;-------------------
; character levels
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; First the Warrior levels (100 + level #)
;  CCLL	    ???????.	MaxHP	maxMP	Level_name		Magic Ratio		Right-Hand
;	0		1			2		3		4				5				6
;
; The class name (Warrior summoner, magic ratio of 10.. ergo hand ratio of 90.. preferred right-hand weapon is #1 (sword))
	100,	0,			20,		10,		"Knight summoner",   30,				1

; Next the special commands for the sword-user class.  These come between line nn00 and line nn01
	DESCRIPTION	
; "Knight summoners are poor at spells but dont need to rely on summons so much for survival"
	HAND_RATIO 90
	MAGIC_RATIO 30
;	AUTO_MAX	20, 4000,  10, 3000,  20
	START_HAND_PP 45500,0,0,0,0,0,0,0
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200  
	HIDDEN_CLASS	

	101,	0,			0,		1,		"Barbarian"
	102,	0,			1,		8,		"Barbarian"
	103,	0,			2,		8,		"Barbarian"
	105,	0,			8,		10,		"Fighter"
	110,	0,			17,		10,		"Soldier"
	120,	0,			20,		22,		"Warrior"
	130,	0,			15,		25,		"Ranger"
	140,	0,			29,		29,		"Dragoon"
	150,	0,			37,		33,		"Knight"
	160,	0,			58,		35,		"Templar"
	170,	0,			65,		37,		"Paladin"
	180,	0,			70,		40,		"Conqueror"
	190,	0,			75,		55,		"Emperor"

;
;---
; Now the Wizard levels (200 + level #)
;  CCLL	    ???			MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	200,	0,			20,		10,		"Scorcerer summoner",		90,				2

; now the special commands for the magic user class.  These also come between line nn00 and nn01 (200 and 201 for this
; class)

	DESCRIPTION	"Scorcerer summoners have focussed thier energies into magic all of thier lives, minds trained as well as these can be more deadly than the deadliest blade..."
	HAND_RATIO 20
	MAGIC_RATIO 100
;	AUTO_MAX	20, 3000,  10, 4000,  0
	START_HAND_PP 0,45500,0,0,0,0,0,0
	START_ELEMENT_PP  45500,45500,45500,45500,45500,45500,45500,45500	
	HIDDEN_CLASS	

; the class level names for the magic-user class
	201,	0,			1,		0,		"Shaman"
	202,	0,			8,		5,		"Shaman"
	203,	0,			8,		5,		"Shaman"
	205,	0,			10,		10,		"Enchanter"		
	210,	0,			21,		17,		"Magician"			
	220,	0,			22,		20,		"Conjuror"			
	230,	0,			24,		23,		"Mage"				
	240,	0,			25,		27,		"Wizard"			
	250,	0,			30,		37,		"Sorcerer"			
	260,	0,			32,		58,		"Thaumaturge"		
	270,	0,			37,		66,		"Demonologist"		
	280,	0,			40,		70,		"Necromancer"
	290,	0,			45,		65,		"Deity"
	291,	0,			55,		68,		"Deity"
;			
;---
; Now the Archer levels (300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	300,	0,			20,		10,		"Ranger summoner",			50,				3

	DESCRIPTION	"Amazing archers with knowlege of land yore to match! They could strike a fly dead at 40 paces with thier deadly acuracy."
	MAGIC_RATIO 50
	HAND RATIO 70
;	AUTO_MAX	20, 3700,  10, 3300,  5
	START_HAND_PP 0,0,45500,0,0,0,0,0
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500			
	HIDDEN_CLASS	

; the class levels
	301,	0,			8,		7,		"Stringer"			
	305,	0,			9,		9,		"Shafter"		
	310,	0,			12,		11,		"Bowman"			
	320,	0,			20,		14,		"Arrow Head"			
	330,	0,			24,		18,		"Archer"
	339,	0,			32,		20,		"Archer"					
	340,	0,			36,		27,		"Long Arrow"			
	350,	0,			44,		33,		"Boltman"			
	360,	0,			46,		36,		"Master Bowman"		
	370,	0,			49,		42,		"Arbelest"		
	380,	0,			57,		58,		"Master Archer"
	390,	0,			65,		75,		"Quiver Lord"
;
;	
;---
; Now the MUSE levels (400 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	400,	0,			20,		10,		"True Summoner",		60,				4

	DESCRIPTION	"True summoners know thier stuff, they have taken care to focus thier energies on summoning and thus are the strongest summoners arround."
	HAND_RATIO 60
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,45500,0,0,0,0
	START_ELEMENT_PP  8000,8000,8000,8000,8000,8000,8000,8000	
	HIDDEN_CLASS

; the class levels
	401,	0,			2,		2,		"Beginner Summoner"			
	405,	0,			2,		4,		"Minor summoner"
	407,	0,			1,		3,		"Minor summoner"		
	410,	0,			11,		11,		"Novice summoner"			
	420,	0,			20,		20,		"Summoner"			
	430,	0,			24,		24,		"good summoner"				
	440,	0,			25,		25,		"Great summoner"			
	450,	0,			35,		35,		"Monster summoner"			
	460,	0,			45,		45,		"Dragon summoner"		
	470,	0,			55,		55,		"Deamon summoner"		
	480,	0,			60,		60,		"True summoner"
	490,	0,			65,		65,		"Master summoner"

;
;	
;---
; Now the FIST levels (500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	500,	0,			20,		10,		"Wrestling summoner",		20,				5

	DESCRIPTION	"These barbaric summoners Thare often the first to die with thier low HP however they can rip appart thier foes with thier bare hands."
	HAND_RATIO 100
	MAGIC_RATIO 20
;	AUTO_MAX	20, 4000,  10, 3000,  18
	START_HAND_PP 0,0,0,0,45500,0,0,0
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300  			
	HIDDEN_CLASS

; the class levels
	501,	0,			2,		1,		"Baby"
	502,	0,			3,		8,		"Baby"
	503,	0,			5,		8,		"Baby"
	505,	0,			6,		20,		"Punk"
	510,	0,			8,		20,		"Bully"
	520,	0,			11,		20,		"Scrapper"
	530,	0,			15,		22,		"Tussler"
	540,	0,			30,		25,		"Rumbler"
	550,	0,			37,		30,		"Brawler"
	560,	0,			58,		32,		"Contender"
	570,	0,			66,		37,		"Boxer"
	580,	0,			75,		40,		"Pugilist"
	590,	0,			85,		55,		"Heavyweight"
;
;	
;---
; Now the DART levels (600 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	600,	0,			20,		10,		"Wild summoner",		70,				6

	DESCRIPTION	"These shy summoners have chosen a life of solitude to become at one with wilderness."
	MAGIC_RATIO 70
	HAND_RATIO 50
;	AUTO_MAX	20, 3600,  10, 3400,  10	
	START_HAND_PP 0,0,0,0,0,45500,0,0
	START_ELEMENT_PP  12000,12000,12000,12000,12000,12000,12000,12000		
	HIDDEN_CLASS

; the class levels
	601,	0,			3,		1,		"Camper"	
	602,	0,			2,		2,		"Camper"			
	605,	0,			2,		4,		"Pitcher"
	607,	0,			1,		3,		"Hurler"		
	610,	0,			11,		11,		"Hurler"			
	620,	0,			20,		20,		"Pelter"			
	630,	0,			24,		24,		"Lobber"				
	640,	0,			25,		25,		"Sniper"			
	650,	0,			35,		35,		"Shaddow"			
	660,	0,			45,		45,		"Assassin"		
	670,	0,			55,		55,		"Ballista"		
	680,	0,			60,		60,		"Catapulter"
	690,	0,			74,		56,		"Ninja"


;
;	
;---
; Now the BOOK levels (700 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	700,	0,			20,		10,		"Researcher Summoner",		80,				7

	DESCRIPTION	"Educated to the highest level these summoners use their telepathic abilities to bring thier imagination to life as they read."
	HAND_RATIO 40
	MAGIC_RATIO 80
;	AUTO_MAX	20, 3400,  10, 3600,  0
	START_HAND_PP 0,0,0,0,0,0,45500,0  			
	START_ELEMENT_PP  32500,32500,32500,32500,32500,32500,32500,32500
	HIDDEN_CLASS

; the class levels
	701,	0,			3,		1,		"Flunky"	
	702,	0,			2,		2,		"Flunky"			
	705,	0,			2,		4,		"Diletante"
	707,	0,			1,		3,		"Diletante"		
	710,	0,			11,		18,		"Pupil"			
	720,	0,			20,		22,		"Student"			
	730,	0,			24,		24,		"Tutor"				
	740,	0,			25,		25,		"Instructor"			
	750,	0,			26,		35,		"Teacher"			
	760,	0,			45,		45,		"Professor"		
	770,	0,			55,		55,		"Scholar"		
	780,	0,			60,		60,		"Researcher"
	790,	0,			64,		66,		"Pundit"


;
;	
;---
; Now the SPIRIT levels (800 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name			Magic-ratio		Right-Hand
;	0		1			2		3		4					5				6
;
; The class name
	800,	0,			20,		10,		"Medium summoners",		90,				8

	DESCRIPTION	"Religious summoners who have gained spiritual prowess, summoning forth long dead spirits to carry thier foes from the land of the living to dead."
	HAND_RATIO 30
	MAGIC_RATIO 90
;	AUTO_MAX	20, 3200,  10, 3800,  0
	START_HAND_PP 0,0,0,0,0,0,0,45500
	START_ELEMENT_PP  45500,45500,45500,45500,45500,45500,45500,45500			
	HIDDEN_CLASS

; the class levels
	801,	0,			5,		5,		"Charlatan"			
	805,	0,			7,		10,		"Gentile"		
	810,	0,			15,		20,		"Medium"			
	820,	0,			18,		26,		"Preacher"			
	830,	0,			23,		31,		"Channeler"				
	840,	0,			28,		36,		"Priest"			
	850,	0,			33,		41,		"Monastic"			
	860,	0,			40,		45,		"Bishop"		
	870,	0,			45,		50,		"Spirit Guide"		
	880,	0,			50,		57,		"Ecclesiast"
	890,	0,			55,		60,		"Oracle"
;---
; Now the FIGHTER levels (900 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	900,	0,			20,		10,		"Fighter",		10,				1

	DESCRIPTION	"Fighters are weak warrior wanna-be's, they have modorate fighting prowess, but nothing to be proud of."
	HAND_RATIO 50
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 12000,0,0,0,0,0,0,0
	START_ELEMENT_PP  600,600,600,600,600,600,600,600  
	HIDDEN_CLASS

; the class levels
	901,	0,			2,		2,		"Fighter"	
	905,	0,			2,		4,		"Fighter"	
	907,	0,			1,		3,		"Fighter"		
	910,	0,			11,		11,		"Fighter"				
	920,	0,			20,		20,		"Fighter"				
	930,	0,			24,		24,		"Fighter"					
	940,	0,			25,		25,		"Fighter"			
	950,	0,			35,		35,		"Fighter"			
	960,	0,			45,		45,		"Fighter"		
	970,	0,			55,		55,		"Fighter"		
	980,	0,			60,		60,		"Fighter"
	990,	0,			65,		65,		"Fighter"
;---
; Now the MAGE levels (1000 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1000,	0,			20,		10,		"Mage",		70,				2

	DESCRIPTION	"Mage's have some magical abilities, but they are far from becoming a true sorcerer."
	HAND_RATIO 10
	MAGIC_RATIO 70
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,20500,0,0,0,0,0,0
	START_ELEMENT_PP  12000,12000,12000,12000,12000,12000,12000,12000  	
	HIDDEN_CLASS

; the class levels
	1001,	0,			2,		2,		"Mage"			
	1005,	0,			2,		4,		"Mage"
	1007,	0,			1,		3,		"Mage"		
	1010,	0,			11,		11,		"Mage"			
	1020,	0,			20,		20,		"Mage"			
	1030,	0,			24,		24,		"Mage"				
	1040,	0,			25,		25,		"Mage"			
	1050,	0,			35,		35,		"Mage"			
	1060,	0,			45,		45,		"Mage"		
	1070,	0,			55,		55,		"Mage"		
	1080,	0,			60,		60,		"Mage"
	1090,	0,			65,		65,		"Mage"
;---
; Now the BATTLE MAGE levels (1100 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1100,	0,			20,		10,		"Battle mage",		60,				2

	DESCRIPTION	"Battle Mage's have some magical abilities, but at some point in their past trained in the art of hand."
	HAND_RATIO 20
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,20500,0,0,0,0,0,0  
	START_ELEMENT_PP  8000,8000,8000,8000,8000,8000,8000,8000
	HIDDEN_CLASS

; the class levels
	1101,	0,			2,		2,		"Battle Mage"			
	1105,	0,			2,		4,		"Battle Mage"
	1107,	0,			1,		3,		"Battle Mage"		
	1110,	0,			11,		11,		"Battle Mage"			
	1120,	0,			20,		20,		"Battle Mage"			
	1130,	0,			24,		24,		"Battle Mage"				
	1140,	0,			25,		25,		"Battle Mage"			
	1150,	0,			35,		35,		"Battle Mage"			
	1160,	0,			45,		45,		"Battle Mage"		
	1170,	0,			55,		55,		"Battle Mage"		
	1180,	0,			60,		60,		"Battle Mage"
	1190,	0,			65,		65,		"Battle Mage"
;---
; Now the OUTCAST levels (1200 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1200,	0,			20,		10,		"Outcast",		50,				6

	DESCRIPTION	"Outcasts are disliked for they have chosen niether hand nor magic, they live in wilderness."
	HAND_RATIO 30
	MAGIC_RATIO 50
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,20500,0,0
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500
	HIDDEN_CLASS

; the class levels
	1201,	0,			2,		2,		"Outcast"
	1205,	0,			2,		4,		"Outcast"
	1207,	0,			1,		3,		"Outcast"		
	1210,	0,			11,		11,		"Outcast"			
	1220,	0,			20,		20,		"Outcast"			
	1230,	0,			24,		24,		"Outcast"				
	1240,	0,			25,		25,		"Outcast"			
	1250,	0,			35,		35,		"Outcast"		
	1260,	0,			45,		45,		"Outcast"		
	1270,	0,			55,		55,		"Outcast"		
	1280,	0,			60,		60,		"Outcast"
	1290,	0,			65,		65,		"Outcast"
;---
; Now the SUMMONER(3) levels (1300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1300,	0,			20,		10,		"Summoner3",		40,				4

	DESCRIPTION	"True summoners know thier stuff, they have taken care to focus thier energies on summoning and thus are the strongest summoners arround."
	HAND_RATIO 40
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,20500,0,0,0,0	
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS

; the class levels
	1301,	0,			2,		2,		"Beginner Summoner"			
	1305,	0,			2,		4,		"Minor summoner"
	1307,	0,			1,		3,		"Minor summoner"		
	1310,	0,			11,		11,		"Novice summoner"			
	1320,	0,			20,		20,		"Summoner"			
	1330,	0,			24,		24,		"good summoner"				
	1340,	0,			25,		25,		"Great summoner"			
	1350,	0,			35,		35,		"Monster summoner"			
	1360,	0,			45,		45,		"Dragon summoner"		
	1370,	0,			55,		55,		"Deamon summoner"		
	1380,	0,			60,		60,		"True summoner"
	1390,	0,			65,		65,		"Master summoner"
;---
; Now the HUNTER levels (1400 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1400,	0,			20,		10,		"Hunter",		30,				3

	DESCRIPTION	"Hunters use bows with good accuracy, however their skills are still not perfected."
	HAND_RATIO 50
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,20500,0,0,0,0,0  
	START_ELEMENT_PP  2200,200,2200,2200,2200,2200,2200,2200
	HIDDEN_CLASS

; the class levels
	1401,	0,			2,		2,		"Hunter"			
	1405,	0,			2,		4,		"Hunter"
	1407,	0,			1,		3,		"Hunter"		
	1410,	0,			11,		11,		"Hunter"			
	1420,	0,			20,		20,		"Hunter"			
	1430,	0,			24,		24,		"Hunter"				
	1440,	0,			25,		25,		"Hunter"			
	1450,	0,			35,		35,		"Hunter"			
	1460,	0,			45,		45,		"Hunter"		
	1470,	0,			55,		55,		"Hunter"		
	1480,	0,			60,		60,		"Hunter"
	1490,	0,			65,		65,		"Hunter"
;---
; Now the MONK levels (1500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1500,	0,			20,		10,		"Monk",		20,				5

	DESCRIPTION	"Monks are fist-fighters, though thier strength is limited, thier skills are not."
	HAND_RATIO 60
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,20500,0,0,0
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300  
	HIDDEN_CLASS

; the class levels
	1501,	0,			2,		2,		"Monk"			
	1505,	0,			2,		4,		"Monk"
	1507,	0,			1,		3,		"Monk"		
	1510,	0,			11,		11,		"Monk"			
	1520,	0,			20,		20,		"Monk"			
	1530,	0,			24,		24,		"Monk"				
	1540,	0,			25,		25,		"Monk"			
	1550,	0,			35,		35,		"Monk"			
	1560,	0,			45,		45,		"Monk"		
	1570,	0,			55,		55,		"Monk"		
	1580,	0,			60,		60,		"Monk"
	1590,	0,			65,		65,		"Monk"
;---
; Now the MERC levels (1600 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1600,	0,			20,		10,		"Mercianary",		10,				1

	DESCRIPTION	"A Mercianary's strength is well known, they have trained thier entire lives, want something done, hire a merc."
	HAND_RATIO 70
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,0,0,0,0,0,0,0
	START_ELEMENT_PP  600,600,600,600,600,600,600,600
	HIDDEN_CLASS

; the class levels
	1601,	0,			2,		2,		"Mercianary"			
	1605,	0,			2,		4,		"Mercianary"
	1607,	0,			1,		3,		"Mercianary"		
	1610,	0,			11,		11,		"Mercianary"			
	1620,	0,			20,		20,		"Mercianary"			
	1630,	0,			24,		24,		"Mercianary"				
	1640,	0,			25,		25,		"Mercianary"			
	1650,	0,			35,		35,		"Mercianary"		
	1660,	0,			45,		45,		"Mercianary"		
	1670,	0,			55,		55,		"Mercianary"		
	1680,	0,			60,		60,		"Mercianary"
	1690,	0,			65,		65,		"Mercianary"
;---
; Now the APPRENTICE SORC levels (1700 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1700,	0,			20,		10,		"Sorcerors apprentice",		90,				2

	DESCRIPTION	"Training under some of the greatest sorcerers in the land, these summoners are feared everywhere."
	HAND_RATIO 10
	MAGIC_RATIO 90
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,32500,0,0,0,0,0,0
	START_ELEMENT_PP  45500,45500,45500,45500,45500,45500,45500,45500
	HIDDEN_CLASS

; the class levels
	1701,	0,			2,		2,		"Sorcerors apprentice"			
	1705,	0,			2,		4,		"Sorcerors apprentice"
	1707,	0,			1,		3,		"Sorcerors apprentice"		
	1710,	0,			11,		11,		"Sorcerors apprentice"			
	1720,	0,			20,		20,		"Sorcerors apprentice"			
	1730,	0,			24,		24,		"Sorcerors apprentice"				
	1740,	0,			25,		25,		"Sorcerors apprentice"			
	1750,	0,			35,		35,		"Sorcerors apprentice"			
	1760,	0,			45,		45,		"Sorcerors apprentice"		
	1770,	0,			55,		55,		"Sorcerors apprentice"		
	1780,	0,			60,		60,		"Sorcerors apprentice"
	1790,	0,			65,		65,		"Sorcerors apprentice"
;---
; Now the PHYCIC levels (1800 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1800,	0,			20,		10,		"Phycic",		80,				8

	DESCRIPTION	"Phycics Train thier minds to thier maximum mental capasity, they know where you live..."
	HAND_RATIO 20
	MAGIC_RATIO 80
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,0,0,32500  
	START_ELEMENT_PP  20500,20500,20500,20500,20500,20500,20500,20500
	HIDDEN_CLASS

; the class levels
	1801,	0,			2,		2,		"Phycic"			
	1805,	0,			2,		4,		"Phycic"
	1807,	0,			1,		3,		"Phycic"		
	1810,	0,			11,		11,		"Phycic"			
	1820,	0,			20,		20,		"Phycic"			
	1830,	0,			24,		24,		"Phycic"				
	1840,	0,			25,		25,		"Phycic"			
	1850,	0,			35,		35,		"Phycic"			
	1860,	0,			45,		45,		"Phycic"		
	1870,	0,			55,		55,		"Phycic"		
	1880,	0,			60,		60,		"Phycic"
	1890,	0,			65,		65,		"Phycic"
;---
; Now the BOOKWORM levels (1900 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	1900,	0,			20,		10,		"Book Worm",		70,				7

	DESCRIPTION	"Bookworms love to read, they have read so much they can bring thier imagination to LIFE!"
	HAND_RATIO 30
	MAGIC_RATIO 70
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,0,32500,0
	START_ELEMENT_PP  12000,12000,12000,12000,12000,12000,12000,12000  
	HIDDEN_CLASS

; the class levels
	1901,	0,			2,		2,		"Book worm"			
	1905,	0,			2,		4,		"Book worm"
	1907,	0,			1,		3,		"Book worm"		
	1910,	0,			11,		11,		"Book worm"			
	1920,	0,			20,		20,		"Book worm"			
	1930,	0,			24,		24,		"Book worm"				
	1940,	0,			25,		25,		"Book worm"			
	1950,	0,			35,		35,		"Book worm"			
	1960,	0,			45,		45,		"Book worm"		
	1970,	0,			55,		55,		"Book worm"		
	1980,	0,			60,		60,		"Book worm"
	1990,	0,			65,		65,		"Book worm"
;---
; Now the WILDMAN levels (2000 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2000,	0,			20,		10,		"Wildman",		60,				6

	DESCRIPTION	"Wildmen have amazing land yore, they have lived with nature for much of thier lives."
	HAND_RATIO 40
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,32500,0,0  
	START_ELEMENT_PP  8000,8000,8000,8000,8000,8000,8000,8000
	HIDDEN_CLASS

; the class levels
	2001,	0,			2,		2,		"Wildman"			
	2005,	0,			2,		4,		"Wildman"
	2007,	0,			1,		3,		"Wildman"		
	2010,	0,			11,		11,		"Wildman"			
	2020,	0,			20,		20,		"Wildman"			
	2030,	0,			24,		24,		"Wildman"				
	2040,	0,			25,		25,		"Wildman"			
	2050,	0,			35,		35,		"Wildman"			
	2060,	0,			45,		45,		"Wildman"		
	2070,	0,			55,		55,		"Wildman"		
	2080,	0,			60,		60,		"Wildman"
	2090,	0,			65,		65,		"Wildman"
;---
; Now the SUMMONER(4) levels (2100 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2100,	0,			20,		10,		"Summoner4",		50,				4

	DESCRIPTION	"True summoners know thier stuff, they have taken care to focus thier energies on summoning and thus are the strongest summoners arround."
	HAND_RATIO 50
	MAGIC_RATIO 50
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,32500,0,0,0,0
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500  
	HIDDEN_CLASS

; the class levels
	2101,	0,			2,		2,		"Beginner Summoner"			
	2105,	0,			2,		4,		"Minor summoner"
	2107,	0,			1,		3,		"Minor summoner"		
	2110,	0,			11,		11,		"Novice summoner"			
	2120,	0,			20,		20,		"Summoner"			
	2130,	0,			24,		24,		"good summoner"				
	2140,	0,			25,		25,		"Great summoner"			
	2150,	0,			35,		35,		"Monster summoner"			
	2160,	0,			45,		45,		"Dragon summoner"		
	2170,	0,			55,		55,		"Deamon summoner"		
	2180,	0,			60,		60,		"True summoner"
	2190,	0,			65,		65,		"Master summoner"
;---
; Now the BOWMAN levels (2200 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2200,	0,			20,		10,		"Bowman",		40,				3

	DESCRIPTION	"Bows are thier life, they have trained long and hard to come this far."
	HAND_RATIO 60
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,32500,0,0,0,0,0
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS

; the class levels
	2201,	0,			2,		2,		"Bowman"
	2205,	0,			2,		4,		"Bowman"
	2207,	0,			1,		3,		"Bowman"
	2210,	0,			11,		11,		"Bowman"	
	2220,	0,			20,		20,		"Bowman"		
	2230,	0,			24,		24,		"Bowman"			
	2240,	0,			25,		25,		"Bowman"		
	2250,	0,			35,		35,		"Bowman"			
	2260,	0,			45,		45,		"Bowman"		
	2270,	0,			55,		55,		"Bowman"		
	2280,	0,			60,		60,		"Bowman"
	2290,	0,			65,		65,		"Bowman"
;---
; Now the HOLY WARRIOR levels (2300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2300,	0,			20,		10,		"Holy warrior",		30,				1

	DESCRIPTION	"Holy warriors have mastered the sword, while keeping resonable magical ablities."
	HAND_RATIO 70
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,0,0,0,0,0,0,0
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200
	HIDDEN_CLASS

; the class levels
	2301,	0,			2,		2,		"Holy warrior"			
	2305,	0,			2,		4,		"Holy warrior"
	2307,	0,			1,		3,		"Holy warrior"		
	2310,	0,			11,		11,		"Holy warrior"			
	2320,	0,			20,		20,		"Holy warrior"			
	2330,	0,			24,		24,		"Holy warrior"				
	2340,	0,			25,		25,		"Holy warrior"			
	2350,	0,			35,		35,		"Holy warrior"			
	2360,	0,			45,		45,		"Holy warrior"		
	2370,	0,			55,		55,		"Holy warrior"		
	2380,	0,			60,		60,		"Holy warrior"
	2390,	0,			65,		65,		"Holy warrior"
;---
; Now the WARRIOR levels (2400 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2400,	0,			20,		10,		"Warrior",		20,				1

	DESCRIPTION	"Warriors are masters of the sword, however thier magical abilities are highly limmited."
	HAND_RATIO 80
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,0,0,0,0,0,0,0		
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS

; the class levels
	2401,	0,			2,		2,		"Warrior"			
	2405,	0,			2,		4,		"Warrior"
	2407,	0,			1,		3,		"Warrior"		
	2410,	0,			11,		11,		"Warrior"			
	2420,	0,			20,		20,		"Warrior"			
	2430,	0,			24,		24,		"Warrior"				
	2440,	0,			25,		25,		"Warrior"			
	2450,	0,			35,		35,		"Warrior"			
	2460,	0,			45,		45,		"Warrior"		
	2470,	0,			55,		55,		"Warrior"		
	2480,	0,			60,		60,		"Warrior"
	2490,	0,			65,		65,		"Warrior"
;---
; Now the BARBARIAN levels (2500 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2500,	0,			20,		10,		"Barbarian",		10,				5

	DESCRIPTION	"Barbarians are phycopathic, get in thier way, and your dead, the only thing keeping these summoners from being the strongest is thier lack of intellegence."
	HAND_RATIO 90
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,32500,0,0,0
	START_ELEMENT_PP  600,600,600,600,600,600,600,600 		
	HIDDEN_CLASS

; the class levels
	2501,	0,			2,		2,		"Barbarian"			
	2505,	0,			2,		4,		"Barbarian"
	2507,	0,			1,		3,		"Barbarian"		
	2510,	0,			11,		11,		"Barbarian"			
	2520,	0,			20,		20,		"Barbarian"			
	2530,	0,			24,		24,		"Barbarian"				
	2540,	0,			25,		25,		"Barbarian"			
	2550,	0,			35,		35,		"Barbarian"			
	2560,	0,			45,		45,		"Barbarian"		
	2570,	0,			55,		55,		"Barbarian"		
	2580,	0,			60,		60,		"Barbarian"
	2590,	0,			65,		65,		"Barbarian"
;---
; Now the APPRENTICE MAGE levels (2600 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2600,	0,			20,		10,		"Apprentice mage",		30,				2

	DESCRIPTION	"Mages with limmited magical abilities."
	HAND_RATIO 10
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,8000,0,0,0,0,0,0
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200 		
	HIDDEN_CLASS

; the class levels
	2601,	0,			2,		2,		"Apprentice mage"			
	2605,	0,			2,		4,		"Apprentice mage"
	2607,	0,			1,		3,		"Apprentice mage"		
	2610,	0,			11,		11,		"Apprentice mage"		
	2620,	0,			20,		20,		"Apprentice mage"			
	2630,	0,			24,		24,		"Apprentice mage"				
	2640,	0,			25,		25,		"Apprentice mage"			
	2650,	0,			35,		35,		"Apprentice mage"			
	2660,	0,			45,		45,		"Apprentice mage"		
	2670,	0,			55,		55,		"Apprentice mage"	
	2680,	0,			60,		60,		"Apprentice mage"
	2690,	0,			65,		65,		"Apprentice mage"
;---
; Now the ARCHER levels (2700 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2700,	0,			20,		10,		"Archer",		20,				3

	DESCRIPTION	"Archers are modoratly skilled bowmen."
	HAND_RATIO 40
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,12000,0,0,0,0,0		
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS

; the class levels
	2701,	0,			2,		2,		"Archer"			
	2705,	0,			2,		4,		"Archer"
	2707,	0,			1,		3,		"Archer"		
	2710,	0,			11,		11,		"Archer"			
	2720,	0,			20,		20,		"Archer"			
	2730,	0,			24,		24,		"Archer"				
	2740,	0,			25,		25,		"Archer"			
	2750,	0,			35,		35,		"Archer"			
	2760,	0,			45,		45,		"Archer"		
	2770,	0,			55,		55,		"Archer"		
	2780,	0,			60,		60,		"Archer"
	2790,	0,			65,		65,		"Archer"
;---
; Now the SUMMONER(2) levels (2800 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2800,	0,			20,		10,		"Summoner2",		30,				4

	DESCRIPTION	"True summoners know thier stuff, they have taken care to fucus thier energies on summoning and thus are the strongest summoners arround."
	HAND_RATIO 30
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,12000,0,0,0,0
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200		
	HIDDEN_CLASS

; the class levels
	2801,	0,			2,		2,		"Beginner Summoner"			
	2805,	0,			2,		4,		"Minor summoner"
	2807,	0,			1,		3,		"Minor summoner"		
	2810,	0,			11,		11,		"Novice summoner"			
	2820,	0,			20,		20,		"Summoner"			
	2830,	0,			24,		24,		"good summoner"				
	2840,	0,			25,		25,		"Great summoner"			
	2850,	0,			35,		35,		"Monster summoner"			
	2860,	0,			45,		45,		"Dragon summoner"		
	2870,	0,			55,		55,		"Deamon summoner"		
	2880,	0,			60,		60,		"True summoner"
	2890,	0,			65,		65,		"Master summoner"
;---
; Now the WILD MAGE levels (2900 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	2900,	0,			20,		10,		"Wild mage",		40,				6

	DESCRIPTION	"Wild mages are mages of nature, they would die to protect nature."
	HAND_RATIO 20
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,12000,0,0
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400	
	HIDDEN_CLASS

; the class levels
	2901,	0,			2,		2,		"Wild mage"			
	2905,	0,			2,		4,		"Wild mage"
	2907,	0,			1,		3,		"Wild mage"		
	2910,	0,			11,		11,		"Wild mage"			
	2920,	0,			20,		20,		"Wild mage"			
	2930,	0,			24,		24,		"Wild mage"				
	2940,	0,			25,		25,		"Wild mage"			
	2950,	0,			35,		35,		"Wild mage"			
	2960,	0,			45,		45,		"Wild mage"		
	2970,	0,			55,		55,		"Wild mage"		
	2980,	0,			60,		60,		"Wild mage"
	2990,	0,			65,		65,		"Wild mage"
;---
; Now the ADVENTURER levels (3000 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	3000,	0,			20,		10,		"Adventurer",		10,				1

	DESCRIPTION	"Training in the art of the hand, adventurers are always seraching for a good quest."
	HAND_RATIO 30
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 8000,0,0,0,0,0,0,0
	START_ELEMENT_PP  600,600,600,600,600,600,600,600	
	HIDDEN_CLASS

; the class levels
	3001,	0,			2,		2,		"Adventurer"			
	3005,	0,			2,		4,		"Adventurer"
	3007,	0,			1,		3,		"Adventurer"		
	3010,	0,			11,		11,		"Adventurer"			
	3020,	0,			20,		20,		"Adventurer"			
	3030,	0,			24,		24,		"Adventurer"				
	3040,	0,			25,		25,		"Adventurer"			
	3050,	0,			35,		35,		"Adventurer"			
	3060,	0,			45,		45,		"Adventurer"		
	3070,	0,			55,		55,		"Adventurer"		
	3080,	0,			60,		60,		"Adventurer"
	3090,	0,			65,		65,		"Adventurer"
;---
; Now the SUMMONER(1) levels (3100 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	3100,	0,			20,		10,		"Summoner1",		20,				4

	DESCRIPTION	"True summoners know thier stuff, they have taken care to fucus thier energies on summoning and thus are the strongest summoners arround."
	HAND_RATIO 20
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,8000,0,0,0,0
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS

; the class levels
	3101,	0,			2,		2,		"Beginner Summoner"			
	3105,	0,			2,		4,		"Minor summoner"
	3107,	0,			1,		3,		"Minor summoner"		
	3110,	0,			11,		11,		"Novice summoner"			
	3120,	0,			20,		20,		"Summoner"			
	3130,	0,			24,		24,		"good summoner"				
	3140,	0,			25,		25,		"Great summoner"			
	3150,	0,			35,		35,		"Monster summoner"			
	3160,	0,			45,		45,		"Dragon summoner"		
	3170,	0,			55,		55,		"Deamon summoner"		
	3180,	0,			60,		60,		"True summoner"
	3190,	0,			65,		65,		"Master summoner"
;---
; Now the PALADIN levels (3200 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	3200,	0,			20,		10,		"Paladin summoner",		40,				1

	DESCRIPTION	"Paladins are the strongest of all holy warriors, even thier magic can be devestating."
	HAND_RATIO 80
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 45500,0,0,0,0,0,0,0
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400	
	HIDDEN_CLASS

; the class levels
	3201,	0,			2,		2,		"Holy man"			
	3205,	0,			2,		4,		"Holy man"
	3207,	0,			1,		3,		"Holy man"		
	3210,	0,			11,		11,		"Holy Adventurer"			
	3220,	0,			20,		20,		"Holy Fighter"			
	3230,	0,			24,		24,		"Holy Battler"				
	3240,	0,			25,		25,		"Holy Swordsman"			
	3250,	0,			35,		35,		"Holy Soldier"			
	3260,	0,			45,		45,		"Holy Warrior"		
	3270,	0,			55,		55,		"Holy knight"		
	3280,	0,			60,		60,		"Paladin"
	3290,	0,			65,		65,		"True Paladin"
;---
; Now the SUMMONER(1) levels (3300 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	3300,	0,			20,		10,		"Summoner",		10,				1

	DESCRIPTION	"Summoners can summon both man and beast, and over time develop other abilities and become one of the final 9 classes."
	HAND_RATIO 10
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_TOKENS 1		

; the class levels
	3301,	0,			2,		2,		"Beginner Summoner"			
	3305,	0,			2,		4,		"Minor summoner"
	3307,	0,			1,		3,		"Minor summoner"		
	3310,	0,			11,		11,		"Novice summoner"			
	3320,	0,			20,		20,		"Summoner"			
	3330,	0,			24,		24,		"good summoner"				
	3340,	0,			25,		25,		"Great summoner"			
	3350,	0,			35,		35,		"Monster summoner"			
	3360,	0,			45,		45,		"Dragon summoner"		
	3370,	0,			55,		55,		"Deamon summoner"		
	3380,	0,			60,		60,		"True summoner"
	3390,	0,			65,		65,		"Master summoner"
;---
; Now the BEGGINER MAGE levels (3400 + level #)
;  CCLL	    Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1	2	3	4		5		6
;
; The class name
	3400,	0,			20,		10,		"Begginer mage",		50,				2

	DESCRIPTION	"Summoners who have developed some magical prowess."
	HAND_RATIO 10
	MAGIC_RATIO 50
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,12000,0,0,0,0,0,0
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500
	HIDDEN_CLASS
; the class levels
	3401,	0,			2,		2,		"Begginer mage"			
	3405,	0,			2,		4,		"Begginer mage"
	3407,	0,			1,		3,		"Begginer mage"		
	3410,	0,			11,		11,		"Begginer mage"			
	3420,	0,			20,		20,		"Begginer mage"			
	3430,	0,			24,		24,		"Begginer mage"				
	3440,	0,			25,		25,		"Begginer mage"			
	3450,	0,			35,		35,		"Begginer mage"			
	3460,	0,			45,		45,		"Begginer mage"		
	3470,	0,			55,		55,		"Begginer mage"		
	3480,	0,			60,		60,		"Begginer mage"
	3490,	0,			65,		65,		"Begginer mage"
;-------------------
; SINNER!!
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;---
; Now the DEVIL levels (3500 + level #)
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	3500,	0,		2,	0,	"Devil",	1,		1

	DESCRIPTION	"Devils are weak creatures who have sinned on the world."
	HAND_RATIO 1
	MAGIC_RATIO 1
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 0,0,0,0,0,0,0,0
	START_ELEMENT_PP  0,0,0,0,0,0,0,0
	HIDDEN_CLASS
; the class levels
	3501,	0,			2,		0,		"Sinner"			
	3505,	0,			2,		0,		"Sinner"
	3507,	0,			2,		0,		"Sinner"		
	3510,	0,			2,		0,		"Tortured soul"			
	3520,	0,			4,		0,		"Black heart"			
	3530,	0,			6,		0,		"Dark heart"				
	3540,	0,			8,		0,		"Devil spawn"			
	3550,	0,			10,		0,		"Devil"			
	3560,	0,			12,		0,		"Tormentor"		
	3570,	0,			16,		0,		"Deamon spawn"		
	3580,	0,			18,		0,		"Deamon"
	3590,	0,			20,		0,		"Fallen angel"
;-------------------
; monster levels
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;---
; Now the MONSTER levels (3600 + level #) 1+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	3600,	0,		20,	0,	"Monster",	10,		1

	DESCRIPTION	"Monsters are the evil creatures of the world, they DONT have summoning powers, however they can morph into many different creatures."
	HAND_RATIO 10
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 5500,5500,5500,5500,5500,5500,5500,5500
	START_ELEMENT_PP  0,0,0,0,0,0,0,0
	START_LOCATION  18, 1
	START_TOKENS 6
;ABILS N/A
; the class levels
	3601,	0,			3,		0,		"Monster"			
	3605,	0,			3,		0,		"Monster"
	3607,	0,			3,		0,		"Monster"		
	3610,	0,			7,		0,		"Monster"			
	3620,	0,			8,		0,		"Monster"			
	3630,	0,			9,		0,		"Monster"				
	3640,	0,			10,		0,		"Monster"			
	3650,	0,			11,		0,		"Monster"			
	3660,	0,			11,		0,		"Monster"		
	3670,	0,			12,		0,		"Monster"		
	3680,	0,			13,		0,		"Monster"
	3690,	0,			13,		0,		"Monster"
;---
; Now the DRILLTUDE levels (3700 + level #) 10+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	3700,	0,		20,	0,	"Drilltude",	10,		1

	DESCRIPTION	"Drilltudes are blind worm-like creatures, they burrow underground, eating anything that gets in thier path..."
	HAND_RATIO 30
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 8000,8000,8000,8000,8000,8000,8000,8000
	START_ELEMENT_PP  600,600,600,600,600,600,600,600
	HIDDEN_CLASS
;ABILS DIG(claws)
; the class levels
	3701,	0,			5,		1,		"Drilltude"			
	3705,	0,			4,		1,		"Drilltude"
	3707,	0,			5,		1,		"Drilltude"		
	3710,	0,			9,		1,		"Drilltude"			
	3720,	0,			10,		1,		"Drilltude"			
	3730,	0,			11,		1,		"Drilltude"				
	3740,	0,			12,		1,		"Drilltude"			
	3750,	0,			13,		1,		"Drilltude"			
	3760,	0,			14,		1,		"Drilltude"		
	3770,	0,			15,		1,		"Drilltude"		
	3780,	0,			16,		1,		"Drilltude"
	3790,	0,			17,		1,		"Drilltude"
;---
; Now the EGGSOAR levels (3800 + level #) 10+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	3800,	0,		20,	0,	"Eggsoar",	30,		1

	DESCRIPTION	"Eggsoar are bizzare creatures, weak, and near defencless, they carry a huge egg within them, as this hatches it kills the 'mother' releacing 20 or more young"
	HAND_RATIO 10
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 8000,8000,8000,8000,8000,8000,8000,8000
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200
	HIDDEN_CLASS
;ABILS DIG(claws), FIND +
; the class levels
	3801,	0,			3,		5,		"Eggsoar"			
	3805,	0,			3,		5,		"Eggsoar"
	3807,	0,			3,		5,		"Eggsoar"		
	3810,	0,			7,		5,		"Eggsoar"			
	3820,	0,			8,		5,		"Eggsoar"			
	3830,	0,			9,		5,		"Eggsoar"				
	3840,	0,			10,		5,		"Eggsoar"			
	3850,	0,			11,		5,		"Eggsoar"			
	3860,	0,			11,		5,		"Eggsoar"		
	3870,	0,			12,		5,		"Eggsoar"		
	3880,	0,			13,		5,		"Eggsoar"
	3890,	0,			13,		5,		"Eggsoar"
;---
; Now the GOBLIN levels (3900 + level #) 10+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	3900,	0,		20,	0,	"Goblin",	20,		1

	DESCRIPTION	"As weak as a goblin is, they are master thieves, dont turn ya back on em, or they might just steal it!"
	HAND_RATIO 20
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 8000,8000,8000,8000,8000,8000,8000,8000
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS
;ABILS DIG(claws), STEAL +, RUN
; the class levels
	3901,	0,			3,		2,		"Goblin"			
	3905,	0,			3,		2,		"Goblin"
	3907,	0,			3,		2,		"Goblin"		
	3910,	0,			7,		2,		"Goblin"			
	3920,	0,			8,		2,		"Goblin"			
	3930,	0,			9,		2,		"Goblin"				
	3940,	0,			10,		2,		"Goblin"			
	3950,	0,			11,		2,		"Goblin"			
	3960,	0,			11,		2,		"Goblin"		
	3970,	0,			12,		2,		"Goblin"		
	3980,	0,			13,		2,		"Goblin"
	3990,	0,			13,		2,		"Goblin"
;---
; Now the HELL SPIDER levels (4000 + level #) 20+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4000,	0,		20,	0,	"Hell Spider",	10,		1

	DESCRIPTION	"These spiders are large enouth to eat a man, and in fact they do... whenever one dares to enter its dark cavern"
	HAND_RATIO 50
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 12000,12000,12000,12000,12000,12000,12000,12000
	START_ELEMENT_PP  600,600,600,600,600,600,600,600
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles)
; the class levels
	4001,	0,			7,		2,		"Hell Spider"			
	4005,	0,			7,		2,		"Hell Spider"
	4007,	0,			7,		2,		"Hell Spider"		
	4010,	0,			8,		2,		"Hell Spider"			
	4020,	0,			9,		2,		"Hell Spider"			
	4030,	0,			11,		2,		"Hell Spider"				
	4040,	0,			13,		2,		"Hell Spider"			
	4050,	0,			15,		2,		"Hell Spider"			
	4060,	0,			16,		2,		"Hell Spider"		
	4070,	0,			18,		2,		"Hell Spider"		
	4080,	0,			22,		2,		"Hell Spider"
	4090,	0,			27,		2,		"Hell Spider"
;---
; Now the DUS GHOST levels (4100 + level #) 20+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4100,	0,		20,	0,	"Dusghost",	50,		1

	DESCRIPTION	"Each Dusghost is not one, but many tiny creatures, these clump together to hunt, creating giant semi-solid masses. They can quickly disperse to escape"
	HAND_RATIO 10
	MAGIC_RATIO 50
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 12000,12000,12000,12000,12000,12000,12000,12000
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), RUN
; the class levels
	4101,	0,			7,		5,		"Dusghost"			
	4105,	0,			7,		5,		"Dusghost"
	4107,	0,			7,		5,		"Dusghost"		
	4110,	0,			8,		5,		"Dusghost"			
	4120,	0,			9,		7,		"Dusghost"			
	4130,	0,			11,		10,		"Dusghost"				
	4140,	0,			12,		10,		"Dusghost"			
	4150,	0,			13,		10,		"Dusghost"			
	4160,	0,			14,		10,		"Dusghost"		
	4170,	0,			15,		12,		"Dusghost"		
	4180,	0,			16,		15,		"Dusghost"
	4190,	0,			17,		15,		"Dusghost"
;---
; Now the DEADLY VINE levels (4200 + level #) 20+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4200,	0,		20,	0,	"Deadly vine",	30,		1

	DESCRIPTION	"Deadly vines hang from trees in ambush, as prey arrives they drop down wrapping the prey in thier tenticles and carrying it off into the forest."
	HAND_RATIO 30
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 12000,12000,12000,12000,12000,12000,12000,12000
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), SLASH(claws2)
; the class levels
	4201,	0,			7,		2,		"Deadly vine"			
	4205,	0,			7,		4,		"Deadly vine"
	4207,	0,			7,		2,		"Deadly vine"		
	4210,	0,			8,		2,		"Deadly vine"			
	4220,	0,			9,		4,		"Deadly vine"			
	4230,	0,			11,		5,		"Deadly vine"				
	4240,	0,			12,		5,		"Deadly vine"			
	4250,	0,			13,		5,		"Deadly vine"			
	4260,	0,			14,		5,		"Deadly vine"		
	4270,	0,			15,		6,		"Deadly vine"		
	4280,	0,			16,		7,		"Deadly vine"
	4290,	0,			17,		8,		"Deadly vine"
;---
; Now the VENUS MAN TRAP levels (4300 + level #) 30+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4300,	0,		20,	0,	"Venus Man Trap",	10,		1

	DESCRIPTION	"Venus man traps are rooted to the ground, like giant flowers they sit and wait, any human foolish enouth to stray near is snapped up to be slowly digested"
	HAND_RATIO 60
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,20500,20500,20500,20500,20500,20500,20500
	START_ELEMENT_PP  600,600,600,600,600,600,600,600
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), SLASH(claws2), DRILL(claws3), HUNT
; the class levels
	4301,	0,			7,		2,		"Venus Man Trap"			
	4305,	0,			7,		4,		"Venus Man Trap"
	4307,	0,			7,		2,		"Venus Man Trap"		
	4310,	0,			13,		2,		"Venus Man Trap"			
	4320,	0,			13,		4,		"Venus Man Trap"			
	4330,	0,			15,		5,		"Venus Man Trap"				
	4340,	0,			16,		5,		"Venus Man Trap"			
	4350,	0,			16,		5,		"Venus Man Trap"			
	4360,	0,			16,		5,		"Venus Man Trap"		
	4370,	0,			17,		6,		"Venus Man Trap"		
	4380,	0,			17,		7,		"Venus Man Trap"
	4390,	0,			17,		8,		"Venus Man Trap"
;---
; Now the CELTUDE levels (4400 + level #) 30+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4400,	0,		20,	0,	"Celtude",	60,		1

	DESCRIPTION	"Celtudes are no more than a single huge cell, they can quickly evolve to survive near anywhere."
	HAND_RATIO 10
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,20500,20500,20500,20500,20500,20500,20500
	START_ELEMENT_PP  8000,8000,8000,8000,8000,8000,8000,8000
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), SLASH(claws2), DRILL(claws3), HUNT
; the class levels
	4401,	0,			7,		5,		"Celtude"			
	4405,	0,			7,		5,		"Celtude"
	4407,	0,			7,		5,		"Celtude"		
	4410,	0,			13,		5,		"Celtude"			
	4420,	0,			13,		7,		"Celtude"			
	4430,	0,			15,		10,		"Celtude"				
	4440,	0,			16,		10,		"Celtude"			
	4450,	0,			16,		10,		"Celtude"			
	4460,	0,			16,		10,		"Celtude"		
	4470,	0,			17,		12,		"Celtude"		
	4480,	0,			17,		15,		"Celtude"
	4490,	0,			17,		15,		"Celtude"
;---
; Now the ARMOURED HOG levels (4500 + level #) 30+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4500,	0,		20,	0,	"Armoured hog",	40,		1

	DESCRIPTION	"Armoured hogs are like giant rats with armoured plating, unplesent but hard to kill, they are well known for the fact they will eat almost anything."
	HAND_RATIO 30
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,20500,20500,20500,20500,20500,20500,20500
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), DRILL(claws3), EAT
; the class levels
	4501,	0,			7,		4,		"Armoured hog"			
	4505,	0,			7,		4,		"Armoured hog"
	4507,	0,			7,		5,		"Armoured hog"		
	4510,	0,			8,		5,		"Armoured hog"			
	4520,	0,			9,		6,		"Armoured hog"			
	4530,	0,			11,		6,		"Armoured hog"				
	4540,	0,			12,		7,		"Armoured hog"			
	4550,	0,			13,		8,		"Armoured hog"			
	4560,	0,			14,		8,		"Armoured hog"		
	4570,	0,			15,		9,		"Armoured hog"		
	4580,	0,			16,		10,		"Armoured hog"
	4590,	0,			17,		11,		"Armoured hog"
;---
; Now the MITE levels (4600 + level #) 30+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4600,	0,		20,	0,	"Mite",	30,		1

	DESCRIPTION	"The mite may well be small, but those who try and squash one will quickly pay the consequences."
	HAND_RATIO 40
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,20500,20500,20500,20500,20500,20500,20500
	START_ELEMENT_PP  2200,2200,2200,2200,2200,2200,2200,2200
	HIDDEN_CLASS
;ABILS DIG(claws), Climb(tenticles), DRILL(claws3), ASSASIN
; the class levels
	4601,	0,			7,		4,		"Mite"			
	4605,	0,			7,		4,		"Mite"
	4607,	0,			7,		5,		"Mite"		
	4610,	0,			13,		5,		"Mite"			
	4620,	0,			13,		6,		"Mite"			
	4630,	0,			15,		6,		"Mite"				
	4640,	0,			16,		7,		"Mite"			
	4650,	0,			16,		8,		"Mite"			
	4660,	0,			16,		8,		"Mite"		
	4670,	0,			17,		9,		"Mite"		
	4680,	0,			17,		10,		"Mite"
	4690,	0,			17,		11,		"Mite"
;---
; Now the TRIBEAST levels (4700 + level #) 50+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4700,	0,		20,	0,	"Tribeast",	10,		1

	DESCRIPTION	"Three headed sharks with a bloodlust, the kings of the sea, and great diners of the ocean."
	HAND_RATIO 70
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,32500,32500,32500,32500,32500,32500,32500
	START_ELEMENT_PP  600,600,600,600,600,600,600,600
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), SWIM(fins), EAT
; the class levels
	4701,	0,			8,		4,		"Tribeast"
	4704,	0,			9,		4,		"Tribeast"			
	4705,	0,			12,		4,		"Tribeast"
	4707,	0,			12,		5,		"Tribeast"		
	4710,	0,			12,		5,		"Tribeast"			
	4720,	0,			16,		6,		"Tribeast"			
	4730,	0,			19,		6,		"Tribeast"				
	4740,	0,			20,		7,		"Tribeast"			
	4750,	0,			22,		8,		"Tribeast"			
	4760,	0,			22,		8,		"Tribeast"		
	4770,	0,			23,		9,		"Tribeast"		
	4780,	0,			25,		10,		"Tribeast"
	4790,	0,			27,		11,		"Tribeast"
;---
; Now the HEXIPUSS levels (4800 + level #) 50+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4800,	0,		20,	0,	"Hexipuss",	70,		1

	DESCRIPTION	"Giant jellyfish with magical movement, and devestating magic."
	HAND_RATIO 10
	MAGIC_RATIO 70
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,32500,32500,32500,32500,32500,32500,32500
	START_ELEMENT_PP  12000,12000,12000,12000,12000,12000,12000,12000
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), SWIM(fins), HUNT
; the class levels
	4801,	0,			7,		7,		"Hexipuss"			
	4805,	0,			7,		7,		"Hexipuss"
	4807,	0,			7,		7,		"Hexipuss"		
	4810,	0,			13,		14,		"Hexipuss"			
	4820,	0,			13,		14,		"Hexipuss"			
	4830,	0,			15,		15,		"Hexipuss"				
	4840,	0,			16,		16,		"Hexipuss"			
	4850,	0,			16,		16,		"Hexipuss"			
	4860,	0,			16,		16,		"Hexipuss"		
	4870,	0,			17,		17,		"Hexipuss"		
	4880,	0,			17,		17,		"Hexipuss"
	4890,	0,			17,		17,		"Hexipuss"
;---
; Now the CROCODILE levels (4900 + level #) 50+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	4900,	0,		20,	0,	"Crocodile",	40,		1

	DESCRIPTION	"Crocodiles are the most advanced of hunters, even on land they can be a feared foe, in water little can stand in thier path."
	HAND_RATIO 40
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,32500,32500,32500,32500,32500,32500,32500
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), SWIM(fins), EAT, HUNT
; the class levels
	4901,	0,			9,		5,		"Crocodile"			
	4905,	0,			9,		5,		"Crocodile"
	4907,	0,			9,		5,		"Crocodile"		
	4910,	0,			16,		5,		"Crocodile"			
	4920,	0,			17,		7,		"Crocodile"			
	4930,	0,			17,		10,		"Crocodile"				
	4940,	0,			18,		10,		"Crocodile"			
	4950,	0,			18,		10,		"Crocodile"			
	4960,	0,			19,		10,		"Crocodile"		
	4970,	0,			19,		12,		"Crocodile"		
	4980,	0,			20,		15,		"Crocodile"
	4990,	0,			19,		15,		"Crocodile"
;---
; Now the ROBOBEAST levels (5000 + level #) 80+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5000,	0,		20,	0,	"Robobeast",	20,		1

	DESCRIPTION	"Robotic beasts left by the feugians to defend thier secrets, using brute force over all else to force thier foes to surcome."
	HAND_RATIO 80
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 45500,45500,45500,45500,45500,45500,45500,45500
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), STEAL, ASSASIN
; the class levels
	5001,	0,			10,		5,		"Robobeast"			
	5005,	0,			10,		5,		"Robobeast"
	5007,	0,			10,		5,		"Robobeast"		
	5010,	0,			21,		5,		"Robobeast"			
	5020,	0,			22,		7,		"Robobeast"			
	5030,	0,			24,		10,		"Robobeast"				
	5040,	0,			26,		10,		"Robobeast"			
	5050,	0,			27,		10,		"Robobeast"			
	5060,	0,			27,		10,		"Robobeast"		
	5070,	0,			29,		12,		"Robobeast"		
	5080,	0,			30,		15,		"Robobeast"
	5090,	0,			30,		15,		"Robobeast"
;---
; Now the ROBOSNAKE levels (5100 + level #) 80+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5100,	0,		20,	0,	"Robosnake",	80,		1

	DESCRIPTION	"Giant robot snakes cant always defeat thier enemys, in stead they crush them with spells and swallow them whole."
	HAND_RATIO 20
	MAGIC_RATIO 80
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 45500,45500,45500,45500,45500,45500,45500,45500
	START_ELEMENT_PP  20500,20500,20500,20500,20500,20500,20500,20500
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), ASSASIN, EAT
; the class levels
	5101,	0,			8,		10,		"Robosnake"	
	5104,	0,			9,		10,		"Robosnake"			
	5105,	0,			12,		10,		"Robosnake"
	5107,	0,			12,		10,		"Robosnake"		
	5110,	0,			12,		10,		"Robosnake"			
	5120,	0,			16,		14,		"Robosnake"			
	5130,	0,			19,		20,		"Robosnake"				
	5140,	0,			20,		20,		"Robosnake"			
	5150,	0,			22,		20,		"Robosnake"			
	5160,	0,			22,		20,		"Robosnake"		
	5170,	0,			23,		24,		"Robosnake"		
	5180,	0,			25,		30,		"Robosnake"
	5190,	0,			27,		30,		"Robosnake"
;---
; Now the ROBOSPIDER levels (5200 + level #) 80+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5200,	0,		20,	0,	"Robospider",	50,		1

	DESCRIPTION	"Robotic spiders, catch thier prey with spells, before tearing they appart left behind by the feugians."
	HAND_RATIO 50
	MAGIC_RATIO 50
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 45500,45500,45500,45500,45500,45500,45500,45500
	START_ELEMENT_PP  5500,5500,5500,5500,5500,5500,5500,5500
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(sprint legs), EAT, RUN, HUNT
; the class levels
	5201,	0,			8,		7,		"Robospider"
	5204,	0,			9,		7,		"Robospider"			
	5205,	0,			12,		7,		"Robospider"
	5207,	0,			12,		7,		"Robospider"		
	5210,	0,			12,		14,		"Robospider"			
	5220,	0,			16,		14,		"Robospider"			
	5230,	0,			19,		15,		"Robospider"				
	5240,	0,			20,		16,		"Robospider"			
	5250,	0,			22,		16,		"Robospider"			
	5260,	0,			22,		16,		"Robospider"		
	5270,	0,			23,		17,		"Robospider"		
	5280,	0,			25,		17,		"Robospider"
	5290,	0,			27,		17,		"Robospider"
;----------------------------------------------------------------------------------------------------
;SPECIAL MONSTER CLASSES (BOSSES AND SUCH)
;----------------------------------------------------------------------------------------------------
;---
; Now the RED DRAGON levels (5300 + level #) 30+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5300,	0,		20,	0,	"Red Dragon",	10,		1

	DESCRIPTION	"The great red dragon of flame."
	HAND_RATIO 70
	MAGIC_RATIO 10
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 20500,20500,20500,20500,20500,20500,20500,20500
	START_ELEMENT_PP  1300,1300,1300,1300,1300,1300,1300,1300
	HIDDEN_CLASS
;ABILS DIG(claws), CLIMB(tenticles), EAT, FIND+
; the class levels
	5301,	0,			8,		5,		"Red Dragon"
	5304,	0,			9,		5,		"Red Dragon"			
	5305,	0,			12,		5,		"Red Dragon"
	5307,	0,			12,		5,		"Red Dragon"		
	5310,	0,			12,		5,		"Red Dragon"			
	5320,	0,			16,		7,		"Red Dragon"			
	5330,	0,			19,		10,		"Red Dragon"				
	5340,	0,			20,		10,		"Red Dragon"			
	5350,	0,			21,		10,		"Red Dragon"			
	5360,	0,			22,		10,		"Red Dragon"		
	5370,	0,			24,		12,		"Red Dragon"		
	5380,	0,			25,		15,		"Red Dragon"
	5390,	0,			27,		15,		"Red Dragon"
;---
; Now the BLUE DRAGON levels (5400 + level #) 50+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5400,	0,		20,	0,	"Blue Dragon",	60,		1

	DESCRIPTION	"The great blue dragon of ice."
	HAND_RATIO 20
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 32500,32500,32500,32500,32500,32500,32500,32500
	START_ELEMENT_PP  8000,8000,8000,8000,8000,8000,8000,8000
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(Sprint legs), SWIM(Fins), STEAL+, EAT, RUN
; the class levels
	5401,	0,			8,		10,		"Blue Dragon"	
	5404,	0,			9,		10,		"Blue Dragon"			
	5405,	0,			12,		10,		"Blue Dragon"
	5407,	0,			12,		10,		"Blue Dragon"		
	5410,	0,			12,		10,		"Blue Dragon"			
	5420,	0,			16,		14,		"Blue Dragon"			
	5430,	0,			19,		20,		"Blue Dragon"				
	5440,	0,			20,		20,		"Blue Dragon"			
	5450,	0,			22,		20,		"Blue Dragon"			
	5460,	0,			22,		20,		"Blue Dragon"		
	5470,	0,			23,		24,		"Blue Dragon"		
	5480,	0,			25,		30,		"Blue Dragon"
	5490,	0,			27,		30,		"Blue Dragon"
;---
; Now the ORANGE DRAGON levels (5500 + level #) 70+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5500,	0,		20,	0,	"Orange Dragon",	40,		1

	DESCRIPTION	"The great orange dragon of thunder."
	HAND_RATIO 60
	MAGIC_RATIO 40
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 45500,45500,45500,45500,45500,45500,45500,45500
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS
;ABILS DIG(claws), SPRINT(Sprint legs), ASSASIN, EAT
; the class levels
	5501,	0,			10,		10,		"Orange Dragon"	
	5504,	0,			10,		10,		"Orange Dragon"			
	5505,	0,			10,		10,		"Orange Dragon"
	5507,	0,			10,		10,		"Orange Dragon"		
	5510,	0,			21,		10,		"Orange Dragon"			
	5520,	0,			22,		14,		"Orange Dragon"			
	5530,	0,			24,		20,		"Orange Dragon"				
	5540,	0,			26,		20,		"Orange Dragon"			
	5550,	0,			27,		20,		"Orange Dragon"			
	5560,	0,			27,		20,		"Orange Dragon"		
	5570,	0,			29,		24,		"Orange Dragon"		
	5580,	0,			30,		30,		"Orange Dragon"
	5590,	0,			30,		30,		"Orange Dragon"
;---
; Now the WHITE DRAGON levels (5600 + level #) 90+
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5600,	0,		20,	0,	"White Dragon",	20,		1

	DESCRIPTION	"The great white dragon of spirit."
	HAND_RATIO 90
	MAGIC_RATIO 20
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 47500,47500,47500,47500,47500,47500,47500,47500
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS
;ABILS SPRINT(Sprint legs), FLY(wings) ASSASIN, EAT
; the class levels
	5601,	0,			14,		12,		"White Dragon"			
	5605,	0,			14,		24,		"White Dragon"
	5607,	0,			14,		12,		"White Dragon"		
	5610,	0,			26,		12,		"White Dragon"			
	5620,	0,			28,		24,		"White Dragon"			
	5630,	0,			30,		30,		"White Dragon"				
	5640,	0,			32,		30,		"White Dragon"			
	5650,	0,			32,		30,		"White Dragon"			
	5660,	0,			32,		30,		"White Dragon"		
	5670,	0,			34,		36,		"White Dragon"		
	5680,	0,			34,		42,		"White Dragon"
	5690,	0,			34,		48,		"White Dragon"
;---
; Now the BLACK DRAGON levels (5700 + level #) 100
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5700,	0,		20,	0,	"Black Dragon",	60,		1

	DESCRIPTION	"The great black dragon of choas."
	HAND_RATIO 60
	MAGIC_RATIO 60
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 50000,50000,50000,50000,50000,50000,50000,50000
	START_ELEMENT_PP  12000,12000,12000,12000,12000,12000,12000,12000
	HIDDEN_CLASS
;ABILS SPRINT(Sprint legs), FLY(wings) STEAL+, ASSASIN, EAT, RUN, FIND+, HUNT
; the class levels
	5701,	0,			17,		12,		"Black Dragon"			
	5705,	0,			17,		24,		"Black Dragon"
	5707,	0,			17,		12,		"Black Dragon"		
	5710,	0,			34,		12,		"Black Dragon"			
	5720,	0,			37,		24,		"Black Dragon"			
	5730,	0,			39,		30,		"Black Dragon"				
	5740,	0,			42,		30,		"Black Dragon"			
	5750,	0,			43,		30,		"Black Dragon"			
	5760,	0,			43,		30,		"Black Dragon"		
	5770,	0,			46,		36,		"Black Dragon"		
	5780,	0,			47,		42,		"Black Dragon"
	5790,	0,			47,		48,		"Black Dragon"
;---
; Now the LIGHT DEAMON levels (5800 + level #) 100
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5800,	0,		20,	0,	"Light Deamon",	90,		1

	DESCRIPTION	"The ultimate summon, light deamon, originally created by the greatest feugian summoner."
	HAND_RATIO 30
	MAGIC_RATIO 90
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 50000,50000,50000,50000,50000,50000,50000,50000
	START_ELEMENT_PP  45500,45500,45500,45500,45500,45500,45500,45500
	HIDDEN_CLASS
;ABILS SPRINT(Sprint legs), FLY(wings) STEAL+, ASSASIN, EAT, RUN, FIND+, HUNT
; the class levels
	5801,	0,			12,		17,		"Light Deamon"			
	5805,	0,			24,		17,		"Light Deamon"
	5807,	0,			12,		17,		"Light Deamon"		
	5810,	0,			12,		34,		"Light Deamon"			
	5820,	0,			24,		37,		"Light Deamon"			
	5830,	0,			30,		39,		"Light Deamon"				
	5840,	0,			30,		42,		"Light Deamon"			
	5850,	0,			30,		43,		"Light Deamon"			
	5860,	0,			30,		45,		"Light Deamon"		
	5870,	0,			34,		46,		"Light Deamon"		
	5880,	0,			42,		47,		"Light Deamon"
	5890,	0,			48,		47,		"Light Deamon"

;---
; Now the DARK DEAMON levels (5900 + level #) 100
;  	CCLL	Exp_Pts.	MaxHP	maxMP	Level_name	Magic-ratio	Right-Hand
;	0	1		2	3	4		5		6
;
; The class name
	5800,	0,		20,	0,	"Dark Deamon",	30,		1

	DESCRIPTION	"The ultimate summon, dark deamon, originally created by the greatest feugian summoner."
	HAND_RATIO 90
	MAGIC_RATIO 30
;	AUTO_MAX	20, 3500,  10, 3500,  5	
	START_HAND_PP 50000,50000,50000,50000,50000,50000,50000,50000
	START_ELEMENT_PP  3400,3400,3400,3400,3400,3400,3400,3400
	HIDDEN_CLASS
;ABILS SPRINT(Sprint legs), FLY(wings) STEAL+, ASSASIN, EAT, RUN, FIND+, HUNT
; the class levels
	5901,	0,			17,		12,		"Dark Deamon"			
	5905,	0,			17,		24,		"Dark Deamon"
	5907,	0,			17,		12,		"Dark Deamon"		
	5910,	0,			34,		12,		"Dark Deamon"			
	5920,	0,			37,		24,		"Dark Deamon"			
	5930,	0,			39,		30,		"Dark Deamon"				
	5940,	0,			42,		30,		"Dark Deamon"			
	5950,	0,			43,		30,		"Dark Deamon"			
	5960,	0,			45,		30,		"Dark Deamon"		
	5970,	0,			46,		36,		"Dark Deamon"		
	5980,	0,			47,		42,		"Dark Deamon"
	5990,	0,			47,		48,		"Dark Deamon"
; Be sure to leave this comment or a blank line at the very end
