP, 1000
1: Come again %1
END

@Gold2
1: Well, time for round two.
1: Round two!
FIGHT 117, 125, 133, 141
IF dead @Glost
1: Well done, you have beaten the seccond round!
@GR3ask
1: Do you want to proceed to round three?
ASK 30
IF Qyes @Gold3
IF Qno @GR3no
GOTO @GR3ask
END
@GR3no
1: Giving up?
1: Well you have earned two thousand Tower points.
ADD TowerP, 2000
1: Come again %1
END

@Gold3
1: Well, time for round three.
1: Round three!
FIGHT 118, 126, 134, 142
IF dead @Glost
1: Well done, you have beaten the third round!
@GR4ask
1: Do you want to proceed to round four?
ASK 30
IF Qyes @Gold4
IF Qno @GR4no
GOTO @GR4ask
END
@GR4no
1: Giving up?
1: Well you have earned three thousand Tower points.
ADD TowerP, 3000
1: Come again %1
END

@Gold4
1: Well, time for round four.
1: Round four!
FIGHT 119, 127, 135, 143
IF dead @Glost
1: Well done, you have beaten the fourth round!
@GR5ask
1: Do you want to proceed to round five?
ASK 30
IF Qyes @Gold5
IF Qno @GR5no
GOTO @GR5ask
END
@GR5no
1: Giving up?
1: Well you have earned five thousand Tower points.
ADD TowerP, 5000
1: Come again %1
END

@Gold5
1: Well, time for round five.
1: Round five!
FIGHT 120, 128, 136, 143
IF dead @Glost
1: Well done, you have beaten the fifth round!
@GR6ask
1: Do you want to proceed to round six?
ASK 30
IF Qyes @Gold6
IF Qno @GR6no
GOTO @GR6ask
END
@GR6no
1: Giving up?
1: Well you have earned ten thousand Tower points.
ADD TowerP, 10000
1: Come again %1
END

@Gold6
1: Well, time for round six.
1: Round six!
FIGHT 121, 129, 137, 143
IF dead @Glost
1: Well done, you have beaten the sixth round!
@GR7ask
1: Do you want to proceed to round seven?
ASK 30
IF Qyes @Gold7
IF Qno @GR7no
GOTO @GR7ask
END
@GR7no
1: Giving up?
1: Well you have earned twenty thousand Tower points.
ADD TowerP, 20000
1: Come again %1
END

@Gold7
1: Well, time for round seven.
1: Round seven!
FIGHT 123, 130, 138, 144
IF dead @Glost
1: Well done, you have beaten the seventh round!
@GR8ask
1: Do you want to proceed to round eight?
ASK 30
IF Qyes @Gold8
IF Qno @GR8no
GOTO @GR8ask
END
@GR8no
1: Giving up?
1: Well you have earned fifty thousand Tower points.
ADD TowerP, 50000
1: Come again %1
END

@Gold8
1: Well, time for round eight.
1: Round eight!
FIGHT 139, 131
IF dead @Glost
1: Well done, you have beaten the eighth round!
@GR9ask
1: Do you want to proceed to round nine?
ASK 30
IF Qyes @Gold9
IF Qno @GR9no
GOTO @GR9ask
END
@GR9no
1: Giving up?
1: Well you have earned one hundred thousand Tower points.
ADD TowerP, 100000
1: Come again %1
END

@Gold9
1: Well, time for round nine.
1: Round nine!
FIGHT 147, 147
IF dead @Glost
1: Well done, you have beaten the nineth round!
@GRFask
1: Do you want to proceed to round ten, the final round?
ASK 30
IF Qyes @GoldF
IF Qno @GRFno
GOTO @GRFask
END
@GRFno
1: Giving up?
1: Well you have earned two hundred thousand Tower points.
ADD TowerP, 200000
1: Come again %1
END

@GoldF
1: Well, time for the final round.
1: Round ten!
FIGHT 63
IF dead @Glost
1: Well done, you have beaten the final round!
1: You have earned five hundred thousand Tower points!
GIVE T206
IF I60 @GTrophy
IF I59 @GMedal
GIVE I59
1: You have won a Gold coin!
ADD TowerP, 500000
1: Come again %1
END
@GTrophy
1: You have won a Gold trophy!
GIVE I61
ADD TowerP, 500000
1: Come again %1
END
@GMedal
1: You have won a Gold medal!
GIVE I60
ADD TowerP, 500000
1: Come again %1
END

@Glost
1: HA you missirble %3
1: You have lost, and you get NOTHING!
1: Come again when you get stronger you %3 wimp!
END