;Monster-summoner party check; Summoners and monsters hate one another, and don't work together well.

COMPARE #<num.peopleinscene> "1"
IF= @fightnow!
COMPARE #<num.hostclass> "35"
IF= @Sinnerhost
IF> @Monsterhost
IF< @SummonerHost
END

@Sinnerhost
H: Take this!
H: /a assasinates the party in a flash
TAKE H100000
H: I work with no-one!
END

@monsterhost
EJECT T6
GOTO @fightnow!
END

@summonerhost
EJECT -T6
GOTO @fightnow!
END

;The fight
@fightnow!